Yep, have this on my wishlist and hoping to get it around Feb.I'd also like to mention that Hyrule Historia (which has the official official timeline) is getting translated to English and sold this January. It has the timeline, lots of production art, and other fun stuff.
The Wind Waker. It's probably one of the better ones.I still have to get Windwalker or whatever it's called...
I would have never agreed with that statement until I actually played it (I sadly admit to being one of the ones who judged it on it's art direction). It really really is surprising how really damn good it is.The Wind Waker. It's probably one of the better ones.
The sailing mechanic is the reason there was a 2 year gap between starting to play it and actually finishing it. For some reason the second time around, I didn't find the sailing anywhere near as tedious. It may be because in that period between playthroughs I played Phantom Hourglass and it made me realize how important the frog warps were.I think the only real problems that the Windwaker had were:
1.) The lengthy amount of time it took to get anywhere by boat.
2.) Getting the Triforce pieces (because you also needed cash AND maps to get them)
It really makes that last 1/10th of the game a drag. Otherwise it's fine.
I only played it 3 hours, so my impressions were limited, but having to regularly replace your shield is annoying. Loved the sword controls though.Er yeah, I meant Skyward Sword. So it's not that good?
I really dig that "fallen hero" timeline the video mentions. I'm hoping there's a direct sequel to Adventures of Link in the near future.
I like the fallen hero angle too. I know they didn't have an ending to the game when Link fails, but they did write back story where Ganon gets the completed triforce, so it had to fit somewhere.I really dig that "fallen hero" timeline the video mentions. I'm hoping there's a direct sequel to Adventures of Link in the near future.
This. One could go mad trying to traverse this great blue mess, only to remember where it was with help from a creepy ass looking Merman. So...SO MUCH BLUE!I think the only real problems that the Windwaker had were:
1.) The lengthy amount of time it took to get anywhere by boat.
2.) Getting the Triforce pieces (because you also needed cash AND maps to get them)
It really makes that last 1/10th of the game a drag. Otherwise it's fine.
I think most fans like that one the least, because of the strange side-scrolly nature of it.Call me weird but my favorite is Adventure of Link. I'm sure I hold it high with Nostalgia Glasses but I played it more than any other Zelda after it. Sadly I've played very few in the series and couldn't really call myself a a -fan-.
It's a kick in the teeth in difficulty compared to most Zelda games. It can be downright brutal at times. I'd never played it either until a couple of years ago when I decided to see what the big deal was and played through it. The last boss is an absolute face melting shit beater until you learn he has one gigantic exploitable cheese weakness.I think most fans like that one the least, because of the strange side-scrolly nature of it.
I've actually never played II, so I can't say, I've just always heard it was one of the weaker titles.
Big a chance of happening as the Megaman MMO.Zelda MMO? Hmmm
This has been how I viewed it. Main parts of the series are different tellings of that legend, the way there are different versions of fairy tales, while side games that are direct sequels (Majora's Mask to OOT, Phantom Hourglass to Wind Waker) were expansions on those individual versions. That people have stressed over joining them all in one timeline seems kind of silly.I always liked to think of the Legend of Zelda games to be just that: Legends from different timelines, all pulling from the same source material and interpreted in different ways. So the settings and specifics change from era to era as the story evolves from the people telling it and adding their own flourishes, but it's always about a hero Link and the Master Sword, etc.
Then I think there's a miscommunication in the text or the King of Red Lions was wrong; he very clearly tells Lord Jabun that no, he is not the Hero of Time, but he could become as great. Then again, this could just be because Link hadn't acquired the Triforce or Master Sword yet (iconic items associated with the role) or another reason. He gets declared the Hero of Winds later by the King of Red Lions, so maybe that just muddied the issue and he was simply acknowledging Link's status as the chosen one of his age and chose a more appropriate name for him, considering his mastery of the Wind Waker.According to the Hystoria, every Zelda and Link are ancestors of the Skyward Sword Zelda and Link and Zelda is a direct decescendant of a Goddess hence her powers in every series.
I really don't know, I actually watched the entire 40mins of the movie twice and everything still doesn't make sense.Then I think there's a miscommunication in the text or the King of Red Lions was wrong; he very clearly tells Lord Jabun that no, he is not the Hero of Time, but he could become as great. Then again, this could just be because Link hadn't acquired the Triforce or Master Sword yet (iconic items associated with the role) or another reason. He gets declared the Hero of Winds later by the King of Red Lions, so maybe that just muddied the issue and he was simply acknowledging Link's status as the chosen one of his age and chose a more appropriate name for him, considering his mastery of the Wind Waker.
He could have just been referring to the actual Link from Ocarina of Time. Saying he's not the same person. That doesn't mean he can't be the reincarnation of the hero of time. I don't see how both can't be true.Then I think there's a miscommunication in the text or the King of Red Lions was wrong; he very clearly tells Lord Jabun that no, he is not the Hero of Time, but he could become as great. Then again, this could just be because Link hadn't acquired the Triforce or Master Sword yet (iconic items associated with the role) or another reason. He gets declared the Hero of Winds later by the King of Red Lions, so maybe that just muddied the issue and he was simply acknowledging Link's status as the chosen one of his age and chose a more appropriate name for him, considering his mastery of the Wind Waker.
I find that this can make or break Skyward easily. The thing is: don't use it much. If you're used to the previous games where it's "raise shield, INVINCIBLE!" then you're screwed. The shield is overall both less, and more useful than it used to be, but it requires skill. If you treat it like Ocarina's shield, you're going to be breaking it left and right. If you treat it as "situationally useful" then it'll barely get touched or used. Which works too. Only later can you use it as an "oh shit" tool when it's nearly (or actually) invincible. I guess the main problem is that they make the starter one SO fragile that it's too expensive to learn how to use well early game, and thus if you make it to late game without it, you don't care anymore.I only played it 3 hours, so my impressions were limited, but having to regularly replace your shield is annoying. Loved the sword controls though.
And there's also a side-quest shield that is immune to damage and looks awesome.It should also be pointed out that you do get a shield later on that repairs itself.