Star Wars: Old Republic Pre-order open now!

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If it makes a difference Shego, I've heard you can torture your female Twi'lek companion if you're a Sith Warrior (I think it's the warr and not the inquis).

Anyone confirm?
The companion's name is Vette, and she is a thief captured and enslaved by the empire. She wears a shock collar, and you can indeed shock her. She's the first companion of the Sith Warrior.

I have to assume she likes being shocked. It's the only reason she would keep mouthing off.
 
Shego, wait for same-sex relationship patch.

Play a female dark-side Sith Warrior Juggernaut (tank class) and shock the hell out of Vette. If what my friend says is true, she eventually starts to like it.

Then will come the sexy times.
 
That's genuinely disappointing.... I've yet to find a game that the companion system made me feel good about it.
I'll say this much about the companions...

- I've never had one who wasn't interesting in their own right. Each have their own likes and dislikes, meaning they all respond differently to dialog choices, and it's even possible to romance them (straight only right now but same-sex IS coming). They even have companion specific missions.
- I've never felt hindered by having one. Their AI never makes them do something stupid.
- I've never felt the need to tinker with their settings. Mako knows when to heal and when to shoot. On the whole, their AI is excellent.
- Even if it wasn't, you can alter how they'll use their powers, making them activate only, auto-use, or shut-off entirely.
- Most companions have several "looks" that you can use, on top of of their clothing options.

They've clearly put a lot of effort into this system and I feel like it's a great success.
 
Companions make this game far more casual than any other MMO before it. Typically you'll have a companion that complements your skillset perfectly. As a Jedi Sage (healing), I was paired with a tanking Trandoshan. On my Trooper Vanguard, I had a Trooper healer (class name escapes me). Occasionally the companions can be a bit of a pain in the ass (My trandoshan companion uses his AOE taunt and breaks my CCs. I've turned it off, but if he dies, it always turns itself back on, known glitch to be fixed) but overall they make the game tolerable to those of us who don't necessarily want to have to pair off in order to get through any quests. I'm currently level 31 and while some missions can be a challenge, I never felt I needed another person to help me with a mission; unless it was a Heroic area or a Flashpoint, in which case it says on the mission "Heroic 2+" or "Heroic 4". And even with some of those, if you're far enough along in level or are that good a player, you can probably do it with just your companion.

Overall the game has appeal for people who care about story, but I think BW has made some critical missteps on server populations, releasing a (very) unfinished product despite a lengthy beta, and the fun little pieces that made WoW an enjoyable experience. I could detail them but it would be a long list. The game itself is fun and the soundtrack is great but I do have some concerns about my longevity in the game.
 
I currently have...

- Lvl 31 Commando
- Lvl 20 Jedi Shadow
- Lvl 21 Powertech
- Lvl 13 Sith Sorcerer

... mainly because one of my friends has been infuriating me by expecting me to keep certain characters within certain ranges (so I don't outpace her and effect her gain), while simultaneously being unable to decide if she "really" wants to play with me or not. So I have to play on other characters whenever she's off doing something else.
 
That is not even counting the other twenty games I want to play but have yet to gather the time for, plus other hobbies, housework, wife, etc... LIFE? Y U NO GIVE MOAR FREETIME.
 
Hell by the time I get home from work, make dinner, work out, sit at my computer and do some basic daily WoW stuff (Daily PVP, 12 Daily quests, 1-3 heroic dungeon runs for Valor, 1-3 Old world raids for transmog gear)? It's 1am and I'm back to bed to restart the cycle.
 
Hell by the time I get home from work, make dinner, work out, sit at my computer and do some basic daily WoW stuff (Daily PVP, 12 Daily quests, 1-3 heroic dungeon runs for Valor, 1-3 Old world raids for transmog gear)? It's 1am and I'm back to bed to restart the cycle.
See, this is the point when you need to decide if it's worth having to pay $15 a month for a second job.
 
Um, I have fun doing all of that though...

I'm one of those 100% gung-ho loving everything about WoW players atm. I love the new instances, I love continully growing a character I've nurtured over 6+yrs, I love the lore and novels, and am much anticipating Mists xpac.
 
See, this is the point when you need to decide if it's worth having to pay $15 a month for a second job.
It seems a bit brash to jump the gun and assume she was not having fun doing the things she mentioned. I have fun doing many of the same things, often playing together with my wife or guild.
 
Well, yeah, if your still having fun that go ahead. I just know a lot of people who do that and aren't, but feel obligated to for some reason.

Also, just saw this.

 
It seems a bit brash to jump the gun and assume she was not having fun doing the things she mentioned. I have fun doing many of the same things, often playing together with my wife or guild.
Yeah, my brother and I burn through the older raids 2 (PLD me, DK him) manning all of them. It's a freakin blast to see what we get every week. Some nice drops so far, he got an offhand Glaive, nearly full sets of Tiers 1,2, 4-10, getting old achievements we missed etc. unfortunately no luck on mounts so far with Kael, Attune etc.

The dailies I do to keep my income high and to complete some of the more offbeat achievements I never got. The heroics I do for Valor to get better gear or sell BoEs, the daily PVP I do for conquest points (Have you seen how awesome the latest pvp set is for PLD???) and all around just enjoy the world as a whole.
 
Well, yeah, if your still having fun that go ahead. I just know a lot of people who do that and aren't, but feel obligated to for some reason.[/media]
Well that is a personal issue, one they need to work out. I always stand by the stance that if you don't enjoy a game, you should stop playing. I know someday that will happen with myself and WoW. Maybe it will even happen sometime not far after Mists comes out, who knows, but I know it will happen and accept that.

One of the biggest reasons I am holding off on TOR is not just money. My biggest worry is that all the things that people tell me are awesome, like the combat, companions, spaceship, dialogue, etc... It all just makes me feel like it should have been a single player game continuing the KOTOR series. Considering the added money and time barriers, that just feels like a detriment to me, rather then a boon. I know that is mostly me being unfair though, so I am trying to keep an open mind about it.

I may actually just get it this weekend, at least to try out a few characters just so I know which one has the coolest companions.
 
Only started last weekend so I only have a lvl 13 Mercenary, lvl 9 Knight, and a lvl 5 Trooper. I know I'll play through them all eventually, so it's mostly going to matter which server I have the most friends on.
 
One of the biggest reasons I am holding off on TOR is not just money. My biggest worry is that all the things that people tell me are awesome, like the combat, companions, spaceship, dialogue, etc... It all just makes me feel like it should have been a single player game continuing the KOTOR series. Considering the added money and time barriers, that just feels like a detriment to me, rather then a boon. I know that is mostly me being unfair though, so I am trying to keep an open mind about it.
Yes. I have yet to find anything particularly noteworthy that required an MMO. As a single player game, it is very good. As an MMO, I turn off general chat and pretend it's an MMO with really smart AI running around.
 
I love the single player content but playing games with my friends even intermittently is a big deal for me these days. Loving dem flashpoints.
 
If your just selling the stuff to vendors, then whatever, but if your putting that stuff on the auction house (like some people were) then yes, EA and Bioware have a reason to be afraid of you messing up the market. I'm actually impressed to see them taking such an active interest in regulating the economy, as most devs would have just said "Fuck it" and let the player base go nuts.

I've seen the markets of too many games get completely ruined by a shitty economy. On the market in City of Heroes, it would often cost me hundreds of billions of Influence/Infamy to get the recipes and parts I needed for a build... and for reference, it would take about 2 hours of dedicated grinding to get maybe 1.5-2 million Influence/Infamy.
 
From what I understand, just going to that area and looting isn't what they're temp-banning for. The exploit in question involves stealthing into a high level area and abusing the pvp system in order to continually loot a specific container.

I haven't even been to Ilum yet, so I'm not sure what it is.
 
It's speculation since BW isn't saying, but supposedly the idea is that they (and some number of guys on the other side) were flipping the PvP zone in a rapid coordinated fashion to quickly respawn the "win" chests over and over again and then loot them with low-level characters that were standing in place.

That's a pretty clear exploit.
 
From what I understand, just going to that area and looting isn't what they're temp-banning for. The exploit in question involves stealthing into a high level area and abusing the pvp system in order to continually loot a specific container.

I haven't even been to Ilum yet, so I'm not sure what it is.
This is part of it. There were also players hitting the slicing containers for obscene credit amounts in those zones.

However, what they were ALSO doing is using the money to corner the market on certain goods, in order to drive up prices for later profits. Well, except the ones who were selling the credits for dollars...
 
I gotta say, so far I'm loving the game. There are (understandably) some bugs that need to be worked out, but we're in what, the third official week of the game? BW has made some choices that are kind of confusing, like the fact that you can't search for items on the auction house by name, or even search for armor by slot; and the one that really pissed me off (for like, 5 seconds) when I accidentally bought the wrong item with my Coruscant commendations and found out that selling commendation items back to the original vendor only nets credits instead of giving you back the commendations you spent on it - but it wasn't a big deal and I'll be more careful in the future. I really wish they had broken away from the EA standard of unsearchable forums and no dedicated tech support forum - if I can't find what I'm looking for in the FAQ my only choices are to call them or to fire up the magical Google machine and hope someone else had the same problem and posted about it elsewhere. But I haven't had a lot of problems with the game, overall. I haven't even had to turn off shadows like so many people whose computers are "top of the line" but can't run the game smoothly. Of course, I haven't done any PvP, Heroics, or Flashpoints yet, so that may change.

I do like that there's so much dialogue and good background music and interesting cut scenes. This is about the only game I play where I don't feel the need to run Netflix in the background so I have something to distract me from ambient household noise and to fill in the gaps between music starts and stops and cut scenes. I am mildly annoyed right now that I have to choose between having a healer companion and listening to Carlton Lassiter (Psych) endlessly commenting about my leadership style. Great choice of voice actor for that one.
 
I found out that I have to run a proxy to connect to the patching server when you open the launcher, but after THAT I can play the game without a proxy. My computer ran it reasonably I suppose, but not at high graphics. Just ordered a new gaming laptop with dual 2GB GeForce GTX 580Ms, so if that isn't enough, I don't know what will be. I played about an hour as an Imperial agent and I had a good time. My brother who's playing on Twin Spire told me the only disappointing thing he's run into is that nearly everyone on his server rolled up Sith, making some of the PVP rather lopsided.
 
I just finished the first major 'chapter' of my Sith Juggernaut's story, unlocking my legacy. And HOLY CRAP that was some awesome shit. It's interesting to see 'dark side' choices done so well, and to be treated as a viable philosophy alternative to the jedi (ignoring the crazy murderers).
 
It's an MMO. Everyone's a crazy murderer, even if you play a saint.

I was telling my friends that it's interesting to play as a light side Bounty Hunter, work through a target's base killing 50 of his soldiers and underlings, and then showing him mercy when you actually get to make a moral choice (freezing him in carbonite). According to the game, those 50 dudes you killed were morally neutral.

Until I started Chapter 2,
I had actually killed less bounties than I had killed rival hunters.
 
I still can't wrap my head around the fact you can play a Light side Sith jedi. I just..I just don't know how that works.
 
I still can't wrap my head around the fact you can play a Light side Sith jedi. I just..I just don't know how that works.
Light Side Sith are basically more focused on the war effort than on their own petty whims. It works out pretty well actually.
 
You can be a Light Side Sith. Sith Jedi would be a paradox, as the philosophies are opposites.

To be sith, you don't necessarily have to be evil. You just draw your strength from passion. You could be passionate about justice, or the empire, or insert RP reasons here.
 
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