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LA Noire

#1

Ravenpoe

Ravenpoe

We have a thread about the facial technology of LA Noire, but not one for the game itself! This must be fixed.

So, who has it, and what do you think?

I'm in love with this game so far. Just made it to homicide, where the 'real' cases begin. My biggest downfall in this game is if someone else is in the room with me while I play it, because they'll want to talk while I'm trying to carefully listen to this suspect's response to my carefully worded interrogation.


#2

Jay

Jay

Then tell them to kindly shut the fuck up.


#3

Covar

Covar

Do you play in B&W or Color?

I'll admit my interest in the game went up considerably when I learned you could play it in Black and White.


#4

Espy

Espy

It's sitting here next to me. Unopened.

I have to finish Fallout 3 first. I must.


#5



Chibibar

I dream about owning it but Terraria keep me busy. Taking a break from DCUO since I mostly raid and that conflict with my work schedule :(


#6

ThatNickGuy

ThatNickGuy

Pre-ordered it. Bought it Tuesday. It's flipping awesome.

It's been kinda fun playing it with my girl watching me play, though. When I'm at a crime scene, she'll point out things and ask if I can check them out or not. During interogations, we'll listen and watch the suspect for clues and then (very briefly) discuss whether they're lying or not.


#7

Ravenpoe

Ravenpoe

I tried playing in black and white, and while it does give it a unique flavor, I ended up missing the color.

The fact that they scan real actors throws me off when I come across one I recognize. Why is Matt Parkman here?


#8

Dave

Dave

Stupid platform only game.


#9

LordRendar

LordRendar

yeah.Why do we PC's get shafted all the time.Had to wait forever to play Fable 3.


#10

Jay

Jay

yeah.Why do we PC's get shafted all the time.Had to wait forever to play Fable 3.
Sales Sales Sales


#11

Hailey Knight

Hailey Knight

I can't wait to play this on my shiny PS3.

...when I have a little more money.


#12

AshburnerX

AshburnerX

Anyone else think this is a little too... easy? I just got done with my third Traffic case and it just seems like the cases all seem to be fairly obvious. The only hard part is picking the right evidence on some of the Lie selection...


#13

Ravenpoe

Ravenpoe

Anyone else think this is a little too... easy? I just got done with my third Traffic case and it just seems like the cases all seem to be fairly obvious. The only hard part is picking the right evidence on some of the Lie selection...
Traffic is the tutorial. Keep playing.


#14

ThatNickGuy

ThatNickGuy

Yeah, when you get to Homicide, it's murderously harder. :D


#15

Made Ya Blush

Made Ya Blush

Yeah, when you get to Homicide, it's murderously harder. :D

What is harder? ;)


#16

AshburnerX

AshburnerX

Traffic is the tutorial. Keep playing.
I was under the impression that Patrolman was the tutorial. Still, I'm like 5 hours in... it's a pacing problem, I guess.


#17

Ravenpoe

Ravenpoe

I was under the impression that Patrolman was the tutorial. Still, I'm like 5 hours in... it's a pacing problem, I guess.
Well, traffic is the second tutorial, then. But yes, it's when I got to homicide that it felt like the 'real' cases were beginning.


#18

Hailey Knight

Hailey Knight

Traded in some PS2 games to Gamestop, with the 25% bonus they give towards LA Noire, I got it for less than $7.


#19

Seraphyn

Seraphyn

The second I hit homicide was the second I found it harder and harder to get a read on people. A real fun game and man is the world big.


#20

AshburnerX

AshburnerX

The second I hit homicide was the second I found it harder and harder to get a read on people. A real fun game and man is the world big.
Actually, I'm finding the first homicide case rather easy. The guy at the bar was an easy read, as was the husband.

Here's a sort-of hint/maybe cheating way to easily eliminate answers: If you open up the Intuition menu, it tells you how many people got this choice right with help. If it's in the +90% range, it's almost always ether a Doubt or Truth. That at least gives you a 50/50 shot before you spend a point. If it's 50% or below, it's almost always a Lie. This isn't too much help, but it does let you know you may have evidence to contradict the statement.

Also, the Intuition menu is singularly unhelpful if you need to present evidence. If your spending a point, at the very least they could give you percentages on which evidence to present. Just telling you it's a lie doesn't really help you if you have 8-9 pieces of evidence.


#21

Jay

Jay

I never used an intuition note and I'm on the The Quarter Moon Murders case.

Overall the game is very interesting to play albeit very linear and relatively easy.


#22

Hailey Knight

Hailey Knight

Not sure how great the story of this will be to Red Dead Redemption (which I still have a ways to go in and plan to finish before getting too far), but hell, the game is fun to play and Rockstar's made two games in my favorite settings.

The game seems to go easy in the first real interview situation, but damn, the difference made just by finding one more clue. We replayed the last Patrol mission a couple times. Very interesting game.


#23

AshburnerX

AshburnerX

I never used an intuition note and I'm on the The Quarter Moon Murders case.

Overall the game is very interesting to play albeit very linear and relatively easy.
Hey, I figured I might as well use them, considering the game gives you so many (why give them to you for leveling up? Give me more clothes, better weapons, or better cars). Plus I'm trying to do a no-reload run my first time. However, the times you would most benefit from a hint are the times when they system doesn't allow it.

For instance, when you question Hopgood in "The Fallen Idol"....
When you need to prove his association with Bishop, you have three pieces of evidence that could potentially prove it: The film canister, the check, and the drugs. Logically, the film canister and the check should be a better option because they both have Bishop's/Hopgood's name on it and thus can directly be linked to him. However, the drugs are the correct answer and the only answer the game will accept. You have no way of knowing this until you try it. Not even Intuition can help you. If you want to try again, you need to reload, which kinda defeats the point of investigating.

In other words, you have to conform to the game's choices instead of choices that would also work.

Also, about "A Marriage Made in Heaven"...
Am I the only one who totally forgot to track down the Hit and Run driver? He was still guilty of failure to stop even if he was innocent in the murder, but I totally got swept up in the moment once they tell you to go pick up the wife and boyfriend... :oops:


#24

Ravenpoe

Ravenpoe

Also, the Intuition menu is singularly unhelpful if you need to present evidence. If your spending a point, at the very least they could give you percentages on which evidence to present. Just telling you it's a lie doesn't really help you if you have 8-9 pieces of evidence.
Whenever I've used an intuition point that led me to select lie, it's always had at least half of the evidence pieces crossed out to help you narrow it down.


#25

AshburnerX

AshburnerX

Whenever I've used an intuition point that led me to select lie, it's always had at least half of the evidence pieces crossed out to help you narrow it down.
... I suddenly feel REALLY stupid. I never checked after selecting the lie! :oops:


#26

Seraphyn

Seraphyn

I don't use intuition points myself, seems more fun that way. And luckily, most if not all cases can be solved even after failing a few checks due to somewhat strict evidence use design (like what you said about Hopgood's case).


#27

Officer_Charon

Officer_Charon

God... just from the previews I knew that I wanted to get this game... I've GOT to have some games lying around to trade in SOMEWHERE....


#28

Hailey Knight

Hailey Knight

"A Marriage Made in Heaven" - I suck at this game sometimes.

It's something of a puzzle game, just with very different pieces than most. I'd actually like to see more games like this involving putting evidence together and doing interviews, trying to solve crimes rather than push blocks. This may be a game I actually buy DLC for, if I find myself able to trust PSN again.


#29

AshburnerX

AshburnerX

"A Marriage Made in Heaven" - I suck at this game sometimes.

It's something of a puzzle game, just with very different pieces than most. I'd actually like to see more games like this involving putting evidence together and doing interviews, trying to solve crimes rather than push blocks. This may be a game I actually buy DLC for, if I find myself able to trust PSN again.
Hey, at least you get the PS3 exclusive mission for free. Really, if you can get the game for any system, get it for PS3. The 360 version isn't bad or anything, but it's not as good as the PS3 version.

As for "A Marriage Made in Heaven", I think that's the case where the game really pounds it into your head that you MUST check the crime scene perimeter for evidence, even if the evidence doesn't seem important. This really comes into play in "The Fallen Idol" and later on. It also makes it apparent that you really need to make sure you go after everyone involved, even if they might be innocent of the crime.


#30

Jay

Jay

Darryl, just buy the points card at Gamebuy or whatever you usually go to instead of using your credit card. I never was a fan of putting my credit card on any consoles and the recent debacle has made me turn that option off for good with such an alternative.


#31

Hailey Knight

Hailey Knight

I didn't know they sold cards for PSN like they do XBLA. I'll do that, thanks.


#32

AshburnerX

AshburnerX

I didn't know they sold cards for PSN like they do XBLA. I'll do that, thanks.
Yeah, and theirs are much easier to understand because they don't have that bullshit point system. It's just a ten dollar card, not a 1600 point card.


#33

Bowielee

Bowielee

Hey, at least you get the PS3 exclusive mission for free. Really, if you can get the game for any system, get it for PS3. The 360 version isn't bad or anything, but it's not as good as the PS3 version.

As for "A Marriage Made in Heaven", I think that's the case where the game really pounds it into your head that you MUST check the crime scene perimeter for evidence, even if the evidence doesn't seem important. This really comes into play in "The Fallen Idol" and later on. It also makes it apparent that you really need to make sure you go after everyone involved, even if they might be innocent of the crime.
FYI, until the Playstation store is back up, we can't even redeem the extra mission.
All that extra stuff is redeemed and downloaded through the PS store, so until that's back up, no extra missions...


#34

AshburnerX

AshburnerX

Up to the Black Caesar...

OK, this is crap. If you want to get all the evidence, there is exactly ONE way to do this, where as most of the other cases let you visit locations in whatever order you wanted and still be able to collect all the evidence. So if you don't magically have the foresight to visit JJ before Merlon, your not going to be able to get a full score. This is the part of adventure games that needed to stay dead.[/quote]


#35

AshburnerX

AshburnerX

OK, now the game is getting interesting. Just finished the Vice desk...

I am not at all surprised that Roy sold out Cole to advance his career, especially after Cole cost him so much money during the Boxing case. I also wasn't that surprised the Cole was cheating on his wife after he kept visiting the night club alone. It WAS surprising that they made you tail Elsa to her apartment when you'd think Cole would already know the way though... it threw me off for a bit.

Can't wait to see how this plays out.


#36



rathkor

I Own it, and I love Everything about it. I can't wait for the sequel, but I hope it's not rushed out.
Added at: 16:06
Beat it Yesterday. The ending really seemed to fit the story.


#37

Hailey Knight

Hailey Knight

You're just finishing, I'm just starting over after a storm knocked out our power while the game was auto-saving, erasing the file. Luckily the "completion" files were there so I could skip Patrol, but I'm having to redo all of Traffic to get to partway through the first Homicide, where we left off.

I miss when I could just have a Save option in games, not like this and Assassin's Creed where it's all regulated by the game as to when it wants to preserve itself.


#38



rathkor

I think the lack of a real save feature in this game was intentional. that way you couldnt just save and reload if you messed up. it makes it so you actually have to suffer the consequences of your failures, rather than just using the save feature to get around it. I liked it, and i usually cant stand when games leave out a save feature (like Assassin's Creed 2, which it was my ONLY complaint from that game, outside of DLC complaints.)


#39

figmentPez

figmentPez

If a game doesn't allow you to make your own saves, it should at least have the decency to have backup saves, just in case of corruption.


#40

AshburnerX

AshburnerX

I think the lack of a real save feature in this game was intentional. that way you couldnt just save and reload if you messed up. it makes it so you actually have to suffer the consequences of your failures, rather than just using the save feature to get around it. I liked it, and i usually cant stand when games leave out a save feature (like Assassin's Creed 2, which it was my ONLY complaint from that game, outside of DLC complaints.)
Uh... no it doesn't. It always saves automatically at the beginning of entering a crime scene, but it doesn't save again until after the scene is complete and you've left the scene. All you need to do is ether finish the interview and select quit before you leave the scene or hit the Xbox button on the controller and exit the game. Both let you redo interviews without completely restarting the case.


#41

AshburnerX

AshburnerX

Finished it up just a few minutes ago...

OK, the final gauntlet to the fire bug was fun, but yeah... finding a flamethrower? I'll buy that. Finding at least 3 functioning ones within a few miles of each other? That pushes my suspension of disbelief. There was and still is no law against owning them, but I do find it a stretch that a guy working in pest control could afford to get 3 of them.

That being said, my only disappointment with the ending is HOW Cole died. There's no real set up for the flood, it just starts raining and then it magically becomes a full on flood. I think they should have set it up more or perhaps had it happen a different way.

BTW... what's the last weapon I need to use for the "Roscoe and friends" achievement? I've used the pistol, Thompson, Chicago typewriter, Garand, Shotgun, and the hidden weapon in the final case... do I need to find a revolver somewhere? If so, what mission?


#42

CrimsonSoul

CrimsonSoul

Uhh.. the Thompson IS the Chicago typewriter


#43

AshburnerX

AshburnerX

Uhh.. the Thompson IS the Chicago typewriter
Not in the game. Thompsons have the military issue box magazines that hold less ammo. The Chicago Typewriter has the big 50 round drum magazines that gangsters love to use. That's the only difference.


#44

@Li3n

@Li3n

And it's coming to PC: http://www.pcgamer.com/2011/06/23/la-noire-coming-to-pc-this-fall/

Who knew adventure games wouldn't do as well as predicted on consoles...


#45

AshburnerX

AshburnerX

Except it's already sold enough that Take-Two is already talking about doing a sequel, as the considered the release "very successful". Considering how long the first game took and how much money it cost them to make it, that's pretty high praise.

This isn't a matter of porting it to make up sales, this is a matter of Rockstar nearly always making a PC port of it's top games as a matter of course. I know there are already PC ports of all the GTA series (minus Chinatown Wars), Bully, and Red Dead Redemption.


#46

@Li3n

@Li3n

and Red Dead Redemption.
Someone hasn't been reading the comments from that link i see...


#47

ThatNickGuy

ThatNickGuy

You know, the sad thing is, I bought this on its release date and played the hell out of it for a few days...

...and honestly have barely touched it since. I don't know why. I was really enjoying it. Maybe I just kinda found it repetative after awhile. At some point, I'll pick it back up again, I guess.


#48

Jay

Jay

You know, the sad thing is, I bought this on its release date and played the hell out of it for a few days...

...and honestly have barely touched it since. I don't know why. I was really enjoying it. Maybe I just kinda found it repetative after awhile. At some point, I'll pick it back up again, I guess.
Pretty much this. It's a solid game.... just not addicting.


#49

AshburnerX

AshburnerX

I think the episodic nature of the game is both an advantage and a hindrance. On one hand, each story by itself is only maybe an hour... hour and a half, tops. This means it's easy to squeeze in a case when you have some time. On the other hand, it also means that an overarching storyline can take upwards of 5 to 6 hours to complete, which can leave you feeling burned out if you try to marathon it.


#50

Hailey Knight

Hailey Knight

I'd rather not play it in 6 hour chunks. I want to make it last. Since I bought it, I've played a case on two or three nights a week, like it's a good TV show. I'm enjoying it this way, though there's not enough cases still. I have two traffic cases DLC to go back to, one Vice case still to be released, and then 5 more arson cases... I want more.


#51

Hailey Knight

Hailey Knight

Finished it up last night.

On the one hand, I did not like the ending. Cole dying came out of nowhere, and to have Roy Earle deliver the eulogy was like spitting in the player's face. On the other hand, it was a rough scene, and nearly everything in the eulogy, for better or worse, was a lie. I kind of need to applaud Rockstar for doing such an ending.

I'm hoping we get a sequel where we play as Jack Kelso. Once his cases began, I saw him as the real noir character, and the story take on a noir feel, as opposed to Phelps being Phelps.

I was disappointed that the last few cases were nearly railroads (DLC excluded), and that the final case was really just finding the clues and then a couple action bits, no real effort involved. That said, the final two flashbacks (one before, one after the credits) were damn good.

Still have 3 DLC cases to go through, including the yet unreleased one. I really enjoyed this game--I keep seeing reviews pick at it for dumb reasons, like GameInformer saying there wasn't enough action -_-. I was pleased. It's one I'll play through again and I hope they do even more DLC for. And I want a sequel too.


#52

Officer_Charon

Officer_Charon

I rented it last week, played a little bit of it, enjoyed what I had... it's got the same problem for me that GTA itself had - the Sandbox element, while liberating in scope, doesn't mesh well with me for some reason...

I will say this, though... with the street calls going out... L.A.'s petty criminal population was CONSIDERABLY thinned during my time on the streets... headshots going out like they were going out of style. *blows smoke off of .45, caught in the light of a desk lamp*


#53

Hailey Knight

Hailey Knight

I have a hard time considering this a sandbox game. You're dropped right into the next mission (case) after the previous one ends, and you can let your partner drive you between every scene of interest. There's also not much to do besides the radio call-ins, which are completely skippable.


#54

Officer_Charon

Officer_Charon

Yeah, in retrospect, calling it "sandbox" would be a gross exaggeration... don't know what to term it, though... for whatever reason, I was just having a hard time clicking with it, which is a shame, because it really does seem to be a well-crafted game.


#55

ThatNickGuy

ThatNickGuy

I'm glad I'm not alone in these thoughts. It's not a bad game by any means. It's just...not engrossing.

I'm...actually kind of ashamed to say I'm selling my copy today. :(


#56

Hailey Knight

Hailey Knight

Yeah, in retrospect, calling it "sandbox" would be a gross exaggeration... don't know what to term it, though... for whatever reason, I was just having a hard time clicking with it, which is a shame, because it really does seem to be a well-crafted game.
Episodic. Each part of the game comes to a narrative close (until the last three missions, and even that's interrupted if you have the arson DLC) so there's nothing urging you to continue right then and there.

For my playstyle, that worked for me. Play a case a night, it had the longevity I wanted and I want more of it. It is a good game, not an addicting one. I'm happy about that. I didn't need another Heavy Rain grasping my attention for six hours straight.


#57

AshburnerX

AshburnerX

L.A. Noire is only a sandbox game in that they recreated a pretty stunning version of California and scattered tons of stuff to find in it.

- 50 Film reels (I've only found -2- they are so well hidden)
- 40+ Landmarks
- 50 Radio missions (some of which have to deal with characters from previous investigations)
- Badges to find (if you have a certain DLC)
- Hidden cars

But unlike GTA, there really isn't any reason to find these things outside of the XP gain.


#58

ThatNickGuy

ThatNickGuy

I'd mentioned how I was going to sell it. I went to my usual place (BMV Books) and they were going to give me...$15 for it. Screw that noise! So, figuring I was gonna keep for a bit longer, I gave it a second chance.

...I've become re-hooked on the game. :D


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