YES!So, is it fun? I enjoy it, especially because the ability to fully loot each other makes it much more personal.
When I’d just started playing I fought a guy in a field of tall wheat, where I’d noticed how he’d just crouched to ambush me (it was tall enough to cover him when he crouched). At one point he ran off to recover, so I went looking for him in and out of some huts expecting him to jump me at any time… I couldn’t hit tab to see if I could acquire his target because there’s no such thing, I couldn’t mouselook to see if he was sneaking behind me while I looked into the houses, so it felt like a game of cat and mouse - where you don’t know who’s the mouse until the end, I guess… and I realised that for the first time in many years my heart was actually beating faster while pvping in an MMO. I wanted to kill that guy dead! I wanted his stuff! I was inordinately pleased when he died, even if a river in which he fell gave me a helping hand (my PVP stories are a bit lame, sorry).
I agree. I know it's more realistic that way, but I don't want to travel back in time and actually fight shit, I want to play a game and have fun. Last night I got a purple weapon and got it enchanted with Mongoose. If I got double-teamed and ganked and they took that away I would stop playing the game.Shawnacy said:This game is going to fail.
Because it's based on pvp.
Once the experts, campers, and dicks move in... that's it.
No more fun. No more enjoying yourself.
Hope you didn't like your stuff because you won't have it for long. That's essentially what you should expect from a game that has no limits to what can be taken from a person you kill. You could be on your way to a raid, and bam, hit by a hunting party of 10 griefers.
Soon you'll be back to WoW.
Except, this game is geared for people like us?Shawnacy said:This game is going to fail.
Because it's based on pvp.
Once the experts, campers, and dicks move in... that's it.
No more fun. No more enjoying yourself.
Hope you didn't like your stuff because you won't have it for long. That's essentially what you should expect from a game that has no limits to what can be taken from a person you kill. You could be on your way to a raid, and bam, hit by a hunting party of 10 griefers.
Soon you'll be back to WoW.
To be fair though, it worked with UO because at the time UO didn't have much competition. EverQuest came out with more lax PVP and it took the top spot not long after, due in part to the more lax PVP. EA even killed Origin because they felt UO2 was going to flop.Mav said:worked well for UO and that was one popular game.
Shawnacy said:This game is going to fail.
Because it's based on pvp.
Once the experts, campers, and dicks move in... that's it.
No more fun. No more enjoying yourself.
Hope you didn't like your stuff because you won't have it for long. That's essentially what you should expect from a game that has no limits to what can be taken from a person you kill. You could be on your way to a raid, and bam, hit by a hunting party of 10 griefers.
Soon you'll be back to WoW.
Le Quack said:Shawnacy said:This game is going to fail.
Because it's based on pvp.
Once the experts, campers, and dicks move in... that's it.
No more fun. No more enjoying yourself.
Hope you didn't like your stuff because you won't have it for long. That's essentially what you should expect from a game that has no limits to what can be taken from a person you kill. You could be on your way to a raid, and bam, hit by a hunting party of 10 griefers.
Soon you'll be back to WoW.
You don't get it. That won't happen because you won't have super awesome gear that you had to grind 50 hours to get. If you die and lose your stuff, you'll probably just go buy some more.
PvM isn't fun. I can completely understand why you like playing your single player mmo "WoW," but the game won't even compare to darkfall.
PvP is fun. If you get hit by a hunting party of 10 griefers, they wouldn't be griefers. They'd just kill you and move on. That's not griefing, that's playing the game. You gotta have your own friends, and skill to play these types of games.
Uh, no? Unless good items cost a lot of gold or stuff to craft, which would need farming, you shouldn't face this problem. The entire point is to be able to have good gear BUT not have to do epic amounts of grinding and farming to get it like WoW, Lineage, etc Sure you'll obviously need to farm, some, to buy gear after losing gear but it will be no where near the amount of other MMO's.Shawnacy said:You walk out of the armor smith with the brand new chest piece you saved for weeks to get and suddenly you are dead the moment you touch the street.
Not to derail the thread, but.. why do we need more female gamers in MMOs? They don't play any better or worse than a male equivalent -- the only difference would be you could hit on them without feeling a little gay.Mav said:YES!So, is it fun? I enjoy it, especially because the ability to fully loot each other makes it much more personal.
When I’d just started playing I fought a guy in a field of tall wheat, where I’d noticed how he’d just crouched to ambush me (it was tall enough to cover him when he crouched). At one point he ran off to recover, so I went looking for him in and out of some huts expecting him to jump me at any time… I couldn’t hit tab to see if I could acquire his target because there’s no such thing, I couldn’t mouselook to see if he was sneaking behind me while I looked into the houses, so it felt like a game of cat and mouse - where you don’t know who’s the mouse until the end, I guess… and I realised that for the first time in many years my heart was actually beating faster while pvping in an MMO. I wanted to kill that guy dead! I wanted his stuff! I was inordinately pleased when he died, even if a river in which he fell gave me a helping hand (my PVP stories are a bit lame, sorry).
*edit* and this reviewer is a chick too..by the gods..we need more female gamers into mmo's, especially hardcore pvp mmos that's so frakkin awesome
There might be some higher level items, not sure but even if there is that add's to the game. It's the risk/reward system. The thrill of potentially losing your epic items..the thrill of "omg this guy is almost dead, that fuckin axe is mine!".Shawnacy said:What would be the incentive of killing someone for gear you could make yourself the moment you respawn? The game is clearly going to have items of epic status available to you. And when one of those get stolen... Well you'll be welcome back to WoW.
I don't hit on female gamers it'd just be cool, they are few and far between in the mmo's ive played, all of which have been pvp oriented. so while females in WoW is common..not so common in others.Skrattybones said:Not to derail the thread, but.. why do we need more female gamers in MMOs? They don't play any better or worse than a male equivalent -- the only difference would be you could hit on them without feeling a little gay.
yea but that was WoW so either way it was carebear styleSkrattybones said:Ah. I tend to rarely talk to people outside of text in an MMO, so I don't care if it's a guy or a girl. My last guild leader was female though, and it was probably the worst guild I'd ever been in. Super "Let's all Hug the Horde" Carebear style.
I played UO for 10 years. I quit playing pay shards when the last shred of PvP went with AoS. I then played free shards for the remainder of the time played.Shawnacy said:I remember playing EQ and thinking how much fun it would be to play on an open pvp server. Back then I believe they had a rule where you could loot one item off of a person just to give you some incentive. I ended up wasting several hours trying to get out of the starting city because a gang of asshats could freely kill me over and over again.
And sure I get it. I've read what Darkfall wants to give people. It wants to give them an open RP experience where they can pretty much do whatever they want. Some friends of mine were daydreaming about becoming a band of pirates that would raid player made cities.
But the truth is you make a game for pvp nowadays and that's all you are going to get. The best gear is only going to end up in the hands of the best players (or the ones with the most friends). The curious folk who don't know any better will try the game and quickly move on.
Like any game there will be exploits discovered. There will be players camping eachother. You walk out of the armor smith with the brand new chest piece you saved for weeks to get and suddenly you are dead the moment you touch the street.
You say you can deal with it now. But I don't think you'll really understand what you are getting into until you've lost something one of a kind or difficult to obtain.
You are wrong, but your opinion is made, and I have no intention of trying to change it.Le Quack said:Its like that in every MMO, except in WoW, its not determined by player skill, but rather by how many hours you logged in the game. A game that only takes time to get to the top isn't a good game at all. WoW's RPG elements are shit compared to single player RPGs. The Lore is just there to get the RP between players started. Can you add to the lore in wow? No, its just like playing a single-player game.
I don't doubt that people love playing WoW, but I'm saying that its not really a game. Mediocrity ruins games and thats what WoW is.
Anyone can be good at WoW, if they have a shit ton of time to devote to it. The more time you pump into WoW the better your toon and gear are. Simple. Read a few guides on skills and character specs, grind grind grind for gear, you win. And there's no real endgame cause Blizz just keeps churning out the xpac's with a higher level cap and even better gear.ScytheRexx said:You are wrong, but your opinion is made, and I have no intention of trying to change it.
But you are still wrong.
Cause a pvp game isn't an epic treadmill of nowhere itself? :eyeroll:Mav said:Anyone can be good at WoW, if they have a shit ton of time to devote to it. The more time you pump into WoW the better your toon and gear are. Simple. Read a few guides on skills and character specs, grind grind grind for gear, you win. And there's no real endgame cause Blizz just keeps churning out the xpac's with a higher level cap and even better gear.
They tell a good story, I've always loved Blizz's cinematics and craftmanship but they simply made a huge treadmill of a game.
We'll just have to disagree on that. :blargh:Shegokigo said:Cause a pvp game isn't an epic treadmill of nowhere itself? :eyeroll:Mav said:Anyone can be good at WoW, if they have a shit ton of time to devote to it. The more time you pump into WoW the better your toon and gear are. Simple. Read a few guides on skills and character specs, grind grind grind for gear, you win. And there's no real endgame cause Blizz just keeps churning out the xpac's with a higher level cap and even better gear.
They tell a good story, I've always loved Blizz's cinematics and craftmanship but they simply made a huge treadmill of a game.
In my opinion, there's a lasting sense of accomplishment when you beat the "xpac" even if a new one comes out with new baddies.
Doesn't have to be. I can reach level cap in Shadowbane in a single day. I can get elite top of the line gear just by asking my guild to craft it. After that it's all bread and butter pvp, aka the fun part. No grinding whatsoever.Shegokigo said:Cause a pvp game isn't an epic treadmill of nowhere itself? :eyeroll:
So then what's the difference between that kind of MMO and FPS?Mav said:Doesn't have to be. I can reach level cap in Shadowbane in a single day. I can get elite top of the line gear just by asking my guild to craft it. After that it's all bread and butter pvp, aka the fun part. No grinding whatsoever.
Would you classify one day of lvling to cap as a treadmill? I certainly would not.
as for the pvp itself, well since it's player based there is an end goal basically, beat other top guilds, control a server.
Shawnacy started it. Mav just posted a review of a noob female gamer that said the game was great. Then Mr. IHATEREALGAMES came along and said his mediocre piece of shit WoW was a superior game. We gave arguments that it wasn't and then it went all down hill.ScytheRexx said:Just wanted to say really quick...
We get you guys like open PVP style games, and that is perfectly fine since that is your niche you enjoy, but you can't discredit the game style or the depth of a game you refuse to even play. The fact is that WoW is an enjoyable game, a DIFFERENT TYPE of enjoyment then what you like, but that does not make it a bad game like your fanbase likes to decry like a broken record.
Just play the game you like, and don't come out and get all pissy about the one you don't, is that much to ask really?
a persistant world, where winning matters. fps has a point to winning, if you're in a clan for a ladder or tourney but for mmo's it's about, pvp at least, it's about being the best there is on your server, dominate through fighting not how much you grind.Shegokigo said:So then what's the difference between that kind of MMO and FPS?Mav said:Doesn't have to be. I can reach level cap in Shadowbane in a single day. I can get elite top of the line gear just by asking my guild to craft it. After that it's all bread and butter pvp, aka the fun part. No grinding whatsoever.
Would you classify one day of lvling to cap as a treadmill? I certainly would not.
as for the pvp itself, well since it's player based there is an end goal basically, beat other top guilds, control a server.
You were almost a conversationalist till that last line. You're subjecting info as fact when it is opinion. What you consider fun vs what others consider fun can never be held in a factual light.Le Quack said:Shawnacy started it. Mav just posted a review of a noob female gamer that said the game was great. Then Mr. IHATEREALGAMES came along and said his mediocre piece of shit WoW was a superior game. We gave arguments that it wasn't and then it went all down hill.
I've always stated that I understand why people like WoW. It's addictive. I played till level 40 with a small group a friends, and I played it in beta. It just ISN'T fun. It's not a deep game. None of the lore means anything. It is probably the most shallow time-wasting game around. Its a fun game for some, but I don't let myself get roped in to crap games.
Massively have to disagree with you there. Your skill vs another humans is almost never the case in MMO pvp. It's mostly based on paper rock scissors of your class being the paper/rock/scissors winner over your opponents. How exactly do you proclaim being the "best" on a PVP server exactly? Without a record of kills or what not to track it? Then if there is such systems in place, how does the longer grinder exactly not beat the shorter one even if he's lesser skilled? At least on a PVE game you can claim being better with the systems in place.Mav said:a persistant world, where winning matters. fps has a point to winning, if you're in a clan for a ladder or tourney but for mmo's it's about, pvp at least, it's about being the best there is on your server, dominate through fighting not how much you grind.
i cringe when the hardcore wow players brag about having this or that item or reaching this or that level. i realize the game is fun for you but the only thing you've accomplished is you spent more time grinding the treadmill than another player. when you have to put yourself to the test, your skill versus another humans skill with your items on the line, that is the true test of a point to pvp in an mmo.
It doesn't always come down to rock paper scissors. It depends on your skill on builds. I've seen people make melee based toons that can swing for shit tons of damage, yet die to glass cannon mages who have the hit points of a piece of paper, simply cause they aren't good at playing that class OR they built their toon shitty. Sure there are times where Class A beats Class B but in some open pvp games, a lot of it comes down to skill, your build you used, the gear you're using (it helps but isn't always the key to winning), and knowing what the fuck you're doing.Shegokigo said:Massively have to disagree with you there. Your skill vs another humans is almost never the case in MMO pvp. It's mostly based on paper rock scissors of your class being the paper/rock/scissors winner over your opponents. How exactly do you proclaim being the "best" on a PVP server exactly? Without a record of kills or what not to track it? Then if there is such systems in place, how does the longer grinder exactly not beat the shorter one even if he's lesser skilled? At least on a PVE game you can claim being better with the systems in place.
one of us! one of us! one of us!ElJuski said:Actually, this does kind of seem fun. I'd suck horribly at it, but it does seem fun. The thing about MMOs that turn me off is the raiding for hours and hours for a stupid purple item that 100 other guys have anyway. I think turning the emphasis around might be just what I need to have fun again.
All I needed to hear was the first sentence to confirm what I have already said, the rest just emphasized it further in my favor.Le Quack said:I played till level 40 with a small group a friends, and I played it in beta. It just ISN'T fun. It's not a deep game. None of the lore means anything. It is probably the most shallow time-wasting game around. Its a fun game for some, but I don't let myself get roped in to crap games.
That said I'll probably never actually play it because I'm allergic to 'core-itude, in any shape or form. But it seems more fun for popping in whenever and dicking around. Which I totally dig.Mav said:one of us! one of us! one of us!ElJuski said:Actually, this does kind of seem fun. I'd suck horribly at it, but it does seem fun. The thing about MMOs that turn me off is the raiding for hours and hours for a stupid purple item that 100 other guys have anyway. I think turning the emphasis around might be just what I need to have fun again.
No, but calling a game "crap" is going from opinion to unsubstantiated fact. :slywink:Le Quack said:And I guess the fact is "WoW is fun" right?
Because thats what you think. It has to be a good game if you think its fun.
Quiznos?Shegokigo said:No, but calling a game "crap" is going from opinion to unsubstantiated fact. :slywink:Le Quack said:And I guess the fact is "WoW is fun" right?
Because thats what you think. It has to be a good game if you think its fun.
Is tasty to me, but I hear others are not so privy to it's flavors and prefer Subway.ElJuski said:Quiznos?
I'm a Jimmy John's fan myself, but I respect your decision to enjoy Subway, even though that may not be the particular thing which I personally enjoy.Shegokigo said:Is tasty to me, but I hear others are not so privy to it's flavors and prefer Subway.ElJuski said:Quiznos?
Well I think the 11.5 million people standing behind me might think so too...Le Quack said:And I guess the fact is "WoW is fun" right?
Because that's what you think. It has to be a good game if you think its fun.
Yet I clearly stated I prefer Quiznos. L2readNoob!ElJuski said:I'm a Jimmy John's fan myself, but I respect your decision to enjoy Subway, even though that may not be the particular thing which I personally enjoy.
FOILED AGAINShegokigo said:Yet I clearly stated I prefer Quiznos. L2readNoob!ElJuski said:I'm a Jimmy John's fan myself, but I respect your decision to enjoy Subway, even though that may not be the particular thing which I personally enjoy.
You completely missed the point being thrown at you Le Quack. Seriously, might want to go back and read then edit this post. If you require me to explain it to you, well then I think I'll just leave things as they are.Le Quack said:You can continue to call my opinion unsubstantianted just because I didn't waste my life getting all classes to level 80.
Can you tell me why you LIKE the game? I mean, the lore is butchered when you compare it to when it was a RTS series. The quests are menial and pointless. The PvP is shit. The PvE is boring. The raids are long and uneventful. The whole game is made for people who A) Have a whole lot of time to waste, or B) Are extremly casualy gamers that like to log a few hours in every few while.
You know what else is like that?
Peggle.
Peggle is a fun game, but it really doesn't compare to the rush of when you play against some body.
I can understand that you like the game, but don't try to pass it off as "Deep" or "Well-made."
Don't quote numbers either; lots of people saw Star War Episode 2 in theatres and it was shit.
I played WoW for the entirety of Beta and the first 3 1/2 months getting to level 40. There was nothing challenging about the game. The game was designed for everyone to "Win." There was nothing to set a part the people that sucked, or the people that were good.
It pains me for people to tell me that Darkfall won't make it because "Its too hard." I think it reflects something to our society about accomplishment.
Also, before you say, "I don't play for the challenge." There are plenty of other games that are just as communal and fun that don't require a monthly fee.
I felt I was being cheated out of my money for having to pay monthly for WoW.
Your opinion is worthless because you haven't experienced the depth of the game.Le Quack said:You can continue to call my opinion unsubstantianted just because I didn't waste my life getting all classes to level 80.
Lore changes, so what? Deal with it and move on. You can't limit the game to just RTS lore or else they would have run out of interesting ideas to add long ago. Questing in any game is menial. That's just the way MMO's are. Doesn't matter which one you play. Well... not so much in WoW. There are some pretty damn badass quests that aren't menial and they aren't pointless.Can you tell me why you LIKE the game? I mean, the lore is butchered when you compare it to when it was a RTS series. The quests are menial and pointless. The PvP is shit. The PvE is boring. The raids are long and uneventful. The whole game is made for people who A) Have a whole lot of time to waste, or B) Are extremly casualy gamers that like to log a few hours in every few while.
Stop posting. Your opinion is WORTHLESS. You played in the beta. You only played to lvl 40. Your opinion is 100% WORTHLESS. Come back when you've played the game as it is right now and up to a reasonable level.Peggle is a fun game, but it really doesn't compare to the rush of when you play against some body.
I can understand that you like the game, but don't try to pass it off as "Deep" or "Well-made." I played WoW for the entirety of Beta and the first 3 1/2 months getting to level 40. There was nothing challenging about the game. The game was designed for everyone to "Win." There was nothing to set a part the people that sucked, or the people that were good.
Eve Online is a difficult game, yet it continues to grow.It pains me for people to tell me that Darkfall won't make it because "Its too hard." I think it reflects something to our society about accomplishment. Also, before you say, "I don't play for the challenge." There are plenty of other games that are just as communal and fun that don't require a monthly fee.
Fine. MMO's aren't for you. Now shut up and get out of the thread until you have some real experience playing the current version of WoW and not some three year old beta experience that you didn't even finish. If WoW is so easy, why weren't you lvl 60 with full epics from raiding?I felt I was being cheated out of my money for having to pay monthly for WoW.
You don't even need to get to 80, you just have to actually, you know, put some effort into it, but I digress..Le Quack said:You can continue to call my opinion unsubstantianted just because I didn't waste my life getting all classes to level 80.
Lore is actually not as bad as you seem to think. It has had a bit of a bumpy ride due to retcons, but more people are interested in the story then ever with all the info added in WOTLK. The game has more novels out under it's title then most other fantasy games, and even it's own comic series. So you think the story "went to shit", good for you. You never even saw most of the story.Can you tell me why you LIKE the game? I mean, the lore is butchered when you compare it to when it was a RTS series. The quests are menial and pointless. The PvP is shit. The PvE is boring. The raids are long and uneventful. The whole game is made for people who A) Have a whole lot of time to waste, or B) Are extremly casualy gamers that like to log a few hours in every few while.
Peggle is also one of the most popular games in the world. Why, sometimes people play for the fun, not the rush.You know what else is like that?
Peggle.
Peggle is a fun game, but it really doesn't compare to the rush of when you play against some body.
It is well made, and while it is simple, it does have it's deep mechanics too. That has been something Blizzard always did well, they make games that are simple to learn, easy to pickup, but can be difficult to really master.I can understand that you like the game, but don't try to pass it off as "Deep" or "Well-made."
Ah, so obviously you must have such a sophisticated taste in MMOs that we all must be sheep following the herd. Another sign of ignorance. I hope you like sitting down in your cave of "I rule" because really, it might get a bit lonely down there.Don't quote numbers either; lots of people saw Star War Episode 2 in theatres and it was shit.
I was also in Beta since Phase 1, back then the most we saw was Scarlet Monestary and later Blackrock Depts as high level instances before Molten Core, etc... was released. I can see how you would get annoyed by an unfinished product, but that is more a fault of your own impatience then that of the game.I played WoW for the entirety of Beta and the first 3 1/2 months getting to level 40. There was nothing challenging about the game. The game was designed for everyone to "Win." There was nothing to set a part the people that sucked, or the people that were good.
It is not because it is "too hard" but because, to some people, getting ganked is "not fun".It pains me for people to tell me that Darkfall won't make it because "Its too hard." I think it reflects something to our society about accomplishment.
You are right, I don't play for the challenge, I play for the fun of it. You seem to lack a grasp of that, like your brain is suddenly going to explode that people don't agree with you on something you lack so much knowledge about. I play single player games on NORMAL too, OH NOES HE IS THE NEWBIE. :lol:Also, before you say, "I don't play for the challenge." There are plenty of other games that are just as communal and fun that don't require a monthly fee.
I felt I was being cheated out of my money for having to pay monthly for WoW.
ScytheRexx said:P.S. As an aside, it is Christmas Eve, so I think we should just go spend time with our families rather then argue about our prefered gaming method at this point. Good night and Happy Holidays! Even you Le Quack!
Why do you keep asking me to be factual when you are being just as righteously opinionated. You act like everything you say is correct, when its really not.You are right, I don't play for the challenge, I play for the fun of it. You seem to lack a grasp of that, like your brain is suddenly going to explode that people don't agree with you on something you lack so much knowledge about. I play single player games on NORMAL too, OH NOES HE IS THE NEWBIE.
I don't wish to change your opinion on WoW, but I do wish you to at least be factual about what you talk about. All I hear right now is jealous nerd rage filled with a lot of hot air, I am sorry your game of choice is not popular and "hip", and that you feel you need to fight the popular game just to validate it, but really, at least know what you are talking about when it comes to the game you are bashing. You rant off an uneducated opinion as fact, and you will fail.
P.S. As an aside, it is Christmas Eve, so I think we should just go spend time with our families rather then argue about our prefered gaming method at this point. Good night and Happy Holidays! Even you Le Quack!
A shitty first half of the game is still half of a shitty game. You don't know shit about the more open MMOs, so stop talking like an expert.Speak for what you know, then I will listen to you. You, frankly, know only "jack" and "shit" at this point since you seemed to have you mind made up about the game before you even really got to half of it.
Have you EVER played UO or Shadowbane (or to a lesser extent EvE)? No, you didn't. You didn't experience any part of the game, so your opinion has less weight than that of mine on WoW.It is not because it is "too hard" but because, to some people, getting ganked is "not fun".
Yeah, but people don't pay monthly to play peggle. If I'm paying monthly or a game, I don't want it to be a co-op version of "Wicker." I'll just have to say that it is idiotic to pay for a monthly game that doesn't fully capitalize on the multiplayer aspects.Peggle is also one of the most popular games in the world. Why, sometimes people play for the fun, not the rush.
I play games for fun, WoW isn't fun to me. I have reasons why. I think you only continue to play WoW instead of a better game because of the relationship tied to the game. WoW comes with so much extra baggages that it KEEPS you sucked in with friends, and not good game content.As for the last comment, I fall under neither A or B, what should I count myself as? C) A person that actually plays games for fun rather then giant e-peen levels of douchbaggery? Such a novel concept.
Not all MMOs are RPGs. MMORPGs should have interplayer RP.Shegokigo said:Just a heads up, I pvped exclusively with a bit of dragon taming fortune making on the side back on UO. It was fun, I led the most successful PVP guild we had on the server. Truth is though, had I gotten into FPSs before that, I probably wouldn't have glanced at UO again. Why? Because like I said. MMOs are RPGs, they're meant for the PVE aspect and fall flat in the PVP area when compared to other player vs player genres.
The reason Shadowbane failed is the same reason Darkfall will. It's not because it's not a great game (it very well could be), or that pvp is for loozerzlolxors, but because there's not a big enough audience for it outside of FPS games like TF2, Halo etc.
That's awesome skratty. Anytime I see someone new to SB and they're asking questions I always stop to answer. I remember what it was like to be new to a game and have little to no help.Skrattybones said:ScytheRexx said:P.S. As an aside, it is Christmas Eve, so I think we should just go spend time with our families rather then argue about our prefered gaming method at this point. Good night and Happy Holidays! Even you Le Quack!
Every year on Christmas Eve/Christmas Day I make a point to roll around the starting zones, find players with unretarded names, find out if they're new to the server/game, and if they are, give them 100g. I can't do it this year 'cause WoW won't run on my computer anymore.
But it's the thought that counts, right?
Yeah, me too.Mav said:That's awesome skratty. Anytime I see someone new to SB and they're asking questions I always stop to answer. I remember what it was like to be new to a game and have little to no help.Skrattybones said:ScytheRexx said:P.S. As an aside, it is Christmas Eve, so I think we should just go spend time with our families rather then argue about our prefered gaming method at this point. Good night and Happy Holidays! Even you Le Quack!
Every year on Christmas Eve/Christmas Day I make a point to roll around the starting zones, find players with unretarded names, find out if they're new to the server/game, and if they are, give them 100g. I can't do it this year 'cause WoW won't run on my computer anymore.
But it's the thought that counts, right?
I think the most balanced PvP came after the trammy patch, but before publish 16. It took awhile for mages to get the hang of killing dexers, but eventually they came around.Shegokigo said:Honestly? Before the Trammy patch, UO was perfection as far as it came to players vs players. Huge battles or small scale scuffles brought alot of energy to the game. (Baja server btw LoD, LotD, or T_A at some given point)
Problem is? Like everythingelse it got "min-maxed" and the pvp became about "if you had the right skills/spec/class" and just mowed down other people. Didn't matter how much skill you had if you went up against a dex monkey in underwear during that patch, or against a 1shot-Heavy HQ X-Bow archer. It's been like that ever since, classes/specs/skills will always undermine skill, the only exception is two players playing the exact same class go at it, then it becomes a yawnfest of who can pull of what first.
I'm sure large scale battles are more fun these days in PVP MMOs, but again, I don't see how the systems of Shadowbane are in anyway superior to say Team Fortress, Counterstrike or Quake in terms of player vs player battles. The reason PVP mmos are failing is because pvpers are playing those FPSs instead.
Uh, no? I kill people all the fucking time in Shadowbane and over pvp based mmo's, for the fun of it. I'll do the same if I play Darkfall.Necronic said:PS About the greifing thing. From my experience greifing is very different in games like this. For one no one will just kill you for the fuck of it, they will only do it if they see potential for reward.
Some aspects of gameplay have changed (I'll give Blizz credit for some solid expansions), but the underlying fundamentals of the game haven't. Its a very low risk game. I can just randomly walk around and get myself killed repeatedly and there is almost no penalty. Now, like I said in my previous post that has some serious benefits, but for some of us that's boring.Shawnacy said:Based on arguments from Le Quack he obviously has no idea how much gameplay in WoW has changed since he got to level 40 some five years ago. Raids require less man-power, PVP offers rewards based on skill and teamwork, and the PVE is genious in the latest expansion.
You are correct there. WoW is all endgame. That was actually one of my complaints with it, was that there was really only one goal, getting to endgame. Blizz is very good about constantly expanding endgame. I think that if it wasn't going to be such a pain to get back to endgame I might be more willing to restart (my 63 warrior would take forever).Based on arguments by Mav he prefers games that have some sort of end game. I find it odd that he would complain about WoW because it constantly recieves new content for players to explore, but I guess to each his own.
I wonder if the goon squad in WoW are the same people from EvE (there is a very powerful goon squad there). In terms of who you can trust that works itself out. People come with their own guilds from other games, are core groups of RL friends, or simply see more profit in working together with someone than just killing them. Of course you will have traitors, but they will more than likely be publicly outed and their oppurtunities will quickly dwindle. Same thing happens to corp thieves in EvE.A game like Darkfall sounds like it will require players to ally with each other for protection, but at the same time they will be afraid to do just that. With everyone a potential target how do you decide who you can trust? Mav has argued that the best part of the game will be to "own" a server. Well what if you don't end up "owning" it? What if you find yourself on a server with the WoW equivalent of the Goon Squad and they end up owning it?
Of course you won't. The premise of this game is so different from WoW that not every part of it is based on reward. There are also punishments. Serious punishments. But to the victor go the spoils, and while I will be pissed when repurchasing gear I will also be thrilled in a way other games can't give me when I am taking the gear myself.Will you still enjoy repurchasing or and earning your gear over and over again? It's a simple question. And if you answer "yes" then I suppose Darkfall is the game for you.
That is a fair concern. Every game has balance issues and based on the very limited beta being done in Darkfall there will probably be more balance issues. But I doubt you will see many people taking advantage of exploits, the people that play games like this do it for the challenge, and generally have no problem with seeing draconian measures taken against people using exploits. That was something that actually helped get me to quit WoW, was that so much of the open rvr I got into was exploits. Asshats on roofs or sapping me in town or shit like that. I know they finally fixed it, but what they should have done was just straight out say they would ban people for doing this. They never did a damn thing to them.In fact I'm sure that the PVP will be quite challenging for a while until people start figuring out how to exploit using their classes or the environment.
No you don't.Shawncy said:I wish you the best of luck.
You should re read his comment, it was made in defense of people saying he started it, which really he didn't.shawncy said:Oh and Le Quack, I'm quoting you for my signature. I love it when people defend their argument with the equivalent of "But, Mom, he started it".
Yeah, but griefing actually involves risk, right? Trying to kill another player means you can get killed yourself. And at some points the question of whether you want to risk loosing something for a minimal gain will keep people from griefing. Not all the time, of course. But there will be a lot more risk for pretty much the same reward in this game.Mav said:Uh, no? I kill people all the fucking time in Shadowbane and over pvp based mmo's, for the fun of it. I'll do the same if I play Darkfall.Necronic said:PS About the greifing thing. From my experience greifing is very different in games like this. For one no one will just kill you for the fuck of it, they will only do it if they see potential for reward.
That's the beauty of open range pvp. If it moves, kill it. Anything is open to be killed. It's not griefing. If I camp a certain area a certain player always goes by and constantly pwn him over and over, that's not griefing in a pvp game. It's called, playing the game.
Also, this. I really don't see how it's worth getting all worked up about this or that MMO because it's superior. So what if they are not? It's your game (to an extent, anyway) and if someone doesn't like it, then big deal. It's not your family or religion. You don't have to go on a crusade because your game is superior, simply because it's just a game. Although some take it too far and make it a second life, admittedly.Necronic said:Ultimately WoW is a much more casual, and easier to enjoy game. For many people this is great, but for people like myself, Le Quack, and Mav we want something different. We want a game that challenges us by putting us up against the best that other players have to offer and then humbling us when we fall short. Repeatedly.
Anyways, there is room for all kinds, so there :finger:
I think its because we all look for validation of our beliefs in other people. We want other people to say that what we like is good, and when people don't we try to convince them, or get mad and try to discredit the other persons beliefs. In things like tihs you really can't discredit another persons beliefs, and who gives a damn if you get validation. Be a self sufficient ego. Not that I won't argue, but honestly I am doing it because I want more people playing this game, and I think that if I can argue in a calm and inviting manner I may get someone to give the game a shot.Wahad said:Also, this. I really don't see how it's worth getting all worked up about this or that MMO because it's superior. So what if they are not? It's your game (to an extent, anyway) and if someone doesn't like it, then big deal. It's not your family or religion. You don't have to go on a crusade because your game is superior, simply because it's just a game. Although some take it too far and make it a second life, admittedly.
You're wrong. Eve Online is very much a pvp orientated game and it has a very active storyline to it. Merely playing the game is taking part of a role in a greater chain of events.Shegokigo said:Just a heads up, I pvped exclusively with a bit of dragon taming fortune making on the side back on UO. It was fun, I led the most successful PVP guild we had on the server. Truth is though, had I gotten into FPSs before that, I probably wouldn't have glanced at UO again. Why? Because like I said. MMOs are RPGs, they're meant for the PVE aspect and fall flat in the PVP area when compared to other player vs player genres.
Shadowbane failed because of poor game mechanics and poor game performance. Lag and unplayable framerates sucked in that game. There is a market for huge, mass battlefield pvp, but no company has created a game that allows for that at good framerates while still looking awesome.The reason Shadowbane failed is the same reason Darkfall will. It's not because it's not a great game (it very well could be), or that pvp is for loozerzlolxors, but because there's not a big enough audience for it outside of FPS games like TF2, Halo etc.
There doesn't need to be profit or a reason to kill people. If that's the definition of griefing in a mmo, so be it. Open range pvp mmo's are made that way for a reason; to enable pvp.Necronic said:Edit: I should clarify, the game will be a bloodbath compared to WoW. There will be people killing each other left and right, but most people doing the killing will be doing it for a tangible in game goal, for a reason. This is different than greifing, where there is no profit to be had, no territory to claim, nothing but the knowledge that you pissed someone else off. Even the latter will be more tangible, because if you pop someone stupid enough to be walking around in some nice expensive armor all by himself it will feel very satisfying knowing how much you pissed him off, because you really really hurt him in real in game ways. Plus you get the armor
Because my opinions are based on a full experience, yours are not. While my experiance is not the truth of everyone, you can't discredit 11.5 million peoples opinions on a game they enjoy. Sorry, that is not how it works.Le Quack said:Why do you keep asking me to be factual when you are being just as righteously opinionated. You act like everything you say is correct, when its really not.
40+ has not been in the game since BC came out, just showing more of the fact you don't actually know what you are talking about.The only reason WoW has such vast popularity is because it requires large communities to participate in. You need 40+ people to do some raids, and that helps create a community of friends. The relationship between people in a game grows very strongly, and since you have to many friends because of the high amounts of people required, the pull to keep you in the game is very heavy.
There is that superiority complex again. WoW is not inferior then many other games out, it is just different then what you enjoy. You will just have to live with that. Also, I play regardless of my friends in the game. Two of them left for 6 months for financial issues, I kept playing. Friends are part of the package, but the game is what drew us in. If community itself was all that, I would still be playing EverQuest.I think the only reason all these people keep playing is because they want to stay with their friends, and nobody wants to leave their friends behind.
I went into WoW with a group of friends already with me, so we got to do our leveling rather quickly. It wasn't long before we all realized that we were playing an inferior game. We didn't HAVE to play WoW to keep our friendship.
I actually enjoy the begining, as it was what first hooked me on the game. I just understand that the leveling aspect is only 1/4th of the true game, because I have that experience to go back on.A shitty first half of the game is still half of a shitty game. You don't know shit about the more open MMOs, so stop talking like an expert.
I believe Yahtzee said, "While a shitty first half of a game makes it a shitty game, a good first half of the game doesn't make it a good game."
He didn't even say that on his review of an MMO, he said it on Condemned 2. (Good Memory, didn't look it up)
UO was a decent game, but you need to realize PVP is only a part of it. I did get bored of PVP in UO, and I got bored of PVE in other games. WoW gives me the perfect mix, and that is really all I need. I don't care if the PVP is "inferior" to some game you play, I disagree due to my playstyle, but that does not mean I am going to call your game shitty.I will still fall back and say the PvP IS boring. The PvP is HEAVILY imbalanced. You say that you can only PvP so long before it gets boring. I.E. THE GAME IS BORING. I pvp'd 24/7 in UO and it wasn't boring. I wasn't even very good at it. The game was just so open (No Set Classes, chose your own skills) it allowed for me to play it my own way.
Actually, I did. I didn't really like them, but here is the difference, listen closely here.Have you EVER played UO or Shadowbane (or to a lesser extent EvE)? No, you didn't. You didn't experience any part of the game, so your opinion has less weight than that of mine on WoW.
All your arguments are based on hearsay and that "All pvp is ganking." You have no basis whatsoever to have these opinions other than bias against games like these.
I disagree, the content is fine, fun, and enjoyable. You didn't like it. good for you. Now go off an play what you like then, and stop acting like a baby who didn't get his bottle.I play games for fun, WoW isn't fun to me. I have reasons why. I think you only continue to play WoW instead of a better game because of the relationship tied to the game. WoW comes with so much extra baggages that it KEEPS you sucked in with friends, and not good game content.
Proving my point in only three words, thank you for making is so easy.P.S. Merry Christmas.......idiot.
This is pretty right on most accounts, it is why you have people like PC vs Apple and many other trivial arguments that go nowhere. The crux of my arguments is that WoW is a good game. Is it the best game in existence? No, but it is a "good" game like UO, EverQuest, EvE, but for a different reasons. I chose the game I like because I enjoy it, others should always do the same without getting into "No, mine is better!" acts of QQ.I think its because we all look for validation of our beliefs in other people. We want other people to say that what we like is good, and when people don't we try to convince them, or get mad and try to discredit the other persons beliefs. In things like tihs you really can't discredit another persons beliefs, and who gives a damn if you get validation. Be a self sufficient ego. Not that I won't argue, but honestly I am doing it because I want more people playing this game, and I think that if I can argue in a calm and inviting manner I may get someone to give the game a shot.
You could have done better then a sarcastic apology, in the end I will say it again.Ok, I'm sorry I call WoW a trash game(even though it is). But please don't frequent any more darkfall threads.
It's griefing regardless of the rules. Killing someone pointlessly in a game is nothing more than causing grief to that person. Killing them to achieve a tangible goal, such as taking their money/loot, capturing an objective or denying your foe the ability to capture an objective is not griefing.Mav said:There doesn't need to be profit or a reason to kill people. If that's the definition of griefing in a mmo, so be it. Open range pvp mmo's are made that way for a reason; to enable pvp.
If that's the only pvp in the game, it's a shitty game and needs to be scrapped and redesigned. There needs to be a reason for pvp to exist other than to simply kill another player, rather than npc.Example; I log on a toon made for more solo pvp rather than group based. the toon is quite fast on foot, so traversing the world map is fairly quick. i roam around looking for people, anyone, not in my guild, to kill. i find someone, i go after them, kill them if possible. if they have something in their inventory i can loot when they die, cool. if not *shrug* oh well, it was still fun killing them, and i move on to go kill someone else.
Actually to be fair, I can understand him asking the thing about Darkfall threads. I steer clear of any WoW threads really. I think it's a god awful game and there is nothing I can contribute to its discussion. Maybe, consider the same?ScytheRexx said:You could have done better then a sarcastic apology, in the end I will say it again.Ok, I'm sorry I call WoW a trash game(even though it is). But please don't frequent any more darkfall threads.
You are wrong.
But ending on that, I will post in any Darkfall thread I wish, but to talk about Darkfall. Hopefully you can hold your ignorance and we can simply talk about that next time.
P.S. I only came into this thread because you called a game I enjoy "shit". What if I came into this thread and said...
"UO was a peice of crap, it was so bad that I could only play a few levels before the shallow PVP and boring PVE made me quit. Anyone that plays that game and pays for it is just addicted."
I would not say that, but would you really just sit there and be like "Oh, well I guess he is right, since he said so..." You would defend it, and I was simply doing that.
My first post in this thread had nothing to do with WoW at all, only that I worry about Darkfall succeeding, because frankly, evidence with most MMOs are not looking very bright these days (Tabula Rasa shutting down, AoC doing server mergers, WAR losing a lot of fans), it stinks.
Yea...you're just hitting a brick wall of ignorance here.Asenka said:It's griefing regardless of the rules. Killing someone pointlessly in a game is nothing more than causing grief to that person. Killing them to achieve a tangible goal, such as taking their money/loot, capturing an objective or denying your foe the ability to capture an objective is not griefing.
If that's the only pvp in the game, it's a shitty game and needs to be scrapped and redesigned. There needs to be a reason for pvp to exist other than to simply kill another player, rather than npc.
A well designed pvp game will have clear objectives for pvp combat. In fact, they should be the primary objectives of the entire game and be intricately linked to the storyline or in-game player driven events in a world where the players run everything and not the npc kingdoms.
That right there, is the difference between civil conversation and belligerent trolling. "I think" and "It's".Mav said:I think it's a god awful game
If I really disliked the game, I would, but while I may not have interest now, I may later if they alter it a bit. The fact is I have yet to actually play it, and so who knows what will happen down the line. I am not going to avoid a thread about a game unless I have zero interest, but at least I don't bad mouth a game I don't like just to make myself feel special.Mav said:Actually to be fair, I can understand him asking the thing about Darkfall threads. I steer clear of any WoW threads really. I think it's a god awful game and there is nothing I can contribute to its discussion. Maybe, consider the same?
Damn, you really are holding a vendetta.ScytheRexx said:If I really disliked the game, I would, but while I may not have interest now, I may later if they alter it a bit. The fact is I have yet to actually play it, and so who knows what will happen down the line. I am not going to avoid a thread about a game unless I have zero interest, but at least I don't bad mouth a game I don't like just to make myself feel special.Mav said:Actually to be fair, I can understand him asking the thing about Darkfall threads. I steer clear of any WoW threads really. I think it's a god awful game and there is nothing I can contribute to its discussion. Maybe, consider the same?
Shadowbane for instance, is a game that I do avoid talking about since I lost interest in it a long time ago, I even gave you that courtesy by not saying one thing about it in your promotion thread for the game. I am not about badmouthing other MMOs, but I will defend one that I find enjoyable from opinionated insults played off like facts, just as I expect you to do should someone badmouth Shadowbane.
I never had any face to save, nice try though. :teeth:Le Quack said:You can't accept my sarcastic appology as a way to save face?
it's open range pvp.Cat said:
Edit: So who wants to give me a summary on Darkfall even though I'm not going to play it anyway due to my belief that paying a large fee for monthly access is for suckers? Is it a grindest? Is there any player skill involved? Could I attempt to kill anyone? Is there content besides attacking randoms to keep me occupied?
This GREATLY interests me. When's it out, how much's it gonna cost, and how many people want to join my "Skrat's Scavengers"?Mav said:you can have naval combat, for pirates and other naval stuff. you can launch warfare onto ports with your ships, including player built cities on shorelines.
uh, no. and SB had 0 questing and adventuring. you killed mobs to lvl or also pvp'd to lvl, though traditional mob killing is quicker.Cat said:Sounds great so far. So is there going to be no questing/adventuring like in shadowbane?
Euro launch is at the end of this coming January, with a NA launch to follow at some point. Probably $15 a month.Skrattybones said:This GREATLY interests me. When's it out, how much's it gonna cost, and how many people want to join my "Skrat's Scavengers"?Mav said:you can have naval combat, for pirates and other naval stuff. you can launch warfare onto ports with your ships, including player built cities on shorelines.
God you are so fucking self centered. I wanted you to accept my appology so I'd save face. God damn.ScytheRexx said:I never had any face to save, nice try though. :teeth:Le Quack said:You can't accept my sarcastic appology as a way to save face?
Rage would require actual anger, which I feel none towards anyone in this thread. But I can respect you want to bow you, so I accept the apology.Le Quack said:God you are so fucking self centered. I wanted you to accept my appology so I'd save face. God damn.
I guess you really are a fuckin Sadist. You are so fucking raged you can't even realized I'm trying to bow out of this. Fuck man, lighten up. I did.
God you are so fucking self centered. I wanted you to accept my appology so I'd save face. God damn.Le Quack said:I never had any face to save, nice try though. :teeth:ScytheRexx said:[quote="Le Quack":2eexzspk]You can't accept my sarcastic appology as a way to save face?
Nope, I'd say you're the ignorant one here. A PvP game where there's no point to PvP other than killing another player is a completely worthless and shitty game.Mav said:Yea...you're just hitting a brick wall of ignorance here.
Sorry, but you're wrong. 100% wrong. Killing someone for no reason other than to kill them is griefing. Unless there's a valid, in-game reason to kill someone, you're just pointlessly murdering someone and causing them grief.If I want to log into UO or SB right now, roam around and kill someone for no reason, IT'S NOT GRIEFING. Why? THE GAME IS MADE THAT WAY.
Your ignorance is showing here again. If the game is about PvP, there should be a reason for people to PvP. There should be clear objectives other than simply murdering each other. If I just wanted to kill other players and not AI, I'd go play Death Match FPS games where killing each other is the only goal. MMO's are not meant to be played like a Death Match FPS.And even if it weren't made that way? I'd still do it. Why? Cause it's within the power of the player to do so. Guess what, you don't want any kind of chance for a player to kill you? Play on a server, or game, made for PvE.
I'm pretty sure that randomly killing people for no reason at all in a random area has no bearing on World Control. If it does, it's a shitty design for a shitty game.A good SB example is; world control. While you don't gain specific items, controlling vast quantities of the player driven world map in terms of player cities and access to high end mobs and items? Yea that's a damn good goal. You are constantly fighting for control over these areas, and whoever can basically take over the most, pretty much wins. Think of it like, Risk, with an fantasy rpg element tossed in. And skill instead of a dice roll.
Once more, you're showing your ignorance. At what point did I ever say I wanted safe zones or safe areas or anything of the sort? Stop attributing bullshit to me, that I didn't say. Get a fucking clue already.No one is asking you to play these games or like them. But if you log into one, prepare to die at any given second outside one of the extreme few safe zones. And by prepare I mean, accept it and don't complain.
Would you care to ask the developers of UO or Shadowbane, about the griefing thing? They will fucking tell you, killing people for no reason at all, is perfectly acceptable in their games.Asenka said:Sorry, but you're wrong. 100% wrong. Killing someone for no reason other than to kill them is griefing. Unless there's a valid, in-game reason to kill someone, you're just pointlessly murdering someone and causing them grief.
MMO's are not meant to be played like a Death Match FPS.
I don't care what the devs say. It's griefing. Just because you can do something doesn't mean you should.Mav said:Would you care to ask the developers of UO or Shadowbane, about the griefing thing? They will fucking tell you, killing people for no reason at all, is perfectly acceptable in their games.
Truth hurts, doesn't it? You're a griefer if you just randomly kill someone for no reason other than to kill them. Doesn't have anything at all to do with the rules or lack thereof. You're a self-admitted griefer. When I PvP, I PvP with a purpose. A reason. I hunt down foes to claim a control point or deny them access to something that would give them an advantage.You can not like these games all you want but calling us griefers in a game built for open pvp..is just lame.
eh, moral high ground is mine here. i didnt resort to personal insults lolAsenka said:edit - And once again, you're completely missing the fucking point. God damn... spend less time hating and more time reading and comprehending. I never said I didn't like pvp games you fucking dumbass. Stop dribbling stupidity all over your keyboard. "You can not like these games..." <-- That right there. You're a moron. I never said I didn't like pvp games.
Yes, the game allowing you to kill anywhere any time kind of negates any grief factor. Hell when you reach a certain level in Shadowbane the game itself tells you "beware you can now be attack or be attacked by other players"...kinda self explanatory.Asenka said:Just because the game allows you to kill anyone at any time doesn't make it not griefing. It's the circumstances around the kill that define it as griefing or as a legitimate kill. As for the moral high ground, you lost that the moment you admitted to being a lame griefer.
Your ignorance is showing here again. If the game is about PvP, there should be a reason for people to PvP. There should be clear objectives other than simply murdering each other. If I just wanted to kill other players and not AI, I'd go play Death Match FPS games where killing each other is the only goal. MMO's are not meant to be played like a Death Match FPS.Asenka said:Nope, I'd say you're the ignorant one here. A PvP game where there's no point to PvP other than killing another player is a completely worthless and shitty game.Mav said:Yea...you're just hitting a brick wall of ignorance here.
Sorry, but you're wrong. 100% wrong. Killing someone for no reason other than to kill them is griefing. Unless there's a valid, in-game reason to kill someone, you're just pointlessly murdering someone and causing them grief.If I want to log into UO or SB right now, roam around and kill someone for no reason, IT'S NOT GRIEFING. Why? THE GAME IS MADE THAT WAY.
[quote:39xlrj0i]And even if it weren't made that way? I'd still do it. Why? Cause it's within the power of the player to do so. Guess what, you don't want any kind of chance for a player to kill you? Play on a server, or game, made for PvE.
I'm pretty sure that randomly killing people for no reason at all in a random area has no bearing on World Control. If it does, it's a shitty design for a shitty game.A good SB example is; world control. While you don't gain specific items, controlling vast quantities of the player driven world map in terms of player cities and access to high end mobs and items? Yea that's a damn good goal. You are constantly fighting for control over these areas, and whoever can basically take over the most, pretty much wins. Think of it like, Risk, with an fantasy rpg element tossed in. And skill instead of a dice roll.
Once more, you're showing your ignorance. At what point did I ever say I wanted safe zones or safe areas or anything of the sort? Stop attributing bullshit to me, that I didn't say. Get a fucking clue already.No one is asking you to play these games or like them. But if you log into one, prepare to die at any given second outside one of the extreme few safe zones. And by prepare I mean, accept it and don't complain.
Darkfall allows for full looting options. How about killing somebody to take all their stuff? Thats for an advantage.Just because the game allows you to kill anyone at any time doesn't make it not griefing. It's the circumstances around the kill that define it as griefing or as a legitimate kill. As for the moral high ground, you lost that the moment you admitted to being a lame griefer.
God damn you're really fucking ignorant and clueless. Where the hell do you see me praising Blizzard for PvP? No where you lackwit. I actually think Blizzards implementation of PvP in a PvE game to be completely and fucking retarded.Shegokigo said:Seriously, I'm more into, better at, and have been playing WoW longer than you and I dont' have Blizzard's dick as far up my ass as you apparantly do. Though, reading your posts are great for a laugh!
:lol:Asenka said:God damn you're really fucking ignorant and clueless. Where the hell do you see me praising Blizzard? No where you lackwit. I actually think Blizzards implementation of PvP in a PvE game to be completely and fucking retarded.
Once again, and this is the last time I'm going to repeat this: This isn't about WoW. This isn't about Darkfall. This isn't about Shadowbane or any other fucking game. I am only debating PvP period. No specific game. Just PvP. Either get that through your fucking thick skull, or shut the fuck up because if you think I'm talking about any game in particular... you're fucking stupid.
Asenka said:Whatever. If you can't come up with a response other than a stupid picture, I win.
Good god keep them coming! You're so amazing! So forceful and adamant! I'm swooning!Asenka said:Point proven. And by that, I mean you proved how fucking retarded you are.
Shh! I had already defused him, we can continue rational conversation without interruption now! :tear:Le Quack said:WoW Askenka, you must have some deep repressed memories of not getting your way as a child.
PvP -- "Player versus Player". Wherein players have the ability to fight and kill each other in the confines of their game world of choice. It's not "Player versus Player except sometimes they're a big meanie and it's griefing".Asenka said:I am only debating PvP period. No specific game. Just PvP.
Superking wanted to talk, so things got messy. But it's been handled. Nothing to see here but Darkfall conversation.Edrondol said:How in God's great toenails did this turn into a flame war? It's about Darkfall! FFS! I may play a beta but I doubt I'm the type they are looking for. I think Askenka is also not their target audience. And Mav probably is. I fail to see what the issue is.
Edrondol said:How in God's great toenails did this turn into a flame war? It's about Darkfall! FFS! I may play a beta but I doubt I'm the type they are looking for. I think Askenka is also not their target audience. And Mav probably is. I fail to see what the issue is.
Asenka said:you'll gain a reputation as a griefer and you'll find your characters repeatedly ganked, corpse camped, and fucked around with because of it.
"Holycrapdoesitmatter?" to you too!Mav said:if people "griefed" me in Shadowbane and i went and cried about it like you're QQ'ing here? i'd be the laughing stock of the fucking game
sorry shawn, i just cant stand carebears....theres games for them and games for people like meShawnacy said:"Holycrapdoesitmatter?" to you too!Mav said:if people "griefed" me in Shadowbane and i went and cried about it like you're QQ'ing here? i'd be the laughing stock of the fucking game
I was with ya right up until that post, Mav. Playing RP WoW does not make Ask better or less able than you, nor does your playing "OMFG Hardcore!" games make you any better. They are different game styles. I play more like Ask and would HATE to meet you in a game! But I'm not going to berate you for it.Mav said:sorry shawn, i just cant stand carebears....theres games for them and games for people like meShawnacy said:"Holycrapdoesitmatter?" to you too!Mav said:if people "griefed" me in Shadowbane and i went and cried about it like you're QQ'ing here? i'd be the laughing stock of the fucking game
oh you mean that game you pay, not to play? log in, set a skill to level up, then basically sit around and do nothing for days while you wait for that skill to level? often times a skill you need in order to fly your next level ship? rofl...yea they may have sped this up over the years but when i played Eve a few years ago not only did you pay to "play" it you paid to sit around and do jack shit all the time while you waited for shit to finish. And no, going to mine asteroids while I wait for my skills to level up is not what I'd consider fun. 6 months to a year to become pvp viable in a decent ship with proper upgrades? fuck, that.Asenka said:I play Eve Online. I hunt down pirates and partake in corp wars. I am far from a carebear you dumbass. Open range pvp is fine, as long as there's a reason for hunting other players. Pointless killing for no reason, that's just shitty game design and why games like those fail to attract a larger playerbase than the maladjusted morons that get their jollies that way.
In fact, I'd say you're more of a carebear than I am, since in Eve... you lose your ship and modules and implants if you get blown up and podded. Hundreds of billions of isk (in game currency) lost in minutes if you screw up and go the wrong way or get caught where you shouldn't be. Not to mention, if you get podded and don't have a clone ready... you can lose hundreds of hours or tens of days of real life training time when you clone and lose millions of skill points.
So keep playing your carebear pvp game where dying doesn't matter so much.
Wrong. You go out and fly the ship you have, running missions for reputation, isk, or do mining. Maybe try out a little can flipping piracy if you're bold enough.Mav said:oh you mean that game you pay, not to play? log in, set a skill to level up, then basically sit around and do nothing for days while you wait for that skill to level?
You can be a pvp combat viable tackler in less than a month. You can be in a tech 1 battlecruiser in a couple months. You shouldn't fly ships you can't afford to lose anyway.yea they may have sped this up over the years but when i played Eve a few years ago not only did you pay to "play" it you paid to sit around and do jack shit all the time while you waited for shit to finish. And no, going to mine asteroids while I wait for my skills to level up is not what I'd consider fun. 6 months to a year to become pvp viable in a decent ship with proper upgrades? fuck, that.
Oh noes! You might lose your weapons... if a very specific set of circumstances happens. Wow, what a carebear game that is. Didn't shadowbane used to be full looting of all items, even equipped? Guess they made the game less hardcore for the whiners. In Eve... you lose everything. So yeah, Shadowbane is more carebear than Eve.the one offensive class i play in SB has risk of losing items. i have to take off my weapons on my scout to enchant them, which means putting them in my inventory while i buff them. at this point if i'm not paying attention a good theif can nab them right off me, or kill me quick enough that i don't double click'em fast enough. and they aren't cheap to replace.
I'm not using WoW as a comparison. Only a fucking idiot uses WoW as a population comparison. Eve is a niche pvp/scifi genre game and it's very successful in it's chosen market. That makes it a good game with good design. There's reasons for hunting people down, other than griefing.As for shitty games designed this way, uh no? You cannot use WoW as a comparison, as A) the 11 million is a WORLD wide number.
Uh... hello you fucking moron. I play Eve Online where my pixels are in danger of being blown to fucking stardust. Stop trying to act like I'm some carebear. God damned dumbass.If you can't handle your pixels being taken away from you or dying, stick to games that let you pixel protect.
Pants don't go on your head!Docseverin said:WOOOOOOOOO :aaahhh:
fucking, win. think it's safe to say trish wins this threadShegokigo said:Rare photo of Asenka while posting in this thread below.
http://tinyurl.com/6z97lx
I never used WoW as any part of any PvP debate, other than to say that WoW's implementation of PvP sucks ass. I shifted to Eve to point out that I'm not a carebear like you tried to insinuate.Mav said:I love how when you're losing the arguement you shift from using WoW as your comparison, to Eve.
Yes, you can eject. So what? You still lost your ship and any cargo inside the ship, which could be worth days or even months worth of mission running/pirate hunting. You're just a fucking pussy that can't handle real defeat, which is why you play games like Shadowbane that allow you to keep your gear or allow you to farm it back rather quickly. Losing your ship in Eve is like dying in Shadowbane and losing your inventory.Can't you just simply buy clone insurance in Eve, so that even if your pod dies, your toon isn't 100% fucked, just like 90%? And even if you're in danger, you can eject your pod from your ship and try to make a last ditch getaway? Yea, that's not carebear at all "you're fucked, lets give you one more chance to run forrest run!"
There is no level cap in Eve Online. Your ignorance is showing, again. It would take well over twenty years to train every single skill to max rank in Eve. The point of Eve's skill system is to force you to pick and choose, carefully, what style of ship you want to specialize in. Once you've reached the pinnacle of the skills for that style of ship, you can start to branch out to become a more rounded character that can adapt to a changing battlefield.You wanna jack Eve off like it's got the biggest dick amongst MMO's? Sure it's got the hardcore element there, with a few carebear elements tossed in. Make Eve take a FUCK LOAD less time to hit level cap and get gear, it'd be the perfect space based pvp mmo. Until it takes as long as it does in UO/SB/DF to reach cap with good gear, it's not worth the time in my opinion.
i'm guessing you're the kinda guy that hated how games like guildwars let you jump right in at lvl cap without ever playing the game and still being pvp viable? roflAsenka said:I'm glad people like you don't play Eve, because you would shit up the game.
"Wah wah wah... why can't I fly a battleship yet? I just bought the game yesterday? *whine whine whine*" <-- Mav
That rather suggests that every level but the highest is unimportant, which leads me to the conclusion that fast leveling is simply pointless. And that would mean that a real pvp mmo shouldn't have leveling.Mav said:a real pvp mmo should be fast paced, it should be fast leveling . . .
agreed. if you check out the forums at mmorpg.com a mmorpg with no "levels" has been something people would be willing to get behind, something to just into, pvp, do your character up as you want in terms of items, gear, skills or abilities etc and charge into battle.Gruebeard said:That rather suggests that every level but the highest is unimportant, which leads me to the conclusion that fast leveling is simply pointless. And that would mean that a real pvp mmo shouldn't have leveling.Mav said:a real pvp mmo should be fast paced, it should be fast leveling . . .
I could get on board a game like that.
*cough* FPS *cough* :slywink:Mav said:agreed. if you check out the forums at mmorpg.com a mmorpg with no "levels" has been something people would be willing to get behind, something to just into, pvp, do your character up as you want in terms of items, gear, skills or abilities etc and charge into battle.
kind of like guild wars tried to be, but without any grinding for all the needed powers and item upgrades nor levels.
yea but how many FPS have a fantasy backdrop and theme? which is sadly, what most mmo's are, fantasy based.Shegokigo said:*cough* FPS *cough* :slywink:Mav said:agreed. if you check out the forums at mmorpg.com a mmorpg with no "levels" has been something people would be willing to get behind, something to just into, pvp, do your character up as you want in terms of items, gear, skills or abilities etc and charge into battle.
kind of like guild wars tried to be, but without any grinding for all the needed powers and item upgrades nor levels.
Oh no doubt there should be. I'm just saying the MMO world just isn't suited for the type of gameplay you describe.Mav said:yea but how many FPS have a fantasy backdrop and theme? which is sadly, what most mmo's are, fantasy based.
some are pretty close. guild wars had the right-off-the-bat pvp but you still had to grind and pve a ton to get all the spells and items. sb's is pretty damn quick but you still need a few handfuls of rare resources for crafting leet gear, darkfall looks to be the closest we'll get to itShegokigo said:Oh no doubt there should be. I'm just saying the MMO world just isn't suited for the type of gameplay you describe.Mav said:yea but how many FPS have a fantasy backdrop and theme? which is sadly, what most mmo's are, fantasy based.
GuildWars was designed that way. Eve wasn't. You're suggesting that Eve should be changed. You're a moron. Eve isn't going to change. It's that way for a reason. It's not an FPS game in space. It's an RPG in space. Role-playing games are about a steady increase of power over time played.Mav said:i'm guessing you're the kinda guy that hated how games like guildwars let you jump right in at lvl cap without ever playing the game and still being pvp viable? rofl
Eve isn't for you jackass. It's not for the attention span deprived ritalin kids that want instant gratification. It's an RPG, not an FPS. Get over it. The game is not for you.a real pvp mmo should be fast paced, it should be fast leveling, fast gear getting, and quick access to pvp at any time. the days of grinding in pvp mmo's is just tiresome. i love space and science fiction but the wait time to pvp in Eve is atrocious at best.
You're the ignorant one here. Griefing is griefing. It doesn't fucking matter what the rules in the game are. It's still griefing. The difference between an open range pvp game and a game like WoW where PvP is only in certain areas, is that griefing is sanctioned in one game and forbidden in the other.i grow tired of watching you beat your head against a wall of ignorance. the moment you say despite what the developers mean for a game to be it's still griefing is wrong...
I know this is going to sound crazy, but I always thought role-playing games were about...role-playing?Asenka said:Role-playing games are about a steady increase of power over time played.
There's a Might and Magic FPS out there, I forgot then ame...:-PMav said:yea but how many FPS have a fantasy backdrop and theme? which is sadly, what most mmo's are, fantasy based.Shegokigo said:*cough* FPS *cough* :slywink:Mav said:agreed. if you check out the forums at mmorpg.com a mmorpg with no "levels" has been something people would be willing to get behind, something to just into, pvp, do your character up as you want in terms of items, gear, skills or abilities etc and charge into battle.
kind of like guild wars tried to be, but without any grinding for all the needed powers and item upgrades nor levels.
I still rather prefer the roll-playing. aranoid:Vrii said:I know this is going to sound crazy, but I always thought role-playing games were about...role-playing?Asenka said:Role-playing games are about a steady increase of power over time played.
Asenka said:
Asenka said::rcain:
Well said! Well said!Asenka said::blargh:
Dark Messiah. Great little game. Basically a linear Oblivion with better combat.Bubble181 said:There's a Might and Magic FPS out there, I forgot then ame...:-P
I'm talking about RPG's as in the online/computer sense. They're less about roleplaying. When I want to roleplay, I play D&D with my friends in the living room on soft, comfy couches. When I want to play an "RPG", as the computer game industry has defined it, I play games like EQ2, WoW, and such. They'd more aptly be described as Adventure Games instead of RPG's.I know this is going to sound crazy, but I always thought role-playing games were about...role-playing?
I think they'd get put under "Piece of trash games that people with no taste buy."Asenka said:I'm talking about RPG's as in the online/computer sense. They're less about roleplaying. When I want to roleplay, I play D&D with my friends in the living room on soft, comfy couches. When I want to play an "RPG", as the computer game industry has defined it, I play games like EQ2, WoW, and such. They'd more aptly be described as Adventure Games instead of RPG's.I know this is going to sound crazy, but I always thought role-playing games were about...role-playing?
I think people should stop getting so worked up over a game, trash or not.Le Quack said:I think they'd get put under "Piece of trash games that people with no taste buy."Asenka said:I'm talking about RPG's as in the online/computer sense. They're less about roleplaying. When I want to roleplay, I play D&D with my friends in the living room on soft, comfy couches. When I want to play an "RPG", as the computer game industry has defined it, I play games like EQ2, WoW, and such. They'd more aptly be described as Adventure Games instead of RPG's.I know this is going to sound crazy, but I always thought role-playing games were about...role-playing?
What do you think about that?!
Even though there are no elections going on right now we still gotta argue about something silly. Apparently it's video games.superking said:Seriously, this is just five pages of "no my game is better" over and over again.
Are you guys really that nerdy.
yea but those are tourney's, if that was a default option for every day pvp, it'd be more awesome. not quite open range but as close as blizzard could probably give you.Skrattybones said:Blizzard holds arena tournaments which are pretty frigging close to that, actually. You start at level cap, build your skill tree the way you want, and you spawn with thousands of gold. Every single vendor is right there, all with practically every piece of gear you want/need, and then you do arenas.
It'd be perfect if WoW PvP didn't consist of "lol my class kills ur class" and "hide behind the pillarz."
Yes because the fact I don't want to spend a year or so becoming l33t in an MMO and I want pvp when I want it as I want it, I'm a griefer.Asenka said:It's more about Mav being a griefer and not accepting it.
Took me a while to figure this one out.Mav said:Yes because the fact I don't want to spend a year or so becoming l33t in an MMO and I want pvp when I want it as I want it, I'm a griefer.Asenka said:It's more about Mav being a griefer and not accepting it.
Well guess the fuck what; there are tons of players like me. Thousands of us online who share this similar game playing experience we like. We're all griefers though aren't we?
That's ok with us. We're cool with it. You might not be but we don't care if you are or aren't. QQ over it all you want. Go enjoy your WoW and your Eve, we'll stick with UO/SB/DF. We'll wtfpwn some noobs, pwnerer style. We have uber micro skillz, you don't.
But thanks for the laughs, this is definitely one of the funniest things I've ever read in our community. Maybe one day you'll get those panties out of your ass and see it's just a game dude, and I didn't have to resort to calling you a complete and utter moron, dumbass or any other things your fingers decided were cool that your brain should have noticed, weren't.
I'd say genetics were to play a part in this Asenka, but the only reason you are even alive today is because your mother could spit accurately between her legs.
Mav said:*snipped lewd mother insult*
Meh, too lazy, plus it will be kind of hypocritical when I start another Darkfall thread later this month.Allen said:PM a mod.
I don't want to start anything by saying this, but I really don't think Asenka was the problem here. It was definitely a group effort.Allen said:Nothing hypocritical about wanting to start a new thread when one flame war shut down the old one. Next time, just use the first post to tell Asenka to stay out.
I apologize for, dragging it on. Just people like Asenka...they just bring it out of me. While I can't stand their playstyle I also really fucking hate when they label the rest of us as something we aren't.Necronic said:I don't want to start anything by saying this, but I really don't think Asenka was the problem here. It was definitely a group effort.Allen said:Nothing hypocritical about wanting to start a new thread when one flame war shut down the old one. Next time, just use the first post to tell Asenka to stay out.
The solution to that is quite simple: Grief them. aranoid:Mav said:I also really fucking hate when they label the rest of us as something we aren't.
This is something that interested me, and I am not trying to say this with any sort of malice Mav.Mav said:While I can't stand their playstyle I also really fucking hate when they label the rest of us as something we aren't.
Well if you look at the mmo definition of carebear, it's people that enjoy a more restricted environment. Those that enjoy the mmo's where pvp is pretty much at a minimal and there are plenty of "safe zones" etc It's a literal description of a style of play. It may sound harsh when used to describe a person but it in no way compares to someone labeling an entire genre of gamers (the pvp substyle) as griefers, especially when we play games specifically made for us to do so..ScytheRexx said:This is something that interested me, and I am not trying to say this with any sort of malice Mav.Mav said:While I can't stand their playstyle I also really fucking hate when they label the rest of us as something we aren't.
I don't consider you a griefer because you play games were that is the point, and natural selection will always push out those that don't enjoy PVP of that style, but you do have a habit of calling us that don't agree with your playstyle a "carebear", can you not see the hippocracy of your comment and what you have said in the past?
I don't think it is fair to complain about being labeled something, when you have done much labeling of us.
Again, just as a observation, not a flame.
Yep. There are going to be times where I am fubared cause I won't be able to enter X places of X faction cause I've ganked too many people of X faction. I encountered the same problem in other mmos and quite frankly, it's fun as hell. Nothing is more awesome than running into a neighboring faction, whom you are hostile with due to you killing players of that faction and not only fighting off players of that faction but fellow NPC guards of that faction that are now hostile to you ;p it makes it that much more difficult. I loved the huge negative faction sympathy I got when playing Neocron, where the uber high level NPC guards would be chasing me down cause I pwned my own faction too many times and I'd be fighting off other players are the same time. Killing them, making a break for the nearest extraction point, trying not to die and drop my shit rofl those were good times.Necronic said:Also, Mav, I have to ask, have you thought about the alignment hits and how that will effect your ability to PvP the way you describe?
Its a great mechanic because it allows for a kind of buffered safe zone, where people like you aren't allowed in. You can get in, but staying around, or getting out will be hard. Plus, you will probably loose access to cheaper markets yada yada. Same thing with Piracy in EvE.Mav said:Yep. There are going to be times where I am fubared cause I won't be able to enter X places of X faction cause I've ganked too many people of X faction. I encountered the same problem in other mmos and quite frankly, it's fun as hell. Nothing is more awesome than running into a neighboring faction, whom you are hostile with due to you killing players of that faction and not only fighting off players of that faction but fellow NPC guards of that faction that are now hostile to you ;p it makes it that much more difficult. I loved the huge negative faction sympathy I got when playing Neocron, where the uber high level NPC guards would be chasing me down cause I pwned my own faction too many times and I'd be fighting off other players are the same time. Killing them, making a break for the nearest extraction point, trying not to die and drop my shit rofl those were good times.Necronic said:Also, Mav, I have to ask, have you thought about the alignment hits and how that will effect your ability to PvP the way you describe?
Some of the best moments in pvp mmos has been with alignment and faction sympathy issues, good stuff.