Dave
Staff member
Okay, the Conquest system is gone. I am looking for another type of game but they are very hard to find.
So I'm going to see if there's someone who can write one for us. But I need to know what kind of game we want. Remember that they won't be nearly as good as most Facebook games but they can be sort of the same. Like the D&D Tiny Adventures could be done but not Mafia Wars because it's too complex.
Here's a few of my own ideas:
1) Space Wars - Much like Civilization, each person starts at a random point in the starfield (which would have to be static) and would need to first explore and then take over star systems. Instead of having X turns per X time like Conquest, this game would let all active players enter orders for all units and then at a specific time once per day it would resolve everything. Yes, this could mean you are attacking a player who is attacking you - thus switching planets. This game would be mostly text based.
2) Battle of the Bands - This would play a lot like Conquest, only instead of offense/defense players would get better instruments and band members. Instead of money they'd get fans.
3) Ironwood Tiny Adventures - This would be a lot like the D&D Tiny Adventures but would use my RPG instead so we didn't get sued. This would not be against any other person, just advancing your own character. Maybe in the future we could put in something like an arena, but I'm looking at this more like Tiny Adventures than anything.
I have a few other ideas but like these the best. Think this is a good/bad idea? Think you have a better game idea? If so, what is it?
So I'm going to see if there's someone who can write one for us. But I need to know what kind of game we want. Remember that they won't be nearly as good as most Facebook games but they can be sort of the same. Like the D&D Tiny Adventures could be done but not Mafia Wars because it's too complex.
Here's a few of my own ideas:
1) Space Wars - Much like Civilization, each person starts at a random point in the starfield (which would have to be static) and would need to first explore and then take over star systems. Instead of having X turns per X time like Conquest, this game would let all active players enter orders for all units and then at a specific time once per day it would resolve everything. Yes, this could mean you are attacking a player who is attacking you - thus switching planets. This game would be mostly text based.
2) Battle of the Bands - This would play a lot like Conquest, only instead of offense/defense players would get better instruments and band members. Instead of money they'd get fans.
3) Ironwood Tiny Adventures - This would be a lot like the D&D Tiny Adventures but would use my RPG instead so we didn't get sued. This would not be against any other person, just advancing your own character. Maybe in the future we could put in something like an arena, but I'm looking at this more like Tiny Adventures than anything.
I have a few other ideas but like these the best. Think this is a good/bad idea? Think you have a better game idea? If so, what is it?