easier said than done my friend. Like any addiction some people are weaker to their addiction than others.CynicismKills said:Play if you want to play. Don't play if you don't.
WoW's not that addicting if you don't want it to be.
One of us...one of us..Shegokigo said:I still play 5hrs+ a day. Join us.....
Everything you've said is 100% invalidated by the fact that Blizzard outright promotes UI mods and is large in the UI mod community.AngelofBitterness said:This is my own WoW history:
- Three years ago I gave it a go. It sucked compared to Ultima Online, my favorite MMO at the time (and still is). I played for a month (my free month) and then left.
- Two years ago, I gave it another go. After all, that many million people can't be wrong, can they? Oh but they are. Same dull and repetitive grinding and quests, boring over-sized surroundings, takes ages to get anywhere thanks to the crap travel system, etc. I really felt I was wasting time playing this game.
- Last December, a close friend of mine asked me to play WoW with her. I caved in and every weekend we play for a few hours. Is it fun? Yes, but because we make it fun. Alone, WoW is a dull terrible game. Add friends and MAKE it fun, and yes, then it's fun. Despite its age, Blizzard still haven't fixed most of my annoyances with the game, though. Examples:
- no way to move the windows on screen. SERIOUSLY?
- opening a new window closes the previous one. SERIOUSLY?
- really bad auto-targeting at times
- the interface sucks ass
- cities are WAY too big and confusing - I'm in the Underworld right now, and it's a nightmare to find anything.
- the auction system is clunky and primitive
- if you use ranged combat and the monster runs out of range, you have to restart combat manually when it gets back in range. Combined with the terrible auto-targeting means it can get really really annoying.
- bugs. They're still there, oh yes. Oh, I see Briarthorn on my map! After fighting my way through a village, I discover it's INSIDE a tree. Great.
- and how about this: you're in a party with people, you start looting a corpse but, oh no, your inventory is full. You open your inventory, open your character window to see what you could keep and replace, and ... whoops, someone else has already looted the corpse because apparently, because the loot window closed, everyone got access to my loot
- etc.
If you consider that Everquest II is the same age of WoW yet looks a lot better and has none of these issues (except maybe the travelling part, but you get a horse early on), then it's really facepalm worthy to see how this ever got so popular.
WoW is like the Apple of MMOs. It's simple, primitive yet people love it for its simplicity but I prefer something with more flesh on it, to be honest. I think that WoW is like MySpace: despite it being mediocre and riddled with bugs & flaws, its popularity is what causes it to remain popular. And of course, the social aspect does too. As a game? 60% tops for me. Blizzard may have ripped off a dozen MMO's to make WoW (especially Everquest, which at least 70-80% of WoW is based on), but it's painful to see how little it tries to innovate. Standard Blizzard then?
If you want an MMO that runs circles around WoW, try EVE. No, it's not for the mainstream market. It's for people who are creative, inventive, smart, etc. If I was unemployed, man, it would be hard to pull me away from it.
I have to agree. If you are just playing Plain Vanilla WoW, it is not that "awesome" in terms of UI interface. This is why Blizz open up the UI to the community. The community pretty much run with it and create literally hundreds of mods of pretty much anything to change from HUD display, inventory management, auction house, spell bar, UI display (Spartan is still my fave btw) map changes, color changes, quest data, crafting data, inventory data, and the lists goes on and on.Shegokigo said:Everything you've said is 100% invalidated by the fact that Blizzard outright promotes UI mods and is large in the UI mod community.
You can say "well the game shouldn't be judged with mods", but the truth is, THAT is why WoW is as big as it is. Everything you complained about is corrected with certain mods.
I like that all the avatars in that game ended up looking like Master Billy Quizboy.Frankie said:Man, anytime I read someone say EQ2 looks better than WOW I have to ask the question, do you think mannequins covered in mud look better than stylized cartoony graphics? I know which one takes the heftier videocard to run, but EQ2 just looked horrendous to me.
http://www.wowinterface.com- no way to move the windows on screen. SERIOUSLY?
- opening a new window closes the previous one. SERIOUSLY?
- the interface sucks a**
- the auction system is clunky and primitive
There are various methods that Blizzard developed to help with this. The largest is that you can talk to a guard, any guard, and they will lead you to the trainers, profession trainers, etc... giving you a little arrow on the mini-map pointing to them. Also, if you are looking for say, the Regeant Vendor, you can go up to that little magnifying glass icon on the mini-map and set the tracking to a regeant vender, viola, you are now tracking the regeant vender and he will appear on your mini-map when you get near him. Really, it's not that hard, and I like the fact the cities actually feel like cities.- cities are WAY too big and confusing - I'm in the Underworld right now, and it's a nightmare to find anything.
Never really had this issue personally, but I am a click target, and don't like relying on the auto-targeting system. As for the ranged issue, never had any issues with it personally, and I play multiple ranged classes including the Hunter.- really bad auto-targeting at times
- if you use ranged combat and the monster runs out of range, you have to restart combat manually when it gets back in range. Combined with the terrible auto-targeting means it can get really really annoying.
If you took a step back and realized how big WoW really is, you would know that not every bug can ever be squished. EQ1 has it's share of bugs when I played it, and even EQ2 during the small time I took part had bugs. Bugs are a fact of life with complicated software, and claiming any game is "bug free" is laughable.- bugs. They're still there, oh yes. Oh, I see Briarthorn on my map! After fighting my way through a village, I discover it's INSIDE a tree. Great.
Might want to group with better people? They made the system so that when you group with someone, and you don't need to loot, it opens it up for the group can take it instead once you "back away" from the corpse. If you are looking for anything to loot higher then "trash" you should have a looting arrangement, like a rolling system. If an epic sword drops and you are looting, only to back away for someone else to loot, then something is wrong, because that means you are using a FFA loot system rather then a standard one.- and how about this: you're in a party with people, you start looting a corpse but, oh no, your inventory is full. You open your inventory, open your character window to see what you could keep and replace, and ... whoops, someone else has already looted the corpse because apparently, because the loot window closed, everyone got access to my loot
I'm having fun playing DDO.Chibibar said:Play DDO?
soon it will be free but if you sign up now (for 15$ and no cost for software) you can get legacy VIP status which gives you 4 chara slots instead of 2 when you go FREE!
and 999 turbine points woot!
At the moment, I'm so with you on that. Not "having" to be ON WoW for a 5hr raid 5 days a week feels great, I probably still spend those 25hrs on WoW, but it's on my time, doing what I want.Shannow said:Frankly, this time around, i just do not care enough, and it is now just another game on the side that is there when I am not doing other things. I like not having to go be ready for set raid times or playing multiple hours every day preparing for said raids. It is liberating.
This is how I play all the time. It is why I have so many alts. When I log on I play for me, first and foremost, and so I plan my playtime around what I want to do. Do I want to tank a bit? Log on the Paladin. Do I want to go farm some leather or DPS a raid? Get on the Hunter. Do I want to practice some healing or nuke stuff? Got my Shaman for that. Have my Rogue or Death Knight for some melee DPS action, and soon I will even have a Mage, my first high level clothie! :toocool:Shegokigo said:At the moment, I'm so with you on that. Not "having" to be ON WoW for a 5hr raid 5 days a week feels great, I probably still spend those 25hrs on WoW, but it's on my time, doing what I want.
Everytime they push back the end-game, however, they lower the requirements to level. Going from 1-80 takes the same amount of time as going from 1-60 back in the original WoW. The new mount changes, plus Heirlooms, make forming alts a lot easier then they used to be. I had one friend level up his Druid alt in two weeks and that was before some of the more recent changes.AshburnerX said:WoW isn't a very Alt friendly game. They keep pushing back the end game, so your main is never "finished", which means starting a new character isn't really helpful unless your trying to make a mule.
I never think like that, I just set individual goals for each character and push those goals. Like on my Paladin I told myself I would get all the Argent Crusade special items, like the Argent Charger and at some point the Squire, but as such I don't get those on other characters unless I really want them bad.I could never do the "alt" thing. Every minute I'd ever spend not on my main I would think "you know, instead of this alt I could be getting a rep I don't have exalted on my main, or I could be farming for some more gold for my main." etc etc.
Well as a warlock there are only so many add-ons that I truly need. But I tell you what, I would allow the most obtrusive add-on in the world if it gave me a running calculator on soul-fire weaving. Shit like "Target's distance, current spell haste, and optimal distance with current stats."Shegokigo said:I'm going with the minimalist as well, the exception (which I believe AE was showing) is during raiding. Alot of those bars and graphs are extremely necessary to be fully effective in a raid.
I hear it's pretty hard to only play with the mouse, how do you manage it?Shannow said:I play it like porn.
Yeah, that's kind of my point. Watching numbers and meters and gauges sure sounds like work to me.Shegokigo said:If you play it like work, it's work.
If you play it like a game, it's a game.
Simple as that.
That is what comes down to personal perception. Something that sounds like work you you, may be enjoyable for someone else. I know some people that consider drawing a picture to be tedious and boring, that it is nothing but work, but you are an artist, would you call your art nothing but work under your situation? While I am a minimalist when it comes to information in the game (No DPS Meter, for instance), I feel we all have different opinions of what is "work" and what is "fun".fade said:Yeah, that's kind of my point. Watching numbers and meters and gauges sure sounds like work to me.
AmorousEyes said:
AmorousEyes said:Gadzooks said:AmorousEyes said:
Do you have a link to this? i love the whole bottom section
also, smurf YEAH LVL 80 ONYXIA!
I tendnot to use packs, or in the event that I do hand edit them ruthlessly to meet my own standards.
The bottom part though, is SpartanUI (http://spartanui.com/), which is very nice if you run in high resolutions. Me, back then in 1440x900, had to edit it somewhat to fit the width properly without resizing the thing too much.
*shrug* thats my problemMessage: Interface\AddOns\oUF\elements\tags.lua:32: attempt to call global 'GetDifficultyColor' (a nil value)
Time: 08/13/09 19:31:36
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: in function `GetDifficultyColor'
Interface\AddOns\oUF\elements\tags.lua:32: in function `func'
Interface\AddOns\oUF\elements\tags.lua:273: in function `UpdateTag'
Interface\AddOns\oUF\elements\tags.lua:146: in function `func'
Interface\AddOns\oUF\ouf.lua:472: in function <Interface\AddOns\oUF\ouf.lua:467>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:72: in function <Interface\FrameXML\SecureStateDriver.lua:62>
Interface\FrameXML\SecureStateDriver.lua:111: in function <Interface\FrameXML\SecureStateDriver.lua:81>
Locals: u = "target"
l = 6
(*temporary) = <function> defined @Interface\AddOns\oUF\elements\tags.lua:18
(*temporary) = nil
(*temporary) = 6
(*temporary) = "attempt to call global 'GetDifficultyColor' (a nil value)"
Hex = <function> defined @Interface\AddOns\oUF\elements\tags.lua:18
CynicismKills said:I'm really excited about the plan for Ony. New loot, new mount, and a free Ony whelp pet!
Well the main reason it's being done is for WoW's 5-year anny, so it makes sense to me. Plus I've been playing since the Dire Maul patch so getting to do the old instances with the same character 20 levels later is kinda cool for me.Frankie said:Unless they actually change what she does, who cares? More rehashing old shit for the new expansion.
CynicismKills said:I'm really excited about the plan for Ony. New loot, new mount, and a free Ony whelp pet!
I use spartanui as well on my laptop (though without all that other crap on on that screenshot), and it is pissing me off with 3.2. Buggy as all hell when I even target anything I get errors. reading up on their forums, though, they seem to be working on itthanks, seems pretty buggy atm though, i keep getting errors, tried the beta 2.6, and still getting errors
to fix it, go to the spartanui directory (addons/spartanUI/global and open up the Spartan UI LUA file with notepad or word.Shannow said:I use spartanui as well on my laptop (though without all that other crap on on that screenshot), and it is * me off with 3.2. Buggy as all * when I even target anything I get errors. reading up on their forums, though, they seem to be working on itthanks, seems pretty buggy atm though, i keep getting errors, tried the beta 2.6, and still getting errors
Gadzooks said:AmorousEyes said:
Do you have a link to this? i love the whole bottom section
also, smurf YEAH LVL 80 ONYXIA!