D&D Jay's Game - No Pants Day is Thursday
Session 1: The Party Meets in a Tavern
The game begins with Falagar regaling a bar of weary travelers with the story of how he came across his ooze companion Bloby. While the serving wenches are distracted from their duties with this tale of magic and heroism, the noble Helga Stormfist is fending off the sloppy and often racist advances of a crude dwarf man, young Rakthor is asking all other patrons about the whereabouts of his master, and Tyrdin is trying to keep to himself and enjoy a quiet meal.
Soon after Falagar ends his tale and Helga receives a mysterious letter from the rude dwarf, Harold, the owner and proprietor of the Hairy Lemon, suggests that the mighty Falagar and any other heroes looking to save some lives and earn some gold should investigate a strange rash of disappearances and smugglings that are happening in the small port town of Dougan's Hole. He directs them to the Speaker's domicile, where they meet Malren, the city's de facto leader.
Helga and Falagar announce their intentions to work for the Speaker, and bear witness to an argument between the Speaker and his captain of the militia, a young woman named Theldara. She argued that every other adventurer who thought they could get to the bottom of these disappearances had ALSO disappeared, and that the militia should be left to investigate it without interlopers. Tyrdin muttered that the militia hadn't done a great job so far either, and this caused her to make some racist remarks and storm off. Malren resigned to hire the party and said that they should look down around the docks, an area that Tyrdin knew very well.
After gathering some necessary supplies, the party ventured to the docks and arrived shortly after the day's work had ended, at dusk. The area was completely vacated and the party was free to investigate crates and warehouses in search of clues. Breaking into one warehouse netted them nothing of value or any information, but the next warehouse had been partially emptied recently, so they decided to look closer. Breaking into the warehouses administrative offices, Helga set off an alarm that was quickly silenced by the business end of her hammer. Looking around the office, Helga was able to find a mysterious shipping invoice from another warehouse, stating that a order was due to be shipped from their in a couple weeks, but not what the items were. Remembering the mysterious letter she had read, it seemed likely to her that that "shipment" was going to go missing before those weeks were up, possibly even tonight. While she was puzzling this out, Falagar and Tyrdin were able to find a magical gem that had been hidden in the arm of the deskchair, unlocked by the enchanted drawers of the desk if opened in the proper order. Given Helga's new suspicions, the group headed towards the suspicious warehouse.
Upon arriving at the warehouse and beginning to investigate, the group was ambushed by a gang of thugs. After managing to defeat these attackers using a combination of attacks, magic, and broken glass, the group has decided to search the warehouse and the tower from which their attackers came.
TUNE IN NEXT TIME ET CETERA