figmentPez
Staff member
Part 5: The Perks and Quirks of Trading
1. When a trade is for equipment and Emeralds in exchange for an enchanted version of that equipment, this isn't adding the enchantment, it's an item swap. You're trading your sword/boots/shovel/etc for their sword/boots/shovel/etc. This is both a limitation and big benefit. On one hand, it means the offer is very specific and limited. Often times what they're offering is pretty stupid. Anyone with an enchanting bench can put something better than Protection 1 on their diamond chestplate. Also, they're never going to offer enchants that only come at the highest levels, since they offer level 5 - 19 enchants.
On the flip side, the emerald cost for these trades is a lot lower than outright purchasing an item, and they don't care how worn your version is. This means I can trade an almost dead diamond axe for a fresh one for just a couple of emeralds. The enchants aren't as good as I could get enchanting it myself, but I don't have to spend any experience and an Efficiency 2, Unbreaking 2 diamond axe is still pretty damn good. This also means I can use a diamond sword for de-leafing trees, since I don't care what enchants it has for that, and 2 emeralds is a pretty small price to pay for lumberjacking faster.
2. Speaking of such enchantment trades, I keep equipment in chests in case it's needed to complete such a trade. Unless it's something useful, I try to keep it around the village.
3. When making written books to trade with, make copies so that they stack. Take your first book, write whatever in it, and then put that book along with other writing books (up to 8, all that will fit on the bench) and it will copy that book. Exact copies will stack up to 16 making it a lot easier to trade with these odd items.
That said, I still need a ton of squid ink, and I cannot find any squid to kill. If I could, my sword with Looting III would be fantastic for the job.
4. I just toss whatever leather gear I am forced to trade for, but I save just about everything else. If you need flint and steel, clocks or snacks, check out the chests in villages. There also may be small amounts of redstone, glass, bookshelves and eyes of ender. I tend to use the shears gathering wool for more trades.
I think that's it, Any questions?
1. When a trade is for equipment and Emeralds in exchange for an enchanted version of that equipment, this isn't adding the enchantment, it's an item swap. You're trading your sword/boots/shovel/etc for their sword/boots/shovel/etc. This is both a limitation and big benefit. On one hand, it means the offer is very specific and limited. Often times what they're offering is pretty stupid. Anyone with an enchanting bench can put something better than Protection 1 on their diamond chestplate. Also, they're never going to offer enchants that only come at the highest levels, since they offer level 5 - 19 enchants.
On the flip side, the emerald cost for these trades is a lot lower than outright purchasing an item, and they don't care how worn your version is. This means I can trade an almost dead diamond axe for a fresh one for just a couple of emeralds. The enchants aren't as good as I could get enchanting it myself, but I don't have to spend any experience and an Efficiency 2, Unbreaking 2 diamond axe is still pretty damn good. This also means I can use a diamond sword for de-leafing trees, since I don't care what enchants it has for that, and 2 emeralds is a pretty small price to pay for lumberjacking faster.
2. Speaking of such enchantment trades, I keep equipment in chests in case it's needed to complete such a trade. Unless it's something useful, I try to keep it around the village.
3. When making written books to trade with, make copies so that they stack. Take your first book, write whatever in it, and then put that book along with other writing books (up to 8, all that will fit on the bench) and it will copy that book. Exact copies will stack up to 16 making it a lot easier to trade with these odd items.
That said, I still need a ton of squid ink, and I cannot find any squid to kill. If I could, my sword with Looting III would be fantastic for the job.
4. I just toss whatever leather gear I am forced to trade for, but I save just about everything else. If you need flint and steel, clocks or snacks, check out the chests in villages. There also may be small amounts of redstone, glass, bookshelves and eyes of ender. I tend to use the shears gathering wool for more trades.
I think that's it, Any questions?