True, but if the download is of a substantial size then it can be forgiven. For instance, the DLC cases for L.A. Noire are pretty hefty. Considering the game is already 3 discs long on the 360... it hardly seems like cut content.Day One DLC, whatever, I think it's bullshit, but whatever. When it's day one DLC and the file you DOWNLOAD is a 64 kb unlock code for something already on the disc I am done with your company.
Y u mad? You don't pay for games.I don't mind DLCs that have been created after a game is gone gold, I'll gladly pay full price for ME2 DLC Shadow Broker but far less than say Dragon Age's extra character Sebastien who may or may not be available depending who and where and when you buy the game. There are far too many intangibles and the people who lose out are the normal gamers who don't need to get involved in these shenangigans. Those who win are fanbois with money and the companies in the end win as they squeeze profit on chunks of actual game data they extracted from the original masterpiece and pretty much held it hostage for those who want the full experience of their product.
This is the equivalent of going out and buying a McDonald's Big Mac Trio and go, "Hey, pay 1$ to get all the extra dessings, mustard, ketchup, tomatoes bro... I got it all but yeah, you need to pay extra for that."
Fuck off.
This. I remember back when PS2 came out, paying $50 for 3 hour games. Ridiculous. I'll gladly pay for extra stuff if I want it for a huge game like Dragon Age, or even just a good-sized game like L.A. Noire which is really damn fun. I gotta look up what the gist is on Rockstar's package for that, whether it's less money to buy the pass or just buy bits of DLC, because that's a game I'll happily get more of.I'm actually way less annoyed by the DLC stuff than I am with paying 60 bucks for a 6 hour game. I want to support the industry, I have friends who work in it, but... I can't do it. I can't pay that much money for something thats barely more than 2 movie lengths worth of entertainment.
This, exactly.Honestly, if I think the game without DLC is worth the price, I'll buy it. If I think the DLC is worth the extra price, I'll buy that. It seems pretty straightforward to me.
PS - I almost never buy the DLC.
Except that special edition costs no extra and is available for anyone who preorders from Gamestop. Your getting the DLC for free if your certain you want the game ahead of time. This isn't as bad as it could be... yes people who can't/won't buy from Gamestop (or who want to wait) have to buy the DLC for an extra charge but this seems more like an incentive to buy early than the company trying to gouge it's customers.Dead Island announces "Special Edition" with "Bloodbath Arena" DLC already included. DLC to be available "shortly after release" to people who buy the standard version for roughly $10.
See, this is the kinda shit that people hate. You've obviously finished that content. You could include it in the game, make your customers happy, and boost sales with a reputation for being a high-value game with tons of content. Instead, you want to nickel-and-dime your customers.
Bah.
So unless I "PREORDER" (something that infuriates me to no end and that I refuse to be party to) a game before knowing anything besides the carefully PR'd preview info I get to pay extra for shit that was included with the first run of the game.Except that special edition costs no extra and is available for anyone who preorders from Gamestop. Your getting the DLC for free if your certain you want the game ahead of time. This isn't as bad as it could be... yes people who can't/won't buy from Gamestop (or who want to wait) have to buy the DLC for an extra charge but this seems more like an incentive to buy early than the company trying to gouge it's customers.