Walking Dead meets 28 Days/Weeks meets PC Gaming

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Feiht

The vids speak for themselves, this will either bore you or excite you beyond words:




http://dayzmod.com/
It's only in Alpha phase and it already had about 70-80% of anything a Zombie Survivor Horror fan would ever want in a game. Only thing really missing is fortifying safe zones.
 
I think we had a thread about that game a while back.The opinions were quite mixed.

Oh.....and get an avatar you hippie! :mad:
 
Love the concept, still very alpha... hate the concept of no repercussion PVP..

TBH, currently feels like Douchbag Ganking with a side order of zombies.
 
You know what I am still waiting for? A game that takes the third person gameplay of Dead Rising, combines it with a lot of the gameplay and ideals of Rebuild, and then throws it into a city like GTA4 and even a bit of Pikmin and Tower Defense.

What would the game play like? Well you start in the world with a few randomized survivors. You have to choose a "safe house" from the nearby buildings. During the day, the zombies are mostly docile, but will still attack if approached. During the night, they will group together and attack the safe house. You have to go out during the day to scavenge for food and supplies, find more survivors, and start assimilating other nearby buildings into a "safe town" with fences made of salvage. The other survivors can be used to collect items, filling up a weight meter until they can no longer carry anything, so you have to pick and choose what to take, before having them run back to the safe town. Some "upgrades" would require more then one survivor to carry back, like maybe you find a working car engine and have to take it back to give the safe town, needing 3-4 survivors to carry it while you defend them from the wandering dead. Bringing the engine back to the town gives you option for either morale or defense. Morale would be using the engine as a generator to give the safe houses some electrical power for lights, while defense would be attaching it to the fence so it shocks the undead when they attack. The actual attack would be like one of those "hold the line" tower defense games, with them rushing a side of the town while you and the survivors shoot at them from the walls and buildings. If a zombie breaks in you have to drop down and kill it before it starts eating or converting your survivors, though survivors with higher morale are much harder to kill.

Preferably, it would all be random. The interiors can all look the same for the most part, but the objects you can use are randomly put around the town each time you start a game, and all the survivors will have random features and looks. The only character that gets a custom design is the player. The way to win the game would be to either get enough resources to escape, or purge the city of all zombies.

"sigh" Man that would be sweet.
 
Feiht... we had a big discussion about this mod earlier and though the mod has incredible potential... like Jay said... it's chock full of asshats who would rather blow you away and steal your stuff than cooperate against the zombies.

Basically if you're trying to play the game solo in it's current state you are simply meat for the bandits when they eventually find you.

I'm waiting to see what kind of stuff gets developed down the road because this thing has tremendous potential.
 

ElJuski

Staff member
zombies...so overdone these days. Same thing with bacon, cats, historical mashups...

I think I agree with everyone else here though, that this one could have potential.
 
I've been working on an epic zombie genre rant, I hope to have the time to finish it and post it this week and get some discussion going.
 
I was going to try this game out but then thankfully did a little research before I paid money for Arma. The playerbase has ruined this game before it even released. Trying to turn it into yet another copy paste frigging FPS shoot each other clone.

A great zombie survival game turned to a bunch of PK gankfest douches who make it their mission to ruin the game for everyone else while yelling about how that's realistic.. yeah, it isn't. In reality most would have more sense than to shoot other people for no reason.. in reality you need others to survive. In reality the possibility of getting shot back and wounded (death sentence i a zombie apoc) or killed would turn you away from that. In reality actions have real consequences beyond click respawn. In reality most of these wankers wouldn't have the balls or the reason.

Anyway, sorry to rant in a semi necroed thread like this, but i'm so annoyed at the wasted potential here. This looks like the game i've been waiting for for decades, but ruined before release by the CoD 12 year old shouldn't be playing this till their voice breaks at all crowd.
 
Honestly, the most realistic scenario for bandit groups is what usually happens: The form up, rob some people, people wise up and band together... then the bandits find pickings are lean, go at it with each other, than the last guy standing leaves with everything. It's basically a pyramid scheme where your betting that everyone else dies before they cash in.
 
I was going to try this game out but then thankfully did a little research before I paid money for Arma. The playerbase has ruined this game before it even released. Trying to turn it into yet another copy paste frigging FPS shoot each other clone.

A great zombie survival game turned to a bunch of PK gankfest douches who make it their mission to ruin the game for everyone else while yelling about how that's realistic.. yeah, it isn't. In reality most would have more sense than to shoot other people for no reason.. in reality you need others to survive. In reality the possibility of getting shot back and wounded (death sentence i a zombie apoc) or killed would turn you away from that. In reality actions have real consequences beyond click respawn. In reality most of these wankers wouldn't have the balls or the reason.

Anyway, sorry to rant in a semi necroed thread like this, but i'm so annoyed at the wasted potential here. This looks like the game i've been waiting for for decades, but ruined before release by the CoD 12 year old shouldn't be playing this till their voice breaks at all crowd.

I would argue that PK ganfest douches forming groups and picking off loner survivors and small unarmed groups is exactly reflecting the reality of the situation. When the world becomes dog eat dog (or in this case zombie eat man), survival of the fittest is the rule of the land.

Look at what happened to Dale at the season finale of Walking Dead.
 
Because I'll find a M24 lying on the floor of an abandoned apartment and I'll promptly use it to snipe someone anonymously across the field while zombies are everywhere and I need it for survival.

Whatever, people can claim that this stuff will happen in a real apocalypse... let me tell you something. You'll be hard pressed to find a hand gun, much less a long range weapon to defend yourself with. You'll more be likely be fighting people off with shovels and home made weapons than a M4A1.

Walking Dead is fake as fuck when it comes to this. Simply because they don't seem to know how to count bullets. I've seen sidearms shoot 2 dozen bullets when I know for a fact that specific revolver he's using only carries 6 or 8 and has no reload clip, so it's a manual reload. The sheer number of wasted bullets in that series makes me mad. They spend no time reinforcing their defenses and cry about everything short of the sky is blue.

Still a bloody good show.

And this is a good game.

It's just not a zombie game. It's a PVP arena with a side order of zombies.

It's close to what we want but yet so damned far.
 
Whatever, people can claim that this stuff will happen in a real apocalypse... let me tell you something. You'll be hard pressed to find a hand gun, much less a long range weapon to defend yourself with. You'll more be likely be fighting people off with shovels and home made weapons than a M4A1.
Honestly, Rick is the only reason they have so many guns: they were all locked up at the police station and he ether had the key or knew where it was. But that doesn't mean you'd have trouble finding a gun in this situation, mainly because their are simply so many in circulation. It's something like 88.8 guns for every 100 people in the US. Most of those are simple rifles and shotguns because it's real fucking easy to get one. I know that here in Ohio at least, you don't need a license to own a rifle, shotgun, or pistol and you don't need to register them ether. It's just the waiting period and background check you need to go through.

Though it's unlikely your just gonna find them sitting on the ground. They are more likely to be with dead survivors or locked away in a gun cabinet somewhere.

Walking Dead is fake as fuck when it comes to this. Simply because they don't seem to know how to count bullets. I've seen sidearms shoot 2 dozen bullets when I know for a fact that specific revolver he's using only carries 6 or 8 and has no reload clip, so it's a manual reload. The sheer number of wasted bullets in that series makes me mad. They spend no time reinforcing their defenses and cry about everything short of the sky is blue.
The funny part is that this doesn't happen in the comics because they barely use their guns.
 
After playing dayz for 2 or 3 days I can tell you two things. Playing alone sucks balls. Playing with a group of friends is freaking awesome!


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