It's kind of a shame that I burn so quickly through the puzzles just so I can figure out what the @#$% is going on. All the Prof Layton games have had a very similar plot device where the seemingly ridiculous and obscure mystery is revealed to be something entirely different but just as ridiculous and obscure. Which is not at all a bad thing. It's what makes quickly getting through the puzzles (even at the cost of looking up the answers online) so important. The first moment you get to see Layton question reality is when you suddenly start to piece things together yourself, but you'll still have absolutely no clue what is fully going on until the reveal. I also love getting to the cinematics.
As most would be able to gather, there is no actual time travel in Unwound Future. But the fact that it's all an elaborate set that was built deep underground with the intention of hiding a super mecha fortress is just as jaw dropping. I knew something was up from the beginning, but I just couldn't figure out how to explain it as anything BUT time travel. I thought maybe instead of a time machine they created a teleporter, or perhaps just a gateway to another dimension. When it was revealed that the clock store is actually a huge elevator I think I caught myself mouthing "cooooool".