Could you link your WD again please Bubble? I can have a look
273b is an outlier requiring specific circumstances. I don't know what the normal damage figures are (I have white damage turned off), but the usual crit numbers are on the order of 5-20b. You can view my build here if you want, but the short of it is that I'm stacking so many modifiers to Wave of Light damage and maxing out my spirit regen so I can use my WoL almost constantly. I feel like right now I'm approaching the top end of what I can easily support with the build, which would be GR60 (I've taken it to GR58 so far). I've altered the build you see in the video linked earlier based on my available gear and the fact that I want to be a little tougher, but there's still room to improve the damage.how come your Monk's damage is that much higher?
That's not the problem I'm having, really. Once I figured out a decent route through the dungeon, I can get enough enemies grasped and killed to complete the dungeon. The trouble I'm having is that a fallen lunatic who explodes doesn't count as a "kill," so I will clean the entire dungeon and it will still say "1 enemy remaining" even though there are no actual enemies left to kill.I found that literally the easiest of any set dungeon. I think the trick is NOT to do too much damage, really - getting enough enemies GOTD'd is hard when they die almost-off-screen.
No doubt, but I've yet to find a Furnace anywhere. I've been trying Kadala and the Cube, but there's too many higher-odds 2H maces out there, apparently. I did find an Ancient SH, and it isn't even too crappy, I guess....With a Sacred Harvester and a Furnace, your WD can do a 75
Y'know, I'm still not 100% convinced Henri's is the best damage reduction option as an off-hand. It provides an 80% reduction to the first hit and a 3sec charm, Uhkapian gives a flat 30% reduction to all damage. And TOTD allows for more deaths to count towards restoring health and reducing cooldown on Jaunt. Still, I'll see which turns up first
Which one is better is very build-dependent, of course. Now that I've mastered a set dungeon, I'm onward to Destroyer, looks like I just need to do the assault beast, a conquest, and Malthael.Y'know, I'm still not 100% convinced Henri's is the best damage reduction option as an off-hand. It provides an 80% reduction to the first hit and a 3sec charm, Uhkapian gives a flat 30% reduction to all damage. And TOTD allows for more deaths to count towards restoring health and reducing cooldown on Jaunt. Still, I'll see which turns up first
That said, Huzzah! Finished my conquest, finished Destroyer!
Onwards to Conqueror and...oh, I've....already done everything they ask, except a second Conquest. Okay. Guess I'll go back to trying to push to 75 Solo I have to say, the conquest options - certainly for solo players - are very limited.
The 3 gems to level 65 in regular and hardcore is very manageable solo as is the 75 greater rift. A good group and an outdoor rift can get you the t10 in under 2 minutes and with a partner, the 350 kills from one chest should be easy. I got it on hardcore with a partner and got to 317 solo in normal mode. I just need to find a willing partner to try for it in normal.Y'know, I'm still not 100% convinced Henri's is the best damage reduction option as an off-hand. It provides an 80% reduction to the first hit and a 3sec charm, Uhkapian gives a flat 30% reduction to all damage. And TOTD allows for more deaths to count towards restoring health and reducing cooldown on Jaunt. Still, I'll see which turns up first
That said, Huzzah! Finished my conquest, finished Destroyer!
Onwards to Conqueror and...oh, I've....already done everything they ask, except a second Conquest. Okay. Guess I'll go back to trying to push to 75 Solo I have to say, the conquest options - certainly for solo players - are very limited.
Once you get high enough in level, your PUGs tend to be with higher quality players, especially if you've been playing a while (i.e., how many minutes you've been playing in your current session).All of those rely on "a good group" or "a good partner" though, not "PUG".
The 3 gems to level 65 can be done solo in both normal and hardcore.All of those rely on "a good group" or "a good partner" though, not "PUG".
And the HC ones are downright impossible for me. Even if I wanted to try, they'd take at least as much time as the regular one. I'd rather go for GR75 on my WD, thank you I didn't say they were impossible, just that, for a solo player, limited. All in all, there's 5 of them, and the same in HC again. A bit more imagination'd have been fun. I know everyone hated the set dungeon and such ones from last season, but still.
I've seen this, too. People who just blow through the rift killing stuff but never picking up the orbs. I don't get it.Earlier I was rifting in public and had a P800 wizard who quite literally flew through the rifts in constant Archon mode...But didn't pick up anything. Literally - not even progress orbs.
If she were just after keys, you'd figure she'd stop to pick up the orbs, since that would get to the rift guardian sooner and to the keys sooner. I just don't get it. Maybe they're just after gear? There are people who just farm TX rifts solely to try and upgrade their gear, since you get more total legendary drops per rift in yellow TX than you do in purple.She may not need anything but keys?
Orlash.I definitely understand doing TX either for gear, or for DBs, or for the speed achievements, or for keys. For all of those, picking up the orbs makes sense
Also, GR71. Have I mentioned how much Agnidox can go suck a big bag of....errr.....Arcane Turrets? I had 6 minutes to spare and beat it with just over a minute, thanks to him one-shotting me. And Fire's my highest resistance! Once the SH stacks wear off, his nova, his breath, his wing attack, his Desecrator pentagrams and his pulse are all one shots, only his meteors aren't. Some of those are avoidable, some simply aren't. And he doesn't spawn minions to recast SH off of. Cold Snap is similar, but, for me, more manageable. Most RGs are ok - Perendi one-shots me too but his moves can be avoided. Oh, Perdition sucks, too, but I don't see him that often.
I believe all consumer bug reporting in the US is done by way of the message boards, click here to be transported to the relevant forum.So....How do I log a bug?