Ditto. I was really hyped for this game, and actually considered getting it at release. And I virtually never get games at release, thanks to Steam sales.So so glad I decided to wait and see with this one.
Dragon Age 2 and Mass Effect 3, back to back. Those were the games that killed my ability to trust.I have not pre-ordered a game since I was burned by Mass Effect 3. I have not regretted that decision since.
I am still having fun!I withheld from No Man's Sky for a week and a half in hopes it would become available for rent through Gamefly. REALLY wishing I'd kept waiting, but people sounded like they were having fun, so I buckled.
Me, too. Low flight, bigger things, etc. Mods help drive this game quite a bit. Now all they have to do is add, you know, content.I am still having fun!
That doesn't sound like a mod, that sounds like DLC.Me, too. Low flight, bigger things, etc. Mods help drive this game quite a bit. Now all they have to do is add, you know, content.
How has this not happened to Peter Molyneux?Uh oh.
http://www.pcgamer.com/no-mans-sky-...source=facebook&utm_campaign=buffer_pcgamerfb
Hello Games is being investigated for violating advertising standards.
Peter might be better at this than Sean Murray.How has this not happened to Peter Molyneux?
I think that falls under "Ambiguity goes where honesty dare not tread."Peter might be better at this than Sean Murray.
--Patrick
They're calling this the "Foundation" patch, and one has to question whether it's too late to build a foundation after the house has already collapsed.That's a pretty comprehensive set of patches, alright, but to quote Austin Powers, "that train has sailed."
Especially when the core gameplay mechanic, explore (even though every planet is basically the same) has you leaving behind those bases you build. Seems to me it would make a lot more sense to put that building and crafting into creating and personalizing your ship.Building houses on planets seems really pointless. It makes sense in a Bethesda game because there's a game outside, but there doesn't seem much benefit to creating a habitat for yourself.
That would be cool! Customizing your regular ship, and also constructing your own space station. Dock your ship (or multiple ships) and use the FTL to just move your entire space station between systems.Especially when the core gameplay mechanic, explore (even though every planet is basically the same) has you leaving behind those bases you build. Seems to me it would make a lot more sense to put that building and crafting into creating and personalizing your ship.
I think that would be a while still; there's a lot of programming of features that need to be introduced to make it worth playing.Razzing aside, I do think it's encouraging that they're working on improving the game though. Maybe in the future they'll fix the game so that there's a good reason to be building a base on a planet.
I've glanced at some videos showing some of it.So, that's a long list of promises in the Patch Notes. Has anybody updated to find out if they actually delivered?
Seems like an odd thing to program. Maybe the developers were high?I've glanced at some videos showing some of it.
I guess part of the patch was a rule that every Let's Play video had to use the farming mechanic to ask if they could farm marijuana.