Super Mario Bros.: The Movie...2!

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Most of those, I'll grant you, Bowie, are certainly better than Super Mario Bros. But DOA, Wing Commander, Max Payne, and Doom? No. No. Just no.

I will also say that, aside from maybe Silent Hill, I'd still enjoy watching Super Mario Bros over all of those. Also, keep in mind that you listed 10 movies there and I'd still put Mario Bros above many of them. So it's still in the Top 10 in terms of video game movies to me.
They were certainly more competently made than SMB. Like I said, go ahead and love the movie. I love plenty of absolutely horrible movies, but don't try to pretend that it's some sort of underrated gem.
 
Silent Hill looks really great and chose some good pieces of the games' scores to use.

Those are the nice things I can say about it and I won't get into the other things because it's too many.
 
Imagine the joys Raul Julia would have brought cinema throughout the years as he aged. It would have been glorious.
Amen to that, I always enjoy watching Tequila Sunrise just for his performance.
And of course Michelle Pfeiffer, but really mostly for Raul Julia!
 
I'm one of the writers of the comic, so I'm glad to see it shared here!

This project is something that fans of the film have long wanted, so we are happy to provide it. It's even better having such a talented team, including the film's original writer.

Anyways, we just updated today with two new pages, so we hope you all check it out and continue to read! Updates can be found on our Facebook page, HERE.
 
Most of those, I'll grant you, Bowie, are certainly better than Super Mario Bros. But DOA, Wing Commander, Max Payne, and Doom? No. No. Just no.

I will also say that, aside from maybe Silent Hill, I'd still enjoy watching Super Mario Bros over all of those. Also, keep in mind that you listed 10 movies there and I'd still put Mario Bros above many of them. So it's still in the Top 10 in terms of video game movies to me.
Have you seen DOA? Seriously. It's terrible, but man, no one making that movie looked like they were having a bad time. It was genuinely fun to watch.
 
I'm one of the writers of the comic, so I'm glad to see it shared here!

This project is something that fans of the film have long wanted, so we are happy to provide it. It's even better having such a talented team, including the film's original writer.

Anyways, we just updated today with two new pages, so we hope you all check it out and continue to read! Updates can be found on our Facebook page, HERE.
Question though. Did the writer actually play the game before he wrote it? Not being an ass or anything. I actually want to know for my own curiosity. I understand that a lot of changes went from the original script to the finished product.
 
Question though. Did the writer actually play the game before he wrote it? Not being an ass or anything. I actually want to know for my own curiosity. I understand that a lot of changes went from the original script to the finished product.
My partner and I actually interviewed writer Parker Bennett back in 2010, which can be seen on the site HERE.

He and his partner Terry Runté did in fact play the games in research for their writing, with SMB2 being the primary source of inspiration. Parker told us that they made it a point to insert as many references and homages as they could as few else on the production was making an effort to do so. Their script, which can be read HERE, owed a lot more to the games in terms of creatures, items, locations and general concepts. My personal favorite were the inclusion of coin box phone booths and "Donut Land" donut shop.

I'd be happy to answer any other questions. I can recall just about everything about the film offhand and provide references.
 
My partner and I actually interviewed writer Parker Bennett back in 2010, which can be seen on the site HERE.

He and his partner Terry Runté did in fact play the games in research for their writing, with SMB2 being the primary source of inspiration. Parker told us that they made it a point to insert as many references and homages as they could as few else on the production was making an effort to do so. Their script, which can be read HERE, owed a lot more to the games in terms of creatures, items, locations and general concepts. My personal favorite were the inclusion of coin box phone booths and "Donut Land" donut shop.

I'd be happy to answer any other questions. I can recall just about everything about the film offhand and provide references.
Which version should I check out?
 
Have you seen DOA? Seriously. It's terrible, but man, no one making that movie looked like they were having a bad time. It was genuinely fun to watch.
Just rewatched it 2 days ago (it was on ad I wanted something brainless to watch :p). While I personally prefer Mortal Kombat and Street Fighter (because I liked the games :p), I do think the movie stays pretty close to the games interms of universe, tone, visuals, and so on. Up to and including the Beach Volley scene and the completely gratuitous wet bikini and ass shots and so on. It's most certainly not a good movie, but it's still fun to watch, which is something entirely different (Most Bond movies are crapyp movies but fun to watch. Skyfall is a much better movie, but feels "un-Bond" because of it, for example)
 
Which version should I check out?
The Bennett/Runté "Ghostbusters" script has the best opening and second act, especially in terms of game homage, but ultimately falls apart in the third act because they were replaced before they had time to revise the their work further.

The Clement/la Frenais "Mad Max" script is the best written with a cohesive structure, but also has the least to do with the games. It's still a good read if you'd like to see what version of the script brought Hoskins, Leguizamo, Shaw and others onto the project.

Finally, the original fantasy script is a fun read if you'd like to know how they would have approached a more faithful adaptation. It's essentially The Wizard of Oz meets classic '80s creature films like The Labyrinth.
 
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