C
Chibibar
Ok... first of, this is just a train of thought I have today and I don't know the details of any business transaction.
I always wonder how can Steam make money with all the "big sales" they have. Then I started thinking, what if only a portion of it goes to the developers? but how big a portion? I use to think 50% but maybe it is really 20%? or even 10%?
why do I think that low? cause how in the world does steam make money doing 75% sales? or even 90% sales (maybe they take a little lost to get rid of "inventory" - serial number hehe)
I know that regular gaming business have a lot of overhead.
Standard overhead for all vendors (stores, steam etc etc)
game development
advertisement (no store related)
now unlike steam the other store has
distribution cost
local ads
inventory cost (having stuff on shelves cost money)
Steam on the other hand have server cost
bandwidth cost
but is that cheaper than a store? more than likely yes since many business prefer to go online since it is cost less than having a physical store (true for many people)
So... I guess the question would be, what is the percentage or fee do developers get per game?
I always wonder how can Steam make money with all the "big sales" they have. Then I started thinking, what if only a portion of it goes to the developers? but how big a portion? I use to think 50% but maybe it is really 20%? or even 10%?
why do I think that low? cause how in the world does steam make money doing 75% sales? or even 90% sales (maybe they take a little lost to get rid of "inventory" - serial number hehe)
I know that regular gaming business have a lot of overhead.
Standard overhead for all vendors (stores, steam etc etc)
game development
advertisement (no store related)
now unlike steam the other store has
distribution cost
local ads
inventory cost (having stuff on shelves cost money)
Steam on the other hand have server cost
bandwidth cost
but is that cheaper than a store? more than likely yes since many business prefer to go online since it is cost less than having a physical store (true for many people)
So... I guess the question would be, what is the percentage or fee do developers get per game?