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NVidias ShadowPlay

#1

CrimsonSoul

CrimsonSoul

I'm kinda surprised this hasn't been picked up here ShadowPlay is a FRAPS/Streaming program that's free but only works if you have a Geforce GTX 650 or newer card and claims to have a less than 10% impact performance when recording (from watching reviews the biggest impact was 4.5% or about 6 FPS I believe). Also if you aren't recording a game and something happens in it that you wish you had recorded it has a feature called Shadow Time which when activated saves a recording of your last 1-20 minutes of gameplay (configurable). So basically it's always recording (when it's turned on) but if you don't want to save it then it gets deleted but if you do want to save it then push the button and boom it's saved. All in all it sounds and looks awesome here's a review for it.

http://www.tomshardware.com/faq/id-1871999/nvidia-shadowplay-beta.html


#2

Dave

Dave

I wanted to get this but my card is a GTX 550ti. I wanted it to do streaming of Minecraft and do tutorials. But alas.


#3

CrimsonSoul

CrimsonSoul

Obs is another free streaming thing Dave just fyi


#4

Dave

Dave

Obs is another free streaming thing Dave just fyi
I've heard that it degenerates performance too much to be really useful on older machines. But I'll look into it.


#5

PatrThom

PatrThom

They've been talking about this for a while...something that grabs the stream of images right out of the frame buffer. There are other tools which do this (FRAPS does this method too, I think), but no doubt NVIDIA's recorder will work better with NVIDIA's cards, the same way that ATI's software was best with their AIW cards.

The reason this is a big deal is that the entertainment industry is very LOUD about not allowing this sort of thing as a potential route to video piracy (which is why the AIW cards only work up to WinXP--extra protections were introduced in Vista and later), so if they have found some way to "reliably" exclude protected content, then it could indeed be big news.

--Patrick


#6

CrimsonSoul

CrimsonSoul

They've been talking about this for a while...something that grabs the stream of images right out of the frame buffer. There are other tools which do this (FRAPS does this method too, I think), but no doubt NVIDIA's recorder will work better with NVIDIA's cards, the same way that ATI's software was best with their AIW cards.

The reason this is a big deal is that the entertainment industry is very LOUD about not allowing this sort of thing as a potential route to video piracy (which is why the AIW cards only work up to WinXP--extra protections were introduced in Vista and later), so if they have found some way to "reliably" exclude protected content, then it could indeed be big news.

--Patrick
Well it seems to only work on games. just having my desktop open (or just having my browser open) and hitting the record button it doesn't work, I haven't tried this with gom player or vlc or the like but it doesn't seem like it will work to record those.


#7

Bubble181

Bubble181

Well it seems to only work on games. just having my desktop open (or just having my browser open) and hitting the record button it doesn't work, I haven't tried this with gom player or vlc or the like but it doesn't seem like it will work to record those.
No matter what way they use to identify a "game", I'll bet there'll be a "game" out there soon enough whose gameplay is "hit play and watch movie" soon enough.


#8

PatrThom

PatrThom

Well it seems to only work on games.
Might only intercept DirectX or OpenGL calls, then. Similar to the way Lucidlogix Virtu works.

--Patrick


#9

CrimsonSoul

CrimsonSoul

Might only intercept DirectX or OpenGL calls, then. Similar to the way Lucidlogix Virtu works.

--Patrick
it only works on DirectX (Not OpenGL)


#10

PatrThom

PatrThom

Ah. That's how they're getting around "accidentally" displaying protected content, then.

--Patrick


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