EvE online, you don't have the stuff
Don't get discouraged so easily. There will be times you run into things that make you really angry, but you just have to push through them. I remember once when I was new I wanted to check out mining, so I went to the market to buy some mining drones. I wasn't paying attention and bough 10 mining drone IIs. Completely bankrupted me.
I would suggest you stick it out just a bit longer, if only through the weekend.
-------
The big question any new player needs to ask himself is What do you want to do?
In the broadest sense the game can be broken into 3 places:
PvP
PvE
Industry
Within each of these there are many many many subcategories. Lets focus on PvP for right now
PvP subcategories:
Belt Piracy - This is doable on day 1 of an account up to 5 year old characters. The goal is a mixture of money and fun. It's rarely a very profitable trade, and can be incredibly difficult/boring, but from the hardest earth come the sweetest berries. Good pirates make for very good pvpers. Your goal as a pirate is to catch someone ratting or mining in an asteroid belt in low/null sec and kill them. Or get them close enough to death that you can ransom them. You need to learn things like how to use the directional scanner to scan belts, and the best/cheapest fits for pvp ships, as you can expect to die a lot. Most importantly you must learn zen like patience. Finding people you can kill like this isn't easy, so there is a lot of sitting and waiting.
Can-flipping - Some people will call this piracy, I don't. I don't call it griefing though. Can flipping is a form of high sec pvp, where you go to miners, preferably new miners, and steal minerals from their jet can. You then leave these minerals sitting out in your own jetcan (which has 1 unit of ore that is your own) and hope that they will try to take them back. If they do, they count as stealing from you and you can attack them. This is actually remarkably profitable, since many miners will just say screw it and let you have the ore (which can add up) or, if they are dumb enough to attack you you can usually take them into structure pretty fast. Only thing you have to be careful about is them bringing friends. Which many will.
Factional Warfare - Low sec can not be claimed by players alliances, so until recently there has never been much organized pvp in low sec systems. Factional warfare changed that. Love it or hate it, factional warfare allows easy access to many small to medium scale fleet battles in low sec. This can be a great place to learn some of the basics of fleet combat before a move to null sec. That said, factional warfare may be the biggest money sink type of pvp in game. There are few ways to make money doing it, and you will loose a lot of ships. The good news is that you are going to be operating right next to high sec space so its not hard to run back and do some missions to get some cash.
Nullsec/Alliance warfare - I don't know a lot about this, but if there was a "end-game" in EvE, this would it (or one of a couple). Massive fleet battles for entirely player owned territories. Small roaming gangs perpetrating guerilla tactics in enemy territory. Alt spy infiltrators revealing information about enemy's logistics and plans. There is simply too much to mention here. Its big. This is where the big boys play. To them, anything but nullsec is carebear central. The one interesting thing, however, is that while it makes up a large part of the economy of eve (all T2 items come from nullsec/some lowsec), there are not nearly as many players in nullsec as there are in high sec. So many systems exist with no players in them for days on end, while right next door 2 400 man fleets sit, waiting for the grid to load so someone can start firing.