Wreck-It Ralph

[CONTAINER][POSTER]
[/POSTER][MOVIE]Title: Wreck-It Ralph

Tagline: The story of a regular guy just looking for a little wreck-ognition.

Genre: [GENRE]Adventure[/GENRE], [GENRE]Animation[/GENRE], [GENRE]Comedy[/GENRE]

Director: [DIRECTOR]Rich Moore[/DIRECTOR]

Cast: [ACTOR]John C. Reilly[/ACTOR], [ACTOR]Jane Lynch[/ACTOR], [ACTOR]Sarah Silverman[/ACTOR], [ACTOR]Jack McBrayer[/ACTOR], [ACTOR]Jamie Elman[/ACTOR], [ACTOR]Adam Carolla[/ACTOR], [ACTOR]Alan Tudyk[/ACTOR], [ACTOR]Mindy Kaling[/ACTOR], [ACTOR]Joe Lo Truglio[/ACTOR], [ACTOR]Ed O'Neill[/ACTOR], [ACTOR]Dennis Haysbert[/ACTOR], [ACTOR]Edie McClurg[/ACTOR], [ACTOR]Jess Harnell[/ACTOR], [ACTOR]Rachael Harris[/ACTOR], [ACTOR]Skylar Astin[/ACTOR], [ACTOR]Roger Craig Smith[/ACTOR], [ACTOR]Kyle Hebert[/ACTOR], [ACTOR]Reuben Langdon[/ACTOR], [ACTOR]Gerald C. Rivers[/ACTOR], [ACTOR]Maurice LaMarche[/ACTOR], [ACTOR]John DiMaggio[/ACTOR], [ACTOR]Rich Moore[/ACTOR]

Release Date: [RELEASE]2012-11-02[/RELEASE]

Runtime: [RUNTIME]108[/RUNTIME]

Plot: [PLOT]Wreck-It Ralph is the 9-foot-tall, 643-pound villain of an arcade video game named Fix-It Felix Jr., in which the game's titular hero fixes buildings that Ralph destroys. Wanting to prove he can be a good guy and not just a villain, Ralph escapes his game and lands in Hero's Duty, a first-person shooter where he helps the game's hero battle against alien invaders. He later enters Sugar Rush, a kart racing game set on tracks made of candies, cookies and other sweets. There, Ralph meets Vanellope von Schweetz who has learned that her game is faced with a dire threat that could affect the entire arcade, and one that Ralph may have inadvertently started.[/PLOT][/MOVIE][/CONTAINER]
 
I watched this for the first time yesterday. I thought it was...okay. Not particularly amazing, but certainly not a waste of a 108 minutes of my life.
 
I enjoyed this film and was also disappointed. It was touted as some Retro Fanservice type of movie where I thought we were going to see all kinds of different Retro gaming worlds and see the many characters from all of them. Instead we got a couple teaser shots with famous characters then just two worlds, which weren't even really known IP worlds. However, I did enjoy it because the storyline itself and the characters were great.
 
I enjoyed it and will eventually buy it if and when I can find it somewhere cheap. But I think it's really overrated by many people.
 
While I agree the cameos pointless, I still find it a great film that I'll always enjoy.

And ATW Tron is going to be in the sequel which brings up some discussion. If movie version: BEST CROSS OVER EVER! If game version: Litwack's still has a Tron game? Neat.
 
I enjoyed this movie very much. It was not as nostalgic as I had hoped going in, but the movie itself (and the characters therein) were much deeper than I expected from a movie that purports to be about video games.

--Patrick
 
I'll echo others in that it wasn't the nostalgia fest that was alluded to at one time, but its own story and characters make an excellent movie. I was impressed by how strong it was and I'm looking forward to watching it again soon.
 
I watched it during a Shanghai-Detroit flight. It made flying into Detroit a little more bearable.
 

Cajungal

Staff member
I had no interest in this movie *because* of the nostalgia angle. I didn't want to pay to sit through 90 minutes of "remember these characters?" (I wasn't allowed to have a video game system in the house til way later in life, so I don't have a lot of emotional attachment to old vg characters I guess). But it was really touching, and the villain really disturbed me. I'd like to see it again soon.
 
I'm also going to say that the Turbo reveal came out of nowhere BUT was well rooted in the story. HEAR THAT SHAMALAMADINGDONG?
 
I enjoyed the hell out of this movie. I felt that the nostalgia factor added to the movie, but never drew your attention away from what the movie was actually about. Having the film be about a particular nostalgic character, or take too much time in a game we all grew up with would have only given us completely different expectations that the movie was more than likely not going to live up to. Consider all of the movies based on video games and then consider how many of them were actually good.

But having the film take place with new, but yet still familiar characters proved to be a much better idea. Yes they threw in some characters we know and love, but not only are they nostalgic, they also add to the level of familiarity that grounds the movie. Take Toy Story for example. They throw in so many famous toys, right along with the new ones, and give them such great personalities that we don't really concern ourselves with the thought that "Oh yeah. Kenner is making a ton of cash right now". But surely the alternative would have been much worse. I mean wouldn't you have just groaned if instead of Mr. Potato Head, we got Mr. Apple Person just so they could use the same body-part dislocation jokes?
Would the Tapper joke in W.I.R have been just as funny if it was some generic beer pouring guy? Heck, I still crack up when Pacman's jaw drops.

Fix it Felix, Wreck it Ralph, Venelope, and the other newbies are definitely based on existing game franchises, but in no way do they come off as complete stand-ins for those games. I could see Sugar Rush set up right next to Mario Kart in an arcade with no trouble at all.

We need the familiar to ground us, but we need the new to retain the excitement in what we are watching.
 
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Dave

Staff member
Great analysis, @Shawnacy. I totally agree. And the nostalgia thing was right up my alley. I spent a lot of time in arcades growing up and identifying the other characters was fun, but they really only did this at the beginning so it didn't take away from the movie itself. And the Turbo part was awesome and surprised me. But the part where Ralph destroys the car was what really made the movie for me. It was one of those scenes where the good guy has to do the wrong thing for the right reasons. For voice acting and animated characters, I'm constantly surprised at how well the characters are real. Hell, I think they are better acted and emoting than a lot of movies that are live action (*cough*300*cough*)
 
the part where Ralph destroys the car was what really made the movie for me.
It's certainly one of the pivot points of the movie. A movie that can get its hooks into you and wrap you up enough that you're actively pleading with the characters to do/not do something is a movie that really makes an impact.
In this movie, you have the confrontation at the party, the car construction*/destruction, the (obligatory) training montage, the affirmation/resignation/redemption, even the taffy scene, all showing the characters making tough choices/sacrifices of one sort or another in order to succeed. And if there's one thing an audience loves, it's a hard-won success story.

--Patrick
*I wanted to speak to this a little bit more. How many times have you watched a kid/n00b slooooowly try and do something, and wanted to say, "Get outta the way, and let an expert handle this!"? In the film, this is exactly what happens, except that it's Ralph who jumps in, and with that action he wins just a little more of your sympathy.
 
I loved this movie since the first time I saw it. In fact, it was the first non-Pixar Disney release in roughly a decade that made me leave the theater wanting to see it again immediately. I think @Shawnacy summed it up perfectly.

EDIT: why does this keep erasing my posts after I tag someone? This is the second time it's happened. I lost everything I wrote after Shawnacy, and I'm too lazy to rewrite it all.:mad:
 
EDIT: why does this keep erasing my posts after I tag someone? This is the second time it's happened. I lost everything I wrote after Shawnacy, and I'm too lazy to rewrite it all.:mad:
Something to do with using a colon ":" just after a tag, I think. I had it happen to me before, I think I traced it to that.

--Patrick
 
I'm still surprised they didn't realize how marketable Sugar Rush would have been as a game, and made it to coincide with the movie. Now doing so, it assuredly would have sucked, so maybe it's a good thing they didn't, but still, it seems like it would have been a decent game concept.
 
If they made it in the same vein as Mario Kart, I'd buy it in a heart beat. From what I saw in the movie, it looks like a similar idea.
 
They could've easily had two arcade machines in a lot of theatre's action centres: Sugar Rush AND Fix-it Felix. The latter would've been easy to program and then you just need the box itself. Once the movie was done, they could've auctioned off the limited supply of machines and make even more money.
 
They could've easily had two arcade machines in a lot of theatre's action centres: Sugar Rush AND Fix-it Felix. The latter would've been easy to program and then you just need the box itself. Once the movie was done, they could've auctioned off the limited supply of machines and make even more money.
They did make a Fix-it Felix arcade game actually. I don't know how many locations have/had it, but there was apparently some that traveled the US promotionally and others at Disney locations.
 
There is a Fix-It Felix arcade cabinet at High Scores in Alameda, CA, which appears to be a scaled up version of the iOS app
 
They did make a Fix-it Felix arcade game actually. I don't know how many locations have/had it, but there was apparently some that traveled the US promotionally and others at Disney locations.
When I bought the DVD, there was a contest to win one of the Fix-It Felix arcade cabinets. We didn't win. :(
 
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