fade
Staff member
So...I just got this game. I'm not sure how I feel about it. It seems kind of hard actually. It's difficult to accurately aim the stream at ghosts zipping all over the place. And it doesn't take much to knock you down. I hate getting "Mission failed", and not really understanding exactly what went wrong. And then there's the death load time. I don't want to wait a whole minute every time I mysteriously fail a mission. I know that sounds spoiled, but that's a long time compared to most games.
On the good side: I'm playing a ghostbuster. A goofy looking one, but a ghostbuster nonetheless. The story is fun, and the original cast is fun to listen to. Except maybe Murray, who seems like he really doesn't want to be there. Maybe it's supposed to be Venkman who really doesn't want to be there. I don't know. I like that they put the damage costs in there. It's almost like an homage to the old Atari game. The story seems fun, too. And it's good to see the team's imagination with regards to other hauntings.
What did you guys think? I know I'm late to the party, so I'm sure a lot of you have played it.
On the good side: I'm playing a ghostbuster. A goofy looking one, but a ghostbuster nonetheless. The story is fun, and the original cast is fun to listen to. Except maybe Murray, who seems like he really doesn't want to be there. Maybe it's supposed to be Venkman who really doesn't want to be there. I don't know. I like that they put the damage costs in there. It's almost like an homage to the old Atari game. The story seems fun, too. And it's good to see the team's imagination with regards to other hauntings.
What did you guys think? I know I'm late to the party, so I'm sure a lot of you have played it.