They're also very good at stopping the opponent's magic phase.'Fish is talking about Warhammer Fantasy Battles, the tabletop wargame that the RPG is based on.
Oh, and one big word of advice - paint your miniatures in batches. Apply one layer of paint at a time so that by the time you're done with the last model of a regiment, the first one is dry and ready for you to paint another bit of it.
Dwarves are a pretty good choice for a beginner on a budget - they're a small, elite army, so you won't have to shell out nearly so much.
I've found Fantasy to be more decided by what models you put on the table and what spells you give your characters, as opposed to strategy. It works on the mode of combat of two armies charging at each other across a field.Thanks for all that info escushion! From what I have been reading online it seems like fantasy is more strategic which I like, but that could be just fanboys on the internet. What are the major differences in your opinion and why do you think 40k is more engaging? Are there any races that play like dwarves in the 40k universe?
I really like the small, slow, and hard as nails approach that the dwarves usually have, able to take a beating but hit back as hard as they were hit. Mostly I am a fan of the dwarf aesthetic. If I was to start playing Necrons what would it mean if they got a new codex? Will it just affect how units are used and possibly add new units? Or is their something greater that will happen?Well, if you want "small, slow, and hard as nails" in 40K, there's always the Necrons, though they've been due for a new codex for a while now. Which part of the Dwarves' playstyle particularly appeals to you?
You make 40k sound like so much more fun and so much more engaging, I like the idea of being able to use terrain. Is there somewhere (other then my local shop) I can watch games of both types unfold and see which one I actually like more?escushion said:I've found Fantasy to be more decided by what models you put on the table and what spells you give your characters, as opposed to strategy. It works on the mode of combat of two armies charging at each other across a field.
I find 40k more engaging because formation matters, you can change that formation to make terrain part of the game rather than something that gets in the way of your army block, so every movement of your troops is vital. You typically won't see one squad charging another across an open field unless there's a very good reason for it.
It's not QUITE as bad, but it can still run a lot if you buy tons of Guardsmen.They're another horde army, though, unless the new codex really shook things up while I wasn't looking.
Yes, this. Games Workshop's website charges obscene amounts for models. Hell, they charge an obscene amount for SHIPPING. I almost had to eat a $15 shipping fee, merely because my order was less than $30! That was just for a book!The problem with 40k is that, in its current form, it is super unbalanced. If you want to simply play casually with some friends its fine (and lots of fun), but if you are seriously considering playing compettively forget about it, it is far too heavily min/maxed at the moment for there to be much variety.
For anyone who disagrees, eat my SpaceWolves/Blood Angels.....
As for where to pick up miniatures...EBAY EBAY EBAY EBAY EBAY.
only place to buy them.