figmentPez
Staff member
Team Fortress 2 Update Released
September 15, 2009
Alt-fire on the Sandvich now drops sandviches
* A single sandvich can be dropped at a time. Dropping the sandvich removes it from the Heavy
* A Heavy can regain his sandvich by collecting a healthkit while already being at full health
* Eating a sandvich using the taunt method now heals a Heavy to full health
* Dropped sandviches heal 50% of the collector's health
Medic regen changes
* Base regen amount increased from 1/sec to 3/sec
* Regen amount increase since time of last damage decreased from 3x to 2x
* End result of above: Old healing scaled from 1/sec to 3/sec based on time since being damaged (maxed out at 10 seconds). New healing scales from 3/sec to 6/sec
Blutsauger
* Replaced "No critical hits" negative attribute with "-2 health drained per second on wearer"
* Health drain stacks on top of the above Medic regen changes, lowering the base regen by 2h/sec
- Added a "Remember the active weapon between lives" option to the Multiplayer->Advanced options dialog
- lots of other bug-fixes, interface changes and other stuff.
So, if I'm reading this right, the sandvich got a buff, the medic got a buff, and the Blutsauger got a huge relative nerf.
September 15, 2009
Alt-fire on the Sandvich now drops sandviches
* A single sandvich can be dropped at a time. Dropping the sandvich removes it from the Heavy
* A Heavy can regain his sandvich by collecting a healthkit while already being at full health
* Eating a sandvich using the taunt method now heals a Heavy to full health
* Dropped sandviches heal 50% of the collector's health
Medic regen changes
* Base regen amount increased from 1/sec to 3/sec
* Regen amount increase since time of last damage decreased from 3x to 2x
* End result of above: Old healing scaled from 1/sec to 3/sec based on time since being damaged (maxed out at 10 seconds). New healing scales from 3/sec to 6/sec
Blutsauger
* Replaced "No critical hits" negative attribute with "-2 health drained per second on wearer"
* Health drain stacks on top of the above Medic regen changes, lowering the base regen by 2h/sec
- Added a "Remember the active weapon between lives" option to the Multiplayer->Advanced options dialog
- lots of other bug-fixes, interface changes and other stuff.
So, if I'm reading this right, the sandvich got a buff, the medic got a buff, and the Blutsauger got a huge relative nerf.