Starcraft

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This is the voice I'm talking about being awful, in case any have forgotten:


Her voice is fine, but the acting part is shiiiiit.

\"Worlds will TREMBLE. ONCE. AGAIN.\"

\"Has only... JUST... BEGUN.\"
Man, that is old... way more then a few months, i think that was back when the Zerg first showed up (only the Terrans and 'Toss where implemented when they announced the game 2 years+ ago).



Unrelated note: I wonder how 4 years is calculated in space. By Terra years?
The Terran's backstory make it likely they're using Earth years... that's what the only computers they had in the beginning where likely using.


That voice you posted sounds fine to me personally.
I just keep expecting her to say "Gaius" somewhere in there.

But i'm also a little annoyed that they didn't keep the original voice... especially since they eventually brought Raynor's voice back after in the beginning they wanted/had someone else for it.

And i also like the 1st voice in the 2nd video a bit better anyhow... sounds more predatorial then sexy.
 
I agree a lot about the voices. I actually liked the new voice they had for Raynor, but I miss Kerrigan's old voice. They did a total switch on me. :confused:

Either way I am sure it will be fine. I just have to get used to the changes.
 
I agree a lot about the voices. I actually liked the new voice they had for Raynor, but I miss Kerrigan's old voice. They did a total switch on me. :confused:
The voice for Raynor went a bit too far with the accent, but was good, and hopefully they'll use it for someone else. It's just that i've always preferred they keep the originals. A sense of continuity is always nice. Too bad about Zeratul...
 
Urg, StarCraft. Love the game,but all my memories of it were Filipinos or Chinese kids who play that crap all day long handing me my ass on a platter.
 
Urg, StarCraft. Love the game,but all my memories of it were Filipinos or Chinese kids who play that crap all day long handing me my ass on a platter.
That's why I always played on LAN with friends. I can't wait to do that with SC2... Oh wait... I CAN'T.
 
Actually you can, but you all need to have internet connections. No spawn install for you.
No, you can't. They completely removed LAN play. You have to actually use the Bnet servers to play any multiplayer.

Also, we never used spawns, we've always all bought our own copies of the game.
 
Actually you can, but you all need to have internet connections. No spawn install for you.
No, you can't. They completely removed LAN play. You have to actually use the Bnet servers to play any multiplayer.

Also, we never used spawns, we've always all bought our own copies of the game.[/QUOTE]

They did this to fight piracy in Asia. Starcraft checks for authentic keys every time you log into BattleNet, but it doesn't for LAN play, so what some people did is create a program that would log you into a large network that ran under the LAN workings. This essentially gives online-multiplayer to anyone who has a copy of Starcraft, legit or not. Blizzard doesn't want this happening again so they took out the LAN option this time around.
 
Actually you can, but you all need to have internet connections. No spawn install for you.
No, you can't. They completely removed LAN play. You have to actually use the Bnet servers to play any multiplayer.

Also, we never used spawns, we've always all bought our own copies of the game.[/quote]

Someone need to get up to date with SC2 it seems...


@AshburnerX

Pls, Diablo 2 came out later and alternatives to bnet (not on lan io mean) exist.

What i heard did it was that because the service only used LAN they couldn't sue them because there was no code modification so it was legit. So if they force them to break bnet connections they can then sue blahblah
 
http://www.shacknews.com/onearticle.x/60156

In case anyone else missed it like I apparently did.

This is literally news to me. And good news at that. I've always said that I could care less if the game has to authenticate over the internet. I just want the speed of the direct connection on my LAN and to not have to be at the whim of someone elses server. Of course if it authenticates every time you play, there may be issues with log on servers, but still, it's miles better than the absolutely no LAN support they initially announced.
 
Sorry, but no beta until bnet 2.0 is finished... so that's also the fault of "no lan except through bnet"...
 
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