Yeah. I have been reading up on Deerclops... seems that how his AI works is, when he spawns, he targets whatever structure is nearest to the player (dunno how he chooses which player in multiplayer).... so what we might want to do is build a small "fake" base to stay at over the winter, only making runs for food to the "real" base and back, so that deerclops can destroy our fake base and then be on his way.I am contemplating building a road to the other camp so it doesn't take as long. That might be more effort than I am willing to expend though. Debating. Deerclops season is almost upon us.
Hrm, that might work if you help the tree guardian... the first time I got killed by a deerclops in single player, he actually did pick a fight with a tree guardian after killing me... but because the deerclops attacks freeze, the tree guardian was killed. Maybe if you keep the DC chasing you instead of stopping to fight the TG, then run them in circles...I read a strat that involved kiting Deerclops into a grove of trees so that he spawns a tree guardian and that kills it.
I work ahead. It's the beginning of the month giving me piles.Technically it's the END of the month.
Watch your steam friends. I mostly hop on if I see somebody else go on DST. So far, that's usually been Dei.I keep waiting for everyone to play and not starve together again, because playing separately just feels like singleplayer.
Well, isn't that also why we harvested 80 ice?[DOUBLEPOST=1441129228,1441129122][/DOUBLEPOST]Holy shit, it takes 2 electrical doodads to make ice usable to cool you down? RIP OFF.5 days of summer left. I was one rock short of building a new thermal stone, and I couldn't get far enough with the tools at hand to get another one, so I've mostly been doing things around camp. Got the Prestihatitator built though.
Oh yeah, I meant to take care of that... but I had to go to bed.[DOUBLEPOST=1441129527,1441129464][/DOUBLEPOST]Also, I assume no more catastrophic fires in camp? And no Badger-bear thing attacks?I haven't really had anything pressing to do in the summer anyways besides catching rabbits and crying about hounds. Also trying to not run into that damn spider nest on the way back from the Beefalo.
Meatlures are easy to kill, you just have to get the first hit in on each eyeplant, and each eye will die in one hit. You don't have to kill all the eyes, just enough to clear a path to the meatlure so you won't get attacked by the eyes while you beat it down. The rest of the eyes will despawn when the meatlure plant is killed.I think we do have the stuff to build an Ice Cube, but I didn't want to spend the gold on it unless I had some pressing reason to do so. I could do anything I needed pretty close just by freezing myself to low temp and throwing on a straw hat and a whirly fan.
The Meatlure/Eye Stalks keep stirring up that nest as well, which is really the worst issue.
I am saving that whole area for Beargar if he shows up. It's easy enough to avoid honestly. We could probably wall off the East side just to avoid my randomly going the wrong way when I don't pay attention.Meatlures are easy to kill, you just have to get the first hit in on each eyeplant, and each eye will die in one hit. You don't have to kill all the eyes, just enough to clear a path to the meatlure so you won't get attacked by the eyes while you beat it down. The rest of the eyes will despawn when the meatlure plant is killed.
Mkay. But if Beargar doesn't attack by autumn, I really think we should kill that meatlure and that spider nest... yet another queen would be bad news. It might put down a new nest uncomfortably close to camp.I am saving that whole area for Beargar if he shows up. It's easy enough to avoid honestly. We could probably wall off the East side just to avoid my randomly going the wrong way when I don't pay attention.