Modern casino gambling is computer gambling. The typical casino gambler sits at a computer screen, enters a credit card and enters a digital environment carefully constructed to keep them playing until all their available money has been extracted.
Small "wins" are administered at the most psychologically effective intervals, but the math is remorseless: the longer you play, the more you lose. The industry as a whole targets precisely those who can least afford to lose and earns most of its living from people for whom gambling has become an addiction. The IAV report cites a Canadian study that finds that the 75% of casino customers who play only occasionally provide only 4% of casino revenues. It's the problem gambler who keeps the casino in business.
...
When New Jersey allowed casinos into Atlantic City back in 1977, casino advocates promised that gambling would revive the town's fading economy. The casinos did create jobs as promised. But merchants who expected foot traffic to return to the city's main street, Atlantic Avenue, were sorely disappointed. The money that comes to the casinos, stays in the casinos. Liquor stores and cash-for-gold outlets now line the city's once-premier retail strip.
The impact of casinos on local property values is "unambiguously" negative, according to the National Association of Realtors. Casinos do not revive local economies. They act as parasites upon them. Communities located within 10 miles of a casino exhibit double the rate of problem gambling. Unsurprisingly, such communities also suffer higher rates of home foreclosure and other forms of economic distress and domestic violence.
The Institute for American Values is sometimes described as a socially conservative group, but with important caveats. Its president, David Blankenhorn, has publicly endorsed same-sex marriage, and its board of directors is chaired by Bill Galston, a former policy adviser to Bill Clinton. The IAV is as worried that casinos aggravate income inequality as by their negative impact on family stability.
Before the spread of casino gambling, the IAV comments, the typical gambler was more affluent than average: it cost money to travel to Las Vegas. That's no longer true. Low-income workers and retirees provide the bulk of the customers for the modern casino industry. And because that industry becomes an important source of government revenue, the decision to allow casino gambling is a decision to shift the cost of government from the richer to the poorer, and, within the poor, to a subset of vulnerable people with addiction problems.
From the IAV study:
"Modern slot machines are highly addictive because they get into people's heads as well as their wallets. They engineer the psychological experience of being in the 'zone' - a trance-like state that numbs feeling and blots out time/space. For some heavy players, the goals is not winning money. It's staying in the zone. To maintain this intensely desirable state, players prolong their time on the machine until they run out of money - a phenomenon that people in the industry call 'playing to extinction.'"
How heavily does gambling weigh upon the poor, the elderly, the less educated, and the psychologically vulnerable? It's difficult to answer exactly, because U.S. governments have shirked the job of studying the effects of gambling. Most research on the public health effects of gambling in the United States is funded by the industry itself, with a careful eye to exonerating itself from blame. To obtain independent results, the Institute for American Values was obliged, ironically, to rely on studies funded by governments in Britain and Canada.
But here's what we can conclude, in the words of the Institute:
"tate-sponsored casino gambling ... parallels the separate and unequal life patterns in education, marriage, work, and play that increasingly divide America into haves and have-nots. Those in the upper ranks of the income distribution rarely, if ever, make it a weekly habit to gamble at the local casino. Those in the lower ranks of the income distribution often do. Those in the upper ranks rarely, if ever, contribute a large share of their income to the state's take of casino revenues. Those in the lower ranks do."
This is why I can't stand slot machines. There is so much going on with them it's hard to focus on whether you're winning or losing. There are so many combinations that you almost always win, but hardly ever more than you bet."Modern slot machines are highly addictive because they get into people's heads as well as their wallets. They engineer the psychological experience of being in the 'zone' - a trance-like state that numbs feeling and blots out time/space. For some heavy players, the goals is not winning money. It's staying in the zone. To maintain this intensely desirable state, players prolong their time on the machine until they run out of money - a phenomenon that people in the industry call 'playing to extinction.'"
I did blackjack like this. I allowed myself to lose 100 bucks total. I ended up like 150 ahead at the end if the dayThat's why, on the RARE occasions I gamble, I keep a "seed fund" in my right pocket, and my winnings in my left. Once the seed fund is gone, there's no more gambling. I never take from the winnings pocket. If I end up with more than I started with, hey! Awesome! Otherwise, it's really just about the experience.
And of course, I don't have anything RESEMBLING the pockets to play at the tables...
This is pretty much what I did the once I went to Atlantic City with an ex-gf. Gave myself a $300 gambling limit and a $200/day for shows/food limit. I could gamble my winnings, but I wasn't allowed to pull out more money.I did blackjack like this. I allowed myself to lose 100 bucks total. I ended up like 150 ahead at the end if the day
I think a lot of those ticket/voucher practices began in places as a way of circumventing the law banning gambling with cash money.I loves me some craps. I've always come out ahead when I play. Every other game, though, kills me. Well, except for poker. I do okay for myself in that.
Gambling is fun in moderation. Setting limits, never gambling more than a pre-determined amount, focusing on the fun experience rather than winnings... these are all good strategies. But as the article points out, people who do that aren't the big money-makers for casinos. They do have a tendency to prey upon people with problems. Personally I think there should be a law eliminating the use of tickets or vouchers in place of money won/lost. That disconnect is one of the things that keeps people "playing to extinction."
As someone who doesn't play slots, is that different from chips?Personally I think there should be a law eliminating the use of tickets or vouchers in place of money won/lost. That disconnect is one of the things that keeps people "playing to extinction."
Although, I want to point out, I don't think gambling should be illegal, nor should laws govern the ticket/voucher/blah blah thing. Let people be responsible for their own money.I think a lot of those ticket/voucher practices began in places as a way of circumventing the law banning gambling with cash money.
Vouchers can be for any amount it prints out for. Chips are closer to currency because they have a set displayed value. A stack of chips is a much closer psychological analogue for "I have this much money" than a piece of paper with a figure printed on it.As someone who doesn't play slots, is that different from chips?
If you're not free to make terrible decisions that ruin your life, you aren't actually free.Although, I want to point out, I don't think gambling should be illegal, nor should laws govern the ticket/voucher/blah blah thing. Let people be responsible for their own money.
Oooh, I don't like that in a gambling environment. I'm not sure I think it should be illegal, but playing with people's expectations for what an amount of money "looks" like when casinos directly benefit from that confusion seems scummy as hell. That's scummier than MS (and other digital marketplaces) using virtual currency that doesn't correspond to dollar amounts or powers of ten.Vouchers can be for any amount it prints out for.
How could it be classified as anything but? It's a game of psychology.I only have a really strong opinion on Poker, which I wish was classified as a game of skill.
But you also have the random nature of how the cards fall. Hand by hand you win or lose by the luck of the draw.How could it be classified as anything but? It's a game of psychology.
But even that's a matter of statistical analysis and risk evaluation. Yes, there's randomness, but that doesn't preclude it being a game of skill - it takes skill to handle that randomness and still win.But you also have the random nature of how the cards fall. Hand by hand you win or lose by the luck of the draw.
I actually think online poker counts as more of a game of chance than table poker, which I think is a game of skill.But even that's a matter of statistical analysis and risk evaluation. Yes, there's randomness, but that doesn't preclude it being a game of skill - it takes skill to handle that randomness and still win.
I don't think that there can be any doubt that there is probably more skill than luck involved in traditional table poker. The ability to bluff and read others is key to success or failure.I actually think online poker counts as more of a game of chance than table poker, which I think is a game of skill.
Actually communicating with live people whose faces and emotions and mannerisms and other possible tells can be used against them and weighed against the strength of your cards is a clear argument for skill. Faceless people whose only interaction is via the chatbar that most of them won't use takes that all away, and all that's left is a random number generator.
Even without faces, you can find clues in players betting habits. And as stienman said, there's statistical analysis or risk and possibility.I actually think online poker counts as more of a game of chance than table poker, which I think is a game of skill.
Actually communicating with live people whose faces and emotions and mannerisms and other possible tells can be used against them and weighed against the strength of your cards is a clear argument for skill. Faceless people whose only interaction is via the chatbar that most of them won't use takes that all away, and all that's left is a random number generator.
With everything I've ever marked funny, I find this the funniestI only have a really strong opinion on Poker, which I wish was classified as a game of skill.
Yes, but it's undeniably based more on the strength of your hand than table poker.Even without faces, you can find clues in players betting habits.
Which is true of most games of chance that aren't slot machines. You're fundamentally limited by the probability of occurrences. The difference is that in poker, your interactions with other players can have strong mitigating effect on how those occurrences decide each hand. I guess from that perspective, though I consider it much more a game of chance than table poker, online poker is still more of a game of skill than many other chance games.And as stienman said, there's statistical analysis or risk and possibility.
nah i completely deny that.Yes, but it's undeniably based more on the strength of your hand than table poker.
.
But it is a game of skill.With everything I've ever marked funny, I find this the funniest![]()
I would, but I'm a white male. So I'm already the -bad guy- in his eyes. He'd never have me.Wow, Gilgamesh, really, you need to just get a room with Charlie and do it.
We all like the bad boy occassionally, no?I would, but I'm a white male. So I'm already the -bad guy- in his eyes. He'd never have me.![]()
"Straight" implies the opposite to be "crooked", much like "right" implies "wrong" on the other side (and yes, left-handedness being "sinister" is because of this very thing!); it's a term that puts down other possiblities as less "straight" and less "correct". DISCRIMINATION. Cis-heterosexual, please.also I'm straight and not interested in Gilgamesh at all
"Straight" implies the opposite to be "crooked", much like "right" implies "wrong" on the other side (and yes, left-handedness being "sinister" is because of this very thing!); it's a term that puts down other possiblities as less "straight" and less "correct". DISCRIMINATION. Cis-heterosexual, please.![]()
But according everyone, tagging things he posts as funny = wanting him sexually. Haven't you learned that yet?Isn't this what "bromance" was supposed to address?
Posted something that I was able to use to my amusement?Jesus Christ, what have I done?
Well, if that's the case, sometimes you need to....tagging things he posts as funny = wanting him sexually
Please accept my brofist in the spirit it was offered, that being "not fisting you bro!"Well, if that's the case, sometimes you need to....
...take a gamble.
![]()
It's more the immediate nature of it, most people haven't seen a Charlie post without a funny of yours attached to it for months. It's creepy.But according everyone, tagging things he posts as funny = wanting him sexually. Haven't you learned that yet?![]()
I'm always online and always on the forum. I'm pretty sure my forum time is higher than anyones next to maybe Dave. At home it's always open in a tab on my second monitor. At work it's always open on a tab on my 3rd monitor and at school it's open between my classes. So yeah, that's why the immediate, I see all posts I just find Charlie's the funniest.It's more the immediate nature of it, most people haven't seen a Charlie post without a funny of yours attached to it for months. It's creepy.
And if he was trying to be funny that would be less sad.I'm always online and always on the forum. I'm pretty sure my forum time is higher than anyones next to maybe Dave. At home it's always open in a tab on my second monitor. At work it's always open on a tab on my 3rd monitor and at school it's open between my classes. So yeah, that's why the immediate, I see all posts I just find Charlie's the funniest.
Sad would be a much better word for it than creepy.And if he was trying to be funny that would be less sad.
Funny enough, I agree. Just not the same way you meant itAnd if he was trying to be funny that would be less sad.
New study: Charlie and Gilgamesh secretly want gay sex with each other.
Still need some volunteers to check out how many threads are derailed by Gil's passive agressive flirts at Charlie and Charlie's playing-hard-to-get denials, but yeah, something's definitely out there.
I think that romance was one sided, tbh.The greatest in-denial forum romance sinceChazMathias and Makare.
Nobody ships the Gas Bandit.The greatest in-denial forum romance sinceChazMathias and Makare.
That was adorable btwI like gambling. A lot. Like cashing my paychecks and losing it all kind of liking it. I don't gamble any more.
Because Gilgamesh is unable to turn off the jerk mode.Why is my gambling addiction adorable?
Not even close, I was responding to the attempt to re-rail the conversation. I guess I should have specified.Why is my gambling addiction adorable?
About as much as you're unable to turn off assumption mode.Because Gilgamesh is unable to turn off the jerk mode.