Instead of a top 25 list, I went my top 10 and then my bottom 10.
10. Ogre Battle/Ogre Battle 64 (tie) - A FANTASTIC series of games that goes criminally overlooked. It combines war strategy with RPGs, allowing you to build armies of knights/wizards/fantasy creatures all with experience points and levels. You then march them on the field of battle against opposing armies. There are also unique hero characters that are recruitable throughout the game, most of which are badasses. The music is also outstanding and I regularly listen to both soundtracks.
9. Secret of Mana - Yay for RPG-action! Although I still refuse to believe the Sprite is a guy, look at the thing. Anyways, definitely iconic for any number of reasons. The combat, the music, the story, the music. Did I mention the music was awesome?
8. Baldur's Gate II - The single definitive PC role-playing game. It's almost comical now how every game after it hasn't even come close to scratching the surface of how good Baldur's Gate II is. Engaging characters (even the annoying ones have engrossing stories), your typical D&D PC game combat, a great atmosphere, side-quests and party interaction up the wazoo, and a great overall storyline.
7. Halo - Let me be upfront: I hate FPSes. Why? Sniping. I'd love to be able to play these games but the second I join, I'm sniped. Fuck snipers and fuck sniping. That said, Halo was AMAZING. Immense maps that you could explore every pixel of, an easy learning curve for chumps like me combined with the insane Legendary difficulty for people who can actually play, SUPERB music, and best of all: NO ONLINE MULTIPLAYER! Thank god! When this game came out, it was quite often the activity of choice after 501st Legion meetings. A couple TVs, couple XBoxes, all friends and no XBox Live jackasses with sniper rifles. Just plain fun.
6. Mass Effect - I tend to lower my nose at modern things. It's a conceit of mine, being a history guy who is also easily prone to nostalgia. But Mass Effect was an instant classic. Let me just get this outta the way, yep it has great music. Both Halo and ME surprised me with their soundtracks, as I normally loathe techno/electronica. But while Halo at least makes it sound symphonic, ME's sounds pretty much pure techno but the soundtrack is great. The combat is fun for a FPS hater such as myself; my "canon" run Shephard is a soldier with the Singularity power, allowing me to toss enemies into a mid-air black hole while I pump assault rifle rounds into them. Also, unlike apparently everyone else on the planet, I had zero issue using the Mako. It's just hover-and-shoot, easy as pie. And then, of course, there's the story. Love it, love it, love it and the conservation wheel/branches just makes things even better. I can't wait to see the improvements in ME2.
5. Earthbound - Quirky. Fun. Bats and frying pans as weapons. Hippies, fat kids, and zombies as enemies. Catchy soundtrack. For as negative and angry and abrasive as I am, Earthbound is the total opposite. It's the video game equivalent of a hug from mom, or homemade dinner from grandma. And it's awesome.
4. Final Fantasy IV - I have this theory about Final Fantasy IV and Final Fantasy VI, which stems from both their amazing soundtracks. It really comes off like 4 is a re-telling of some mythological Celtic/Gaelic folk story while 6 is these giant sweeping epic opera. Anyways, 4 was my introduction to the Final Fantasy series as I never played 1 on the NES. Opening the game with a cutscene of airships to that badass pounding "Red Wings" theme was probably the best way to get me hooked, and I stayed through the whole story. And what a story it was. It still outshines 99% of video games nowadays for scope and storytelling.
3. Chrono Trigger - Magus. Frog. Ayla. The mute main character whipped by his love interest. There's really nothing I can say about CT that hasn't been said millions of times already. Love the story, love the characters, love the music, love the time-travelling airship, love it!
2. Seiken Densetsu III - A odd one to get to play, as you need to emulate it with the translation patch, but it's totally worth it. The ensemble of main characters are each gripping in their own way (though I've never chosen Carlie the cleric, and the knight from Fortuna is always my main), the music is second only to Final Fantasy 6, the gameplay gets a nice twist with the good/evil class leveling that allows for some nice party customization, and the story is stellar. It's much like a Mass Effect predescessor in that the story molds itself around the characters you choose/way you play. Amazing game that unfortunately never got to see American soil.
1. Final Fantasy VI - The single greatest video game of this or any generation. Bar none. Best soundtrack. Best characters. Best plot. This game, when I wasn't debating or preparing for the Marines, was my life during high school. There has never been a villain like Kefka, before or since. There has never been as many epic moments accompanied by appropriately epic music, before or since. There has never been such a deep, compelling ensemble of characters with no real main, before or since. And the story is so rich, deep, nuanced, it almost defies any explanation of its greatness. Simply the best.
Honorable Mention goes to basically every Zelda game out there, and Super Metroid, which are all clumped together after 10.
The Bottom 10, or Games Everyone Loves That I Hate
10. Gears of War - "GR HI I'M YOUR HERO WE'RE ALL SQUINTING HERE GRRGH."
9. Metal Gear Solid 2 - After reading multiple, multiple essays and dissections on Kojima's "artistic" bent and "plan" for the game.....yeah, it still sucks and still doesn't make any gah-damned sense. The fucking tanker bit in the beginning is the only part worth playing. The rest is idiotic (a gah damned VAMPIRE!?) and completely batshit insane.
8. Quake - Brownbrownshoothingsbrownjumpmissclimbbackbrownshootjump.
7. Kingdom Hearts/Kingdom Hearts 2 - My hatred for these games really lies in the rabid fanbase they've garnered, and the fact they worship and adore the shit-tastic Playstation Final Fantasy games while shoving the classic SNES ones aside. Fuck you Kingdom Hearts.
6. The Metroid Prime series - Metroid is not a first person shooter. Metroid is not a first person shooter. METROID IS NOT A FIRST PERSON SHOOTER!
5. Katamari Damacy - Rolling over crap with a ball to annoying ass music is not a good time. Also the space king dad person is creepy.
4. World of Warcraft - You mean I can pay 30 bucks a month to endlessly grind a character, participate in a dick-comparing contest of grabbing the best loot, deal with the no-brained mouth-breathing online community, and have the privilege of needing to shell out more money for each expansion just so I can keep up with the Jones'?? Where do I sign up?!
3. Assassin's Creed - I'm sick and damned tired of medieval Christian Europe, the Crusades, and specifically the Knights Templar being portrayed as one-dimensional out-and-out "bad guys" in everything. History doesn't work that way, not even in World War II where you had Hitler and Stalin (both "evil") on opposing sides. There is so much more to the Crusades, to the Templars and Hospitaliers, than "olol killz and plunder dem muslimz" but the fact this gets ignored drives me up a damn wall.
2. Chrono Cross - For as great a game as Chrono Trigger is, Chrono Cross is the total opposite. It's the floater your fat friend leaves in your toilet before he goes home.
1. Final Fantasy VII - The single most overrated piece of shit that gets polished of all-time. To start with, the plot itself completely rips off 6. Evil empire siphoning off magic from the world? Check. Amnesiac hero who gets used by said evil empire? Check. A "surprise" real villain who supplants the evil empire? Check. Gigantic natural "weapons" created from the planet to fight? Check. The quiet loner ninja, prince/princess, lifelong soldier, and sentient animal all in your party? Check.
Basically the only thing original 7 has going for it is killing Aeris. Because that's fucking dumb and wasn't used in any of the previous FFs! She got stabbed; your party is repeatedly stabbed in combat. Use a Phoenix friggin' Down. Now in 4, there are in-game character "deaths" but they make sense. Porom and Palom turn to stone, the party tries the anti-petrify items and spells but they don't work. Cid and Yang both appear to sacrifice themselves, which seems no different from Aeris being stabbed at first but in both situations your party can not go back and reach them to cast or use anything. They are out of reach, and so out of care. Cloud's dumb ass is standing RIGHT. THERE. It's ridiculous.
Then, there's Sephiroth. A worse villain has never been conceived, and yet looking at the public reaction to Twilight I guess he hits a cord that resonates in society; America loves pale, thin emo douches. Why the hell is he a villain again? He wants to destroy the planet for mommy? Seriously?! That's all ya got? "Oh man this dude's dressed in black, walking out of a fire, and has a katana! Pants, wet." Give me a break.
The only bone I throw to 7 is, yep, it has great music. And it's here that I think people allow themselves to believe 7 is a good game. Most places and situations are surrounded by some damn good music, and as they remember the music was good they associate the event and then eventually the game as good. Oh, and FMVs. People love shinies. 7 to me basically says, give the people pretty pictures and they'll love it unconditionally.