[Gaming] D&D Jay's Game - She's Dead Jim

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Rechecking math = 8 languages besides common + 2 for level = 10 + 5 for training = 15. Unless it's different in Thieving Rusty Math.

:p You know, the situation's funnier because it's not even like Rusty's actually hiding anything or purposely keeping things from Tyrdin. He has no clue what he did and Tyrdin can't really be sure what happened. If it weren't for the spear, he'd have no clue where to look.
 
I have one racial language besides Common, and Common doesn't count.
You know 9 languages total, you get +9 feat bonus. Common totally counts.
Added at: 23:51
You know, the situation's funnier because it's not even like Rusty's actually hiding anything or purposely keeping things from Tyrdin. He has no clue what he did and Tyrdin can't really be sure what happened. If it weren't for the spear, he'd have no clue where to look.
Rusty isn't upset because of what you asked but how you asked. He's of the mind that everyone should take stock of their possessions and try to figure out what happened. But ordering him to open his pouches for you to search them? The only thing to make that worse would be if you were a drow.
 
You know 9 languages total, you get +9 feat bonus. Common totally counts.
Added at: 23:51
Okay, I found the problem. It counts Common; it doesn't count Secret Language.

I might change to Goblin then; odds are we'll run into that more and I don't feel learning Deep Speech is what I want for Tyrdin unless the story works in that direction. I'd rather choose Abyssal as his evil language. I have until Tuesday to decide.

Rusty isn't upset because of what you asked but how you asked. He's of the mind that everyone should take stock of their possessions and try to figure out what happened. But ordering him to open his pouches for you to search them? The only thing to make that worse would be if you were a drow.
Actually that does sound like being upset by what Tyrdin asked, because he did ask nicely, and then made it clear he wasn't accusing Rusty of anything. It sounds more like Rusty didn't like being singled out, which is fair. For all Tyrdin knows, his belongings could've been spread around the party, and maybe had it happened to Helga, that's what she would've said. But that's not how Tyrdin things; he followed the next logical step. So that would clearly be abrasive to Rusty, who has no idea he has all of Tyrdin's stuff. His idea of being diplomatic was to be non-accusatory verbally, but his actions spoke louder.
 
Here's a brainteaser for you, which I haven't revealed previously, I don't think.

Bearing in mind that we have discussed at length that Tyrdin alone would stand no match against Helga, it is interesting to note that had Helga had the opportunity to act before Rathkor in that fateful encounter, she would have ended Lady Mila's zombification with a swift craghammer to the skull.

She still would have done the whole motherly trying-to-make-you-feel-better-despite-trying-not-to-seem-overemotional thing afterwards, but your ire might have otherwise been pointed at her.

I know that Tyrdin is hotheaded, but I wonder if he's even taken a moment to think about the necessity of Rathkor's actions. Helga might see fit to remind him harshly in-game, if tensions come to a boil. We've seen the alternate reality, now it'll be really interesting to see if it can be changed.
 
I don't know--Rathkor asked a while back if Tyrdin would be so angry if he hadn't exploded Tyrdin's mom's head by getting a crit, and today my answer would be that Tyrdin would probably be openly resentful, but not murderous. It was traumatizing and even though it's been months for us OOC, it's been a day or two IC. The pain's fresh, and Tyrdin wants what he sees as "justice". Like I said, I'm RPing my character. His current mode toward Rathkor: be nice, trusting, trustworthy, establish stronger friendship, and then hurt him. The actual death was sloppier than the many plots Tyrdin's been kicking around and the ones I discussed with Jay, none of which actually involved Tyrdin outright murdering Rathkor. Now I'm glad I didn't get heavily into the details of those or reveal everything I'd actually done in-game :p.

I'm just gonna RP my character and see where it leads. Maybe his current predicament will lead to some unexpected turns in his character development. But I don't want to meta and say "Oh, he's over it now."
 
Falagar, the man of the hour,
Too sweet to be sour,
Full of magical power.
The toast of the coast,
And that's no boast.
The mage with the most,
FALAGAR!
 
R

rathkor

He should have it. I had it at one point, then I traded it for the Rhythm Blade.
 
Yeah, I remember Rathkor trading it to Falagar.

I'm curious what languages everyone knows, so I can see who I can pass notes and speak to without others understanding. I believe Falagar knows Giant and Goblin through the gem. Rathkor obviously knows Draconic--no idea if anyone else does.
 
Yeah, I remember Rathkor trading it to Falagar.

I'm curious what languages everyone knows, so I can see who I can pass notes and speak to without others understanding. I believe Falagar knows Giant and Goblin through the gem. Rathkor obviously knows Draconic--no idea if anyone else does.
Here you go! Looks like with the gem, the party has every language covered even the important written ones supernal/abysmal.
 

Attachments

Parentless, homeless and itemless experienced linguist looking to catch a break finding competent adventure group. Preferably those who don't blow up mother's heads or steal my items while I'm unconscious.
 
ROFL

So, has anyone been drawing some new portraits of the group as of late? Or from special moments? It's been awhile. :)
 
It should be Helga and Rusty standing on the corpses of Rathkor and Tyrdin while Falagar stands on their shoulders looking delusionally awesome.
 
I've always been fond of scene reenactments. What would be your top 3 moments you'd love to see in a drawing?
 
-The Second Death of Rathkor
-As a Dream Upon Waking
-Braving the Storm

Those aren't necessarily my three favourite moments of your game but they lend themselves best to being portrayed visually, I think.

My favourite dynamic of the game which I hope we can recapture in the Prime Material is the Bad Cop Neutral Cop thing Helga and Rusty seem to be working, such as wen we dropped the entire party into an illusory lava flow, or flanked and attacked Tyrdin, using only body language to understand each other's motives.
 
I'll be bringing in an interesting subject to discuss.

Over the last, what? 2 or what 3 years? we've been playing D&D online with eachother. Players have come and gone and so have DMs. We've settled with a fantastic core of D&D gamers from this forums and we have fun every week (or we try to). However something has been bothering me the last few months and I'll go ahead and spill it out.


Gametable.

We use it because it is easy to use. However, despite the fact that the Gametable "creators" keep promising a huge overhawl to the application, it's simply not coming. Since I begged them to provide a small fix to the software and add JPG fonctionality, no versions have come out, no beta or alphas.... nothing. It's been close to a year! The team has changed some and the name of the application has even changed... yet we wait and wait and seriously MONTHS go by. Odds are, I'm waiting for nothing.

Now why am I saying this? Well, as a DM who loves to play with multimedia (create my pogs and extensive detail to the online maps), Gametable is slow and cumbersome. It is a LOT of effort and quite frankly when I'm looking at competitive apps like RPTOOLS or OpenRPG, they provide so much more. They aren't as simplistic as Gametable to the players but for a DM? A world of options open up.

While it will take me 1/2 an hour to an hour to setup a normal encounter (prepare the room, create pogs, create tiles, place pogs, place tile, place event triggers... etc) it would take me far less with another app.

So obviously, every few weeks I need to work on Gametable to add the content from my personal DM documentation.... it's a fucken bitch. Last night I spent 2 hours to create an outline of a dungeon and I was getting anxiety attacks on how frustrating long it was taking me. Click drag, right click rotate, right click rotate... soooo slow.

I can be very creative..... Dougan's Hole was probably 30-35 pages of notes... Good Mead was 46 pages and you guys still have 13 pages to go.... PROJECT A has 24 pages, PROJECT B has 60 pages, PROJECT C has 10 pages, PROJECT D has 20 pages and ongoing. I love writing down thoughts and schemes, plot twists, encounters that may or may not happen.... but game table is so.... so.... bulky.

I'll be checking options soon to help put items down, heck even DDI has come up with a Gametable of their own and I see the multitude of changes since I logged on last week. I see what they post on the forums and collect feedback. It's raw but maybe in a few weeks it may be another option.

One thing is for sure, Gametable needs to evolve or we will move on very very soon.

Ahhhh feel good to rant.
 
R

rathkor

Spoony from TGWTG.com has a weekly game he does with other guys from the site. what he uses looks easy, and it looks a lot better. as for how smooth it is on the DM side of things, i don't know. but i think I might try to see what he uses and do some looking around to see what people might have to say about that.
 
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