My first DM "Session"

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doomdragon6

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Alright, so it wasn't really a session, as we're not scheduled for a real game until the Friday after next, but one of my players and I had a practice session so he (and I) could learn some.

Just for a little beginner's combat, I drew up a small room with some pillars, braziers, rubble, and a small cavern pool that led to another area, along with 3 goblins.

I started him in an "unspecified room" that I didn't even draw out and placed him outside the door leading into the goblin room. I told him how perception checks on/through doors might work, and let him do that. He asked if it was locked. I originally had no plan for it to be locked, but I said, "For the purpose of this tutorial, sure. It's locked. What would you like to do?"

"Well, I guess I'll try to pick it."

So he makes his check and rolls like an 8 total. So I say he just can't get it and actually ends up making a lot of noise tinkering with the lock. The big goblin warrior then yanks the door open and glowers down at him, causing the PC to take a step back. So guess what? I have to draw the room that didn't exist. So I map out a rough cave-like room with a bed in it, some torches, and a straw mat that "seemed somewhat out of place."

So the -entire- combat takes place in this room, the PC only stepping into the "planned" room at the end.

So yeah, the adage that "PCs will always do something you didn't plan for" came true IMMEDIATELY in my very first DMing test session. So I definitely know that a lot will have to be done on the fly.

As a fun note, he cast Light on the straw mat in an attempt to "shock" or "surprise" the goblins (didn't work), but I noted that "the light doesn't disperse on the floor like it seems like it should.. It seems like maybe a lot of the light is being absorbed or dispersed downward," which led the PC to surmise (correctly) that the mat was covering a hole.

He never got a chance to utilize the hole to his advantage, but it was interesting to me, because I fully expected the only way he'd find out for sure was if he either stepped on the mat himself or pushed a goblin onto the mat.

So yeah.

It was fun.
 
The first time I tried to DM something I decided to start it off like 7 samurai, only they would either defend the village or attack it depending on their alignment. The first part was hard enough just because the evil guy likes to pretend he's good because it benefits him more that way, so he wanted to do the good option anyway. After settling that, they took the direct approach and just barricaded all the doors and windows of the huts the bandits were sleeping in and burned them all down (which they kind of did in the movie too, so I allowed it).

After the boss fight, they were supposed to find a magical piece of armor that was supposed to be the set up of their whole campaign. They were supposed to quest for this magic armor that was legend to give great power and bla bla. I had each piece hidden throughout and planned for a big battle at one point where they would play a game of warhammer with their player characters being hero units and everything.

But they sold it. They sold the helmet to the legendary armor of ultimate power.
 
D

Deschain

In the game I am DMing, I usually have two plot lines written out, for instance, there was a scenario where they could stay to defend the caravan against an inevitable ambush, or take the horses and ride off. Different events would happened depending on their choices, but if they decided to do something crazy, I would have simply went along with it. Never tell your players no, but make sure it's still 'realistic'.
 
In one of the games I used to DM, the LVL 1 party decided to investigate some issues that were coming from the town’s mine. Miners were disappearing and they were headstrong to deal that issue amongst the other issues the town had. While exploring the mine, they stepped into a room that had huge mosquitoes and provoked them to attack due to their light source they carried. They failed to understand how to easily defeat these creatures and along with them competing for lowest rolls proceeded to go through a lengthy combat as they literally wrestled the mosquitoes off them with great difficulty while these mosquitoes instinctively tried to latch on their victims, sucking their blood. At one point in combat their halfing cleric created the Molotov cocktail and decided to use it on the nearest mosquito that was attacking the warrior of the party.

He critically failed his roll.

And the warrior was a sad panda.

 
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