Hard to say at the moment how much you'll need two of the gamepad controllers. You'll only need two if the game is designed to use two of them, otherwise normal Wiimotes/Wii Pro controllers are all you're going to need.300 bucks for barebones, 350 for one with slightly less tiny internal storage, a game and a stand for your controller that some kid will break.
Controllers are likely to cost about 150 bucks based on the yen translation of 180 or so dollars for the Japanese version.
So you want two controllers and a game, 500 bucks. I'll wait for a price drop in the spring, if at all.
That's another reason to be annoyed. It doesn't come with a sensor bar.[DOUBLEPOST=1347553650][/DOUBLEPOST]Hard to say at the moment how much you'll need two of the gamepad controllers. You'll only need two if the game is designed to use two of them, otherwise normal Wiimotes/Wii Pro controllers are all you're going to need.
Yeah, that's Japan, but Bayonetta didn't set the world on fire (less than 500 k sales in NA and a massive 90 K in Japan) and Monster Hunter means nothing here.I'm actually impressed with them getting some killer apps for it. Monster Hunter 3 means they basically have a license to print money in Japan and Bayonetta 2's exclusive deal is gonna bring in the action fans. This is on top of ZombiU's impressive looking use of the controller...
If I had the money, I'd probably get one.
So you're good if you already had a Wii, and if not, you'll either need to buy a less than $10 sensor bar and a $40 controller or two for multiplayer, or a $50-75 non-Wiimote controller. Seems pretty standard for a console.That's another reason to be annoyed. It doesn't come with a sensor bar.
Except it does. Both basic and deluxe sets include a sensor bar.That's another reason to be annoyed. It doesn't come with a sensor bar.
I'm not saying you're wrong, but that's what everyone said about the Wii. Nintendo wins people over with the games, not the console.Underpowered, too little storage, no Blu-ray, no multi-touch, horrible history of online support... Why am I supposed to be excited about this?
It comes with an HDMI cable? Welcome to last generation Nintendo.
I'm not saying they won't sell systems. I'm just saying I won't be one of the early adopters this round, and probably won't buy one ever.I'm not saying you're wrong, but that's what everyone said about the Wii. Nintendo wins people over with the games, not the console.
Console exclusivity deals are usually at least 1-2 years for a full title or one-two months for DLC. After that, you MIGHT see it move to a new console... but I could see them integrating rhythm game elements into Bayonetta's boss fights using the tablet. Like you have to do timed presses ala Ouendan/Idolmaster in order to perform her big finishers. Then again, I could see them making you use the Wiimote + Nunchuk to replicate her dance moves.If it's genuinely exclusive, that's something. If it's "exclusive", and I can wait a few months before it comes out for consoles I already own, I can wait.
Going by ZombiU, it's probably going to be about 6 months.Console exclusivity deals are usually at least 1-2 years for a full title or one-two months for DLC. After that, you MIGHT see it move to a new console... but I could see them integrating rhythm game elements into Bayonetta's boss fights using the tablet. Like you have to do timed presses ala Ouendan/Idolmaster in order to perform her big finishers. Then again, I could see them making you use the Wiimote + Nunchuk to replicate her dance moves.
I keep forgetting how snuggly Nintendo and Sega have been in recent years.Don't break your fingers. Bayonetta 2 is published by Nintendo, it will be a an exclusive for a very long time.
You think so?I liked Bayonetta for as little as I played it but I couldn't imagine shelling out for a new console for it. Especially one as dubious in my opinion as the WiiU, which looks to me like a Dreamcast 2.0.
Oh, then what I had read was bad information. Yay, games journalism.
My suggestion, stop reading kotaku.Yeah, once again bad reporting.
And by that, I think it's a stopgap, where for a year or so we'll get the best versions (not counting PC, natch!) of current gen games, then the actual next gen consoles come and it gets utterly abandoned by the 3rd parties. Not in the complimentary way.You think so?
Apple already explained touchscreens to almost all non-gamers...The Wii's gimmick was also easy to explain and demonstrate to non-gamers. The Wii-U is a much tougher sell in that way. Not saying it can't be done, but Nintendo is going to have to really be on the ball with their messaging.
That's not what they need to explain. They need to be able to explain what the Wii-U Gamepad actually does and how it does it differently from everything else.Apple already explained touchscreens to almost all non-gamers...
Yeah, but would they let their kids use it again after they broke the first? $150 is not the kind of thing you want to spend more than once on an item.I do wonder about that, actually. Pure anecdotal, but I see parents in parks letting their kids play with tablets all the time. Not necessarily iPads, but almost every tablet in the world worth having at all is more than $150. E-readers even more often (though admittedly, were I a parent, I would buy a cheap Kindle just to encourage my kids to read with the knowledge that it's relatively hard to bust up and relatively cheap if they do manage to actually break it).
Well yeah, they know the age of their main audience.Nintendo is pretty good at making their shit durable though.
It is, but considering tests showed the original strap could hold over 25 pounds before snapping, I'm guessing those kids were playing without the strap.I remember people getting mad cause kids tossed their wii motes through the TV when the Wii first came out. Isn't that why they have a stronger strap now?
25 lbs is pretty weak. Especially when measured against the G forces generated by a hyperactive, flailing child...It is, but considering tests showed the original strap could hold over 25 pounds before snapping, I'm guessing those kids were playing without the strap.
That was for the cord to snap, and the kid would've had to be pulling at it--I don't think so. And then if you mean where the cord hooks into the Wiimote, the kid had plastic.25 lbs is pretty weak. Especially when measured against the G forces generated by a hyperactive, flailing child...
Because showing 2 people using Wiimotes with a 3rd controlling their environment from the Gamepad is hard to do?That's not what they need to explain. They need to be able to explain what the Wii-U Gamepad actually does and how it does it differently from everything else.
Just saying "it's a touch-screen" would actually be very bad messaging, because phones and tablets can already be touchscreen gaming devices.
The Wii-U's main benefit that other products don't have is true second-screen interoperability, and that's something that's pretty hard to explain to people, especially the 50 million who already have tablets, the 20-30 million who specifically have iPads, and the millions of them who have both an iPad/iPhone and an Apple TV.
Compare & contrast with, "swing your arms and hit that baseball".
Sure, it was the kids breaking the TV's and not their parents not admitting they broke their TVs because they where embarrassed...It is, but considering tests showed the original strap could hold over 25 pounds before snapping, I'm guessing those kids were playing without the strap.
This is also possible. My point is that the strap wasn't used.Sure, it was the kids breaking the TV's and not their parents not admitting they broke their TVs because they where embarrassed...
You talk like that's nothing, but it's actually really hard to do. When they first revealed the Wii-U, they showed a clip of stuff at E3, then gave a 30 min speech about it, then showed another clip of it, and lots of industry folks still didn't have a clear idea. The non-clued-in folks who don't really read reviews of gaming press (i.e. a ton of the people who bought the Wii) are going to have similar problems, and Nintendo won't be able to talk at them for 30 min.Because showing 2 people using Wiimotes with a 3rd controlling their environment from the Gamepad is hard to do?
This is actually the same problem. How the Wii-U is a different discrete experience and how it works are the same question from a marketing perspective.That's why atm their actual biggest problem is people not understanding that the gamepad isn't an accessory for the Wii but one for a new console.
As i recall at the start Nintendo just sucked at showing what the gamepad screen could bring to the table...probably because they didn't have any working games that used it well yet...You talk like that's nothing, but it's actually really hard to do. When they first revealed the Wii-U, they showed a clip of stuff at E3, then gave a 30 min speech about it, then showed another clip of it, and lots of industry folks still didn't have a clear idea. The non-clued-in folks who don't really read reviews of gaming press (i.e. a ton of the people who bought the Wii) are going to have similar problems, and Nintendo won't be able to talk at them for 30 min.
But that's because making people understand it's a new console with new controls solves both problems... not because it's the same problem.This is actually the same problem. How the Wii-U is a different discrete experience and how it works are the same question from a marketing perspective.
I seem to remember pics of broken straps though...This is also possible. My point is that the strap wasn't used.
And now I remember that Photoshop of a baby with a black eye caused by a parent's Wiimote flinging.
I remember pictures of neatly cut straps that people said happened when they were using it.I seem to remember pics of broken straps though...
Hmm: http://kotaku.com/217028/wiis-faulty-controller-strapsI remember pictures of neatly cut straps that people said happened when they were using it.
We had a first-release Wii, with the original, non-cushioned Wiimotes and the original straps. Those things were solid.
I like how the faulty strap broke, yet his solution was to no longer allow the kids to play for the time being.
Well of course, how else are they gonna learn about life if you don't arbitrarily punish them for things that aren't really their fault...I like how the faulty strap broke, yet his solution was to no longer allow the kids to play for the time being.
We're both talking about product differentiation. Differentiation is making people understand what it is, and then how it's different (if it's different). Since Nintendo isn't generally stupid, and they've made the second-screen concept a key part of their console design philosophy, explaining it and making the value of it clear is going to have to be a key part of their marketing.But that's because making people understand it's a new console with new controls solves both problems... not because it's the same problem.
Actually, after E3, lots of people were saying it about SmartGlass, and confusing it with Surface. Since then, MS has simply come out and said, "Surface is a Tablet PC" and has stopped really talking about SmartGlass since the app platform isn't ready yet anyways.No one says MS's or Sony's attempts at using tablets/smartphones to control their old consoles are confusing.
That's because "stuff" is a very generic term, which is why they need to make better videos to show what the gamepad does.To add to Miseur Prime's point, with the Wii, they told me "It's motion controls, you can swing the controller and stuff," and I went, "Ah! That is cool!"
For the Wii U, I have been told, "The controller has a screen, and you control stuff separately from the screen," and I go, "Oh. What? Why? Like menus and things? Or what?"
We're both talking about product differentiation. Differentiation is making people understand what it is, and then how it's different (if it's different). Since Nintendo isn't generally stupid, and they've made the second-screen concept a key part of their console design philosophy, explaining it and making the value of it clear is going to have to be a key part of their marketing.
The Wii-U has a bit of a unique problem compared to the 720/PS4 because a huge part of the Wii's install-base are non-gamers/non-premium gaming customers, and second-screen interoperability (and as you mentioned, making it clear it's not a Wii accessory) is something that's going to be key to get those people to re-purchase. Xbox and Sony won't have that problem unless they set out to take those people from Nintendo, and it doesn't seem like they're really going to beyond a couple gimmicks like Wonderbook.
So they where confusing it with another tablet related MS thing? No wonder i didn't notice that.Actually, after E3, lots of people were saying it about SmartGlass, and confusing it with Surface. Since then, MS has simply come out and said, "Surface is a Tablet PC" and has stopped really talking about SmartGlass since the app platform isn't ready yet anyways.
Which is why they really have to do both.Explaining how to use the gamepad without making it clear it's for a new console won't really help people understand it's not a accessory for the Wii.
Well of course they do, better safe then sorry is the best policy for a reason.Which is why they really have to do both.
We heard you threw your Wii-mote through your TV screen. So we put a screen in your Wii-mote so you can throw your TV through your TV.I remember people getting mad cause kids tossed their wii motes through the TV when the Wii first came out. Isn't that why they have a stronger strap now?
Where are you seeing the reports of Ninja Gaiden 3 being a "technical mess"? The reviews I've seen make out the pre-existing issues of the game as the biggest problems, and even then some say the Wii U version is better than the existing versions. It might not look quite as good, but that could simply be a result of typical launch day game unfamilarity with the systemNot any good news, but apparently the WiiU ports of Ninja Gaiden 3 and Mass Effect 3 are absolute technical messes. Worse even, than the Ps3 versions.
IGNVisually, Ninja Gaiden 3 is hardly going to make your PS3 and Xbox-owning friends envious. In fact, Razor’s Edge is arguably uglier than its cousins, with bland textures and a bad case of the “jaggies” combining to create a muddy look that would’ve been called out seven years ago during the Xbox 360’s launch. Still, the framerate stays (mostly) smooth, which is crucial for a game like this. Plus, at this stage it’s nice – if admittedly a novelty – to be playing a Nintendo game in high-definition.
"- Muddy visuals, jaggies, occasional framerate stutters"
Early Wii U adopters can rest easy in that this iteration of Ninja Gaiden 3 can visually stand on equal footing with its other console siblings, at least until too many things start happening at once. The framerate noticeable stutters at times when the screen starts to bustle with activity -- an unfortunate circumstance that shows up especially whenever rocket-totting enemies appear. It's weird because sometimes you almost expect everything to chug, but it doesn't. A helicopter boss battle in the second chapter ran fine at times, but would suddenly slow down out of nowhere. It's difficult to pinpoint the cause of these slowdown issues, but they happen. The slower combat speed shows off a visually satisfying combat system, an unexpected outcome, for sure. I wonder if the results will inspire some ambitious YouTube producer to make slowdown videos of other visually stimulating video games.
I didn't say you couldn't, but your characterizations of the reviews didn't match what I was seeing, with reviews generally more favorable to the Wii U version than the Xbox360/PS3 versions. Personally, I'll be more concerned depending on feedback to new games, rather than ports of older ones. Also, as ME3 is concerned, more not done by EA.I guess I have higher standards for a brand new console than arguably uglier than a version on a 7 year old console.
As much good as patches have done for the world, on consoles they've been nothing but an excuse to release things before they're God damn finished.Although it is not a huge deal they have delayed Nintendo's TVii
http://www.engadget.com/2012/11/16/nintendo-tvii-delayed/
You're in luck, a new Mario hits today.I'm just not excited for this console at all. Maybe when a new Mario or Metroid hits, but until then, I've seen nothing that warrants me getting one of these.
Yeah, but it's one of the "New Super Mario Brothers" line which are really really boring.You're in luck, a new Mario hits today.
I haven't finished a LoZ since Minish Cap. Got maybe 60% into TP and just got bored, have no real interest in Skyward Sword. If they give me something on par with Mario Galaxy or Metroid Prime, I might start considering the system, but they'd have to be ridiculously amazing.I think we're still a couple years from the next-gen of Playstation or Xbox.
But I doubt a lot of people with those systems are going to buy a Wii U for third-party games they could play on the other systems. I don't know how strong Nintendo's pull is with their own stuff for that matter. I got rid of my Wii knowing that Skyward Sword would be out a month later. I loved Bayonetta, but I'm not getting a Wii U just to play the sequel.
Smash Brothers Brawl was a big draw for the Wii, but I never had as much fun with it as I did with Melee. The movement was off for some reason--it never felt as smooth. Not sure why. Also didn't care for the characters' limit breaks.I haven't finished a LoZ since Minish Cap. Got maybe 60% into TP and just got bored, have no real interest in Skyward Sword. If they give me something on par with Mario Galaxy or Metroid Prime, I might start considering the system, but they'd have to be ridiculously amazing.
I will admit a new Smash Bros would probably do a lot of convincing, though.
Nope, it's going to be on 3DS (and being made by Namco I believe).I will admit a new Smash Bros would probably do a lot of convincing, though.
It's going to be on both Wii U and 3DS with cross-platform play, and co-developed by Namco and Sora Ltd. (who made Brawl).Nope, it's going to be on 3DS (and being made by Namco I believe).
Platinum Games (and Bayonetta) is basically going 2nd party for Nintendo this generation, I believe... once Metal Gear Rising is done anyway.What I am most curious about is when Nintendo suddenly got all the third party developers on board again. Checking out the games list I see Bayonetta 2, Assassins Creed 3, Tekken Tag, Black Ops 2, even older games like Arkham City and Mass Effect 3. Why did they start doing this after I decided to abandon consoles forever? Arg.
While the Wii U isn't high end hardware, it doesn't take much to be as good or better than the other currently active consoles. So developers may not need to intentionally scale back their games for now. Once the next gen of xbox/PS comes out, sure, but there's still some time before that happens.I would be highly suspicious of 3rd part devs on Wii for the exact reason that Bowielee mentioned. Wii is not, and is not expected to be, high end hardware. I don't think that the developers will intentionally scale back their games to fully fit the Wii hardware, and they won't completely rewrite the game just to fit the Wii, so that would make me think that these games will likely run poorly on the Wii.
Sounds like the early days of the DS. And you're right.I think, more importantly than graphics, is how these late-release cross-platform games will utilize the touchpad/Wiimotes. They were designed with normal controllers in mind, I imagine, and at most would probably slap a map or inventory on the touchpad and call it a day.
I dunno, they're there, but it's incredibly half-hearted so far.What I am most curious about is when Nintendo suddenly got all the third party developers on board again. Checking out the games list I see Bayonetta 2, Assassins Creed 3, Tekken Tag, Black Ops 2, even older games like Arkham City and Mass Effect 3. Why did they start doing this after I decided to abandon consoles forever? Arg.
[DOUBLEPOST=1353469649][/DOUBLEPOST]One of the funny parts is even with all the cost cutting Nintendo's done with the Wii-U (shoddy RAM, the shameless downsizing of the tablet's battery), they're still eating a loss on each one sold, something Nintendo avoids usually.Chief technical officer, Oles Shishkovtsov, explains why Metro’s sequel won’t be appearing.
“[The] Wii U has a horrible, slow CPU,” explained Shishkovtsov. “We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game – potentially to its detriment – we just figured it wasn’t worth pursuing at this time. It’s something we might return to. I really couldn’t make any promises, though.”
Despite Nintendo’s console offering Metro: Last Light new experiences to its players with it dual screens, when asked Shishkovtsov was adamant that the Wii U would ever seen Metro: Last Light when asked directly.
“We had an initial look at the Wii U, but given the size of the team and compared to where we were last time, just developing for the Playstation 3 is a significant addition.”
So, like having a handheld.I only Have nintendoland and Super Mario Brothers Wii-U. Nintendoland feels like a giant party game tech demo, Super Mario Bros feels like more of the same without a full set of players or someone on the pad helping you. It is kind of cool being able to play the game on the pad, I have used this feature multiple times while away from the tv doing stuff to pick up and play. I hope to pick up some other games soonish.
There's a difference between -being hardcore- and not settling for 7yr old graphics on a new system just because it morphs into a handheld and has a gimmick that will never see real potential.pretty much...except I would never spend money on a handheld as the amounts of time I want to play video games while I am at work and school is basically zero. it is just kind of neat. I get that all of you have already decided it is crap, but I really just want it for the occasional time I want to play something. I am not as hardcore as I use to be and not anything compared to the rest of you apparently.
You mean other than AC3, DS2, and BO2? All of which look about the same, just slightly different enough that there are people arguing that either side looks just a bit better.I'm just really bummed out about it. I was expecting it to be at least more powerful than the current gen consoles. To be a Dreamcast of this generation. To have some really fantastic first party games and slightly better versions of the multiplat stuff. So far, it doesn't even have the amazing first party stuff and Nintendo has announced bupkiss in that department (outside of Pikmin) and the multiplat stuff is downright worse. All for a tablet controller that has 3 hours of battery life.
The screenshots that were posted really prove it's not just a slight difference. FYI they shouldn't look -a little worse but not really that different- they should be better on newer hardware.You mean other than AC3, DS2, and BO2? All of which look about the same, just slightly different enough that there are people arguing that either side looks just a bit better.
Notice Arkham City isn't one of the games I mentioned. But then, Arkham City on Wii U is a port of a game that's been out for a year already on other systems (so how many sales are they expecting to get?) and was outsourced to another developer. Probably not one they put a much effort into. Black Ops 2, on the other hand, probably gives the edge to the Wii U over the other consoles.The screenshots that were posted really prove it's not just a slight difference. FYI they shouldn't look -a little worse but not really that different- they should be better on newer hardware.
I play my handhelds largely at home. It's cheaper and the games are more "occasional time" friendly than at-home console games. Just seems odd to pay so much more money for about the same thing if that's what it's to be used for, especially if you're carrying it to the kitchen or around the house.pretty much...except I would never spend money on a handheld as the amounts of time I want to play video games while I am at work and school is basically zero. it is just kind of neat. I get that all of you have already decided it is crap, but I really just want it for the occasional time I want to play something. I am not as hardcore as I use to be and not anything compared to the rest of you apparently.
Now I'm guessing you're just kidding/trolling?Black Ops 2, on the other hand, probably gives the edge to the Wii U over the other consoles.
Really? Huh. Do you have a source for that?Wii-U Darksiders 2 has a lower FPS than the 360 or the PS3 version.
I'm guessing you didn't watch the video in the link?Now I'm guessing you're just kidding/trolling?
You should read the added edit.I'm guessing you didn't watch the video in the link?
Ah, I see, you were discussing a different point than me. Understandable.You should read the added edit.
The article along with it points out that same thing.I also call 100% bullshit on -PC- being added on there.
Am I? Perhaps you would clarify your point? Is it that the WiiU is lesser/equal/slightly greater than 10yr old tech and that's ok/good/impressive?Ah, I see, you were discussing a different point than me. Understandable.
I was trying to be polite, I use the portable feature to continue playing while I am on the can. as far as the portable systems go, I dont really see the point to buying a portable system you are going to only use at home, when I can use the wii for modern gaming plus scratching my retro gaming itch when I feel it without having to break my old systems and games out of storage.Just seems odd to pay so much more money for about the same thing if that's what it's to be used for, especially if you're carrying it to the kitchen or around the house.
that's not an issue for me as I have an extremely powerful PC, I dont have to settle for anything, The nintendo is for nintendo games and stuff I am not going to see on the PC, that looks like it would be fun to play. all the CoD and AC of the world will eventually show up on the PC, if they dont oh well no biggie.There's a difference between -being hardcore- and not settling for 7yr old graphics on a new system just because it morphs into a handheld and has a gimmick that will never see real potential.
Which is exactly what I said in a later reply. A Nintendo system is no longer about the -future- of gaming, it's for a very small niche product that's rarely even put out. This is a shame because at one point, Nintendo was the lead in graphics and would put out 4-5 First Party Main titles per generation.that's not an issue for me as I have an extremely powerful PC, I dont have to settle for anything, The nintendo is for nintendo games and stuff I am not going to see on the PC, that looks like it would be fun to play. all the CoD and AC of the world will eventually show up on the PC, if they dont oh well no biggie.
That's what I mean:I thought they still did? last generation we got Super Mario Galaxy 1 and 2, Legend of Zelda Skyward Sword, Animal Crossing: City Folks, Donky Kong Country Returns, Mario Kart Wii, New Super Mario Brothers Wii, Super Smash Brothers Brawl, two Kirby games, and Metroid Prime 3 off the top of my head.
Zelda/Zelda 2 - NESusually there is only one or two a generation...so I dont get the point. on second thought are you trying to troll? I dont get it? you changed your criteria after the fact from your original statement of "4-5 First Party Main titles per generation."
Don't you mean a second?that didnt answer my question but ok. is your conjecture that they should have developed a third orginal zelda title on the wii?
Yes, I was a bit baffled by the 1 Metroid comment.For the record, there were 4 Metroid games released on the Wii if you count the Wii-ified versions of Prime 1 and 2. Unfortunately one of them was Other M (thanks for nothing, team ninja).
You wouldn't be if you played Other M, hahaha am i riteYes, I was a bit baffled by the 1 Metroid comment.
There was a poll on this forum about how people wipe their asses. I think you're in the clear .I was trying to be polite, I use the portable feature to continue playing while I am on the can.
This is my problem, really. I'm not going to pay 300+ dollars for a system I'm only going to buy 6 games for. Being able to re-acquire old classic games is nice, but I actually still OWN these games. I can just hook up an old system to play them.What I believe Gilg is saying is that before Nintendo was a good system because it was those games and ALSO top hardware and third-party games.
Now it's just those games, and it seems like you have to decide if the latest Nintendo console is worth getting for two Marios, two Zeldas, two Metroids over the course of five or six years.
That would be one of the few reasons I had thought of as to why I might want it. Since you can't, there goes another reason out the window.I just learned you can't play VC games on the pad.
Why the hell not? I thought one of the major features of the WiiU was "free up the television so others can watch TV while you play."I just learned you can't play VC games on the pad.
Not to shit on the Wii-U some more, but
I'd love to hear the Pro-Reasons.Eh, I've already made up my mind to get one after the holidays.
Is there ever any other reason then exclusives if you actually have a good gaming PC?Also do you already own a PS3/360 or gaming PC?
In the long run the Wii paid off for me for most of the same games you listed (though I haven't gotten Xenoblade yet, sadly).Okami and Xenoblade chronicles are the only 2 non-mainstays that I recall playing and having a great time with. So, yeah, I'm fully aware I'm buying the console for the mainstays, but on the Wii, I have Super Mario Galaxy 1 and 2, Metroid Prime 1,2,3(the Wii ports were far superior to the gamecube versions), Twilight Princess, Skyward Sword, the Wii sports titles, any number of Wiiware titles.
So, all in all, it was far from being a waste of money to get one. I assume the WiiU will be the same. ZombiU is already getting rave reviews, and I look forward to new Zelda and Mario (outside the "New Super Mario Brothers" series) games using the new hardware. Actually, because I have a pretty hefty gaming PC, the only reason I have ANY consoles are for the exclusives.
You know you can replace those batteries, right?I have or had every Nintendo console, mostly for the Zelda games. (Ok I didn't own a Virtual Boy, but I did rent it once). I even still have my old brick original Gameboy, but I have no idea if it still works. My Gameboy color does though, but the battery in my copy of Pokemon Yellow is dead so I can't save D: )
Sure if I had the right tools to take it apart, which I do not.You know you can replace those batteries, right?
Yeah, stating that it has better graphics than the 360 or PS3 is flat out a lie, or he's an idiot, either way. Then again, he's always been pretty much an idiot.Reggie is straight out lying now.
2:30 into this video.
The insanely low clock speed pretty much explains why the Wii-U is shit at doing 360 and PS3 (consoles much more CPU dependent than GPU) ports and explains why it's power consumption is so itty bitty.Wii U codenames worth knowing: system Cafe, CPU Espresso, GPU/SoC/etc. Latte, ARM secure processor Starbuck (we made that one up).
1.243125GHz, exactly. 3 PowerPC 750 type cores (similar to Wii's Broadway, but more cache).
GPU core at 549.999755MHz.
we're calling the WiiU security processor the Starbuck (vs. Starlet on Wii). And it seems to be about equally vulnerable, too
sorry, I'd rather not talk about how I got that yet. It doesn't involve leaks, it involves Wii U hacks
It's not a matter of haters going to hate, it's a matter of they could do better but don't have to because people accept half-quality work.Eh, I have a plug in right next to my couch, I don't really care if I have to keep the controller plugged in.
View attachment 9114
Um no? I loved my Gamecube.The people shitting on the WiiU are the same people who've been shitting on everything since the N64 or gamecube, depending how much of a hardon they had for RE4 when it was a GC exclusive.
He was talking about the bullshit hardware battery, not the power of the system. You defended that by saying you were right next to a socket and he was just -hating-.I've already said earlier in the thread, the only reason I have any consoles at all are for the exclusives, so the power of the system doesn't really matter to me as long as I can get the games.
Seems more like Anti-Wii U than Anti-Nintendo?The haters gonna hate thing was just in general about the anti-nintendo rage represented here in the thread.
That's shitty.Not all of the Wii consoles are GC compatible. The new bundles are not. See the bottom post.
http://techforums.nintendo.com/thread/12722
Since the new Wii doesn't support virtual console, I'd say probably no.I just don't get why everyone tries to phase out BC. 360 only works with a handful of XBox games, PS3's was phased out quickly, and now apparently Nintendo is following suit. I guess it's to push PSN/Marketplace/Virtual Console sales, but it's a shitty practice. I'd love to see more systems work like the PS2 in terms of compatibility.
Ironically, my old school DSes broke (the only reason I really bothered to buy a 3DS last year), but I still have my GBA. Woo.At the same time, a lot of the old stuff isn't available via download (VC, XBLA, PSN). You pretty much have to keep your old systems around if you want to play all the old stuff, whether or not you'd be willing to buy it again. I'm glad I ended up keeping my old DS so I can still play GBA games since Nintendo is dragging ass on the 3DS virtual console.
The WiiU will support Virtual Console and will even allow you to port your purchases from the Wii shop to the WiiU. They are also planning on adding GC games to the Virtual Console as well.Since the new Wii doesn't support virtual console, I'd say probably no.
The real reason is simple. Cost. It's cheaper to not have to include backwards compatibility.
I think he meant on the controller screen.The WiiU will support Virtual Console and will even allow you to port your purchases from the Wii shop to the WiiU. They are also planning on adding GC games to the Virtual Console as well.
I actually meant the Wii mini. I doubt anyone that's going to buy a WiiU will be buying a Wii mini as well.I think he meant on the controller screen.