They're not making it free, they're making it *unbuyable,* which is a little different.EA is going to make content free (which sort of answers Fade's earlier questions about whole game - obviously this game was not a whole game). But at a later date will implement pay to win protocol as planned. People are now going to purchase the game.
I can buy that.Most people are idiots. Anytime a sub group becomes mainstream enough to cover a wide range of people, it is going to then also become mostly idiots.
Because everything in the game is built to direct you to the store. A mode that keeps you away from the store is anathema to that, and anyone that's not going to buy the game because of that will be replaced with someone that will buy it many times overI don't understand why they can't just implement a two-layered kind of server for gameplay. Like one layer is for people who buy their "accelerated content" with real money and the other layer is for people who can buy nothing but cosmetics or items that do not affect gameplay in any way.
Although this would be more expensive to maintain, it would also not alienate EITHER of the player bases, which would guarantee more sales, probably offsetting the additional server costs. Players who don't want to pay real money for advancing their character can do so with full knowledge that anyone they face also did not pay anything to enhance their character. And people who DO pay would be on even footing with others who did the same. The ONLY people that wouldn't like this are the people who pay because they suck and this would take away their credit card crutch.
Isn’t that what Path of Exile does? I mean the second, not the first.I don't understand why they can't just implement a two-layered kind of server for gameplay. Like one layer is for people who buy their "accelerated content" with real money and the other layer is for people who can buy nothing but cosmetics or items that do not affect gameplay in any way.
But that's just it. In THAT layer you still have a store, but it's got cosmetic items. These are the kinds of people who would NEVER have bought gameplay items anyway and probably wouldn't even have purchased the game so to even get them to play is a $60 win.[DOUBLEPOST=1510947746,1510947694][/DOUBLEPOST]Because everything in the game is built to direct you to the store. A mode that keeps you away from the store is anathema to that, and anyone that's not going to buy the game because of that will be replaced with someone that will buy it many times over
Exactly. And it's a very successful model. So why can't they have their cake and eat it, too? (You know what I mean even though that's a stupid saying. If you have cake what the fuck else are you going to do with it?)Isn’t that what Path of Exile does? I mean the second, not the first.
—Patrick
It would upset the EA executives, because it would remove the incentive for non-paying players to start shelling out. The whole point of waving this content in front of everyone's face is to make it as required as possible, without having it be part of the upfront cost of the game.The ONLY people that wouldn't like this are the people who pay because they suck and this would take away their credit card crutch.
But that's not the culture they want to build. This isn't about one game, this is about EVERY game. They went so hard on this because they thought star wars was a powerful enough property to be a Trojan horse that makes this the norm. EA, Activision, every big name publisher would like nothing more than if every game was a storefront of unending profitBut that's just it. In THAT layer you still have a store, but it's got cosmetic items. These are the kinds of people who would NEVER have bought gameplay items anyway and probably wouldn't even have purchased the game so to even get them to play is a $60 win.[DOUBLEPOST=1510947746,1510947694][/DOUBLEPOST]
Exactly. And it's a very successful model. So why can't they have their cake and eat it, too? (You know what I mean even though that's a stupid saying. If you have cake what the fuck else are you going to do with it?)
You pretty much got it at the end there. They want people thinking "that guy only beat me because he spent 5 bucks on a gun, you know, I bet I could beat everybody if I spent 5 bucks on a gun." And the slope gets slippery there.I don't understand why they can't just implement a two-layered kind of server for gameplay. Like one layer is for people who buy their "accelerated content" with real money and the other layer is for people who can buy nothing but cosmetics or items that do not affect gameplay in any way.
Although this would be more expensive to maintain, it would also not alienate EITHER of the player bases, which would guarantee more sales, probably offsetting the additional server costs. Players who don't want to pay real money for advancing their character can do so with full knowledge that anyone they face also did not pay anything to enhance their character. And people who DO pay would be on even footing with others who did the same. The ONLY people that wouldn't like this are the people who pay because they suck and this would take away their credit card crutch.
To be fair, nobody's gone broke overestimating gamer stupidity so far... this is the first real backlash we've seen, and even it promises to peter out pretty quick.But the sales they lose more than offset that! That's shortsighted and stupid. So is it GAMERS who are stupid or game COMPANIES?
That remains to be seen. After all, this is a proven business model in the mobile/Facebook world. Farmville, Clash of Clans, and tons more have made a lot of money off of the keeping up with the Joneses model.But the sales they lose more than offset that!
Dude, if you eat your cake, you don't have it anymore. If you want to keep your cake, you can't eat it. And the real question of the whole this is what's with the cake anyway? Did they not have pie?So why can't they have their cake and eat it, too? (You know what I mean even though that's a stupid saying. If you have cake what the fuck else are you going to do with it?)
I think the population playing those games and the population that plays online FPS or "real gamer" games might have a slight intersection, but I think hey are completely different groups.[DOUBLEPOST=1510950820,1510950763][/DOUBLEPOST]Also, the business model of selling cosmetics is also proven to be a money maker.That remains to be seen. After all, this is a proven business model in the mobile/Facebook world. Farmville, Clash of Clans, and tons more have made a lot of money off of the keeping up with the Joneses model.
I'm not sure the executives view them as different groups, and I'm honestly worried this case won't prove them wrong. Because there are going to be a lot of people buying this game because it's Star Wars, not because it's Battlefront, and rabid Star Wars fans seem pretty willing to throw their money at anything Star Wars.I think the population playing those games and the population that plays online FPS or "real gamer" games might have a slight intersection, but I think hey are completely different groups.[DOUBLEPOST=1510950820,1510950763][/DOUBLEPOST]Also, the business model of selling cosmetics is also proven to be a money maker.
Have you not seen the loot box nonsense in the new Call of Duty? There are even dailies to WATCH OTHER PEOPLE OPEN LOOT BOXES. So don't be too sure. Different groups doesn't mean the same strategy doesn't work.I think the population playing those games and the population that plays online FPS or "real gamer" games might have a slight intersection, but I think hey are completely different groups.[DOUBLEPOST=1510950820,1510950763][/DOUBLEPOST]Also, the business model of selling cosmetics is also proven to be a money maker.
As I've often said, you could take a big stinky shit in a box, slap a picture of a Wookiee on the outside, and sell 100 million units.I'm not sure the executives view them as different groups, and I'm honestly worried this case won't prove them wrong. Because there are going to be a lot of people buying this game because it's Star Wars, not because it's Battlefront, and rabid Star Wars fans seem pretty willing to throw their money at anything Star Wars.
Great, now I am picturing the dingle-berry problem that Chewy must have...As I've often said, you could take a big stinky shit in a box, slap a picture of a Wookiee on the outside, and sell 100 million units.
Explains his mood.Great, now I am picturing the dingle-berry problem that Chewy must have...
You don't have to create content if other players are the content.I have had a problem with most big new games coming out anyway because they almost all go for online multiplayer exclusively. What single player modes are available are usually woefully short and stupidly done.
THIIIIIIIIIIIIIIIIIISS.I don't have the money to buy the latest games on the newest systems and pay for the online services in order to play a majority of the games coming out, much less spending EVEN MORE on boxes for the chance of getting something shiny.