EvE online: HAL Industries is recruiting!

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Necronic

Staff member
EDIT: There is now a Halforums corporation: HAL Industries. Our office is located at Tew VII - Imperial Academy in Amarr space

edit2: Hal industries is growing fast. There are probaly 12 members from the forum as well as another 5 or so from other places. Anyone from the forums who joins gets a 3 mil isk signing bonus. Will help you get started a lot faster.

Also, if you let someone from the forum know we can send you a buddy code which gives you a 21 day free trial.

As it stands Our Glorious Leaser Dave is pretty into this game, so you can expect the halforums Corp to be around for quite some time.

I guess the only question is, do you have what it takes?

End Edit.

So, I restarted both my EvE accounts and am rocking that shit again. My gods I love this game. Where else do you have to understand the difference between a normal and poisson distribution, where everything you do can be broken into math? What other games tease your brain like that? And with such difficulty, the game gives higher rewards than any I have ever played. You could spend your time grinding, but there are so many things you can do. So many ways to succeed. Just none of them are easy.

I'm set up in Amarr space right now trying to get a good trade empire going. So far I'm just learning. Made good money on a handfull of things, lost it on others. Have about 50 orders out right now, and not sure if they are moving fast enough. My old main is going to start running missions while I double box to bring in some extra capital. We'll see how this goes. At the end of the day my interest is industrial, but I want to start by mastering the world of trade.

I've been reading a lot of MD these days, and damn is it fascinating. There is a whole bond market that has come out, and since there is no SEC you get to see some incredible maneuvers in the stock/commodities markets, like raiding and whatnot.

Anyways, who else here plays?

edit2:

 
EvE online, you don't have the stuff

There's a reason most people don't enjoy EVE. We already have jobs.
 

Necronic

Staff member
EvE online, you don't have the stuff

The spaceships and guns suits the kid in me!

And the donchian channels and market analysis tools suits the adult in me!

Plus the financial fraud. That suits both of me.
 
EvE online, you don't have the stuff

I really liked EvE, but it took even more of my time to do anything that any other MMO I ever played. It really was a game that was also a job, except you didn't actually make real money (in the regular way, of course).
 

Necronic

Staff member
EvE online, you don't have the stuff

Allowing queing of skills was probably the biggest 'no shit sherlock' thing CCP has done since I have been gone, and it really removes that feeling that you HAVE to be on all the time. Now I can queue up skills and keep one 15 day skill at the 23rd hour and I can bang out like 15 small skills and have that buffer at the end. It makes it sooooo much better.

Tonight I was running some data on some trade stuff. Not going to go into too many details (because this is a total cash cow) but it looks like I now have a steady stream of at least 10 mil isk a day for 10 - 20 minutes of playtime at most, and I should be able to massively increase that with more research. Woot!
 
R

Rubicon

EvE online, you don't have the stuff

There's a reason most people don't enjoy EVE. We already have jobs.
This. This. And This.

I'd love to play Eve, I mean its got beautiful ships, a gigantic expansive space setup, and really hardcore pvp. It's like a dream mmorpg.

It just takes way too fucking long to do anything. I don't want to devote 6 months to a year just to become pvp viable. And yes, I know, I know, you can do minor spec roles in group combat like tackling and other things. Basically that means the guys who've been playing longer or have more money, get the better ships/weapons/gear while you lowbie are assigned a specific task that may or may not be fun depending upon the person.

I quit WoW cause of the same shit (plus STO came out). I'm sorry but I'm used to mmo's where I can hit skill cap OR a maximized build for end game pvp relatively quick. I'll admit, UO and SB spoiled me with their uber fast leveling. It's not that I have the patience I just don't have the time. Working 40 hours a week, a 2+ hour commute to work each day (total not each way), I can only put in 3-5 hours a day into a MMO, and I don't want a second job just to have fun.
 

Necronic

Staff member
EvE online, you don't have the stuff

Note the title of the thread

pvp is viable in 2 weeks tops. Punisher, rifter, kestrel, or Tristan/incrursus. Eve pirate has an old piece by someone who did just this and got tons of kills. All it comes down to is skill, knowledge, and balls of zydrine. Anyone who plays regularly will tell you that it isn't time invested, it's what you do with that time. A LOT of people don't understand this, and think they need battleships to pvp, which simply isn't true.

It's just really difficult. And it's ok if people can't handle a difficult game, that's why wow exists. But don't think it takes a lot of time to get viable in eve, that's completely wrong.
 
EvE online, you don't have the stuff

I've had a couple of trial accounts on Eve. I'd love to play a full account, but I really don't want to have all my free time sucked into it. Plus my family is full of WoW fanatics and they would kill me if they caught me playing a different game, especially after I told them I had to quit for financial/time reasons (the real reason is I got totally sick of it and I can't understand why they keep playing).
 

Necronic

Staff member
EvE online, you don't have the stuff

I can't remember if they charge for the client, I don't think they do (they didn't used to but it may have changed). Anywho, getting a good understanding of the game and some starting capital are probably the 2 biggest time crunchers for a new player. If you are ever interested in starting again let me know, I'll help you out in learning stuff (I've done pretty much everything in eve except 0.0 and faction warfare), and if you are serious I can give you enough starting capital (0% interest, no credit bad credit no problem!) so that you won't be cruising in the rookie ship (2-5 mil should get you started).

That offer goes for anyone here.

Also, I have never played a game with a more friendly environment to newbies. There are tons ofgood resources for you and some great q&a areas.
 
EvE online, you don't have the stuff

I may actually consider it, if I can figure out my password for my old account and keep myself from getting too sucked in. It could actually be a good motivator for me, I can set myself to only be allowed to play so many hours for the amount of real-world work I finish.

Edit: eh screw it, I'll just make another trial account to make sure I still want to play. Nec, can you send me a buddy code so I can get a 21-day trial (and you can get a free month if I sign up perminately)?
 
EvE online, you don't have the stuff

I'd like it if you can post like 10-20 tips on how to start this game.
 

Necronic

Staff member
EvE online, you don't have the stuff

Will do on both fronts, I'm writing from my phone at the moment so Ill wait till I'm on my desktop to do a good writeup. Do you know what kind of things you would like to do in EvE so I can tailor some of the advice? Here are some general paths (they aren't all mutually exclusive)

1) Mission Running: mainly PvE, very easy, and very high and very stable income, but it can take a while to get going.
2) Trading: Buy low sell high, EvE has the best and most realistic economy in any MMO, can be very difficult to do.
3) industry: you know it as crafting. Goes from very simple to mind bogglingly complex.
4) Mining: shootin roids. Easy and good source of income. Painfully boring.
5) piracy: Yarrr! Attack other players at random and get ransoms from them.
6) 0.0 pvp: go into the low security (open pvp) areas and work with others to create vast empires.

That's really an oversimplification of the routes, but most players will fall into a couple of these.
 
EvE online, you don't have the stuff

One of my favorite single-player games was Uncharted Waters 2 for snes, so I like the trading idea, that seems to always hook me. Eve is like Multiplayer Uncharted Waters in space.
 

Necronic

Staff member
EvE online, you don't have the stuff

Well I don't have time to do a write up today (omg I am making a ridiculous run on the market). Tommorow I should, and I can talk to yall about getting started. I can at least give you this one and most important piece of advice for EvE

Don't Panic.
 
EvE online, you don't have the stuff

How terrible of an experience would someone with a permanently high ping have trying to play this game? I'm currently stuck on mobile broadband (which is quite a step up from the dialup I was stuck on) and have a permanent 1500ms latency.
 
EvE online, you don't have the stuff

Got the client running, made a character named Malevea... stupid laptop keeps crashing though. I set the client to minimum specs and now I can't even get it to open again.
 

Necronic

Staff member
EvE online, you don't have the stuff

How terrible of an experience would someone with a permanently high ping have trying to play this game? I'm currently stuck on mobile broadband (which is quite a step up from the dialup I was stuck on) and have a permanent 1500ms latency.
Depends on what you do. If you are focused on combat it wouldn't be good, but if you were focusing on things like station trading or industry (things that keep you in the station) it wouldn't be that bad.

David said:
Got the client running, made a character named Malevea... stupid laptop keeps crashing though. I set the client to minimum specs and now I can't even get it to open again.
So I'm guessing you decided to go the trading route? What skill loadout did you pick?

Another rule of thumb for newbies, and it doesn't make sense until you play the game, when you build your character try and get as many lvl 5s and lvl 4 skills . Each level of a skill takes exponentially longer to train than the last, so instead of spreading your picks out get them very very focused.

Also, what region/race did you pick? Reason I ask is that if I am going to be teaching you some stuff in game it may help if we are in the same empire space. Not entirely necessary but it would help.
 

Necronic

Staff member
EvE online, you don't have the stuff

Ok, 10-20 tips (general)

----------------------
General

1. Don't Panic.

I am somewhere in between serious and joking on this one. The first time you look at an items description, or look at the market, or open up the contracts screen, or (god forbid) start trying to get t2 bpo research, you may feel a sense of panic. THIS IS NORMAL. There is a TON of information given to players. In the long run you will come to LOVE that about eve, but for now just don't worry about it. You will learn it at some point. There are a lot of resources to help you learn that.

2. Be Careful

As a newbie you really don't represent much of a target for people. Unlike other heavy PvP games griefing noobs is not common in EvE, because time is money.That said, be CAREFUL. Once you do start getting a wallet, or get into a nicer ship people will come after you. There are a lot of ways to get burned, one of the most common ways for a new player to get fucked is called 'can flipping' . Don't worry about the details just yet, but this is done to noobie miners to trick them into PvP at which point you kill or ransom them. I used to do this. Great fun.

3. Have Fun

So, the world is dangerous and complicated and you are afraid to do anything out of worry you may do it wrong. P-shaw! Have fun. Go explore in 0.0, don't be afraid to die. Try and visit every solar system (still not sure if anyone has done this). Don't let eve become like a job, EVER.


----------------
Specifics

4) Don't fly anything you can't afford to loose.

Unlike in a game like WoW, when you die your ship is 'sploded and you loose basically everything. If you were doing a mission you may be able to go back and grab what few items remain in the wreckage, but don't count on it. Therefore, don't ever fly anything you can't afford to loose. Case in point - When I started getting serious about pvp I had the skills to fly battleships and assault cruisers (very badass ships). However, in the end I built up 20 some odd "Rifters" (a common low end, and very cheap frigate.) One of those ships cost me ~400,000 isk fully fitted, whereas a battleship would cost me ~200 mil isk fully fitted.

I expected to loose ships therefore I flew something I could afford to loose.


5) Don't fly drunk/high/wasted

I used to fly lvl 4 missions a lot. One night I got hammered and jumped in my battleship to go run a mission. I fucked up, wasn't paying attention and my ship 'sploded. I was pissed. I knew there wouldn't be many items left but I wanted to salvage what I could, but mainly I wanted revenge on those NPCs. I quickly threw together another battleship and went back in there. Guess what? It 'sploded. At that point I was out a solid 400 million isk (minus insurance, I'll cover that later). Because I decided to fly drunk.

EvE is complicated enough that loosing any cognitive ability could seriously fuck you up. If you are going to do it, do it in a cheap ship.


6) Insure your ships

This is mostly true. You have the choice to buy insurance on a ship at any time. When/if your ship splodes in a certain amount of time, you get a payout on your insurance. Usually the insurance doesn't come close to the cost of the ship, but its still worth it. For example you pay 4 mil for 3 months with a 20 mil payout if you loose ship X (which is worth 100). That can really take the bite out of a painful loss of a ship. There are multiple levels of insurance you can buy on a ship, generally I go for the lowest because % wise its the highest return, but the choice is yours. The only time I don't insure a ship is when I either don't think there is ANY chance of me loosing it. And I'm not sure I can think of an example of that.


7) Bigger is not always better

Coming from another MMO you will have a lot of misconceptions about progress as a character. You will undock from in your little frigate and you will see a towering battleship next to you and you will get a sense of awe. You will think that guy is like a lvl 60 to your lvl 1. THIS IS INCORRECT. At 15 million skill points (which is a lot) my character often flies frigates. Why? There are a lot of answers to that. A well piloted frigate will demolish a cruiser. They are faster and harder to hit. They also don't hit as hard, but you would be surprised what you can do with one.

This misconceoption totally screws up new players all the time. They will rush their skills to get into a cruiser then go buy one and slap whatever fittings skills or money allow and think they now have a better ship than their old frigate. If you are 2 months in and you are in a battleship you have rushed it and now have a very expensive and very poorly fitted ship, that I could probably destroy with a frigate. And there is nothing more hilarious than watching a 200 million isk ship blow up at the hands a 200k isk ship.


8) Never smack talk

This isn't wow, this isn't team fortress, this isn't like anything you have ever played before. Your actions have consequences. There are some great stories on Eve-pirate where you see what happens to smack talkers. For instance. You talk shit to someone. Turns out they have a lot of money and some powerful friends. They have hit squads hired to kill you any time you are in low sec. They declare war on you any time you are not in an NPC corp (more on that later). They kill your friends, family, and you wake up with a horse head in your bed. Seriously though, you would be surprised how much damage a single person can do to you if they want.

Probably the best example of this is the story of the Guiding Hand Social club http://eve.klaki.net/heist/

Read through it. It's why I started playing the game.

The up side to the no smack talk thing is that you won't hear it that often. And interestingly enough its almost always the people that don't smack talk that are the really dangerous ones.


9) Join a corporation

You knew them as guilds. Guilds are stupid. Corporations are not. Yatzee's review of EvE was entirely bad because he ignored this. Corporations allow you to do all sorts of things, up to and including existing safely in 0.0 (which you will not do easily without one). Without a corporation your ability to succeed will be seriously hampered. That said they also bring some risks. If you are in a 'player run corporation' (different than the NPC corps you start in) you may have a war declared on you by another corporation. This can either be really fun or a total nightmare. The safety net of empire space will be gone, and open pvp will be available for anyone involved in the war. However, this happens less than you might think. Logistically it is very expensive to maintain a war, and people will rarely do it without just cause. What defines just cause is up in the air, but remember that as a member of a corporation your actions represent your corp, so don't be the douchebag that mouths off to the wrong person and drags everyone else into a war.

Like I said, its a bit different from WoW.


10) Know someone with more experience that can help you out, either financially or educationally.

In this case that would be me. Learning this game from the ground up without any help is taxing. Its how I learned. I made a LOT of very expensive mistakes. If I only had someone who could have helped me out.....



11) Do your homework.

There is a SHIT TON of information about eve out there. And I'm not talking just about guides and whatnot. Just go to EvE-online.com and look through some of their new player info. Or look through some of their item descriptions. Or just look at whatever. There is a ton of info out there, and it behooves you to know how to find some of the info you will need in this game. Of course, see #11 I can help you when I am online, but I'm not always online. On that note some of the most important help I will give you will be showing you how to answer your own questions. You will never be in a position where you don't have to look something up. That's because 1) the game is very complex, and 2) the game is very dynamic. Take the market for instance. What was true about the value of an item last week (or even last hour) may not be true right now.

---------------------------

More to come later!
 

Necronic

Staff member
EvE online, you don't have the stuff

Ahhhh mining. Kill those damned roids. Its an interesting field because of how it scales. You start out bringing in a couple hundred ore at a time, maybe making a dent in a couple big rocks in a session, but within a year or maybe a couple months (depending on how you skill up) you will strip mine whole systems in a day.

One big thing to watch out for as a noob miner is "jetcan mining". Because of how little space you have in your mining ship you may be tempted to simple jettison your load (into a jetcan) when you fill up your cargo. You can fill up hundreds of these and then make one set of runs (presumably in an industrial ship with a larger cargo bay) and bring them all in at once. The problem with this is what is known as "can flipping". By stealing your ore out of a jetcan someone gets a criminal flag, allowing you to shoot at them and preventing them from docking or leaving the system for a period of time (10 minutes I think). So what people do is steal your ore, then immediately jettison in themselves. Many an unwarry noob will then go grab their ore out of the theif's jetcan. By doing this the miner is also flagged as a criminal, and now the thief can shoot at the miner, which he undoubtedly will. He never had any real interest in the ore, what he wanted to do was to be able to attack you in empire space and then ransom you and your ship.

Regardless of whether you think its a scumbag method (it really is) this is a REALLY common tactic, like I said above I have done this myself, so be careful about doing that.

Clear as mud?

Anywho, let me know if your game is running stable and if so I will send you a couple mil later tonight when I get back online.

----------------------------

Here's some more tips, and this time they are more specific:

Train your learning skills early

In eve skills are trained over X period of time. X is a function of the base difficulty of a skill, as well as the relevant player attributes (perception, intelligence, charisma, etc.). Learning skills are a special category of skills that increase your attributes. As soon as you determine that you are serious about playing EvE for a while start training these learning skills, as they will increase the speed at which all other skills are trained. This speed should NOT be underestimated. a 4 year old character without these skills can be overtaken in 1 year by someone who has all their learning skills maxed out.

There is a balance though, its not really fun to have your training queue filled with nothing but learning skills and you're still flying a noob ship. Generally my advice is to get a basic proficiency in a frigate, then focus on the most important learning skills for your expected development process (ship piloting and combat skills use perception, trading and mission skill use charisma, drone skills use...willpower I think). Go through the first tier of these skills, then get yourself into a cruiser or whatever your next progress step is, then start working on the next tier of learning skills and any other Tier 1 learning skills you may need. Its a pain, but everyone has to do it. The one thing newbies have going for them these days is that you get to start with a couple learning skills already at 5, which is a HUGE benefit.

Pick your starting attributes and skills carefully

Your starting attributes will determine how fast you can train different types of skills. Players wanting to focus on piloting/combat should dump tons of points into perception. Most people consider charisma their dump stat but it does have value. What you choose here could seriously slow you down years from now. There really isn't a "perfect" build, but there are some things you want to avoid (like not having points in perception, that will fuck you up bad, no matter what your career is).

Also, while not nearly as important in the long game your starting skills make a big difference in your early career. Make sure you get lvl 5 skills as much as possible. You will probably want your frigate skill to be level 4 or 5, and whatever learning skills you can should get to lvl 5. Yet again there is no perfect build but there are some great general builds to be found on the website.

This brings me to my next point:

Dont be afraid to re roll your character early on

note: EvE online allows you to create 3 characters on one account, but you can only train skills in 1 at a time, therefore alts have seriously limited roles and generally you will only have 1 'real' character per account.

I spent 2 months with my first character before I realized that I had botched the opening build so bad that it was going to seriously hurt me in the long run. It was REALLY hard to think about stepping back 2 months in my characters abilities to get a benefit 3 months from now. However, I HAD to do it. Moreover, because my second characters build was so much better than my original character I was able to overtake my first char in a matter of weeks.

Don't lock yourself into a bad build.

There is a balance to this, my current character has flaws, but they are small enough and I have so many skills that it really isn't worth redoing my character. But there are people who have rerolled 2 year old characters and overtaken them in 1 year.

As a new player, however, there is absolutely no reason to stick with a bad build. I will be more than willing to look over any build someone does and give my opinion on it, but to be honest the value of a build will be dependent on what you are going to do with it, so i would also suggest people look on the eve online forums for some starting build suggestions.

-------------------

More to come!
 
EvE online, you don't have the stuff

Well, it'll only take 24 hours for the client to download.

I really didn't want another MMO, after finally managing to quit WoW. But I've always wanted to give EvE a try. By this time next week, I'll probably be cursing this thread.
 

Necronic

Staff member
EvE online, you don't have the stuff

If you message me an email I can get you a longer trial like I did for david.
 
EvE online, you don't have the stuff

This game has an in-game real-world web browser, which I am currently writing from. No more alt-tabbing for me!

Also, got it running on my laptop. Turns out I just needed to update the graphics driver.
 

Necronic

Staff member
EvE online, you don't have the stuff

Fantastic! I love that browser by the way. I'm logging on a couple minutes and I can start teaching you stuff (plus send you some scratch.)
 
EvE online, you don't have the stuff

All this talk of EvE has gotten me intrigued again. I gave the trial a shot a year or so back but didn't end up sticking with it because I had absolutely no idea how to go about things, but this thread has given me some interesting advice.

I think I'd be interested in doing a more combat-oriented character, running missions and ratting pirates and eventually getting into pvp. I think that sort of play would appeal to me more than sitting in a station watching markets or mining asteroids for hour after hour. Do you have any advice on starting skills, character builds, beginning ship loadouts for such a character? Also, it seems like joining a good corporation is essential to long-term success in this game. How does a noob go about finding a good corp?
 

Necronic

Staff member
EvE online, you don't have the stuff

Well I'm on with David right now, showing him some stuff, and I sent raven a buddy code, I can send you one if you want too.

Combat is definitely what I know best in the game. Starting skills for a combat piilot...

Max the following:

*Frigate (whatever race you are flying)
Spaceship command
*Gunnery
Navigation

Try and get the 2 starred ones to lvl 5 out the gate.

For attributes

Perception is most important then its a tie between Willpower Intelligence and memorey. Charisma is least important.

Edit: So far we have David, Ravenpoe, and now Baerdog (just sent the buddy code). Seems to be a lot more interest here than I thought.

Edit2: Also, this is one of the coolest things in the game. Its a drawing showing the relative in game sizes of the different ships. Sorry if this breaks your browser (I'll delete it and just link it if it does)

 
Z

zero

EvE online, you don't have the stuff

5) Don't fly drunk/high/wasted

I used to fly lvl 4 missions a lot. One night I got hammered and jumped in my battleship to go run a mission. I fucked up, wasn't paying attention and my ship 'sploded. I was pissed. I knew there wouldn't be many items left but I wanted to salvage what I could, but mainly I wanted revenge on those NPCs. I quickly threw together another battleship and went back in there. Guess what? It 'sploded. At that point I was out a solid 400 million isk (minus insurance, I'll cover that later). Because I decided to fly drunk.

EvE is complicated enough that loosing any cognitive ability could seriously fuck you up. If you are going to do it, do it in a cheap ship.
Perhaps the most fun I ever got out of eve was when flying "one kill, one shot" wolfpacks at scalding pass :)
 
EvE online, you don't have the stuff

Well, I'm "official" now. Just finished the tutorial earlier this evening. I rolled up a Minmatar pilot named Rick Baern.
 
EvE online, you don't have the stuff

oh shit, this thread is giving me the urge to try EVE again.

must resist urge.
 
EvE online, you don't have the stuff

The scale of those big ships is funny. They all have windows that are dozens of meters long or tall on them.
 
C

Chibibar

EvE online, you don't have the stuff

heh. I gave away my old character to a friend (3 years old) I don't think I'll take it up again (don't have the time really) but it is a lot of fun.
 
EvE online, you don't have the stuff

I tried EvE a year ago and really enjoyed it.Had to stop though since,untill recently, we didnt have any game cards for it here in Germany. If Necrotic would give me a Buddy Code,i would probably star again. Im gonna Roll an Amarr again.
 
EvE online, you don't have the stuff

fuck it, i bought it again on steam (had given account away eons ago).

dloading now.
 
EvE online, you don't have the stuff

Some dude who I met while mining flirted with me thinking I was a chick. I didn't have the heart to tell him the truth so I just told him he was a creep and blocked him.
 
A

Alucard

EvE online, you don't have the stuff

I tried the 14 day trial just thought it was all terribly confusing and rather dull. I thought it would be similar to Freelancer which
btw was one of the most frickin awesome space sim games you can play. Wish they would do another one.

Anyhoo is it easer after you figure things out? The basic movements were very confusing and hard to do.
 
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