YES.We need to go back to "7 years then public domain." Boom.
I would amend that.We need to go back to "7 years then public domain." Boom.
Nope. No more shenanigans, no more loopholes. 7 years. Done.I would amend that.
I'm not sure about the 7yrs thing, I could see it go for much longer BUT...the rights holder must demonstrate that the product has been continuously offered for sale for a period of no less than 30 days. Get rid of all this "Disney Vault" crap. You can't make a thing and then sit on it forever without doing anything with it. Also, hard maximum on whatever the maximum is. None of this "extend it every 10 years" hijinx..
--Patrick
I hope you mean 7 years after the death of the creator because 7 years is a ridiculously short amount of time that no country on earth currently subscribes to. At best it's 10 years for photographs.We need to go back to "7 years then public domain." Boom.
Nope. I mean 7 years, full stop. I know they don't use it now. It's been perverted into what it is by the 6 corporations that control everything you watch, read, or listen to. But originally it was 7 years (albeit, admittedly, with one possible 7 year extension).I hope you mean 7 years after the death of the creator because 7 years is a ridiculously short amount of time that no country on earth currently subscribes to. At best it's 10 years for photographs.
As a content creator, that's just too short a time frame for me. Hell, some books take 7 years to write, let alone only being able to profit from them in any conceivable way for 7 years? Nope, no way, no how. What Disney's done with the Mouse copyrights is abominable for sure, but the solution isn't to go so far in the other direction to make creative work even more unprofitable for people than it is now.Nope. I mean 7 years, full stop. I know they don't use it now. It's been perverted into what it is by the 6 corporations that control everything you watch, read, or listen to. But originally it was 7 years (albeit, admittedly, with one possible 7 year extension).
It's not 7 years from when you start writing it. Also bear in mind that 7 years was standardized at a time when printing and distribution was MUCH slower and more labor intensive than it is today, even not counting digital content distribution. That was 7 years to sell and distribute the books by movable type, sail, and horse-drawn cart.As a content creator, that's just too short a time frame for me. Hell, some books take 7 years to write, let alone only being able to profit from them in any conceivable way for 7 years? Nope, no way, no how. What Disney's done with the Mouse copyrights is abominable for sure, but the solution isn't to go so far in the other direction to make creative work even more unprofitable for people than it is now.
Oh I know how it worksIt's not 7 years from when you start writing it. Also bear in mind that 7 years was standardized at a time when printing and distribution was MUCH slower and more labor intensive than it is today, even not counting digital content distribution. That was 7 years to sell and distribute the books by movable type, sail, and horse-drawn cart.
I think we have a fundamental disagreement then, because I think internet distribution makes it easier to profit more quickly during those 7 years. It also lowers the barrier to entry/self publish.Oh I know how it works
We have to allow content creators the opportunity to benefit financially from their work and keeping a timeline so short does not do that; quite the opposite. There is a lot of risk in being creative, and by reducing the reward, it just makes it that much more difficult to succeed. And then the only content creators that can survive financially are employed by the corporations, simply exacerbating the problem.
I'd see the advent of the internet and the ability to distribute content much quicker as a reason NOT to shorten the timeline, simply because 7 years out, it would be so easy for that content to be distributed for free public domain.
I think it's easier for sure and makes it easier to profit, but it also coincides with the largest illegal distribution network of content ever conceived. A little bit of good, a little bit of bad.I think we have a fundamental disagreement then, because I think internet distribution makes it easier to profit more quickly during those 7 years. It also lowers the barrier to entry/self publish.
I'm with Adam-ish. There needs to be a definite point where stuff you make becomes public domain (which I assume would be Xxx years or the death of the creator, whichever comes first). Creative works shouldn't be locked up due to generation after generation of heirs squabbling over the rights, or due to the immortality of corporations. Copyright, patents, whatever. The hard part is the determination of a just expiration period that balances the ability to make a living (for the creator) against the benefit of releasing work(s) into the public domain. Creators will always lobby for longer periods of exclusivity, and consumers will want the opposite.It's not 7 years from when you start writing it. Also bear in mind that 7 years was standardized at a time when printing and distribution was MUCH slower and more labor intensive than it is today, even not counting digital content distribution. That was 7 years to sell and distribute the books by movable type, sail, and horse-drawn cart.
I'd thought of something similar to that myself, but how do you close the loopholes? As in, for whatever reason, an author enters a contractual agreement with a corporation that has him sending all "his" IP money their way, thus allowing the corporation to de facto own the IP while still keeping it for extended duration?Long copy rights should benefit the creator. But when the copy right passes to a corporation the shelf life should be closer to milk's.
Could do something like "Copyright is for the life of the creator or 50 years, whichever is shorter. Derivative works do not extend the length of the original copyright. ". It puts a maximum cap on copy right length even assigned to corporations, but gives a creator significant enough time to benefit from their work without the ability for it to be passed down to their heirs.Long copy rights should benefit the creator. But when the copy right passes to a corporation the shelf life should be closer to milk's.
It's currently life of the creator + 50 years. Life of the creator allows them to benefit from it for a manageable period and doesn't allow them to pass on the rights ad infinitum. 50 years helps keep corporations (who don't have a foreseeable lifespan) from the same.Why life of the creator? Why 50 years? That seems excessively long, and very similar to what we have now.
So you're saying that Stephan Pastis should lose control of "Pearls Before Swine" right now because the first strip is over 7 years old?Life of the creator is still too long. 50 years is still too long.
But, Gas is advocating 7 years, no exceptions. That would mean, to me (and probably more so to lawyers), that someone could start producing their own Pearls strips.Don't know if that applies the same to "ongoing works," or whether it would just mean he just loses copyright on reproductions of the strips that are more than 7 years old.
--Patrick
Is pearls before swine "completed?" Or is it still being written?So you're saying that Stephan Pastis should lose control of "Pearls Before Swine" right now because the first strip is over 7 years old?
Define it. The strips as individuals are completed, published and even collected, the strip as a whole is still being created today, by the original creator.Is pearls before swine "completed?" Or is it still being written?
Hey guys, did you knowyour cable companiescopyrights sometimes screw you over? You did? You can even prove? Great! Now go fuck off because you can't do anything about it.
This could probably become like an auto paste in the text box setting. Just toss it in every thread to cover everything.ma little speech
I don't want anyone else writing Dill unless I'm either long dead or Hollywood gives me a big bag of money.
And every bill in that big bag of money is folded like that.