First up, we have new information on the status of the StarCraft II voice actors. JoyStiq reported that Jim Raynor and Arcturus Mengsk will have their original voice actors return in StarCraft II. Though Blizzplanet has confirmed that Robert Clotworthy has indeed reprised his role, Glynnis Talken Campbell confirmed to us that she will not:
\"\"As for Kerrigan, I think things are pretty set in stone. I got a very definitive call from the new audio director when they made the decision not to use me, saying they wanted something different. I can't imagine them changing their minds now unless there's a shakeup in Blizzard's corporate world. I have to say I'm surprised (and pleased) that Robert has been brought back--the fans should be delighted to hear that! If nothing else, all the articles and comments have been flattering, and I thank you for forwarding the links. It's been an honor to serve as your Queen of Blades...\"\"
StarCraft: Legacy would like to congratule Robert Clotworthy on his return to the StarCraft universe! Indeed, it appears that Blizzard has listened to the voices of the fans in this matter. Yet for one reason or another, it seems that Blizzard is adamant on their decision to not recast Glynnis Campbell.
I never played SC, but lemme guess:Selgeron said:also...
Broodwars spoiler
[spoiler:3a5jm9kl]didn't mengsk get killed...?[/spoiler:3a5jm9kl]
[spoiler:1blrhh5g]No. Kerrigan bashed his fleet to hell, and I believe the epilogue reads that he went off to 'lick his wounds'. But he escaped death, and Kerrigan stayed on Char to rule her brood and bide her time.[/spoiler:1blrhh5g]Selgeron said:also...
Broodwars spoiler
[spoiler:1blrhh5g]didn't mengsk get killed...?[/spoiler:1blrhh5g]
Selgeron said:also...
Broodwars spoiler
[spoiler:23h7t6qm]didn't mengsk get killed...?[/spoiler:23h7t6qm]
[spoiler:wz93glu8]Aeris DiesGkbur said:[spoiler:wz93glu8]Kerrigan killed Edmund Duke and Fenix in SC:BW[/spoiler:wz93glu8]
Also, the game's like 11 years old, why are we spoilering?
[spoiler:1htl8nb7]Not if I take you with me.[/spoiler:1htl8nb7]Shegokigo said:[spoiler:1htl8nb7]You will die alone[/spoiler:1htl8nb7]
AshburnerX said:[spoiler:272rw8vg]Not if I take you with me.[/spoiler:272rw8vg]
Really? D3 looks like D2 with new graphics? No potions (using health globes), barbarians use something they are calling Rage orbs, no insane rarities like in D2, no immunities like D2, and the use of boss special attacks (like the one previewed in the video of the barbarian being picked up and chewed on).Icarus said:It's funny - last time I said that Blizzard have smelled money and are now going to want more, I got slammed on this very forum . Blizzard IS losing popularity with the more serious gamers - what games have they release for them in the past 10 years? Diablo II and that's it. Starcraft II has shown to make nearly no advances technically - it's basically the same game with improved graphics, a new story and a different balance. Diablo III looks to be not much different either except in a bad way. Well, I dunno. I don't really consider Blizzard as a developer I look out for.
"except in a bad way" *points* But seriously, big fucking deal. You really consider those small changes as making it into a whole new game? They're TWEAKS. A mod made in a single day could have changed Diablo II to do all that except for the special boss attacks which are hardly that big a deal either.Krisken said:Really? D3 looks like D2 with new graphics? No potions (using health globes), barbarians use something they are calling Rage orbs, no insane rarities like in D2, no immunities like D2, and the use of boss special attacks (like the one previewed in the video of the barbarian being picked up and chewed on).Icarus said:It's funny - last time I said that Blizzard have smelled money and are now going to want more, I got slammed on this very forum . Blizzard IS losing popularity with the more serious gamers - what games have they release for them in the past 10 years? Diablo II and that's it. Starcraft II has shown to make nearly no advances technically - it's basically the same game with improved graphics, a new story and a different balance. Diablo III looks to be not much different either except in a bad way. Well, I dunno. I don't really consider Blizzard as a developer I look out for.
Not seeing the same game thing.
Ok, make that mod, so that we can all play diablo 3.Icarus said:A mod made in a single day could have changed Diablo II to do all that except for the special boss attacks which are hardly that big a deal either.
Oh, you're one of -them-. Well then, nevermind.Icarus said:serious gamers
I still don't understand your complaint. it's a different game because it has different skills, different way of doing things, and yet in spite of this keeps the flavor of the series. It's a series because of the similarities.Icarus said:"except in a bad way" *points* But seriously, big smurfing deal. You really consider those small changes as making it into a whole new game? They're TWEAKS. A mod made in a single day could have changed Diablo II to do all that except for the special boss attacks which are hardly that big a deal either.Krisken said:Really? D3 looks like D2 with new graphics? No potions (using health globes), barbarians use something they are calling Rage orbs, no insane rarities like in D2, no immunities like D2, and the use of boss special attacks (like the one previewed in the video of the barbarian being picked up and chewed on).Icarus said:It's funny - last time I said that Blizzard have smelled money and are now going to want more, I got slammed on this very forum . Blizzard IS losing popularity with the more serious gamers - what games have they release for them in the past 10 years? Diablo II and that's it. Starcraft II has shown to make nearly no advances technically - it's basically the same game with improved graphics, a new story and a different balance. Diablo III looks to be not much different either except in a bad way. Well, I dunno. I don't really consider Blizzard as a developer I look out for.
Not seeing the same game thing.
Well look who's never played before 1.10 or at least the expansion.Krisken said:no insane rarities like in D2, no immunities like D2
As someone who's been randomly watching the Blizz forums for the past 10 years or so, i can say that the complaints and stupidity have always been constant... here's a good article on it: http://encyclopediadramatica.com/Starcr ... S_Business ([strike:kofogkaa]SFW atm[/strike:kofogkaa], NSFW - yeah, checked again and it's not any more... figures)Blizzard IS losing popularity with the more serious gamers - what games have they release for them in the past 10 years?
Bzzzzt! Sorry, but I've been playing since it came out. Hell, I played Diablo on the Playstation.@Li3n said:Well look who's never played before 1.10 or at least the expansion.Krisken said:no insane rarities like in D2, no immunities like D2
As someone who's been randomly watching the Blizz forums for the past 10 years or so, i can say that the complaints and stupidity have always been constant... here's a good article on it: http://encyclopediadramatica.com/Starcr ... S_Business (SFW atm, just don;t click on any links...)Blizzard IS losing popularity with the more serious gamers - what games have they release for them in the past 10 years?
Then you should probably prove it next time by not talking BS... k, 10x.Krisken said:Bzzzzt! Sorry, but I've been playing since it came out. Hell, I played Diablo on the Playstation.
Oh, I'm sorry. I guess since I'm still playing the game and the game has been played in this fashion for the last 5 years, I base my observations on that. Since over half the time the game has been out has been played in this fashion, I don't think it's unreasonable to compare it in this way.@Li3n said:Then you should probably prove it next time by not talking BS... k, 10x.Krisken said:Bzzzzt! Sorry, but I've been playing since it came out. *, I played Diablo on the Playstation.
Oh god it's been years since I saw that...Shegokigo said:AshburnerX said:[spoiler:tqke1ns7]Not if I take you with me.[/spoiler:tqke1ns7]
http://www.tubezik.com/watch.php?type=y ... gk37TvIR8E
What I wanted:Krisken said:You don't seem to want Diablo 3. You want a different game altogether.
Icarus said:It's funny - last time I said that Blizzard have smelled money and are now going to want more, I got slammed on this very forum . Blizzard IS losing popularity with the more serious gamers - what games have they release for them in the past 10 years? Diablo II and that's it. Starcraft II has shown to make nearly no advances technically - it's basically the same game with improved graphics, a new story and a different balance. Diablo III looks to be not much different either except in a bad way. Well, I dunno. I don't really consider Blizzard as a developer I look out for.
I'll agree with you that he's jumping the gun as far as both StarCraft 2 and Diablo 3 aren't released so we can't make a judgment on them. As far as Blizzard being a lazy, money-grubbing developer, he's spot on. They're main franchises both completely rip off Games Workshop, not to mention the lore is written out like it's by a soap opera writer on heroin. There are so many plot loops and holes due to the million stories going on in WoW that it boggles the mind.Krisken said:Ugh, whatever. I give up. This is why I don't post on Blizzard forums.
No, what Diablo 2 had was an over complicated mess for combat. It was very beginner inaccessible and you really had to know what you were doing if you wanted to get the most out of it, and even then things didn't always go smoothly. In short, it was a game designed for the old school of gaming, where challenge was everything and anyone who couldn't cut it was shown the door. There is nothing WRONG with this style of gaming... but it's dying out as more and more companies realize that the "hardcore fanbase" is going to buy whatever they put out.Icarus said:Krisken said:- deeper combat - after all, Diablo II was a fleshed out Diablo 1 and I wanted a fleshed out DIablo II
-- what we got: a simplified Diablo II, with bits of Wow tagged on.
No... both franchises were both originally intended to BE Games Workshop franchise titles, but the deals fell through for both games. So Blizzard was forced to rework the content into something more original so they wouldn't have to dump the work they had put into the titles. In short, it's Games Workshop's fault that some of the best selling games of all time don't have anything to do with their franchises, not Blizzard.Chazwozel said:They're main franchises both completely rip off Games Workshop.
Rework the content to be almost a knockoff of Warhammer and Warhammer 3000. Gotcha.AshburnerX said:No, what Diablo 2 had was an over complicated mess for combat. It was very beginner inaccessible and you really had to know what you were doing if you wanted to get the most out of it, and even then things didn't always go smoothly. In short, it was a game designed for the old school of gaming, where challenge was everything and anyone who couldn't cut it was shown the door. There is nothing WRONG with this style of gaming... but it's dying out as more and more companies realize that the "hardcore fanbase" is going to buy whatever they put out.Icarus said:Krisken said:- deeper combat - after all, Diablo II was a fleshed out Diablo 1 and I wanted a fleshed out DIablo II
-- what we got: a simplified Diablo II, with bits of Wow tagged on.
This is why Diablo is changing (other than the fact that the original design team has since left the company and failed at making their own games): Blizzard wants to attract more casual gamers. In order to attract casual gamers, you need to keep things simple. Characters need to be bright and colorful to stand out against enemies to help new school players manage the action. Complicated ability trees need to be broken down into their bare essentials. In short... everything needs to be made simple to understand because the new players coming in would never be able to compete against the older generation without the help.
If your not willing to accept that gaming is changing, there's the door. Blizzard doesn't need you around and they don't owe you a god damn thing for all the hours of fun THEY gave you. The new generation of gamers aren't so picky and their money is just as green as yours.
No... both franchises were both originally intended to BE Games Workshop franchise titles, but the deals fell through for both games. So Blizzard was forced to "rework" the content into something more original so they wouldn't have to dump the work they had put into the titles. In short, it's Games Workshop's fault that some of the best selling games of all time don't have anything to do with their franchises, not Blizzard.Chazwozel said:They're main franchises both completely rip off Games Workshop.
And yet which has the more popular, more recognizable characters, lore, and games? You call it a knock off, I call it a distillation.Chazwozel said:Rework the content to be almost a knockoff of Warhammer and Warhammer 3000. Gotcha.AshburnerX said:No... both franchises were both originally intended to BE Games Workshop franchise titles, but the deals fell through for both games. So Blizzard was forced to "rework" the content into something more original so they wouldn't have to dump the work they had put into the titles. In short, it's Games Workshop's fault that some of the best selling games of all time don't have anything to do with their franchises, not Blizzard.Chazwozel said:They're main franchises both completely rip off Games Workshop.
Time to get back to writing my original work: Lord of the Blings.
That's because the mainstream Blizzard fan is an idiot. Transformers 2 got 400 million dollars opening night. Quality does not equal quantity.AshburnerX said:And yet which has the more popular, more recognizable characters, lore, and games? You call it a knock off, I call it a distillation.
Of course it is... you didn't know that already?!Krisken said:Oh, I'm sorry. I guess since I'm still playing the game and the game has been played in this fashion for the last 5 years, I base my observations on that. Since over half the time the game has been out has been played in this fashion, I don't think it's unreasonable to compare it in this way.@Li3n said:Then you should probably prove it next time by not talking BS... k, 10x.Krisken said:Bzzzzt! Sorry, but I've been playing since it came out. *, I played Diablo on the Playstation.
More fun to be snide, though, isn't it?
OMG, it has colour... you know what else has colour, WoW... so they're the same... oh cry me a river.What I wanted:
- a nice cool gothic game
-- what we got: a WoW bastard child with blue and green hues everywhere and semi-cartoon textures
- the same level of awesome music for Diablo 3.
-- what we got: music that feels more WoW than Diablo. Several upbeat songs, too orchestral, not enough dark and moody or gothic
- deeper combat - after all, Diablo II was a fleshed out Diablo 1 and I wanted a fleshed out DIablo II
-- what we got: a simplified Diablo II, with bits of Wow tagged on.
Seriously, this is Diablo II getting raped by the big brother WoW and this unloved bastard child is Diablo III. Diablo II's music still gives me chills - THAT is how amazing it is - but I listened to Diablo III's music a lot and it does nothing to me.
Chazwozel said:That's because the mainstream Blizzard fan is an idiot. Transformers 2 got 400 million dollars opening night. Quality does not equal quantity.AshburnerX said:And yet which has the more popular, more recognizable characters, lore, and games? You call it a knock off, I call it a distillation.
Green orcs = warhammer... Not to mentionthe whole Demons from another dimension where magic also comes from... and then going to a space setting heavily inspired by Starship Troopers... (protoss = skinnies with eldar powers)crono1224 said:And I maybe a tard but haven't orcs and humans been done before warhammer?
Color matters? bah@Li3n said:Green orcs = warhammer... Not to mentionthe whole Demons from another dimension where magic also comes from... and then going to a space setting heavily inspired by Starship Troopers... (protoss = skinnies with eldar powers)crono1224 said:And I maybe a tard but haven't orcs and humans been done before warhammer?
It does when you where obviously familiar with the source material and no one else was using the same colour orcs (and their personality matches well enough).crono1224 said:Color matters? bah
Ehh, there is only so many colors something can be without being really off the wall though they could be more neutral, weaknesses probably vary much more though.@Li3n said:It does when you where obviously familiar with the source material and no one else was using the same colour orcs (and their personality matches well enough).crono1224 said:Color matters? bah
It's like making your vampires be destroyed by sunlight just after you went to see Nosferatu at the cinema... it's hard to call it a coincidence...
I'm not saying Blizzard games are bad, but the devs of those games are extremely lazy. The reason Blizzard lore is more popular is because Games Workshop was more about books and minis rather than video games. You're going to tap a vastly bigger demographic with video games like Blizzard did. This is where you get Blizzard fanbois who think Blizzard is king of the crop in terms of fantasy.crono1224 said:Chazwozel said:That's because the mainstream Blizzard fan is an idiot. Transformers 2 got 400 million dollars opening night. Quality does not equal quantity.AshburnerX said:And yet which has the more popular, more recognizable characters, lore, and games? You call it a knock off, I call it a distillation.
I thinking apples and oranges, are you saying blizzard games are bad? They get rated fairly good and many people enjoy them and think they are good.
Or are you implying that transformers 2 is a bad rip off of previous transformers?
And I maybe a tard but haven't orcs and humans been done before warhammer?
while that is true... it is all about marketingChazwozel said:That's because the mainstream Blizzard fan is an idiot. Transformers 2 got 400 million dollars opening night. Quality does not equal quantity.AshburnerX said:And yet which has the more popular, more recognizable characters, lore, and games? You call it a knock off, I call it a distillation.
JCM said:You know, if WOW players had the balls to cancel their accounts, one could pretty much lord over Blizzard. * over Starcarft 2´s lack of LAN? If 1000 WOW players wrote this while cancelling their WOW accounts, you´d bet Blizzard would pay attention.
What? Man. Nobody offers me deals for cancelling my account! Lame.Chazwozel said:They have as much balls to drop their WoW accounts as heroin addicts do to put down the needles. I still get Blizzard email spam begging me to reactivate with all sorts of deals. :eyeroll:JCM said:You know, if WOW players had the balls to cancel their accounts, one could pretty much lord over Blizzard. * over Starcarft 2´s lack of LAN? If 1000 WOW players wrote this while cancelling their WOW accounts, you´d bet Blizzard would pay attention.
OMG you use a straw man argument! Seriously, read what I said. Diablo I nor II did have cartoonish graphics because it was 2D for starters but all sprites were incredibly detailed. Heck, the screenshot you pasted below shows the fine detail. There's no washed out textures - Blizzard even refuse to use proper bump mapping which is also a system they used with World of Warcraft.@Li3n said:OMG, it has colour... you know what else has colour, WoW... so they're the same... oh cry me a river.What I wanted:
- a nice cool gothic game
-- what we got: a WoW bastard child with blue and green hues everywhere and semi-cartoon textures
- the same level of awesome music for Diablo 3.
-- what we got: music that feels more WoW than Diablo. Several upbeat songs, too orchestral, not enough dark and moody or gothic
- deeper combat - after all, Diablo II was a fleshed out Diablo 1 and I wanted a fleshed out DIablo II
-- what we got: a simplified Diablo II, with bits of Wow tagged on.
Seriously, this is Diablo II getting raped by the big brother WoW and this unloved bastard child is Diablo III. Diablo II's music still gives me chills - THAT is how amazing it is - but I listened to Diablo III's music a lot and it does nothing to me.
Another strawman argument. If you got no points, why bother replying?@Li3n said:Remember how SC2 looked at the start?! Or SC1:
http://eter22.files.wordpress.com/2007/ ... _alpha.png
As for cartoon textures... sure, Diablo 2 was so realistic it looked nothing like animation... :eyeroll:
but hey, enjoy your desaturated gray on gray game:
Those aren't really deals unless you have an active account though. Scroll of Resurrection only worked if you're active and you want to get someone else back in (and get a free month by doing so), so they should really be sending those to your friends.Chazwozel said:You don't get constant spam from blizzard for 'recruit a friend' or 'scroll of resurrection'? Oh and then I get the patch updates so they rub in my face what I'm missing. I've unsubscribed from the newsletter I don't know how many times...
I actually haven't heard a peep from Blizzard since cancelling my WoW account... I considered restarting it about a month ago when a friend reactivated hers, but ultimately decided against it... Oh man, maybe they're trying to control me with telepathy!Chazwozel said:You don't get constant spam from blizzard for 'recruit a friend' or 'scroll of resurrection'? Oh and then I get the patch updates so they rub in my face what I'm missing. I've unsubscribed from the newsletter I don't know how many times...
Name two plot holes. Just two.Chazwozel said:There are so many plot loops and holes due to the million stories going on in WoW that it boggles the mind.
I get spam from DAoC, CoH, UO and EQ from time to time. Guess that makes them pathetic too? As well as "Why are you leaving us?" application everyone I canceled.Chazwozel said:You don't get constant spam from blizzard for 'recruit a friend' or 'scroll of resurrection'? Oh and then I get the patch updates so they rub in my face what I'm missing. I've unsubscribed from the newsletter I don't know how many times...
It's all good. I admit I was a little baffled by your response!@Li3n said:Ok, so upon reading the thread again, i'd like to apologise to Krisken... i totally misread what you said, instead all that should have been directed at Icarus, who thinks that arbitrary immunity to a character build is a good thing...
Krisken said:I think that for the most part hardcore gamers have moved to consoles, and catering to a minority of game players would be a poor move on Blizzard's part.
Don't knock it, those unicorns are going to kick ass!Shegokigo said:Krisken said:I think that for the most part hardcore gamers have moved to consoles, and catering to a minority of game players would be a poor move on Blizzard's part.
Just for you Krisken:
[youtube=http://www.youtube.com/watch?v=2n2VVTUXHgA:14l0pi2g][/youtube:14l0pi2g]Raemon777 said:WarCraft 3 was supposed to have unicorns in it at some point (the Archmage was supposed to ride them... later I think they were just replaced with black horses) and they actually WERE pretty badass looking.
You should be more careful about accusing people of straw maning something when you're just gonna go and misunderstand the point...Icarus said:OMG you use a straw man argument! Seriously, read what I said. Diablo I nor II did have cartoonish graphics because it was 2D for starters but all sprites were incredibly detailed. Heck, the screenshot you pasted below shows the fine detail. There's no washed out textures - Blizzard even refuse to use proper bump mapping which is also a system they used with World of Warcraft.
http://images.mmosite.com/answer/dict/u ... 9dc121.jpg
Take a look at this screenshot for example: the tiles are a very typical WoW style where they blend with the grass + cartoonish style. They're flat, non-realistic and have no depth to them. The rocks are even worse and also very typical of the WoW art style - while most games use proper bump mapping to create a rock face, Diablo III uses a stylistic representation which \"mimics\" rock in a cartoon style without being realistic.
In essence, the entire style is made to keep system requirements low because Blizzard know that the average WoW user does not have a killer rig and it's clearly them they're aiming for. With Diablo II having very detailed graphics (even though they were repeated), this feels like a step back. Instead of a gorgeously sinister world, you get a cartoonish look & feel.
a) I never mentioned Starcraft. Starcraft worked well with colours. Starcraft was not about a dark world invaded by Satan's minions in a gothic style.
b) I never said the game had to be all grey - but the typically crap blue and green glows where not a single blue or green light source if present is very very lazy and a typical WoW art style. Diablo II wasn't all grey either but the colour scheme added enough colour to still make the darker and greyer areas stand out. It's all about balance and it's obvious the original art team left Blizzard when looking at the wrong balance in all screenshot's I've seen so far.
Anyway, try again instead of dismissing my points with nonsense.
Hardcore on consoles = Halo and Gears... so they don't qualify, as much as they wish it did...As to the complaint made earlier that Blizzard doesn't cater to hardcore gamers- I don't think they should. I think that for the most part hardcore gamers have moved to consoles, and catering to a minority of game players would be a poor move on Blizzard's part.
http://www.miraigamer.net/cavestory/crono1224 said:I prefer a tad more bright colors, its annoying to try and see really dark none diffrentiated color tones. As for hardcore gamers moving to console, i'm not sure what qualifies someone as hard core, or a game as hard core, I hardly see any games that qualify console as 'hardcore' or pc gaming as less 'hard-core'.
Absolutely ADORE the Armored Core series, I own 9 titles from PS1 to PSP. Loved them all, especially the ones that allow you to carry over some rare armor/weapons.AshburnerX said:Multi-player games accomplish this over time by the emergency of scrubs that refuse to go easy on anyone, but some single player titles (like Godhand, Ninja Gaiden, or the Armored Core series) can rarely achieve this status as well.
I only ever got to play a demo of the very first game and then Armored Core 3 and Armored Core: Silent Line. I only managed to beat Silent Line (got tired of playing nice with the boss and walked in with my Missile boat. 7 missiles fired at once FTW) as I kept getting killed trying to kill that fast little mech at the end of the laser cannon hallway in 3.Shegokigo said:Absolutely ADORE the Armored Core series, I own 9 titles from PS1 to PSP. Loved them all, especially the ones that allow you to carry over some rare armor/weapons.AshburnerX said:Multi-player games accomplish this over time by the emergency of scrubs that refuse to go easy on anyone, but some single player titles (like Godhand, Ninja Gaiden, or the Armored Core series) can rarely achieve this status as well.
If you can actually understand what is going on, then yes. If your just blindly working through the game or using a FAQ/Walkthrough though... then no.crono1224 said:would playing a rpg in a language you don't speak count? I don't get it. Probably because its an arbitrary term with subjective deffinitions.