I got it for $20 on GreenManGaming.Did they address the problem of so much of the game being too freakin' hard to see? I'm really interested in this game, in any case.
Not enough to break my "no preordering" rule, but perhaps enough to not wait for it to go to $15 on a steam sale..
Whatever helps you sleep at night.I'm going to rationalize it away by saying 36 hours before launch isn't REALLY preordering, not in the way that damages the gaming industry, anyway.
/out out damned spot
You know God damn well what helps me sleep at night.Whatever helps you sleep at night.
OptionsThe only visibility problem I've had have been with not seeing other players from time to time in the middle of a swarm of rats. Other than that visibility is more than fine.
Comforting to know that if Fatshark's backend servers go down/disappear we're 100% locked out of the game. No single player or anything.Yeah, something broke and they were doing maintenance today. Sucks.
You can't play the game currently and we are very sorry for that. We've had to take down our backend for unscheduled maintenance. It's a difficult decision but a few hours ago we had some technical issues with our backend due to failed unauthorized tampering with the servers. We are now tightening up these processes before the release of the game on Friday. This is now our top priority here at Fatshark and we hope to be able to get online again today, Wednesday. We'll keep posting more info as we have it.
Being an indie developer we are used to working tightly with our community to improve our games during betas. This includes openness and simplicity. Vermintide has got a great response - there are more beta players than we imagined even in our wildest fantasies - and everyone at Fatshark is working long hours to give you the best game possible by Friday, and beyond. Bear with us as we tighten the screws on the backend!
They're trying to keep him pure. Keep him from playing until its actual release date.Is anyone surprised a game GasBandit preorders is immediately shut down for a few days?
Just imagine if @Jay ever pre-ordered something.Is anyone surprised a game GasBandit preorders is immediately shut down for a few days?
We'll have to get you in with us at some point. We had... mostly... good luck. Well, we cleared more than we wiped.This game is really fun, but I have had no luck pugging it tonight. Haven't cleared a single map.
I'm going to have to find some people to play with.
Nope, the bonus is party wide for tomes, grimoire, and diceOh wait... EVERYONE gets a Loot Die when someone completes the map with a Tome? Neat. I thought only I got it.
So it doesn't matter who snakes the loot die then. Alright, cool.Nope, the bonus is party wide for tomes, grimoire, and dice
Ha, the top upvoted non-sticky post in the vermintide subreddit is complaining about how toxic the player community is.
I posted the above video there, it got downvoted to oblivion immediately.
No wonder RavenPoe had such a bad time pugging last night.
Clearly the hours we have spent playing L4D together since June have paid off!. Didn't realize you guys were playing normal difficulty until the end, well done on that.
It's really just the same old argument from L4D2: Why should I have to put up with randos that don't know how to play? They are right.Ha, the top upvoted non-sticky post in the vermintide subreddit is complaining about how toxic the player community is.
I posted the above video there, it got downvoted to oblivion immediately.
No wonder RavenPoe had such a bad time pugging last night.
People suck. What can ya do.[DOUBLEPOST=1445529896,1445529861][/DOUBLEPOST]Why...why would they downvote.
... Avoid the stormvermin?? But we're so good at killing them!It's really just the same old argument from L4D2: Why should I have to put up with randos that don't know how to play? They are right.
Also, apparently we're supposed to AVOID the Stormvermin patrols (the 6+ Commanders).
It's the first "event" in the Tower... where someone needs to break the ropes holding the door closed. I actually commented on how the room changed when I switched from the Soldier to Saltpyre, but I didn't realize the layout was the same.Hah, so apparently there's one room in Wizard's Tower that actually appears different to every player depending on their character. I just thought it was a room full of gold treasure as I was playing the dwarf, but apparently to the Elf it looks like a jungle, to the Bright Wizard it looks like a city in flames, to the soldier it looks like the city streets but clean and in good repair, and to the witch hunter it looks like a market plaza with heretics being tortured in the middle.
I remember you talking about that, but I thought you meant the actual layout had changed, and I didn't remember it enough from the previous playthrough to say one way or the other. Was still a huge pile of gold stuff to me, either wayIt's the first "event" in the Tower... where someone needs to break the ropes holding the door closed. I actually commented on how the room changed when I switched from the Soldier to Saltpyre, but I didn't realize the layout was the same.
I was playing on Normal a couple of days ago and rocking pretty hard when I got grouped with a rando group of people who knew how to stick together. The game doesn't seem that hard when you have people willing to, you know, not all go out on their own. But then the servers went kaput and I haven't been able to get a good game since.huh, that's pretty cool. No surprise about the vermintide community though, the game is simply too hard even on easy. They need to knock down the difficulty a bit, just on easy, so theres a low conflict place to go.
Couldn't hurt I guess.So I was thinking about the end of The Wizard Tower... I wonder if it would be better to take the high ground on that square raised platform and then pick off the ones that actually attack the wards as they show up.
Two single use ammo refills, yep. Which is why I said ammo might be a factor (as in, we might run out of ammo).But we didn't get ammo except for some one shot ones anyways, if I recall correctly.
It'd be nice if we could get a shield/weapon combo for the soldier as well. It'd make "pairing off" a lot more survivable I think, that shield slam is ridiculous. Doesn't get kills, but lets your partner kill at leisure.But the BRIGHTWIZARD will never run out of ammo!
If we run out of ammo we can always switch tactics, but split up always seemed to kill some of us.
True, I blame Ash.It'd be nice if we could get a shield/weapon combo for the soldier as well. It'd make "pairing off" a lot more survivable I think, that shield slam is ridiculous. Doesn't get kills, but lets your partner kill at leisure.
On the other hand, his two handed hammer sure comes in handy vs the Stormvermin. But when you're getting swarmed, shield bashing is a get out of jail free card.True, I blame Ash.
I hear tell there's a soldier mace and board that works really well. Of course, it's all a literal roll of the dice whether you get one or not.Soldiers get a Sword and Board, but that just leaves them highly susceptible Commanders and Stormvermin, as their Coachgun is pitiful against them. Also... I think I broke mine down already so I need to get another one as a drop. We might need to farm equipment.
Make no mistake; the Warhammer Variants are all much worse. The Pack Rat is what you get when a hunter and a jockey make love, except a Pack Rat has enough power to do something to you. Globiers can RAPID FIRE their poison wind and will suicide into poison clouds if given the chance. Ratling Gunners are damned hard to remove once they become entrenched. Stormvermin squads are pretty damn nasty with their armor.The video looks fun; rat monsters flopping every which way. I like the ways they managed to imitate some L4D aspects with actual units from Warhammer Fantasy.
Yeah, gutter runners are hunters, packmasters are smokers/jockeys, globadiers are both spitters and boomers, rat-ogres are tanks and there's a kind of new dynamic in ratling gunners and Stormvermin patrols. It still needs more L4D ideas implemented, like giving items to teammates such as potions and bombs, and right now bombs are actually kinda useless because the explosive ones don't attract the horde like pipe bombs and the incendiary ones don't burn for extended periods like molotovs. Some people would like L4D's "take a break" option as well. Also, there's no Vs mode, it's co-op only.The video looks fun; rat monsters flopping every which way. I like the ways they managed to imitate some L4D aspects with actual units from Warhammer Fantasy.
For about an hour. Did a bunch of homework though, so it's not like I was messing around.Did you even go back to sleep last night?![]()
.........I like how episode 2's finale made Dei and Ash look entirely like nancies since they were apparently getting all the rats, but you couldn't see that from my perspective.
It wasn't in our line of sight and you didn't call it out!ALSO, how we were getting wrecked by a gunner that was right up the ladder from you, and YOU NEVER NOTICED.
"I CAN'T HEAR YOU!"I said there was a gunner, but I mean, it's not like you guys ever heard our frantic yelling, what with all the thumb twiddling you were doing.![]()
It would be nice if it worked better. In the meantime, people could provide links to their own profiles. Here's mine. Though I don't have Vermintide, and my system can't run it.honestly I still cant figure out how to find people in steam. It should be easier
We were already there. That level can die in a fire.When you guys get to Wheat and Chaff...be ready. It's like 3 levels above every map before it.
Fuckin hate Wheat and Chaff, it's broke as fuck.When you guys get to Wheat and Chaff...be ready. It's like 3 levels above every map before it.
Meh, you lived.well now I have video evidence that you just abandoned my ass to that rat ogre.
shame
SHAME
That'll be episode 6, I think. 4 is uploading and 5 is rendering.I'm proud that we managed to successfully tackle a 'hard' map
Hah, well, fortunately for us both, I deleted that footage in a drunken fit of pique when I crashed in the middle of the level. So the record of you calling me SuperDwarf McAwesomePants or whatever it was is lost to the ages.............
I haven't even watched this yet and I hate you.
Well no, I'd hate you more if you had the video of where we were having stupid drunken bickering and you subtitled it that way. Lol
I feel so betrayed.So I just successfully pug'd smugglers run and the black powder map on hard. One of the little tricks I see people using is waiting to be downed before healing since you rez with 50% hp, so a kit or a potion brings you up to 100%. Worked pretty well.
Hrrmmm... How are you at getting drunk and ruining everything?Did I just hear you're looking for another Floridian?
I've been working! Geeze, excuse me for being a responsible adult.YOU HAVEN'T BEEN ON! We've had room every night this weekend!
Ooooh that right there could be a problem with your application.being a responsible adult.
I'm awful at video games, does that help any?Ooooh that right there could be a problem with your application.
OMG, this sounds like why Terrik had to go. Definitely a black mark.Ooooh that right there could be a problem with your application.
For a quick moment, when I saw the list, I thought I had accidentally clicked on your "Things I Hate" thread.There was a patch today:
Patch 1.0.1
Changelog:
- Voip is now enabled by default
- Made bots more passive when Stormvermin Patrol is near
- Tweaked bot healing behaviour
- Fixed a crash related to audio
- Fixed a crash related to AI being alerted
- Fixed Gamepad not being able to change gamma setting
- Fixed an issue where cursor would remain ingame
- Fixed an issue where input could become delayed when looking diagonally
- Fixed an issue where player could be moved during menu
- Added newsticker ingame for important alerts
- Fixed an issue where right thumb stick couldn't be used for input on gamepad
- Fixed an issue with attack sweeps occasionally not hitting
- Optimized FX of Drakefire Pistols
- Fixed an issue with Gutter Runner pouncing
- Improved clarity of keybindings
- Fixed a dialogue error when seeing enemies
- Fixed a number of potential crashes on startup
- Fixed an error where Lobby Browser was displaying an incorrect number of lobbies
Nah, I didn't have to go into work today (yet).For a quick moment, when I saw the list, I thought I had accidentally clicked on your "Things I Hate" thread.
--Patrick
Worse, it was writing about Blood Bowl. I do a weekly writeup on bad blood bowl teams.Actually I seem to recall something about Blood Bowl taking priority over hanging out with us too. Clearly this isn't going to work out.
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Did they talk about possibly doing more characters in the future?After going and reading the summary of the Reddit AMA from a few days ago, I am pretty happy with some of the dev philosophies. A big one being that only the host needs to own a DLC map if they want to play it with their friends.
https://m.reddit.com/r/Vermintide/comments/3pwtbv/summary_of_the_ama_with_fatshark_at_rgames/Did they talk about possibly doing more characters in the future?
In the words of Jimmy Pop Ali, you were indeed, "completely boofy blitzed." I had to show a tiny amount of reserve because I had work in the morning, but you and Terrik had no fucks to give.I watched this video and still don't remember. It's like I'm watching someone else that sounds just like me.
And this is different from Sober Terrik, how?In the words of Jimmy Pop Ali, you were indeed, "completely boofy blitzed." I had to show a tiny amount of reserve because I had work in the morning, but you and Terrik had no fucks to give.
Well, for one thing, Sober Terrik sometimes remembers conversations that happened 30 seconds previously.And this is different from Sober Terrik, how?
Well, obviously you were, you co-starred in the fucking video, Neil Sedaka.I was watching a lot of this as it was going down. You guys were totally fucking shitfaced and it was tragically hilarious.
Well I haven't seen the video yet, I was just saying.Well, obviously you were, you co-starred in the fucking video, Neil Sedaka.
They also reduced the heat buildup on the bright wizards. But yeah, the dwarf 1 handed hammer having its hit limit removed is immense. When we were playing regularly, I barely ever used the hammer, it was something just to hold in my off hand while I beat everything with my shield....so basically, it's almost a completely different game, oh and they improved headshotting and made light attacks work more like Street Fighter.
--Patrick
You know I'm always game, assuming you aren't playing late at night. Working early mornings sucks.
I understand, but much later than that and you know how Terrik tends to turn into a pumpkin halfway through the level.You can always text me if you end up needing more. I have no idea if I'm doing anything this weekend, but 8pm eastern is probably too early for me.
That's it. I'm going to take a nap Saturday afternoon.I understand, but much later than that and you know how Terrik tends to turn into a pumpkin halfway through the level.
I might have to bow out of this one, because Verizon is being a bitch and throttling my internet, and steam is estimating 12 hours to update.Just a reminder folks, Vermintide tonight starting 8pm eastern. Terrik managed to stay up with us until 2 am playing Killing Floor 2 last night, and he's taking a nap this afternoon, so this one might just work out for once![]()
In my defense, I was 3 sheets to the wind and it made an arrow-hit sound effect when the stormvermin got hit.
Well I have video too if you want itIn my defense, I was 3 sheets to the wind and it made an arrow-hit sound effect when the stormvermin got hit.
Also, reviewing my own footage, it turns out that the time I got downed on the pressure plate was because I lost track of my heat buildup and my drakefire pistols exploded >_<
Maybe I should see if that evening is worth condensing to a video after all.
I'll bear that in mind. But first I'm gonna have to go through my own footage and see if there's enough witticism to make a video, and whittle down 3 hours of footage to that. Then, I dunno, you'd have the same banter recorded I do, right? Did something else entertaining happen from your POV that I'd have missed? Or did you maybe keep going after I retired?Well I have video too if you want it