DOTA 2 is run by Valve.idgi. Isn't DOTA the Blizzard MOBA? Seems like they are competing against themselves
Blizzard lost the court case against the DOTA creators and no longer have any rights to DOTA, which was then purchased by Valve who created DOTA2. So yeah, Blizzard has nothing to do with DOTA anymore, other than that it was born out of a fan-made custom starcraft map, and then the eponymous Warcraft 3 map.idgi. Isn't DOTA the Blizzard MOBA? Seems like they are competing against themselves
Also, this is not a straightforward issue. It was (originally) a free mod of Blizzard's software. Determination of ownership of mods is an incredibly grey area that really hasn't been sorted out. For instance I can't sell 3rd party add-ons to many popular MMOs. If I can't sell it, could I argue sole ownership? I doubt it. In some cases I can if I pay a licensing fee, but how the licensing arrangement is set up may give carte-blanche to the mod-developer or may not. I'm not a lawyer by any means, but I don't think a mod developer actually fully owns his mod.I'm fairly certain that Blizzard doesn't get paid for a free mod.
I'm not sure, there were tons of custom maps like that, but none of them got the kind of popularity that DOTA got. In its heyday, DOTA games made up more than 50% of the WC3 games being played on bnet.Wasn't there a sort of single-player RPG style thing in Warcraft 3?
This wasn't a custom map, it was included in the game itself. Maybe it was in the Frozen Throne one. The reason I ask is that the version I remembered had some stuff that was very Dota-esque. Actually, reading up on it, the whole concept of Heroes that came into being in WC3 seems like a very obvious predescessor for Dota. From the wiki (bolded for emphasis):I'm not sure, there were tons of custom maps like that, but none of them got the kind of popularity that DOTA got. In its heyday, DOTA games made up more than 50% of the WC3 games being played on bnet.
In addition, Warcraft III adds powerful new units called heroes. For each enemy unit killed, a hero will gain experience points, which allow the hero to level-up to a maximum level of 10. Progressing up a level increases the heroes attributes and also allows the hero to gain new spell options (bringing role-playing video game elements to the series).[10] Certain hero abilities can apply beneficial auras to allied units. All heroes can equip items to increase skills, defense, and other abilities. At level six, the hero can obtain an "ultimate" skill that is more powerful than the three other spells that the hero possesses. Heroes can also utilize the various natural resources found throughout the map, such as controllable non-player characters, and markets in which the hero can purchase usable items.[11] Often, hero units become the deciding factor in determining a winner.
Oh, I know what you're talking about then, it was a side story that starred Rexxar.Huh, reading up on MOBA history is cool. Apparently the inspiration for AOS came from a certain playmode of Future COP: LAPD.
I remember that game, and that playmode. I played a ton of it.[DOUBLEPOST=1412788663,1412788394][/DOUBLEPOST]
This wasn't a custom map, it was included in the game itself. Maybe it was in the Frozen Throne one. The reason I ask is that the version I remembered had some stuff that was very Dota-esque. Actually, reading up on it, the whole concept of Heroes that came into being in WC3 seems like a very obvious predescessor for Dota. From the wiki (bolded for emphasis):
X
Don't think those were "new" heroes. Crusader might be since the rig was not done and she was just in the t-pose, but the frame of Skeleton King looks a lot like Lich King, and same for Butcher with Stitches. I am pretty sure they will be alternate skins.Additional heroes announced from the Diablo Universe
The Skeleton King
The Butcher
The Crusader
Dying in this game isn't as big a detriment to your team as it is in LoL, so that should get rid of a lot of toxicity. Honestly, this game is DRASTICALLY different from LoL or DOTA, to the point that comparing them is pointless.I have this and have yet to open it. Not a fan of LoL or things of that ilk, but I've never really given them a chance because the players are all dicks. Should I pop it open and give it a chance?
Well, it's Nova's job to be an a-hole.It's drastically different in that you can't solo your way through. It takes quite a bit of teamwork to win.
This may lead to a better or worse community.
For the record, for some reason, people playing Nova tend to be a-holes.
You do, but you don't -deny- the enemy experience, which is the big thing in LoL and DOTA.I meant in being a-holes in chat, not playstyle. Novas are some of the most negative douchebaggy people.
Also, you do get experience for hero kills.
I should have quoted you in on this a while back. The Lost Vikings have been announced as a hero to be released in the near future.[DOUBLEPOST=1421098976,1421098919][/DOUBLEPOST]Closed Beta starts tomorrow. So many of those who haven't gotten into the Alpha have a much better chance at playing now if they signed up for the beta.All I want to know is if the Lost Vikings are going to turn up at all in this?
I am really enjoying Sgt. Hammer. What is this? Neither team can get dragon knight or turn in dubloons? Well while both teams stop turn in I can just drive up to towers and obliterate them.
That's a MFPallytime quote. Best HoTS streamer there is.[DOUBLEPOST=1421390533,1421390367][/DOUBLEPOST]I haven't had a chance to play with Thrall yet. I don't think he's going to fit my playstyle.
Where you actually arguing that more powerful units with special ablities in a RTS is a concept one can copyright? Heh... it that was true WC3 would have never gotten made.Actually, reading up on it, the whole concept of Heroes that came into being in WC3 seems like a very obvious predescessor for Dota.
Yay....The Lost Vikings have been announced as a hero to be released in the near future.
Using a full tank build, I was able to stand underneath a fort and a tower and tank them both with minimal hp loss. They tickled.Arthas has so much health regen potential, he can become virtually unkillable.
It's using the Starcraft 2 engine... I mean, I don't know what your rig is, but unless it's a toaster, it might work.Goddammit... y'all are gonna get me hooked on yet ANOTHER game that I can't play on my rig...
Zeratul is my man. Bombs all day long. I just can't get into Falstad* though.She's a'ight. As far as assassins go, my favorites are still Falstad and Zeratul.
Didn't they remove Areal Blitzkrieg? They replaced it with mighty gust, a more utility-oriented aoe push/slow.Falstad- As was stated, the global presence can be really great. Areal Blitzkrieg still remains a useless ultimate, though. "Hey, lets put a melee distance ultimate on a ranged character that can be easily interrupted." so dumb. He's also considerably squishier since the last patch.
You should add your battletag over to this thread https://www.halforums.com/xenforo/t...storming-it-up-better-than-halle-berry.31099/Hah. SUHPRISE, MUTHAFUCKA
So, played through the tutorial junk and then did a Practice. I like Muradin, which makes me happy as I've always liked him as a character (and Mountain Kings are fucking awesome). I'll definitely have to keep an eye on who else goes free in the coming weeks, there's a few characters that look like they'd be fun. I'll probably give Rehgar a go tomorrow, and then take a look at the rest.
Also, count me into the group looking forward to Lost Vikings.
The level 20 upgrade to Divine Storm is CRAZY. Just CC the entire enemy team.With his HoJ and his stun ult, he's got some of the most CC in the game.
I get that feeling with Abathur. After having a chance to play him a little more with his changes, he's a BEAST. Especially when you get the double symbiote talent. I was able to wreck face by parasiting both tanks. With the talent, when you cast your spike or spine burst, it comes from both heroes that you have infested. Unfortunately we lost that game after I cleared ALL their towers straight to the core, but the DPS decided that they were going to flog the dog while we were pushing the core and lost us the game. But MAN, his new ultimate combined with the locust swarm can just destroy a fort like nothing.My best hero so far is Illidan. Took a bit of practice to get good with him, but I really love his style.
It's a great feeling to join a game, have your team bitch at you for picking what they think is a terrible hero, and then just rock the game hard.
The only thing I don't like about his new ultimate is how squishy it is. It can ramp up if left alone, but a smart enemy isn't going to leave it alone. And because it's treated like a minion, it draws fort/tower aggro and can be burst down pretty quick.I get that feeling with Abathur. After having a chance to play him a little more with his changes, he's a BEAST. Especially when you get the double symbiote talent. I was able to wreck face by parasiting both tanks. With the talent, when you cast your spike or spine burst, it comes from both heroes that you have infested. Unfortunately we lost that game after I cleared ALL their towers straight to the core, but the DPS decided that they were going to flog the dog while we were pushing the core and lost us the game. But MAN, his new ultimate combined with the locust swarm can just destroy a fort like nothing.
Even when you're controlling it, the towers still treat it as a minion.It's fine the way it is. When you parasite on it, you gain full control of it so that solves the drawing tower aggro problem. The one thing I learned about the new ult is that it is NOT meant to deal with heroes, it's meant to assist with pushes, and in that it accomplishes its purpose in spades. Plus, if you have the double symbiote I mentioned above, you can take control of the monstrosity AND cast with a member of the team.
Abathur should always be split pushing and tearing down lanes when the enemy is occupied with other stuff. Too many Abathurs focus on one lane only until they push it down to the core and the only way you can keep the enemy off balance enough to deal with them is to be using burrow to get all over the map and push multiple lanes simultaneously.
Again, I think that's due to bad players, not the character itself. You should be split pushing and assisting. Abathur's designed to do both at the same time, but is stronger than one over the other based on what talents are chosen.The only problem with Abathur is that, while he's great at split pushing, having him on your team turns nearly every teamfight into a 4v5. And teamfights seem far more important at the moment than the ability to split push.
I think he still needs a lot of work, or the game overall needs to be tweaked to allow split pushing to be more viable. It's why Azmodan is so weak at the moment as well.
Not every mount, I've noticed she rides astride on the big lizard.Yeah, I noticed that too. She rides side saddle on every mount.
CLASSY. AS. FUCK.
One thing that kind of irks me is that one of the level rewards are mount variations and most of the heroes I love, Falstad, Abathur, Anub'arak, etc, don't use mounts, so no reward for that level
Yeah Sgt. Hammer has a jet boost CD instead of a mount. Would be nice if non mount heroes could get a bonus colour scheme instead or something of that nature.Yeah, I noticed that too. She rides side saddle on every mount.
CLASSY. AS. FUCK.
One thing that kind of irks me is that one of the level rewards are mount variations and most of the heroes I love, Falstad, Abathur, Anub'arak, etc, don't use mounts, so no reward for that level
If they were really creative, they'd have variants of the unique modes of transport, like different flame effects for Azmodan's fire feet, different color wings for Anub'arak and Zagara, Different thrusters for Hammer, Flight animations for Falstad, etc...Yeah Sgt. Hammer has a jet boost CD instead of a mount. Would be nice if non mount heroes could get a bonus colour scheme instead or something of that nature.
Just let hammer's mount ride on top of the tank.If they were really creative, they'd have variants of the unique modes of transport, like different flame effects for Azmodan's fire feet, different color wings for Anub'arak and Zagara, Different thrusters for Hammer, Flight animations for Falstad, etc...
I've captured the shrine many times with Abathur. You just have to be prepared to run away before the timer runs out, or you're dead meat.Abathur is on sale right now, so I decided to pick him up. I'm still of the opinion that he's bad right now, but they'll buff him eventually, and he's fun, so why not.
While leveling him up to 5, I had an interesting game on Dragon Shire. Team seems focused on chasing after the enemy and refuses to capture the shrines.
*sighs*
You guys are gonna force me to do this, aren't you?
*starts burrowing* the shit I put up with.
......
DRAGONTHUR! Come to save the day!
Yeah, I was jungling with him. Pretty easy once you get the spawn three locusts ability.I've captured the shrine many times with Abathur. You just have to be prepared to run away before the timer runs out, or you're dead meat.
Abathur can also take merc camps, but you have to rely on timing it right with your locust spawn and placing mines at the camp. He used to have bribe and I think removing that removing that talent was one of the things that really nerfed him. I think if they moved his symbiote copy ability further up his talent tree, it would go a long way to making him more powerful.
To be fair, standing and drinking was kind of what Chen already did best.[DOUBLEPOST=1423587361][/DOUBLEPOST]Yeah, I was jungling with him. Pretty easy once you get the spawn three locusts ability.
So, I'm still reading the patch notes, but damn did they nerf Chen. This surprises me, did anyone think Chen needed a nerf? They've taken away a lot of his damage potential and returned him to basically just a shielding tank.
Brightwing and Arthas nerfs were expected. Anub'arak got a slight buff in that he gets rewind again, but rewind has been moved to level 20.
Illidan loses executioner. This makes me sad, I had fun duo-queuing with a Jaina or Thrall and obliterating people with that slow/extra damage combo.[DOUBLEPOST=1423587134,1423587033][/DOUBLEPOST]Also, wow... Murky nerfs? He now grants 1/4 hero experience when killed, loses killstreaks when killed even without an egg death, and loses gathering power.
Well thank god that Murky threat has been taken care of...
DAFUQ? Murky was already almost dead last in the MMR rankings according to HOTSlogs. WTF?[/DOUBLEPOST]Also, wow... Murky nerfs? He now grants 1/4 hero experience when killed, loses killstreaks when killed even without an egg death, and loses gathering power.
Well thank god that Murky threat has been taken care of...
Blizzard said:Hey, let's design a character entirely on a death and respawn mechanic, then make it so that it's detrimental for that character to do exactly what we designed his mechanics to do.
True, and I like that mechanic, but without the damage he has no reason to stand and drink, because the enemy has no reason to target him.To be fair, standing and drinking was kind of what Chen already did best.
They do once he gets the talent that gives his shield to everyone around him, which, really is the only talent from that tier people ever take.True, and I like that mechanic, but without the damage he has no reason to stand and drink, because the enemy has no reason to target him.
The devs have stated that Murky is not in a good place right now and will be receiving some love. When they changed Nova, the put her on free week right before the change, this is likely what is happening here.I wish they would have just left Murky as he was. No one was looking for any changes in him. He was a decent mid-range character. Now people rage quit if you even pick him.
You have to realize that DOTA2 is the outlier in their pricing system, and really Valve did that as a way to try to further spread their steam platform, and it worked. That said, the next patch they're rolling out is increasing the gold rewards you get for player level milestones, making it much easier to obtain the heroes you want using only in-game currency. There's also a generous free rotation, and every hero can be tried in the shop if you're on the fence about how one plays before putting down gold or cash.Finally got some time in.
First impressions: Really cool system, the heroes play well, and it feels streamlined. Typical Blizzard.
Bad First impressions: Buy this hero: $9.99 ....typical Blizzard.
I'm going to pretend that's not a thing, as far as how the game plays and feels, but as someone who has played DOTA/DOTA 2 forever and has spent real money on nothing but skins EVER (since you know, they give you ALL THE HEROES FROM THE START), it makes my heart sink. Maybe those who are coming from LoL can look at it and be "meh", but come on now.
But that said, PRETENDING I DON'T CARE ABOUT THAT AT ALL....it's still a blast to play.
I think it's the sylvanas patch that will change how talent gating works. There should be no more talent gates if your account level is 30 or higher, regardless of hero level.I finally got all my heroes up to at least level 4 so I have absolutely no talent gates until Sylvanaas comes out.
Aw man, you didn't get to play him when he had cast aside. That shit was dope.Eh, either way, mine are unlocked in the mean time
Literally the first 3 games I've ever played as Tyriel.
From what I've been able to tell, they didn't really change Murky's death mechanics. He always gave quarter xp on death, it just never displayed on the stats chart before. The biggest nerf he received was his loss of gathering power, which he used to be able to stack super high and keep thanks to the way his death and egg worked.In general, talents and abilities that require you to die are usually not a good idea. I think that's one of the reasons that they struggle with Murky. He was a split pusher, but they reworked him around his egg, ten proceeded to punish you for dying. Which they just made his main focus.
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The gathering power nerd was what I was referring to.[DOUBLEPOST=1426874993,1426874946][/DOUBLEPOST]From what I've been able to tell, they didn't really change Murky's death mechanics. He always gave quarter xp on death, it just never displayed on the stats chart before. The biggest nerf he received was his loss of gathering power, which he used to be able to stack super high and keep thanks to the way his death and egg worked.
I do, but it is just for the NA beta.So... anyone got any of them Beta invites?
Or are they region locked so they won't help even if you did?
The gathering power nerd was what I was referring to.[DOUBLEPOST=1426874993,1426874946][/DOUBLEPOST]
I do, but it is just for the NA beta.
But it really does, though. Most other assassins (and let's face it, Murky's more assassin than specialist at this point) have a bigger health pool on top of escapes to balance the bonus given by Gathering Power. It was a must pick for Murky, and if the enemy team is good at all, they will not let a Murky run around without hunting for his egg. He was absolutely fine prior to the nerf. Not to mention the nerf to Regenerating Bubbles. He can already pretty much be one shot by assassins, now he can also be one shot by warriors.Removing gathering power doesn't punish him for dying, it just no longer rewards him with super AP bonuses. I still look forward to seeing what they come up with to help him out, though.
I double checked the Blizzard forums, and apparently it is region locked.Stupid region lock...
Oh, i knew already, back in the SC2 beta i got a key for my account from someone in Europe, but for some reason it was an NA key... had to write support to get it changed...I double checked the Blizzard forums, and apparently it is region locked.
Sorry.
I am pleased.[DOUBLEPOST=1427217143,1427216705][/DOUBLEPOST]Honestly, this is the change I'm most excited about:Murky did indeed get some love this patch. He gets gathering power back, but in a new form. New level 4 talent "Living the Dream!" grants 10% bonus ability power, and an additional 1% ability power for every 5 seconds that Murky is alive, up to a total of 25% bonus ability power. Resets upon death.
Egg cooldown lowered to 15 seconds (from 20) so he can be even -more- aggressive with it.
Egg no longer grants xp upon being killed.
Egg health increased from 105 (+15 per level) to 110 (+30 per level)
Slime's stacking bonus now applies to unstoppable units like grave golems.
Pufferfish cast time reduced by 75%
Also, bam, I called it. Murky free week meant he was getting updates in the next patch.
I keep wanting to charge into combat with him, and end up getting destroyed.Falstad is hands down my favorite assassin.
Only enemy illidan'sI keep wanting to charge into combat with him, and end up getting destroyed.
Also, is it just me or is illidan's damage way off the charts.
Illidan is super mobile, but his damage really is just average. It's the fact that he can stick to you like glue that makes him dangerous. It's usually better to exchange with an Illidan than to run from him, generally. He's built to chase down stragglers. In team fights, he dies pretty fast.Illidan was the first hero that I went up against as Sonya where I felt "welp, time to run or die" because I didnt feel I could tank or outdamage him. Completely outclassed. Maybe its supposed to be that way, I dunno.
Nah, he's just very good at staying in a fight if the other team doesn't understand to only hit him after he uses those dodge skills, so he can get off more dmg then most squishy assassins.Also, is it just me or is illidan's damage way off the charts.
End of game, check her hero level... 14
I would have taken that into account if:Yeah, i saw some guy that played awful, never helped and basically did no objectives tell me off because he had a higher level...
Account lvl doesn't mean much when DotA is like 10 years old...
I think she'll be right up there with Nazeebo and Hammer for most used specialist. I haven't tried out Possession because it seems like a useless ultimate. There's probably some super great use for it that I'm not grasping, but the arrow just seems so good.
I would have taken that into account if:
A) We didn't end up winning the game, which we did.
B) She wasn't constantly solo diving into 1v4 fights.
Ranger-General style biatches...But take a look at how Sylvanas rides.
She's got one foot on the horses back, the other is up and controlling it with her knee, and she looks ready to pounce off that thing and fuck someone up! Badass.
Illidan takes practice. Your DOTA experience should help to pay off, here. Let's start with a build. Spoiled for length (that's what she said).Ok, so I'm really clicking with Tychus too. He's goes down pretty fast, but he's an assassin type, so of course he will. I really like his skill set and his laser beam ultimate. He plays a bit more short range than I had expected. I find it difficult to actually mow down anyone who is determined to go away, but in team fight clashes, I rake out the damage like nobody's business. He's also great for taking down structures. It was a good gold purchase.
Speaking of gold purchase, I picked up Illidan too. Maybe @Ravenpoe is a fantastic player because I get mowed down mercilessly as Illidan. I'm still trying to pinpoint his combat flow style. Every time I jump in to make a hit, I lose half my health in less than a second. The times where I feel like I'm pretty guaranteed to make a kill is with the charge ultimate. I actually like like his play style but I clearly need to be more cautious
Also: Thrall wrecks my shit.
Illidan takes practice. Your DOTA experience should help to pay off, here. Let's start with a build. Spoiled for length (that's what she said).
Level 1 - take the evasion grants a shield talent. All of the level 1 talents are good for different situations (except for regen master) but as you're learning, you're going to want the extra survivability. Evasion is a key skill for you, and this will not only let you dodge auto attacks (which is evasion's default ability) but will also put a shield on you to help absorb other damage. It doesn't shield for a lot, but as you can pop this several times during a fight, it adds up.
Level 4 - Immolation. This will give you a damaging fire aura for a few seconds every time you use sweeping strike. Sweeping strike is your bread and butter and should be used almost always when off cooldown, so adding extra aoe damage to it is great. This lets you clear waves of minions much faster, gather skulls in the haunted mines, and give passive damage against heroes since you're really good at sticking to them. Easily the best talent of the group at this level.
Level 7 - First aid. There are other options, but you're learning, so you'll want the sustain. You use this -during- a fight. Once you've dropped to about half health, if you plan on staying in the engagement, pop first aid and let it heal you while you're fighting. This combined with your natural health regen on auto attacks can greatly increase your survivability. It's on a relatively low cooldown, too, so you should be able to use it once per teamfight.
Level 10 - Both are good. Metamorphosis is better for team fights. Remember that Meta gives you bonus health for every enemy hero inside the circle when you activate it, this can give you a ton of bonus health. It also increases your attack speed, which also increases your health, because you heal on every auto-attack. The hunt is good for being able to split push and have global map presence. Choose this if you need to be the jungler for your team, as illidan is pretty good at fighting mercs, too. But most times go with metamorphosis.
Level 13 - Giant killer, usually. It's more damage, and more damage is always good. Also helps you melt those pesky diablos or muradins that like to try to peel you off of the enemy squishies. If you feel like you need more survivability, you can also pick up sixth sense, which will make you take 50% reduced damage from enemy ABILITIES while evasion is active. Helpful if an enemy Jaina is ruining your day (though, really, just jump to her and kill her...) but won't help you more against auto-attack damage, so keep that in mind.
level 16 - Stoneskin is a great talent. Gain 30% of your CURRENT MAX HEALTH as shields for 5 seconds. Incredibly powerful synergy with Metamorphosis, which temporarily increases your current max health. Pick this if you've scared the enemy team enough to make them want to focus you down. Blood for Blood is probably a better pick, and definitly what you should take if you feel like you don't need the added survivability. Blood for blood instantly steals 15% of a target enemy's max health and heals you with it, while also slowing their movement speed for 3 seconds. Synergizes well with THE HUNT, as you can dive on top of someone for a stun, and then instantly blood for blood for some pretty good burst. They will not be prepared.
Level 20 - Anything in this tier is good. Bolt of the Storm is OP. It's a blink dagger, you should know how powerful this is. If you feel comfortable without it, nexus blades makes you even more of a killer, and upgrading whatever ultimate you picked up is also a possibility. Upgraded THE HUNT becomes global cast, you can dive on anyone from anywhere. Useful if you're still needing to split away from the team, or diving to objectives, but most times you should probably be with your team anyway. Upgrading Metamorphosis increases the attack speed bonus from 20% to 30%, gives you 50% reduced disable status, and also makes demonic form last forever (you can still recast it on cooldown to try to hit more enemies for better bonus health, or as a short range teleport). By this point, you should have a good feel for which of these you need, and pick accordingly. You really can't pick wrong here.
Playstyle: Illidan is a character who starts off relatively weak, but gets very strong later in the game. Being good with Illidan means learning how to use his Passive. BETRAYER'S THIRST: Auto-attacks heal you (you have built in life steal) -and- lower all of your ability cooldowns per hit. You have no mana, your survivability is purely related to your cooldowns, meaning the more you are auto-attacking, the more often you can sweeping strike, the more often you can cast evasion, and the more often you can use your ultimates. This gives you far more sustain than you might think. It also means you can trade with enemies in lane, and even if they take you down to 50% health, you'll get that back just by attacking their minions.
When laning, you'll want to use your increased mobility to harass the enemy as much as possible. Sweeping Strike (W) is your best attack. Use it whenever possible, as it gives you a nice little dash and, if you hit any enemy hero or minion or merc with that dash, gives you bonus attack for a few seconds on your auto-attacks. Avoid using Dive (Q) unless you need the mobility, it does less damage than sweeping strikes, and you'd do more damage just auto-attacking. Dive is a mobility tool, use it to get behind an enemy to body-block them, or jump over a tower/gate to finish off an enemy, or use it to dive to an enemy minion to get some space away from an enemy hero. When you engage a hero, wait until they actually start to attack you before popping evasion, which will greatly lower the amount of damage you take by dodging all of their auto-attacks. If you can kill them, great, but your goal really is just to push them back so you can dominate the lane.
EVASION WORKS AGAINST TOWER SHOTS. Evasion lasts for 5 seconds, this is enough time to dodge TWO tower shots (or FOUR if both towers in a lane are targeting you). This is great for diving an opponent, you don't have to fear their towers. Just make sure you back up before it wears off.
You basically want to hit and run until mid game, when your damage starts to pick up and you can melt people. Remember that your power comes from two sources. One is constantly attacking, this will give you hp and lower your important cooldowns, which you should be using as often as you can. The other power is body blocking, using your Q to jump over someone and then positioning yourself to block them from moving so that your team can kill them. Between doing this and picking off stragglers, you'll start racking up the kills.
It might be two, I'm going from memory. It definitely is enough time to block two tower shots if you pop it while the shot is in the air.Wait, evasion lasts for 5 seconds? I could have sworn the tool tip said 2....I think the shadow shield from the talent lasts 5 seconds.
It might be two, I'm going from memory. It definitely is enough time to block two tower shots if you pop it while the shot is in the air.
And there is room for variation in that build. Many games I'll skip first aid in favor of follow through, or take seasoned marksman or the sweeping strike buff at level one, since I'm comfortable with living dangerous and using positioning, but all of the variations do play pretty much the same. Some of his other options could use buffing or changing to offer more unique variation.
There are better builds. I first saw the creep build on one of Pallytime's videos, and after trying it thought it was hilarious. It is pretty fun.So I picked up Zagara, and on @Ravenpoe 's advice, I did a full creep build. Holy cow did I feel OP. At the end of the last game, I had more hero damage than the next 3 heroes combined, and died once. This hero just skyrocketed into my most played.
There are better builds. I first saw the creep build on one of Pallytime's videos, and after trying it thought it was hilarious. It is pretty fun.
And you didn't like Falstad?I like it because it seriously increases my ability to stay in the fight and get where I need to go.
Eh, to be fair I tried Falstad in my literal second hour of playing. Now that I know how the game works, I'd bet id like him betterAnd you didn't like Falstad?
Fair enough. I didn't like him early in playing either, but his flying mount is just sooo useful. Whenever I play him, I always pick up Epic Mount at 20, which cuts the cast time and the cooldown on flight mode by half.Eh, to be fair I tried Falstad in my literal second hour of playing. Now that I know how the game works, I'd bet id like him better
Hey.. mohawks are a traditional sign of the wildhammer warriors!I think I already mentioned earlier in the thread that Falstad is my favorite assassin. He'll probably be my first or second master skin. The thing is, I think that the paid skin and the master skin should have been swapped. The purchasable armor looks more like other character master skins instead of a stupid mohawk
She'll break your heart, her first love is her big gun.I think I've fallen in love with sgt. Hammer
For Mobas it is also a problem on the NA side.(although they might not have spoken english, that's always a problem EU side).
Also Uther is on free week. Any heroes on free week will have a high chance at having someone play them horribly wrong. Uther is probably just more noticeable because his trait is more obvious if he isn't doing something. Reddit was up in arms last week over free Nova week because that is the week where ever match as a Nova on their team, and the team that wins is the team with the less terrible Nova.
Standing there doing nothing disagrees with you...One thing they may not realize is just how quickly his healing cool down is when dead.
I totally get that it was basically just advertising for HoTS but it still feels like a really cool leap for E-sports in general. Some of the tweets were cool to see. Sure some people raged at the idea of video games being shown on ESPN2 and one of ESPN's dudes went on a big rant on his show about how if they ever make him cover video games he'd just quit, BUT that fine because it just isn't for them, you know?
This was on ESPN2 on Sunday. I don't normally watch game streams but apparently the casting was impressing some vet ESPN staffers who don't know what defines a MOBA. I watched the finals and it was a fun watch. Also highlights how different strats differ from QM to high level tourney play. The first game had some poor cut choices but later games improved I found. I just found it amusing having a more traditional sports casting set-up as opposed to what I am used to watching in online videos of games.
That's a damn good commentary crew. Artosis and Day9 are old pros at this, Trikslyr is always good at streaming and promoting blizzard, and... I don't know who the other guy is. Related to Day9 somehow? He has the Plott last name...
This was on ESPN2 on Sunday. I don't normally watch game streams but apparently the casting was impressing some vet ESPN staffers who don't know what defines a MOBA. I watched the finals and it was a fun watch. Also highlights how different strats differ from QM to high level tourney play. The first game had some poor cut choices but later games improved I found. I just found it amusing having a more traditional sports casting set-up as opposed to what I am used to watching in online videos of games.
He was a prominent protons player in SC1. He lost to Sean during a big tournament back in the day and during the finals noticed that the caster was having a hard time keeping up and wasn't super familiar with the game. Tasteless offered to help out and really improved things. Now he's actually the first western caster for the Korean games.I honestly didn't know his brother was in the esports scene.
Well, that would explain it, I don't watch SC games.He was a prominent protons player in SC1. He lost to Sean during a big tournament back in the day and during the finals noticed that the caster was having a hard time keeping up and wasn't super familiar with the game. Tasteless offered to help out and really improved things. Now he's actually the first western caster for the Korean games.
Really?I wonder how many heroes will be here before retail. I hadn't heard anything about Kael'Thas coming.
The only leaked stuff I saw was Butcher, Skeleton King, and the Crusader. People told me at the time that they were just alt skins, but I'm fairly certain that there will be a big push for Diablo heroes next. I also believe they are going to have them coincide with the Heaven vs Hell map.Really?
Because i remember his icon being mistakenly leaked by Blizz a while ago.
We sure could use a Starcraft Warrior. Kerrigan doesn't count.The only leaked stuff I saw was Butcher, Skeleton King, and the Crusader. People told me at the time that they were just alt skins, but I'm fairly certain that there will be a big push for Diablo heroes next. I also believe they are going to have them coincide with the Heaven vs Hell map.
Hmmm... Starcraft warrior...We sure could use a Starcraft Warrior. Kerrigan doesn't count.
Fenix would be my best guess. I would say his trait could be coming back as a dragoon for a time on death, except on-death traits tend to be lackluster.Hmmm... Starcraft warrior...
Maybe one of the Primal Zerg, or Praetor Fenix.
Eh, Tyreal's trait is really good, but as a rule, yes. Uther's used to be good until they nerfed itFenix would be my best guess. I would say his trait could be coming back as a dragoon for a time on death, except on-death traits tend to be lackluster.
Deckard Cain
And as a Zealot... 2x the Fenix.Fenix as a dragoon
That Muradin build is fun for yoloqueue, I've used something similar before, but is terrible for team play. If the enemy team just sticks together (which they should) all your damage drops off to nothing, and you don't have the awesome sustain talents to be a tank.ETC and Diablo got some big changes. I'm not sure how much I like them. ETC's echo pedal was moved to 16 from 4, which I don't like but the damage was increased so it's something. It just sucks that the movement speed bonus was also placed at 16 so you can't get both. Sonya and Muradin got mostly buffs to their DPS output. I would have liked to see some more tankyness on Sonya though. Still though, this build for Muradin will be even better now!
Oh and Raynor got a few buffs mostly to his W so his auto attack build will be a little better. I'm not sure if that'll make him a bigger threat before lvl 16 though since post that is the only time I feel like I'm really doing work with him.
Hmm...As for Raynor, he's just a solid character. He probably feels weak because he doesn't have the extreme burst of other assassins, but he puts out some nice constant dps, and his healing makes him significantly harder to push out of a fight than other assassins, so he's always there plinking away.
Anub already was my favorite tank, now I can play him without people bitchingOk I like this patch, went from Arthas being the tank I played to Anub. The beetle ai change+ less delay on spikes is such a buff so nice
Not until I get more than 30-40min avg playtime/day, nope.Given that no one bit at my closed beta keys, I think we're not getting anymore halforum folks
Might want to edit the thread title to show it's in open beta now. A lot of people probably don't read this thread just because they don't have access to the game (and so wouldn't know there were beta keys)Given that no one bit at my closed beta keys, I think we're not getting anymore halforum folks
You may have cracked the code of random select.I could end up with literally any hero doing that.
SOOOoooooo with 2 or 3 games with Kerrigan she's already on my top 3 takedowns list
WELP! Guess I'll buy her with all this gold I didn't know what to do with!
Options - Gameplay - Right click through minimapI have died so many times because I tried to run away towards the lower right but instead accidentally clicked on the mini-map causing me to run off in some significantly more dangerous direction. Hey, Blizzard! How about requiring a modifier key or something in order for clicks on the mini-map to actually mean anything?
--Patrick
I never heard of this daily limit, but I jumped right into PVP. I think that's there to encourage you not to level your heroes solely by PVE matches. It only takes a few matches to pass the cap and once your account level gets high enough, you don't have any skill cap at all.Huh. Didn't realize there's a limit to daily exp.
How am I supposed to rank everyone to 5 for practice if you limit my daily gain? I don't know as I'm ready to be thrown to the public yet.
--Patrick
If they're going to be scraping more characters from Diablo, they absolutely NEEEEEEEED to bring Kulle.The next 3 heroes are Diablo based characters. Johanna, the Crusader, The Skeleton King, and The Butcher, last I heard. About time they moved on from Warcraft heroes. They're way to over represented right now.
The main Diablo character that people are really clamoring for is Deckard Cain.If they're going to be scraping more characters from Diablo, they absolutely NEEEEEEEED to bring Kulle.
--Patrick
The next map is also going to be Diablo based. Johanna is obviously a warrior, and while I would imagine Leoric and the Butcher being the same, I wouldn't be surprised if Leoric was some sort of summoning specialist, and the Butcher was a bruiser/assassin.The next 3 heroes are Diablo based characters. Johanna, the Crusader, The Skeleton King, and The Butcher, last I heard. About time they moved on from Warcraft heroes. They're way to over represented right now.
Eh, I don't see Baal as being different enough in theme from Azmodan. Maybe a Baal skin for Azmodan.Personally, I'd like to see Baal.
Gameplay-wise, they already have Stitches, who could stand in for either SAB or Ghom.My money would have been on Siegebreaker Assault Beast
Most supports are best at... well, support, meaning you need a team behind you to help you.I'm...21 I think?
I think I probably play 3-5 matches per day. I try to level another hero to level 5 each day or two.
Why does Li-Li suck so much with AI teammates? Whyyyyyy?
--Patrick
Yeah, HotS is very much a team game, and you have to commit to the team, even if you disagree with their tactic. Better to all commit to a bad plan than go it alone on a good one.I'm starting to think a friend of mine isn't as good as I thought he was. He seems to have tendency to go off on his own a lot when we should be grouping up, especially if he disagrees with whatever play someone called. I get that it sucks for someone to make a bad play call but still though, better to go as a team and maybe make it work than separate out and get ganked.
I also wish he wouldn't argue with nay-sayers quite so much. Again I get that it sucks for people to be calling GG early or chastise the team for doing something they disagreed with (like getting a sure thing kill in mines instead of going strait for big skull camps) but just ignore or give a quick reason for why we did what we did! We don't have to get into big arguments about it.
It's very difficult if the other team has any sort of skill at all.There is really no such thing as a "carry" in Heroes of the Storm.
The actual play servers are currently down. No one can play. Too many Murkys.I played a few bot matches on the PTR on the new map. Looks like it's going to be interesting. Lots of hidey holes for Abathur and Murky.
Conjecture is that the map will be released tuesday.
The Butcher isn't that bad if you cc him. He's actually very squishy, he only feels like beastmode because he can brand a target and get huge health regen by attacking them. All you have to do is wait for the brand and then CC. If he can't attack, he can't heal.Butcher feels WAAAAY overpowered, like Thrall when he was first released overpowered.
Yeah, I'm seeing his weaknesses now. He is also kinda useless if he doesn't have stacks of fresh meat.The Butcher isn't that bad if you cc him. He's actually very squishy, he only feels like beastmode because he can brand a target and get huge health regen by attacking them. All you have to do is wait for the brand and then CC. If he can't attack, he can't heal.
This might explain why I've seen people run up to me and shoot me even when I'm hiding in the weeds even when I was pretty sure I didn't have the red eye graphic over me.Welp, maphacks are officially a thing now. And since they're never been able to get rid of them in sc2, and this uses the same engine, it's likely not going away.
Weeeelllll.... I blind shot into weeds all the time because I know people hide in them.This might explain why I've seen people run up to me and shoot me even when I'm hiding in the weeds even when I was pretty sure I didn't have the red eye graphic over me.
--Patrick
Yeah, I'm talking things like having a Tychus char just run up and start winding up the minigun on me, not area stuff.Weeeelllll.... I blind shot into weeds all the time because I know people hide in them.
Do you mean Run and Gun? It's completely a normal tactic to jump into bushes with it. If you're referring to overkill, that's impossible as you can't be targeted directly in stealth or in the bushes. I'm not saying that it's not possible to have someone using a maphack against you, but many tactics for flushing out people in hiding spots have been around since alpha. Any skill shot can be directed into an area where you think someone may be hiding.Yeah, I'm talking things like having a Tychus char just run up and start winding up the minigun on me, not area stuff.
--Patrick
No, I don't mean someone coming into the bushes, discovering me, and then starting to shoot at me. I mean someone who runs from somewhere quite far away directly towards my position until they get within firing range. Definitely not any kind of "I'll just pop into these bushes and see if I find anything," but making a direct beeline towards my exact location.Do you mean Run and Gun? It's completely a normal tactic to jump into bushes with it. If you're referring to overkill, that's impossible as you can't be targeted directly in stealth or in the bushes. I'm not saying that it's not possible to have someone using a maphack against you, but many tactics for flushing out people in hiding spots have been around since alpha. Any skill shot can be directed into an area where you think someone may be hiding.
Not hiding in bushes by a watchtower? Or enemy didn't have a farsight or scout drone talent character? Or enemy Abathur?No, I don't mean someone coming into the bushes, discovering me, and then starting to shoot at me. I mean someone who runs from somewhere quite far away directly towards my position until they get within firing range. Definitely not any kind of "I'll just pop into these bushes and see if I find anything," but making a direct beeline towards my exact location.
--Patrick
When that happens, you usually get the red eye graphic over your head to let you know you've been revealed (or no eye to let you know that you are not hidden).Not hiding in bushes by a watchtower? Or enemy didn't have a farsight or scout drone talent character? Or enemy Abathur?
Again, I'd be more apt to attribute this to knowing maps and areas where people usually hide. I know that there are some areas where I always know to go to find people hiding away. Also, the red eye only appears if you've been tagged by something that directly allows vision to the enemy team like Tyrande's mark.No, I don't mean someone coming into the bushes, discovering me, and then starting to shoot at me. I mean someone who runs from somewhere quite far away directly towards my position until they get within firing range. Definitely not any kind of "I'll just pop into these bushes and see if I find anything," but making a direct beeline towards my exact location.
--Patrick
You know you can just play hero league with a team, right.Anyone have any interest in a team league team? I'd like to do some ranked but I think having a team is more fun.
I'm not really any good, and my availability can sometimes be sparse, but I'd be game.Anyone have any interest in a team league team? I'd like to do some ranked but I think having a team is more fun.
What the Edgar Allan said.I'm not really any good, and my availability can sometimes be sparse, but I'd be game.
Falstad doesn't appear on the minimap until the butcher's charge animation begins. That's when the butcher puts a mark over the target (which grants vision) and starts to charge. Prior to that, the only time vision of Falstad is had is when he briefly moves past the wall. Though, if you watch the Butcher's skillbar, you can see the charge icon grey out during that brief moment of vision, making it appear that the butcher then auto-pathed until in-range and then started the skill.It conveniently doesn't show Falstad when the charge is initiated. Also, Falstad is there on the minimap, clear as day when the charge is initiated.
I saw this yesterday and really want to do it now.Arfas and Butcher. Two man gank squad, ft MFPallyTime
It can also be an escape, since the shade can walk through anything. Your body you leave behind still takes damage, but the talent that makes you take reduced damage during helps to negate that.So, Leoric is out. Played a quick bot game with him. Trying to figure out how to use his E ability. At first glance, it appears to be an escape, but it's the opposite, it's to chase down or initiate.
His ultimate should be GO FOR FACE!So excited for Artanis. I think a double plasma blade zealot would be just about the coolest thing to play.
Also pretty excited that Rexxar is a ranged warrior. If it works out well it could open some cool doors. But of course one of his ultimates is to summon huffer
Except for preconceived notions on how things work, probably.After some time spent with Dota i've been looking at this....is it an easy transition?
C'mon, all that eastern european imagery and names, and he does get a slavic sounding name... colour me disappoint.We already knew the monk was coming. His name is officially Kharazim.
Who are you people that want Artanis as a Zealot over Fenix?New heroes to follow are Rexxar and Artanis, two heroes that I know people have been clamoring for.
C'mon, all that eastern european imagery and names, and he does get a slavic sounding name... colour me disappoint.
Who are you people that want Artanis as a Zealot over Fenix?
Full nme and addresses pls, so i can Jay and Silent Bob you... you bastards.
Tried him out now that things are installed. I can see why I might like him. He has about 20 different ways to heal and he stays on the battlefield when he's dead. I had to stand in the enemy fire of a keep and 2 forts + minions before he started receiving enough damage to actually kill him before the structures would run out of ammo.I'm just KILLING it with Leoric.
All hail the Skeleton King!!!
He's not quite -that- tanky, unless he has a hero nearby that he can leech off of. Or unless you were in try mode, with malfuriobot healing you.Tried him out now that things are installed. I can see why I might like him. He has about 20 different ways to heal and he stays on the battlefield when he's dead. I had to stand in the enemy fire of a keep and 2 forts + minions before he started receiving enough damage to actually kill him before the structures would run out of ammo.
--Patrick
Oh, at level 20 just about every character can absorb quite a few tower shots. They're not really meant to be the big scary deterrent by that point anymore, and the more levels past 20 you go the more irrelevant they get. This is by design, it forces the game to end.I was in try mode, but I was all by myself behind the enemy gate (wraithed through it). I was level 20, they were level 18.
I had eaten a number of regen globes, though.
--Patrick
I'll believe it when i see it...Blizzard was actually upfront as to why they chose Artanis. Fenix was the original idea, and they decided early on that they wanted to include his lore of coming back as a dragoon as a mechanic for him. But they were in the middle of developing Leoric, and didn't want to have so many death/resurrection mechanics coming out at once and feeling stale, so they changed their idea to Artanis, who will also have a big role in legacy of the void.
tl;dr Fenix is coming, he's just on hold for now.
I'm fairly certain after the next few heroes, they're going to do the same thing with Starcraft that they did with Diablo recently. There are absolutely NO Starcraft themed maps yet, and I'm sure that they will have a series of starcraft heroes, including Fenix who will come along with it. I'm kind of surprised they didn't do that before the Diablo thing to cross promote Legacy of the Void.I'll believe it when i see it...
There are -no- game themed maps currently, except for the diablo themed ones now being added. All other maps are a part of a new 'nexus universe' that they're establishing, and it's where some of the skins come from. Anubis Tassadar, for example, is from the sky temple universe.I'm fairly certain after the next few heroes, they're going to do the same thing with Starcraft that they did with Diablo recently. There are absolutely NO Starcraft themed maps yet, and I'm sure that they will have a series of starcraft heroes, including Fenix who will come along with it. I'm kind of surprised they didn't do that before the Diablo thing to cross promote Legacy of the Void.
I have no idea why Blackheart's Bay isn't Booty Bay.Yeah, but honestly, look at the current maps and tell me they're not heavily inspired by WoW. They have Scifi heroes, they should have some sci fi themed maps.
Really, it's not that hard, so long as the season is longer than a week.Damn it, now I have to level a character up to 70 next season in Diablo
He's like LiLi, except that instead of throwing bottles, he heals you while hitting the other guy.support monk is just so much better, the constant heals he puts out are amazing.
That's just from his passive. Breath of heaven is also a decent aoe heal that can be talented to heal even more and heal twice, add movement speed, as well as a dash that can jump to a friendly to apply that heal with -and- talent to give move speed as well. Support monk saves lives, disengages like a pro, and can boost teammates to secure kills.He complements Raynor nicely.
He's like LiLi, except that instead of throwing bottles, he heals you while hitting the other guy.
--Patrick
So far I've been doing just that. Take all the heals but go 7-sided for his ultimate, and he becomes a fairly useful healer who can also effectively participate in defending temples, protecting tributes, etc.a hybrid may do well.
Seven sided strike isn't of any use in group play, which is when most of the game matters. And even if using it to pick off a straggler, it's far too easy to simply walk out of it and avoid most of the damage.Eh, too easily avoidable, unlike the maw. Also, Maw is best for group CC and setting up wombo combos, not individual stragglers. Also, the more targets there are, the more useless it becomes, so all the enemy team needs to do is stay grouped together to make it nearly useless.
The ability to cheat death, however, is infinitely more useful in a higher level of play.
Agreed!it's far too easy to simply walk out of it and avoid most of the damage.
That was the first thing I noticed while looking at the skin tints. I was flipping through them and I stopped all of a sudden... Ang??Hehe, I was looking through the different skin tints for the monk, and noticed these.
And Roku![DOUBLEPOST=1440123189,1440122913][/DOUBLEPOST]Though, I suppose the Aang one looks more like TenzinThat was the first thing I noticed while looking at the skin tints. I was flipping through them and I stopped all of a sudden... Ang??
I love new pushmo. He can just tear through shit with his giant army of rampaging demons.I am enjoying the Azmo changes, being able to spec into mana reduction for any of the basic abilities is a hell-forged blessing. Also the new Storm talent is nice having two charges of generals is much more useful than Storm Shield I find on Azmo.
Yeah, i mean Fenix particularly, they certainly will be bringing in SC maps and things once LotV comes out...I'm fairly certain after the next few heroes, they're going to do the same thing with Starcraft that they did with Diablo recently. There are absolutely NO Starcraft themed maps yet, and I'm sure that they will have a series of starcraft heroes, including Fenix who will come along with it.
SPAWN MORE OVERLORDS.I am enjoying Zagara
Are you getting the version mismatch bug? Here's how I fixed it. When you get the error, it'll kick you to the default login screen (which you normally never see if launching from the launcher). Go ahead and log in, start the game, it'll be kinda slow and wonky and will eventually give you an error. Exit the game, make sure hots is set to run as an administrator (don't know if this is required, but I did it) and relaunch the game. It should launch as normal and allow you to play.Game is broke
Woah, that seemed fast, Rexxar is out already.
OUCH, right in the wallet. That Medic Metroid master skin? perfect. Also, I HAVE TO HAVE that new Falstad skin, and a freakin VULTURE???? GOD YES.
View attachment 19205
I'm actually just wildly irresponsible.You guys and your disposable incomes.
--Patrick
I think she looks really fun, but I disagree she will be a must have. She has very strong single target, sustained heals, has a displacement tool, single target mitigation and either a single target steroid or party map movement. She lacks mobility, burst healing, aoe healing or any kind of cc. This means she will work in very specific comps, but doesn't have the versatility of, say, Uther or Malf. She's also very squishy, and has no self healing outside of her passive.
She looks kinda boring, but will probably be a must have due to her being a full on healer.
Well, that at least tells us what they're pricing structure is. It's a full retail title, instead of free to play and buying heroes.So, Pre-Purchase of Overwatch is available now. If you pre-order it, you get a bunch of extra stuff, INCLUDING Tracer for Heroes of the Storm, so that's official now, They WILL be incorporating heroes from Overwatch into the Nexus. Can't wait for Winston.
/raises hand excitedlySo, Cho'Gal is pretty weird... and amazing. Leave it to blizzard to take an april fools joke and make it something awesome. For anyone that doesn't know, Cho'Gal is the two-headed ogre mage, and requires TWO people to play as him, one person controlling Cho and the other controlling Gal.
Only people who attended blizzcon or had a virtual ticket (me!) have him, but you can unlock him yourself by playing with people that use him. I will happily lend my services for this.
Hey there Poe, ol' buddy, ol' pal. Man I was just thinking about all the great times we've had together. Like that one time! Or that other!So, Cho'Gal is pretty weird... and amazing. Leave it to blizzard to take an april fools joke and make it something awesome. For anyone that doesn't know, Cho'Gal is the two-headed ogre mage, and requires TWO people to play as him, one person controlling Cho and the other controlling Gal.
Only people who attended blizzcon or had a virtual ticket (me!) have him, but you can unlock him yourself by playing with people that use him. I will happily lend my services for this.
I've been in the middle of a 14 hour long overnight shift, and then sleeping all day to recover... can someone that doesn't own him play him with someone that does? I'll happily let people ride along.I actually unlocked him today as well.
Honestly, I never would have even gotten him if you couldn't get him for free.
That's how you spread him. Someone who has him play with someone that doesn't. Sooo...I've been in the middle of a 14 hour long overnight shift, and then sleeping all day to recover... can someone that doesn't own him play him with someone that does? I'll happily let people ride along.
This is my problem with WoW right now. I want the new mounts like the fancy hippogryph and the Cindermane Charger, but I don't have anyone I know that does not play or has had an account before. I will also probably never get that bike in HOTS, lol.Goddamn you, Blizzard. The Vulture bike was one of my most looked-forward-to mounts and it's locked behind a recruit a friend scheme. Any friend I have who would play HOTS already is.
It's going to be released as a prize to everyone that attends the Heroes of the Dorm event, and the final color option on it will depend on the winning team. It's also available for the top 500 winners in the Heroes of the Dorm brackets, or for everyone else if they are willing to pay for it.I don't know if that's because March, or whether it's actually a month early.
--Patrick
Not typically. Usually the weekly/bi weekly patches are small adjustments to characters. Massive reworks are like a 3-6 month cycle.Wow. Lotta changes today.
I know they come out with patches for HotS just about every 2-3wks, I hope this amount of reworking is not the norm.
--Patrick
Chromie is one of my favorite WoW characters, it ALMOST makes me want to actually play HotS.So, Chromie is pretty fun, and I can't wait for Medivh to drop.