The wings I think were from pre-ordering. I also have bone-style kerrigan wings from SC2 HOTSIs that how everyone has the cool looking wings?
Err, I mean I need the character space also...
The wings I think were from pre-ordering. I also have bone-style kerrigan wings from SC2 HOTSIs that how everyone has the cool looking wings?
Err, I mean I need the character space also...
And when decked out in a Goldskin and a bunch of other GF gear on Torment with the 100% community gold buff running, he's pretty much an ATM.Man, only at Kulle's hideout, but Crusader is an indestructible killing machine.
Season stash is shared. It's just you can't take stuff from your main stash into seasons.I logged on last night with Cranky to try out some seasons goodness (sorry to the rest of the folks we saw, he is incredibly impatient and wasn't 100% getting this whole "seasons" thing, so that's why we just kept to ourselves).
Got to see the announcements for when the first people hit lvl 70 (about 4hrs into seasons) and kill Malthael (about 6.5 hrs in).
So in case you're wondering, that means it's possible to reach level 70 from scratch in about 4hrs. We managed to make it all the way up to level 25 by the time we hit act II, but we were mainly just playing, not powering through with any specific goal in mind. We will see what happens. Now I just need to clear another character spot so I can see if season stash is shared and all that.
--Patrick
That's what I expected, but what I don't know is whether I can rush a 'toon through to level 70, delete that char (freeing up the slot), and then create a new one without losing my "season" stash (since at that point you'll have 0 active seasonal chars created).Season stash is shared. It's just you can't take stuff from your main stash into seasons.
Haven't heard yet, but I imagine they'll just roll the cumulative paragon exp into the non-seasonal paragon pool and see what that gets you.Do we know yet how all the seasonal paragon levels will get transferred?
I actually heard you can pick a character of the same class to receive it. If it goes over normal stuff, THEN it goes into Paragon.Haven't heard yet, but I imagine they'll just roll the cumulative paragon exp into the non-seasonal paragon pool and see what that gets you.
--Patrick
You probably also want Hearthstone to have more deck slots, don't you.Now that we have seasons to go along with normal and hardcore, they really need to add more goddamn character slots.
That would be nice, too.You probably also want Hearthstone to have more deck slots, don't you.
--Patrick
Man, claim your wings. They're just sitting there... waiting.Posted this in another thread, crossposting it here as well.
Spotted this while playing a couple days ago.
View attachment 15861
Soo...now we know what's he's been up to, I guess.
--Patrick
They're always waiting. Even if I claim them, they will still be waiting there.Man, claim your wings. They're just sitting there... waiting.
You can't switch skills or gear once you enter a greater rift, but you won't be running those until you're level 70.Skills are interesting in this game so far. I dunno about being able to just switch them up whenever (outside of boss fights, that is). I'm guessing the power builds lie in equipment which augments them?
There are specific challenges which do not allow skills switching (some don't even allow equipment switching!). There is also a mechanic in place which does not allow you to change up your skills while you are in combat (or close enough to combat), and any skills you change have a short "cooldown" before they become active/accessible.Skills are interesting in this game so far. I dunno about being able to just switch them up whenever (outside of boss fights, that is). I'm guessing the power builds lie in equipment which augments them?
You'll find class-specific items that give bonuses, too. Crusader shields/flails, for example, giving bonus Wrath or effects/damage bonuses to certain skills.Skills are interesting in this game so far. I dunno about being able to just switch them up whenever (outside of boss fights, that is). I'm guessing the power builds lie in equipment which augments them?
Once you get the perk that allows you to gain mana regen by using certain spells, I'd switch to Spirit Barrage. Firing it off enough consecutively will effectively make your mana infinite, which is nice because then you can drop Acid Cloud for AOE between bursts without worrying about running out of ammo.At my level (around 35) I've been focusing on Firebats and Fireglobes. Still there is a long way to go before I've seen the game the way you folks have seen it. Not in a hurry though as I don't want to burn out on the game too soon.