http://www.gamereactor.eu/news/7475/Bioware confirms Dragon Age 3/It will probably come as no surprise to anyone, but Bioware have confirmed that they are working on Dragon Age 3 - or well, their senior director Alistair McNally did on Twitter. So don't go looking for a reveal trailer, any screenshots or any plot spoilers just yet.
"I'm looking for exceptional environment artists to join me at #BioWare Edmonton, Canada to work on #DragonAge3," was all McNally wrote. So now we know that they are working on it for sure and can go all go back to wondering how we'll be punished in Mass Effect 3 for being unfaithful to our original love in Mass Effect 2.
Pretty much the same. I played a full "good" noble story and a full "evil" dwarf. I played all origins, I thought the game was pretty solid. Maybe 70-80 hours though the replayability beyond the storyline wasn't exceptional. I bought the game full value, it is after all Bioware.I loved Dragon Age. I played through all 60+ hours of it. Twice. I was all about Dragon Age 2 when it came out.
I got about halfway through it, and never touched it again. Never had any desire to complete it.
Waves upon waves of Assassins that will jump from the sky or simply "appear" magically beside you. But But... you can shoot them with an arrow and make them BLOW UP into little giblets because, that's like... realistic.Careful positioning so that you get best effect out of your AoE spells? Nah, assassins are just going to spawn behind your mage anyway.
Looks exciting too bad I won't be bothered enough to "replay" the same stages over and over. That in itself was the biggest issue I had. One story, with one city with many many insignificant sidequests to the same handful of locations with combat that was clearly inferior to the previous game.Well at least it looks like they did hear some of the complaints about DA2: http://social.bioware.com/forum/1/topic/300/index/7426658
The combat was one of the few things i found had potential (or it might have just been the new skill tree), but the whole "magically spawn behind or above you for no reason" totally killed any enjoyment.with combat that was clearly inferior to the previous game.
Heavily agree on that last point. Anders was pretty much the only healer you had, and through pretty much every fight that was not a random nighttime brawl, you NEEDED a healer. Beth is the only other one you have, and you lose her after Act 1 and don't get her back till the very end of Act 3. I know the player can fill that role when they select mage, but sure sucks for the other two classes.Combat was too fast, with elves swing 2 handed swords like they were made of plastic. Skill trees were too restrictive with branches being permanently unavailable to certain characters.
Overall, I think what made DA2 so underwhelming is that with the game's pedigree, and the history of the developers, it could have been SO MUCH MORE.I enjoyed DA2, but it's half the game the first one was. Honestly 95% of my problem had to do with the small world made even smaller by reused maps. If they had changed that and give the story more space in the world it would have been way better. If they had given the story a little more direction and beef it would have been a really good game rather than just a good game.
I'll look forward to 3 though and hope they learn from their mistakes.
lawlI'm looking forward to DA2 despite what everyone's said. I want to see where the story goes.
Yeah, I know. Worse, the few actual interesting elements that have come up in DA2 have been squandered and/or barely acknowledged. I pretty much stopped playing mid-Act 2, while Julie is muscling slowly through Act 3, determined to see it through to the end.lawl