That was only if you were upgrading from 10.5 Leopard, though (at least according to the EULA, it wasn't enforced by the software). Upgrades from older versions of Mac OS were a higher price ($130, if memory serves). If 10.7 is a major release it's not going to be $30.Last one cost $30, $10 if you had just bought a mac.
Pretty sure it means that only software developed to Apple's guidelines will be allowed, and that apps will be tested just as iOS apps are now tested. They are going to build a closed system, and it will be an up-front, major feature of the OS so new users will automatically go towards it (especially since it's a unified buying experience with consistent reviews and feedback) and chances are good it'll cause the competition to increase, which will drop prices.That's pretty cute, though I wonder about how easy it will be to actually use multi-window apps (I don't trust OS tech demos that don't include a substantial hands-on portion).
Also, concerned about Apple closing the Mac platform up even more via the Mac Appstore. How exactly is this going to work? Will it be like the iPhone/Pad where only software from the app store will work, or will it be more like the Android platform where the store and the developer tools will be separate?
Sure, but Steam is a delivery platform for multiple different publishers. Publishers may find it far more useful to negotiate rates with Apple directly, and drop out of the mac side of Steam, which would be a shame. I didn't look at every video, did they talk about what will happen to programs already installed if you upgrade to Lion?I imagine the larger software companies will get better than 70% in the mac app store, and there are many incentives for them to use it.
That is very cool. Will it apply to programs which have a limited number of licenses?One nice thing steve mentioned that isn't getting a lot of attention is that once you buy a mac app, it's available on all the mac computers you apply your account to (for iOS devices it's up to 5 I think) so it will help consumers that have multiple macs - no need to buy that program 3 times just so the kids can use it occasionally without using the parent's computer.
My experience with Steam is that most of the games are also available through other distributors. My expectation is that most game developers will have games in every venue they believe they can make a profit from. I expect that Apple will eventually have the iphone game center on the mac to replace many of steams other functions, so ultimately steam may lose out.Sure, but Steam is a delivery platform for multiple different publishers. Publishers may find it far more useful to negotiate rates with Apple directly, and drop out of the mac side of Steam, which would be a shame. I didn't look at every video, did they talk about what will happen to programs already installed if you upgrade to Lion?I imagine the larger software companies will get better than 70% in the mac app store, and there are many incentives for them to use it.
That is very cool. Will it apply to programs which have a limited number of licenses?One nice thing steve mentioned that isn't getting a lot of attention is that once you buy a mac app, it's available on all the mac computers you apply your account to (for iOS devices it's up to 5 I think) so it will help consumers that have multiple macs - no need to buy that program 3 times just so the kids can use it occasionally without using the parent's computer.
I can get some casual games available on Steam cheaper from Big Fish Games or MacGamestore and I do, unless the Steam version offers something extra (like achievements). Steve said that the App Store won't be the only distribution point, but it will provide "a better experience" to end-users (auto-installs, auto-upgrades, etc.), which Steam already offers. If Apple's App Store starts offering social tools and achievements, then Steam will just have to one-up them with something new (and the end-user can make the choice). Steam also has the advantage of multi-player with Windows users, which I don't see Apple adding anytime soon. I really don't see Steam worrying too much about the App Store, anymore than they worry about Big Fish or GameTree or Amazon.My experience with Steam is that most of the games are also available through other distributors.
For a long time Apple didn't care at all about gaming on the Mac, and Valve didn't develop for the Mac because of that. I can only assume that the success of gaming on the iPhone has changed Apple's outlook on gaming, because Steam wouldn't be on Mac if Apple hadn't worked with Valve on it, and given some kind of support in developing better video drivers. Hopefully Apple realizes that Valve is as valuable to them as they are to Valve, because if Apple kills off Steam on the Mac, they're the ones who will be loosing out.My experience with Steam is that most of the games are also available through other distributors. My expectation is that most game developers will have games in every venue they believe they can make a profit from. I expect that Apple will eventually have the iphone game center on the mac to replace many of steams other functions, so ultimately steam may lose out.