PSP 2 details arise

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JCM

http://www.1up.com/news/psp2-officially-announced

Front and back touchscreens, iphone 4 - sized screen + resolution, the same shape as the original PSP and Uncharted.

If the games are as cheap as the ones in the appstore, and they dont charge a premium like the 3DS, (which Ill buy anyway), AND it launches below $300, It has a chance.
 
Reading comments on this on Kotaku, I'm entirely impressed by how many people use the term "what gamers want is".

This is exactly the device I've been waiting for. All of my gaming has to be portable (the only time I get to play is pretty much when I'm working out). I don't like my iPhone or the wife's iPad for anything but rudimentary puzzle games and adventure games. I want real, full length games on a portable device. The 3DS didn't really move me much. This one, on the other hand, will take a heroic staying of my hand to wait for the traditional, slightly cheaper second version.

Well, that and I'll be filling up on discounted UMD titles to tide me over for a while.
 
Sixaxis tilt control
On a handheld, I do not want motion control.

And with the size of this thing, it sounds like a battery monster (which the PSP already is) and a lugging around monster. While I appreciate larger screens, and maybe one that won't have the eye-straining blur motion of the PSP, I don't think this is the handheld for me. Not even sure I give a shit about the 3DS either. I'm pretty happy with my current handhelds.
 
Well, now they've gone and made me excited. I may skip the 3DS for this one if the downloads are reasonably priced (30 $ at most... which seems improbable)
 
J

JCM

Reading comments on this on Kotaku, I'm entirely impressed by how many people use the term "what gamers want is".

This is exactly the device I've been waiting for. All of my gaming has to be portable (the only time I get to play is pretty much when I'm working out). I don't like my iPhone or the wife's iPad for anything but rudimentary puzzle games and adventure games. I want real, full length games on a portable device. The 3DS didn't really move me much. This one, on the other hand, will take a heroic staying of my hand to wait for the traditional, slightly cheaper second version.

Well, that and I'll be filling up on discounted UMD titles to tide me over for a while.
The app store was pretty bad 4 months back for full games, but now there are more full games launching per month than the ds and psp ever had.

Heres a nice list of full games longer than most handheld games that i have played (and way longer than Ghost of sparta)

-Shadow guardian, its uncharted on the ipad, about the same lenght (and production values)
-Modern combat, war fps series that are comparable to the ones on the xbox in lenght (and longer and better than the ones on the ds and psp)
-Nova, sci fi fps almost as good as Halo
-Eternal guardian, jap rpg with better graphics/longer gameplay than Crisi Core.
-Chaos Guardian, an awesome rpg by squaresoft
-Aralon, a game that plays like Oblivion, and is almost as big as oblivion
-Dead space- a real Dead Space game, unlike the rail shooter on the wii
-Dungeon Hunter series, action rpg as long as diablo 2

i could go on and on, while the itunes store may be confusing, there are games that make the PSP & ds and even the wii look like a PS1 game, its just a matter of reading reviews instead of buying the top ten (which have gimped short games like Rage and Infinity Blade)

Not to mention the battery life is longer (i played aralon, which looks like morrowind in graphic detail, for 10 hours straight before the battery ran out on me), and the games are cheaper (the most expensive ones in the list can be bought under ten dollars).
 
D

Disconnected

JCM our very own app pimp!

I do think many of the 'apps' (I loathe this word, get off my lawn.) are good and serve good and fun purpose. A game is not an app, it is a game. And while I did like some of the games I tried out on the ipad, I still found the device bulky for gaming. I have short fat fingers. Much better device for business.
I also don't want my phone to be a gaming console, its just not that important to me to play bejeweled on my way home, and since I'm driving it is illegal to do anyway.


this NGP thing, not sure how I feel about touch screens on the back and front. I also don't care what games are most popular in my area, waste of resources and development IMO. And what's up with that hand model in those shots... the fingers look... odd. I will wait on this thing and give it a try first. see you in the UMD aisle fun size.

3ds... not grabbing me yet :/

Seems like each system will have its on little market(audience) though.
 
They've got games that look like they could be genuine fun, and I have to admit that the hype for Dead Space has been compelling, but the fact is that, particularly for my phone, I don't want my thumbs in the way, and every game I've tried just didn't respond the way I wanted it to. I just need either a keyboard and mouse or thumb pads for any kind of action/platformer gaming. Obviously YMMV, and does, but for me this looks like a great option.
 
J

JCM

App=fancy name for a program. which is what a game is. A game app is a game :-p, albeit smaller in size and much cheaper.

Anyway many of my conlose-playing mates couldnt get used to playing with abscreen, so the PsP2 will still have a market, especially of it manages a better battery life than the 3ds, which is fast reminding me of the SEGA game gear

i agree on the iphone screen size, I hate playing games on it, which is why me and luiza got ipads for gaming.
 
Yeah. The iPad is my wife's, and she squanders it on stuff like educational apps for the kids and organizing our lives and other such nonsense. I barely get five minutes with Monkey Island 2: SE in between all of it. If I had my own, I might feel very differently. I was impressed with the Epic Citadel demo, but only as a wandering tool. I couldn't figure out how I would like trying to do anything like fighting in it.
 
C

Chibibar

There are some fighting games for it (I got FPS Resident Evil 4 for iPhone) it was kinda clunky IMO. I mean, it is pretty fun once I kinda get use to it, but it is nothing compare to Keyboard and mouse combo :)
 
J

JCM

*ugh* RE is clunky in any console... and the sad thing about the citadel demo is that the engine was squandered on Infinity Blade, a Sword fighting game that doesnt allow you to walk around freely and takes only 10-30 mins to play it

Yeah, the last boss will kill you and every replay is the last hero's son coming to avenge him with his father's level + gear, so you replay it until you are strong enough to kill the boss, but its a cheap ploy to make a short game longer....
 
If the games are as cheap as the ones in the appstore, and they dont charge a premium like the 3DS, (which Ill buy anyway), AND it launches below $300, It has a chance.
Hahahaha... you're a funny man JCM.
 
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