Stylishly it looks like Torchlight. I'm just starting to play it for the first time.
#24
Bowielee
I like it. If you guys get some games together next week, I'm on spring break and would be happy to play.
#25
Dei
It's a free weekend right now, no guest pass needed. >.>
#26
GasBandit
So.. Dungeon Defenders. I'm playing squire and the little woman is playing huntress. I find I have to be REALLY CONSERVATIVE and keep my barricades and spinny death machines back as far as possible, and hunker down on the crystal and stand there only killing in the direst of circumstances, or I literally outlevel her by thousands of points per round. Basically, I have to make sure she gets 90% of the mana, and has a 5+ long chain of bombs blowing shit up. I manage to save off boredom by running around "repairing" the traps for her while she shoots her gun at stuff... but I'm wondering, does anybody have an effective strategy for huntress that DOESN'T require her partner to basically tie an arm and leg behind their back so as not to hog all the killin'?
#27
Dei
Squire is overpowered is 90% of your problem.
Also, if you split the map in half and each try to stay to your own area it helps.
Well, I didn't seem to do much better with the Apprentice. Same problem... Barriers and turrets just seems to make bomb traps unnecessary. Though, I guess if I just use apprentice barriers on her side, she can put bombs in front of them.
Guess the squire IS OP... I found all I needed to do to completely remove wyverns from the equation was point one ballista at each crystal (or less, if the crystals are close enough together to both be in 1 ballista's field of fire. After that, they always seem to go down in 1 hit.