I know a good chunk of us roleplay in some form or another, so I'm getting opinions on what systems people enjoy or believe to be their personal favorites. I've played my fair share of systems. Vampire, Exalted, Shadow Run, Gurps, MiB, Indiana Jones, Star Wars, and pretty much every D&D edition since 2nd edition.
Of them all I think I'll remain a D&D 4th edition fan for some time. It has a simpllicity to it that I think opens up a good degree of roleplaying possibilities that don't have to be hindered down by too many rules. I currently play in two 4th edition games and DM another. I tend to wear out my imagination and improv skills while I DM, but playing gives me a chance to only have to worry about one character and I find that I've gotten a better grasp of the rules now that I've gotten a chance to experience the game away from the DM screen. Some people worry that 4th doesn't give enough RP and game options as other editions, but I feel that the game is constantly growing and adding new options, but at the same time keeping a constant set of rules that don't need major revisioning every time a new book comes out. (Like when 3.5 suddenly introduced different types of actions you could take along with your regular actions, but only catered to the classes that came after that addition).
I think my second choice would be the Exalted system, which I feel gives even more RP incentive as it's actually part of the rules to offer additional chances of sucess if you describe your actions in as dramatic a way as possible.
Of them all I think I'll remain a D&D 4th edition fan for some time. It has a simpllicity to it that I think opens up a good degree of roleplaying possibilities that don't have to be hindered down by too many rules. I currently play in two 4th edition games and DM another. I tend to wear out my imagination and improv skills while I DM, but playing gives me a chance to only have to worry about one character and I find that I've gotten a better grasp of the rules now that I've gotten a chance to experience the game away from the DM screen. Some people worry that 4th doesn't give enough RP and game options as other editions, but I feel that the game is constantly growing and adding new options, but at the same time keeping a constant set of rules that don't need major revisioning every time a new book comes out. (Like when 3.5 suddenly introduced different types of actions you could take along with your regular actions, but only catered to the classes that came after that addition).
I think my second choice would be the Exalted system, which I feel gives even more RP incentive as it's actually part of the rules to offer additional chances of sucess if you describe your actions in as dramatic a way as possible.