This expansion I am more excited for then any of the previous. It fixes all the issues I had with Cataclysm, adds new things for me to do at end game, and just feels very adventurous. It's not perfect (the reputation change I find to be a mistake) but so far playing the beta I have had a blast, way more then any other beta I have taken part in for past expansions.I'm honestly more excited for this expansion than any since Burning Crusade.
They are not adding Championing faction tabards to the new Pandaria factions.Maybe I'm being naive here, but...which reputation change?
If you've updated to the latest WoW patch, I don't think there should be an installation.Totally excited about my midnight pick-up tonight.
It's always been tradition to pick up the copy, come home and start the installation, look over the Art Book while listening to the soundtrack.
Good times.
But I use that time for Art Book browsin and soundtrack listenin!If you've updated to the latest WoW patch, I don't think there should be an installation.
You and me both. I am torn between like five different races. Pandaren is the easy choice but I really loved trying out a human, troll, night elf, and orc monk in the beta. They all felt really solid.I STILL HAVEN'T PICKED A RACE FOR MY MONK!!!!! /panic
This too, all but maybe two or three people have moved on to other games, and the remainders are spread over various servers.That's a big part of it too. My WoW crew is almost entirely gone. We were together since vanilla. It isn't the same without my eclectic Aussieamericanadian team.
That is crazy! 85 to 86 on its own is a huge amount of experience.The power leveling players have started hitting 90, including a monk.
How did the Monk do it? He leveled up two RaF characters to 80 before the expansion and then granted the free levels up to 80, then just powered through since midnight to get through the Cataclysm and MoP zones.
Some people are nuts.
To avoid the panda seas, I rolled an orc monk just to play around with the class, and saw another orc monk standing in the starting area leveling up repeatedly to 80.The power leveling players have started hitting 90, including a monk.
How did the Monk do it? He leveled up two RaF characters to 80 before the expansion and then granted the free levels up to 80, then just powered through since midnight to get through the Cataclysm and MoP zones.
Some people are nuts.
Yup, I just find it funny that they spent all that time making sure to level two (technically four, since you still need to be within a few levels of the RaF partner for the bonus to leveling they likely used) character to 80 just to start out faster with the Monk. Why not enjoy the leveling and learn the class a bit? I only power through levels now because I have done all the classes, I plan to level up my monk the old fashioned way.To avoid the panda seas, I rolled an orc monk just to play around with the class, and saw another orc monk standing in the starting area leveling up repeatedly to 80.
I'm a druid, I just hit Flight Form as I'm fallingHoly shit, do not logout high in the air on a mount. I logged back in this morning to splattered corpse.
Monks will be the second class able to do this, why I plan to have the Zen Flight glyph at all times.I'm a druid, I just hit Flight Form as I'm falling
Wait, what?Monks will be the second class able to do this, why I plan to have the Zen Flight glyph at all times.
Monks will be the second class able to to this, why he plans to have the Zen Flight glyph at all times.Wait, what?
Reason 1230 that druids are bullshit.I'm a druid, I just hit Flight Form as I'm falling
That was the excuse you heard?Honestly, it's a little upsetting. We were always given the excuse that we didn't get to ride mounts instantly or have a visual armor graphic because flight form was instant. Now Monks get to keep their appearance and instant flight? What's the excuse now?
Exactly, a class boon. At the expense of losing your form.That was the excuse you heard?
They always said that the reason mounts are not instant is because they don't want people escaping fights in PVP at the drop of a button. The reason Flight Form was allowed to stay instant was because it can't be used in battlegrounds, so they figured why not give it as a class boon.
I clarified, Zen Flight is not a true mount. Flight Form is still much more of a boon. Unless you don't mind flying around at regular running speed.Exactly, a class boon. At the expense of losing your form.
Now Monks have it as well, at no expense. Unless you count a Minor Glyph slot an expense.
I wasn't aware of the speed limitation of the Zen Glpyh.I clarified, Zen Flight is not a true mount. Flight Form is still much more of a boon. Unless you don't mind flying around at regular running speed.
Don't forget that Restoration has been "formless" too since Cataclysm started, with our Tree Form becoming a cooldown rather then a real form. As you mentioned, Balance now has Glyph of the Stars to cover up Moonkin. I don't see them changing Feral and Guardian though. Forms are sort of the trademark of the Druid, and they need to have some actually require them. Otherwise they would just be glorified stances.I don't mean to sound entitled but one thing that's always bothered druids is that there is no point to getting -good looking gear- because we'll never see it, no matter what spec
You're absolutely correct, I do enjoy Feral/Guardian forms, just wish we had something more than Incarnation to -show-.Don't forget that Restoration has been "formless" too since Cataclysm started, with our Tree Form becoming a cooldown rather then a real form. As you mentioned, Balance now has Glyph of the Stars to cover up Moonkin. I don't see them changing Feral and Guardian though. Forms are sort of the trademark of the Druid, and they need to have some actually require them. Otherwise they would just be glorified stances.
Yes you can, it's super cool to watch after you've cleared a mob from a node.
It's worst when it's an enemy faction player.That could be done just as easily by a non druid. In fact, it happens to me all the time where I'm the one killing the mob on the node.
I was extremely unhappy when tree of life became a temp buff instead of a form. Though, yes, if you actually want to see your armor, healers will almost always be in caster form now.Don't forget that Restoration has been "formless" too since Cataclysm started, with our Tree Form becoming a cooldown rather then a real form. As you mentioned, Balance now has Glyph of the Stars to cover up Moonkin. I don't see them changing Feral and Guardian though. Forms are sort of the trademark of the Druid, and they need to have some actually require them. Otherwise they would just be glorified stances.
Why? I actually like they decided to try to let us somewhat keep out old looks, even if just in spirit.Also, fuck the glyphs they added to make your spells LOOK like they used to. Like the one that makes one totem look like 4 or to make resto druids look like the tree of life.
Shamans have, by and large, the worst glyphs of any class. Always have. Why should this expansion be any different?As a shaman, it kind of feels like a middle finger.
PVE is better. PVP is not.So is MoP as good, better, or worse than Guild Wars 2?
On my main server I can still sell ghost iron for like 475g a stack, which is basically ridiculous, since it takes me 10 minutes tops to mine that much. I haven't really been selling it anyways, been trying to level BS, Engie, and JC off one person's mining. I'm also leveling 2 chars at once, one to play by myself and one to play with my husband. ALSO, I'm getting kind of annoyed at how many quest objectives are not shared with your group. On that note, NEED TO PICK MY SCALLIONS YAY.Man I am loving this expansion. I log on an I just don't know what to do half the time, or where to go. I just moved into the Valley of Four Winds, after the epic Jade Forest conclusion. Decided to focus my Alliance since my Horde server is queue city during the night.
Only one thing is bothering me, and that's leveling feels really slow. I understand why, but it just feels... wrong... only getting like 1% of a level per quest. At the least the story is engaging enough that I don't really care that much, but it will probably be a lot harder once I move to my alts. I blame those that power through the game in less then a day, since if they made it any easier for my casual ass those people would be 90 in two hours.
On the brighter side, I am glad they decided to really pepper the continent with trade nodes. I mean seriously, I was tripping over Ghost Iron every few feet. I know this will make it a pain to sell, but makes it so much easier to farm. I am so used to nodes often being like leagues apart from eachother, it's nice to stumble on like five in the same hillside.
Don't even get me started on pet battles, I have to force myself not to do them just so I can do some leveling. First day I already started working down trainers and collecting the southern EK pets. Who here you think will be the first Zookeeper?
What pet team you going to use?FUUUUUUCK I STARTED DOING PET BATTLES. MY LEVELING PROGRESS IS DOOMED.
Super addicting!Oh... oh my...
This pet battle system. I... I may be in trouble.
........
I WILL CATCH THEM ALL
Yes. Nearly all pets can be used in the battle system. So far the only ones you can't are a few of the humanoids (Guild Herald, Argent Gruntling), the balloons, and the kites. Even the Enchanting Lantern is a Battle Pet.are the vanity pets trainable as fighting pets?
Really? Fuck, well, I guess no point in grinding that nonsense up with alts then.I remember Blizzard saying that they were going to make leveling cooking a lot easier, little did I know they basically said "Get to Pandaria? Here, just learn all these Pandaren recipes, ingredients are at the vender, hurry up and get it to Zen Master."
At least till you get to Pandaria.Really? Fuck, well, I guess no point in grinding that nonsense up with alts then.
Goddamnit. Those trinkets are going to be crazy good, too.Remember: Brewfest starts today and to participate in the Coren event you must be level 89.
That must have been a long time ago, since you no longer compete with people for the mounts.I never got any of the holiday mounts, though I somehow managed to get them for about a dozen people. Never won the roll. Not once.
I've been going protection, and I just started pulling all the quest mobs I needed at once. AoE dps is great with prot, single target blows though.After attempting to level as Protection on my paladin for awhile I just realized it was likely the reason I was going so slow (that and the fact I am reading all the quests and listening to all the little dialog). Changed my healing spec to Retribution, and now going a lot faster, moving through 87 now.
Why not?I was leveling my dk in tank spec, and it's slowed to a crawl. But that could be because he's 62 and can't go to outland
Some people, on some servers, seem to be running into a major bug caused by the cross-realm zones, which causes npc's in outland to never load properly. I basically see nothing but a blank map and get attacked by invisible monsters.Why not?
Oh CRZ, is there anything you aren't bad at?Some people, on some servers, seem to be running into a major bug caused by the cross-realm zones, which causes npc's in outland to never load properly. I basically see nothing but a blank map and get attacked by invisible monsters.
Some of of the major wow players only have minor toons on Wyrmrest, like Scythe and Dei, but Squids, Pioty, and sometimes Poe, Bumble, and Dave (bumble hasn't been on much lately, probably for the same reason my play time has been greatly reduced) are pretty active on that server.Annnd I'm back. Or will be once everything is installed, updated and so on.
So where to? Is the Wyrmrest Accord guild the main gathering point for HF? I'm not all that gung-ho to go straight to my Dark Iron toons if I can hang with this crowd.
Try leveling a holy paladin... oy. You're damn near indestructible, but it takes forever. At least it is a little quicker now that Excorcism is usable on all mobs.It's not like it's super slow, it's just the only time you get better efficiency is when you can pull a lot of enemies. Sadly, since there are a lot of people, it's hard to get more then one mob at a time in most situations.
Honestly, Frank, I don't know what to tell you. I was playing the exact same time that you were, most of it on a pvp server, and had none of the problems you've discussed. I don't know if you're just extremely unlucky or what.Tried to play this morning on my main server with some buddy's leveling monks and such. Couldn't. Got ganked everywhere by a half dozen different servers. So, switched to the PvE. Zones were so full that every quest I tried to do was 4 or 5 people standing around a graveyard of mobs waiting for the painfully slow respawns.
I quit.
I regret buying MoP almost as much as I regret Mass Effect 3.
Honestly if you are having so much issues with it, I do hope they someday make an opt-out for it.I still despise CRZ.
Yeah they should put one in the Worgen Capital so I can.... oh wait....To be fair to the alliance side, Exodar is, IMO, even more poorly laid out than Ogrimmar.
Speaking of capitals, Why on god's green earth haven't they connected ALL capitals by portals yet? It's sad to me that all cities except Ogrimmar and Stormwind are ghost towns now, mostly because they are the gateways to new content. In Cataclysm and MoP's case, literally. If there were portals interconnecting the cities, people wouldn't have a problem actually inhabiting the different cities.
I mean, they even removed the different capital portals from Dalaran.
Personally I enjoyed Shattrah and Dalaran the best. A forced peace between the two groups and getting to see EVERYONE from both sides going back and forth. Granted it was a death sentence on your framerate, it was pretty fun.I remember the days of Ironforge being so crowded it'd slam your framerate to 5 or lower on a busy day. Now it's only remotely busy on Brewfest.
At least your capital wasn't blown the fuck up, like the poor Gobs. Now all they have is Orgrimmar slums.[DOUBLEPOST=1349040654][/DOUBLEPOST]Ok, here's a question for ScytheRexxYeah they should put one in the Worgen Capital so I can.... oh wait....
You will be happy to know the new hubs in Pandaria once again have multi-portals, including one for Shattrath and Dalaran. If you can get a warlock friend to summon you or a mage to portal you, you can pretty much use the place as a defacto hub for everything other then AH. It even has a transmog/void storage vendor.I mean, they even removed the different capital portals from Dalaran.
They wanted a reason for us to hate Garrosh, since he is going to be the final boss of the expansion. Since Jaina is, for the most part, liked by both Horde and Alliance players, it made the most sense to basically have him do the deed.What the hell is up with the whole doom to Theramore thing? How is the whole Theramore situation justified in the lore nowadays? Jaina was the most pro-Horde of all Alliance leaders. Is it all just more cartoonish super villainy on Garrosh's part?
Nope just swarmed by Forsaken, our families slaughtered before our eyes, our lands corrupted by death and our Prince slain. Instead of a Slum we got a Tree. Awesome.At least your capital wasn't blown the fuck up, like the poor Gobs. Now all they have is Orgrimmar slums.
It's an entire book -Tides of War- which I'm about 1/3rd through now. From what I can tell it's Garrosh pushing for the Horde to go full bloodthirst and kill everything on Kalimdor that doesn't submit to his will.What the hell is up with the whole doom to Theramore thing? How is the whole Theramore situation justified in the lore nowadays? Jaina was the most pro-Horde of all Alliance leaders. Is it all just more cartoonish super villainy on Garrosh's part?
I'm actually rather fond of Exodar. They even moved the flight guy and quartermaster inside now.To be fair to the alliance side, Exodar is, IMO, even more poorly laid out than Ogrimmar.
.
That doesn't really solve the issue, though. I know you can set your hearth, but due to the fact that the only way directly INTO pandara, or NR, or Uldum, Twilight Highlands, Tol Barad, etc... is ALL in SW or OG. That means that no one ever has any reason to go to any of the other capitals. This is actually not a new complaint for me as I HATE that the cities on the opposite continents of the main capitals (Darnassus/Exodar and Undercity/Silvermoon) are always empty. Even in Vanilla, Darnassus was always a ghost town. The only thing that kept people in the UC was it's proximity to the plaguelands.You will be happy to know the new hubs in Pandaria once again have multi-portals, including one for Shattrath and Dalaran. If you can get a warlock friend to summon you or a mage to portal you, you can pretty much use the place as a defacto hub for everything other then AH. It even has a transmog/void storage vendor.
Like right nowWyrmrest Accord is extremely high population to the point where there's been a queue to even get on quite often lately.
Adding portals to the other capitols from those places will not suddenly cause them to be more used though. People gravitate towards the one that is most convenient. This is actually why they removed all the portals from Dalaran and Shattrath. No one was going to leave Dalaran if it kept that convenience.That doesn't really solve the issue, though. I know you can set your hearth, but due to the fact that the only way directly INTO pandara, or NR, or Uldum, Twilight Highlands, Tol Barad, etc... is ALL in SW or OG. That means that no one ever has any reason to go to any of the other capitals. This is actually not a new complaint for me as I HATE that the cities on the opposite continents of the main capitals (Darnassus/Exodar and Undercity/Silvermoon) are always empty. Even in Vanilla, Darnassus was always a ghost town. The only thing that kept people in the UC was it's proximity to the plaguelands.
Creating a portal is easy, finding a place to put it is the issue. Example, let's go to Thunderbluff. Where would they put all the portals to Undercity, Orgrimmar, and Silvermoon? What about the portals to Dalaran and Shattrath? Where would they put the portals to Uldum, Vash'jir, Deepholme, Hyjal, and Highlands? In the case of this new expansion, where will they put the Pandaria portal?I find it really difficult to believe that it would be hard to implement a simple portal. I mean, if player characters can create one anywhere, why would it be an issue to create a static one, like the one they have to outland in the mage quarter.
Which they do based on known trends. I am not sure how long ago you played, but if you played Alliance at all, Ironforge was the defacto city in vanilla. Stormwind had a few stragglers, and no one visited Darnassus. Why? Ironforge was just more convenient.The number one reason people remain in one capital city is because blizzard has made that city the center of convenience.
It was the hub on my old server at the time for sure. It was weird to come back to the game and see it so quiet.Ironforge was more convenient in Vanilla BECAUSE it had the only AH.
Which was done because it had the most people. They wanted it originally in Stormwind, but no one stayed there in the Beta.Ironforge was more convenient in Vanilla BECAUSE it had the only AH.
It seems poor Frank can't get a place to himself, and here you are without anyone around. Did you start a character on Wyrmrest Accord or another server? Some servers still have CRZ disabled, though Wyrmrest should have it enabled.WHERE IS EVERYBODY? The zones are virtually empty. The only toons I've seen questing near me the whole time were this evening.
I started a Pandaren monk on Wyrmrest. Finished the starting zone and went alliance. Then I turned my attention back to Dark Iron the rest of the weekend.It seems poor Frank can't get a place to himself, and here you are without anyone around. Did you start a character on Wyrmrest Accord or another server? Some servers still have CRZ disabled, though Wyrmrest should have it enabled.
If you don't have CRZ enable you may expect your server to be a ghost town other then the rare monk. Most people playing are focusing on the 85-90 content. CRZ is likely not turned on for Dark Iron yet, but when it is you will likely see a lot of other players around.I started a Pandaren monk on Wyrmrest. Finished the starting zone and went alliance. Then I turned my attention back to Dark Iron the rest of the weekend.
I actually found the leveling to be too fast, I was level 90 before I was even done with the Dread Wastes, leaving half of it and all of Vale of Eternal Blossoms to do post 90. I think it's also obvious that if you weren't a DPS class, you WERE going to be basically -gumming- down your quest mobs and that would very much make it feel like it was taking forever. Preventing flying pre-90 was genius, while it did make the leveling seem longer, it allowed for Panderia's majesty to be truly appreciated. However, I think that restriction SHOULD be removed account wide once you have your first level 90. In the end, I found leveling to be TOO fast for the content.Leveling
While the leveling feels more consistent then Cataclysm, it still feels like it takes a long time to level. Maybe once I play one of my better DPS classes the leveling will speed up, but even compared to Cataclysm is just feels awfully slow (this might also be a side effect of not having a flying mount). Personally I think they should reduce the requirements by another 20% and decrease monster health by 25%, so that it does not feel like I am beating down a monster for ages. Will it happen? Not likely, but I feel it would help. At least they didn't go through with the even more steep experience requirements from Beta. This gets into another issue.
I thought making it linear was genius in the sense that every questline starts and ends in the same zone creating a very cohesive feeling unlike previous xpacs. Knowing it was a progressing storyline that just continues to ramp up made me excited for the next area every single time.Zones
One of the things they were promoting was a more variable leveling path. They even went so far as to split a zone to add another one during Alpha. However, they still suffer from the fact that only one level has a "choice". 86 allows you to choose Krasarang Wilds or Valley of Four Winds, but after that suffers from the same problem Cataclysm had, which is forcing you to pretty much route through the same zones, Kun-Li, then Townlong, then Dread Wastes. The reason for this? They decided to remove Vale of Eternal Blossoms as a leveling zone and instead made it a daily quest zone. Sadly, this removed a zone option. However, don't take this as a horrible downside, because Blizzard did stick to their promise of making more hubs in each zone. This means it's not entirely linear, and you can pick and choose questlines a little bit better. Still not as good as it could have been.
Reputations are the new time sink. It's a funnel for people to consume content less quickly and I think it's a good way to do it as the dailies will actually eventually create a story as you progress, giving REAL meaning to a Rep instead of (yay I got an item for Exalted!)Reputations
This is probably my biggest problem with the expansion, and I am still scratching my head about it. All the JP and VP gear is locked behind reputations. At first I figured this wouldn't be too much of an issue, however in order to get to the main gear reputations, you have to get Exalted with the Golden Lotus, and only then do the other two main ones unlock. Really, starting out, the only reputation you can start leveling quickly is the Klaxxi, and that is only because it's one of the few factions that actually gives you dailies starting at 89, while also giving you reputations for general quests (lots of quests in other zones don't give any reputation at all). This, combined with the fact they removed the reputation tabard, means you likely won't unlock the JP/VP gear for a few weeks. Considering the JP gear is only 450, while the heroic drop gear is 463, means no one going through the game normally would in the end need that JP gear. This will probably lessen a bit when the VP gear downgrades to JP during 5.1, but I still find it a bit odd to do.
Honestly, I'm so very glad for this. For the first time in my entire WoW playtime I feel like there's a reason to stick to my main. It has a purpose I can work toward other than just cosmetic. I was so overwhelmed at 90 with everything I have to do that I don't feel the slightest urge to play an alt. While you are correct that MoP does feel -alt unfriendly- for you it's a pain, for me it's a boon.Alts
Really, my issues above in the end root to this problem, and that is MoP feels very "alt unfriendly". The long leveling can make it difficult to stay focused on the character, adding on the fact that this expansion decided not to go through with adding any new heirlooms for the 85-90 range (they added some pants, but those are only for 1-85). The fact all the gear is behind reputations means you can't just play a little bit and slowly JP yourself a decent set, and depending on how many characters you have, means you will have to do a lot of dailies. This is not going into the fact Spirits of Harmony are BoP, making it difficult to viably level up alt professions.
I did enjoy the fact I couldn't fly, mostly because it made me enjoy the landscape a lot more and will make getting it back all the sweeter. However, I don't think you should have to finish a whole zone before you level, no zone should honestly require that, considering how many quests can be located in them. They should balance it around finishing two or three "chains" and the rest you can either do on an alt, or go back and do later. That, in my opinion, was always the best method. I didn't find the leveling too fast at all. This is actually taking me longer to level then Cataclysm, which I already felt was rather slow compared to WOTLK (which I reached 80 in like four days).I actually found the leveling to be too fast, I was level 90 before I was even done with the Dread Wastes, leaving half of it and all of Vale of Eternal Blossoms to do post 90. I think it's also obvious that if you weren't a DPS class, you WERE going to be basically -gumming- down your quest mobs and that would very much make it feel like it was taking forever. Preventing flying pre-90 was genius, while it did make the leveling seem longer, it allowed for Panderia's majesty to be truly appreciated. However, I think that restriction SHOULD be removed account wide once you have your first level 90. In the end, I found leveling to be TOO fast for the content.
Cataclysm already had a similar style to this, which many thought was a mistake. Having linear stories are good, but people also like hubs that they can do something "differently" on, so that when they play another character they don't feel that sense of "I did this" burnout. That is why you should never require all quests to be done to level to max.I thought making it linear was genius in the sense that every questline starts and ends in the same zone creating a very cohesive feeling unlike previous xpacs. Knowing it was a progressing storyline that just continues to ramp up made me excited for the next area every single time.
That is all well and good when you do it on one character, like I said, but makes it more annoying the more characters you work with.Reputations are the new time sink. It's a funnel for people to consume content less quickly and I think it's a good way to do it as the dailies will actually eventually create a story as you progress, giving REAL meaning to a Rep instead of (yay I got an item for Exalted!)
We can agree to disagree. I can't stick to one class because I have a need to keep my play "fresh" with different classes. Without that I may get burned out quickly. I know MoP has a lot of end game stuff to do, and maybe my concern will be for nothing, but I worry with how "alt unfriendly" it is I will burn out, and have another BC in which I spent a lot of the time not even playing.Honestly, I'm so very glad for this. For the first time in my entire WoW playtime I feel like there's a reason to stick to my main. It has a purpose I can work toward other than just cosmetic. I was so overwhelmed at 90 with everything I have to do that I don't feel the slightest urge to play an alt. While you are correct that MoP does feel -alt unfriendly- for you it's a pain, for me it's a boon.
I just don't know how you do it. I play everyday when I get home, around five or six hours, and barely dent a level. This weekend I played almost the entire day each day, probably putting in 10-12 hours each day, and I still am 25% away from 90. Just to give you an idea, I played four hours last night before I went to sleep and got around 40% through 89. Four hours is a lot of time for me to only get 10% per hour.Not the best example, but I have a 90 and an 89 already, leveling didn't really feel that slow to me.I am also crazy.
I know, but I felt I wanted to be more clear.ScytheRexx - Nearly 90% of your counter points were because of Alts, which I addressed soley in the Alts section of your previous post.
Your point was clear: Someone who wants to play alts, it's a bit of a burden for the way Mists is set-up.I know, but I felt I wanted to be more clear.
Which I said in my own original post, we are not really arguing that.Your point was clear: Someone who wants to play alts, it's a bit of a burden for the way Mists is set-up. My counter-point was that someone who really wants to focus on a main character, it's amazing.
Honestly I leveled faster once I swapped off my frost spec and over to blood, because i then proceeded to do whole quests in one pull. This was really only feasible once I hit Kun'lai Summit and mobs started being packed closer together.I just don't know how you do it. I play everyday when I get home, around five or six hours, and barely dent a level. This weekend I played almost the entire day each day, probably putting in 10-12 hours each day, and I still am 25% away from 90. Just to give you an idea, I played four hours last night before I went to sleep and got around 40% through 89. Four hours is a lot of time for me to only get 10% per hour.
I know, but I felt I wanted to be more clearWhich I said in my own original post, we are not really arguing that.
I love those zone buffs. Last night I even bugged (CWIDT) the buffs and was able to get two at once. I had Angel of Death and due to a quest causing an overlap, I also had the one that leg me mind control any creature as a pet. That helped a lot, but still took awhile.And tank spec is OP as heck in Dread Wastes once you can get the Iron mantid zone buff.
Hell yes. I wanted void storage to be like a gear barbershop. You collect items, disenchant them into some storage thing, and then when you transmog you just cycle through the learned looks until you get the one you want. Sadly that didn't happen, so instead I have a bank and bags full of stuff. I just know I am going to delete some chest and regret it later when I find something that it would work with.SR isn't going to be happy until the inventory system simply becomes a checklist of each individual piece of equipment that he can just check at any time in any arrangement for purely aesthetic use.
I have an embarrassing number of storage alts...not just here in Diablo 3 too.[DOUBLEPOST=1349117933][/DOUBLEPOST]You guys need to be on an episode of nerd hoarders.
It was almost too easy - I agree. Not that skinning is ever all that tough, but I expected enchanting to be harder. Getting it to 500 was rough...as soon as I passed that I got to 600 pretty quick and only bought minimal dust on the AH. And that was just because I was impatient. I could have easily disenchanted quest drops over the next few days for it.Weird things that irritate me:
I think they made tradeskills *too* easy to cap out in MoP. I already have every production profession capped, except for leatherworking because that character is on the opposite faction from the rest, but seriously, when I can cap blacksmithing before hitting level 90, and be able to mail mats around to cap out engie, JC, enchanting, and alchemy before the xpac has been out a week... that is so wrong to me. I managed to cap out tailoring without having to even pass mats around to the tailor because cloth drops are as ridic as node spawns.[DOUBLEPOST=1349106502][/DOUBLEPOST]
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Yeah, if you have a coordinate mod, this guide tells you where all the spots are and you can get it done in about an hour, tops.Hell yes. I wanted void storage to be like a gear barbershop. You collect items, disenchant them into some storage thing, and then when you transmog you just cycle through the learned looks until you get the one you want. Sadly that didn't happen, so instead I have a bank and bags full of stuff. I just know I am going to delete some chest and regret it later when I find something that it would work with.
Random bit of info, supposedly Lorewalkers is the easiest reputation to raise in the game. You simply get the achievements for the lore scrolls and it gives you reputation up to Exalted. Something you can do in an hour at most once you can fly. I already see a lot of people riding around on the cloud disk.
I am only at 88 with my warlock, but I am finding it really slow as well. The quests each reward 141k experience and my bar hardly seems to move. Even with a rested bonus its slow.Leveling
While the leveling feels more consistent then Cataclysm, it still feels like it takes a long time to level. Maybe once I play one of my better DPS classes the leveling will speed up, but even compared to Cataclysm is just feels awfully slow (this might also be a side effect of not having a flying mount). Personally I think they should reduce the requirements by another 20% and decrease monster health by 25%, so that it does not feel like I am beating down a monster for ages. Will it happen? Not likely, but I feel it would help. At least they didn't go through with the even more steep experience requirements from Beta. This gets into another issue.
Just don't loot them right away.I do have a rant though Mr. Horde guy last night....let me skin my own kills thank you very much.
That's what I do. Tol Barad was the place to get savage leather because people did dailies and there were just corpses everywhere, so I wold kill a bunch myself and leave them glittering so I could quick get them skinned when everything was clear.[DOUBLEPOST=1349134958][/DOUBLEPOST]Also, rant-wise, I'm getting sick of other monk heal specced folks coming into my instances as DPS and taking my healer lootJust don't loot them right away.
I noticed this too. Plus as a Monk your abilities come at pretty large intervals until 50 or so.Finding levelling a toon right from Level 1 is inexorably slow and unfulfilling. At least previously you would hit level 11 and start putting skill points into anything you want. To have to wait every 5 levels to choose one skill is really quite painful. There's really no sense of accomplishment to dinging any more. Sad
It's meant to give you the freedom to just level. No need to go back and train every level. Just keep going.Finding levelling a toon right from Level 1 is inexorably slow and unfulfilling. At least previously you would hit level 11 and start putting skill points into anything you want. To have to wait every 5 levels to choose one skill is really quite painful. There's really no sense of accomplishment to dinging any more. Sad
All tanks should top the dps meters till Cata and higher honestly.My monk is only level 25ish, but I haven't felt any long gaps between skills. Well, except from 1 to 10, that felt really starved for buttons to mash.
It feels like every other level or so I've been getting new abilities. Fire breath, touch of death, some really neato skills to use. It doesn't feel as exciting as it used to, though. Opening up your spellbook and trying to see what levels you'll be getting new skills isn't as interactive as a talent tree that you open up every ding to get instant feedback on how you're improving.
As a side note, low level monk tanking is ridiculous. I've been tanking level 20 instances and topping dps by nearly double, without heirlooms.
Same, I said before the whole design made me scratch my head. It didn't make any sense to me to put lower ilevel JP gear behind a barrier that meant people would mostly out gear it before they were even able to purchase it. It was a mistake it seems they realized quickly.The Justice Point thing was dumb, since JP gear is lower ilvl than what drops in heroics, and you could only get it after you grinded out rep and by then you'd probably have better. I'm glad they reneged on that.
I was already going to need to gear my priest in PvP gear in order to do heroics, which is dumb. I did not have this problem with my tank because I could craft her ilvl 450 tank gear.Same, I said before the whole design made me scratch my head. It didn't make any sense to me to put lower ilevel JP gear behind a barrier that meant people would mostly out gear it before they were even able to purchase it. It was a mistake it seems they realized quickly.
It's more around 30-50 I suppose, mainly because (at least as the Windwalker) you're stuck with Jab, Blackout Kick and Tiger Palm as your only real useable abilities for DPS (Fists of Fury as well, but it's difficult to use while leveling as it's such a long channel). Your main DPS move, Rising Sun Kick, is at 56 and you can really feel how much better your damage and killing speed is once you get it. Brewmaster really only needs Keg Smash and Breath of Fire to stomp a group, Spinning Crane Kick makes it even easier.My monk is only level 25ish, but I haven't felt any long gaps between skills. Well, except from 1 to 10, that felt really starved for buttons to mash.
It feels like every other level or so I've been getting new abilities. Fire breath, touch of death, some really neato skills to use. It doesn't feel as exciting as it used to, though. Opening up your spellbook and trying to see what levels you'll be getting new skills isn't as interactive as a talent tree that you open up every ding to get instant feedback on how you're improving.
As a side note, low level monk tanking is ridiculous. I've been tanking level 20 instances and topping dps by nearly double, without heirlooms.
- There are no longer skill trees, but every 15 levels you will get to choose one of three talents.So I logged into the starter account thingy and meddled around with a new paladin... and holy crap the skills are... um... unrecognizable to me now. Are there no longer skill trees? I got up to like level 7 or something but I didn't get to pick any skills... every once in a while a new skill would just magically appear on my hotbar. Do they still have specializations like Holy, Protection and Retribution? When the hell do I get my holy light healing spell?
Sorry for the massively ignorant questions... but the game has changed just a wee bit since I last played. Also, Wyrmrest Accord takes me forever to log into lol.
Already answered but I will give a bit more detail.So I logged into the starter account thingy and meddled around with a new paladin... and holy crap the skills are... um... unrecognizable to me now. Are there no longer skill trees? I got up to like level 7 or something but I didn't get to pick any skills... every once in a while a new skill would just magically appear on my hotbar. Do they still have specializations like Holy, Protection and Retribution? When the hell do I get my holy light healing spell?
Yep and you can change specific Talents on the fly (out of combat)Can I still have at least 2 different builds to switch between at lvl 90?
Yes, you can still dual spec.Can I still have at least 2 different builds to switch between at lvl 90?
Close! You can take good gear and imbue it to look like any other gear that you own.Piotyr and ScytheRexx thanks for your responses. I'll level this guy up to 20 and fart around with him for a while before making a final decision on coming back to Azeroth... although that's really going to depend on whether my wife enjoys the game or not .[DOUBLEPOST=1349205669][/DOUBLEPOST]Oh, also... what's this transmogrify thingy all about? Can I take old gear that I like the look of (like the Paladin tier 2 judgement set) and imbue it with the stats of much better gear that may look like crap?
I still think Vanilla had the best armor and weapon models. They weren't over the top cartoonish in their size or design like they tend to be now.Man, I need to go back and start farming Molten Core, T1 was the coolest Dwarf Hunter armor model.
There's a reason that I run around in my fishing clothes....
I still think Vanilla had the best armor and weapon models. They weren't over the top cartoonish in their size or design like they tend to be now.
You could solo it at 80.Ahh molten core... tier 1 paladin banana armor!
Also, fuck that 40 man raid bullshit. Can you solo MC now with a level 90 character?
I was a Protadin for a raiding guild. Pink armor, big shiny shield from Gruul, and that big blue longsword with a shitload of spellpower on it. I looked like a Barbie doll.The worst tier sets mostly came out of Burning Crusade and it's overabundance of pink crystals on fucking everything.
I'm running instances with my druid with heirlooms. I'm destroying the dps monks, but the monk tanks are killing me every time.As a side note, low level monk tanking is ridiculous. I've been tanking level 20 instances and topping dps by nearly double, without heirlooms.
Tanks are going to win DPS all the way past Cataclysm, it's normal.I'm running instances with my druid with heirlooms. I'm destroying the dps monks, but the monk tanks are killing me every time.
Really? That seems so weird to me, but then I haven't really tanked since my pally in Burning Crusade.Tanks are going to win DPS all the way past Cataclysm, it's normal.
They get vengence buff that add to their damage based on how much they are getting hit. That and since they are tanking they generally AoE as well. They stop winning DPS in raids/single target fights.Really? That seems so weird to me, but then I haven't really tanked since my pally in Burning Crusade.
All accounts, regardless of when you purchased it, have been upgraded to wotlk level. You could activate your old account right now and level to 80, because wotlk is now part of the base game.First off. If we want to upgrade to the base game what does that include now? From what I read that covers vanilla, burning crusade and wrath of the lich king... so we could play up to level 80? Also, I have an old hard copy of WoW that has never had it's serial number registered (to my knowledge). If I add this to my battlenet account will it include those two expansions up to WOTLK?
I just got my first JP item, the plate dps chest, and I loved the design so much I actually pulls some stuff out of void storage to form a new look. I have grown rather fond of what I dub the "Holy Crimson Jewelist".I am digging the hell out of the look I have put together so far (and all of it is quest/rep gear)
If the tank does not have them, I would recommend letting them have it, because they work so much better for tanks. However, if the tank already had the one that dropped, then everyone else should be able to roll on them. That's how it normally goes.Are the +stamina ones considered tank only?
We're working on a change for a future patch that will make it easier to gain reputation with a specific faction on every alt on your Battle.net account, after you reach a certain reputation with that faction on another character.
Stay tuned for more information on this, likely coming before the end of the week.
Sorry to hear that man. CRZ just too much?And account cancelled. Wish I could get my MoP money back at this point.
Will not be back.
I know, that is what I was talking about. The stamina on the steins is better for tanks, so the tank should get them default, but if he already has them, others can roll for either offspec or fun. No one outside of tanking would want the tanking trinket.I meant the Brew Stein trinkets not the tank specific one sorry.
It basically made the part of the game I enjoyed most, relaxingly leveling alts, not at all fun.Sorry to hear that man. CRZ just too much?
I'm going to assume the rep they are talking about is Golden Lotus, which would be a good start. If it's not, then I'm going to go use my Ironpaw tokens to buy a flippable table.Now for some new information, Blizzard just posted this on the forums, once again listening to the fans about the difficulty of reputation grinds on alts.
They didn't specify a certain rep, and while the mention of "a specific reputation" could mean this will only work on a single one, it is my hope whatever new system will apply to all reputations.I'm going to assume the rep they are talking about is Golden Lotus, which would be a good start. If it's not, then I'm going to go use my Ironpaw tokens to buy a flippable table.
Well, I will keep the board informed if they ever allow a way to opt out of the process.It basically made the part of the game I enjoyed most, relaxingly leveling alts, not at all fun.
No, I'm going to say that I disagree with you leaving WoW over something that's not even the purpose of Mists. You say -I wish I got my money back on Mists- the problem is, Mists isn't about low levels or alts (that's what Cataclysm was for), it's about max level and having plenty of things to do with your main.Oh really Gil, are you gonna post another, "It doesn't affect me so it's fine" post about CRZ?
Eh, I doubt they are going to do that. But you need revered Golden Lotus to unlock a pretty big chunk of dailies, which is the one they need to fix if they are only going to fix one.They didn't specify a certain rep, and while the mention of "a specific reputation" could mean this will only work on a single one, it is my hope whatever new system will apply to all reputations.
Personally, I want for them to go through with an old idea I had, in which alts are always at the next level down from the one you have on the highest level reputation character. Exalted with Golden Lotus? All your alts are now Revered. It means you still had to grind on that character to get the most out of it, but the trip itself is a lot faster because you only have to grind through the last level back. Another idea they might have is a buff similar to the Valor buff, in which one you get Exalted with a reputation all gains on that reputation will increase on alts by a percentage..
You can still cross-realm group with friends from RealID and BattleTag. It wasn't CRZ.I saw something weird either this morning or last night...there were cross realm people the general chat in Pandaria.
Earning reputation with various factions has long been an important part to World of Warcraft and as time has gone on, we've made tweaks and changes to the system to make it more interesting and to give players access to unique items. For example, we recently hotfixed the game to apply a change to some reputation items which you can read about in our recently updated blog that allows players to purchase certain items much sooner. And we're not done!
Coming in a future patch, earning reputation is going to become much more fluid. Basically, once one of your characters has reached at least Revered reputation with a faction, all other characters on the same Battle.net account will then earn reputation with the same faction at twice the rate. Going one step further, and as an added bonus, your main character who reached Revered will also begin to earn double the reputation as he or she climbs to Exalted.
Here's a simplified break down:
- Any single character earns Revered reputation with a faction
- All other characters on the Battle.net account begin to earn double reputation for that one same faction
- The Revered character earns double reputation as he or she works toward Exalted
- ???
- Profit
We’ll keep you posted as this change is closer to being implemented. In the meantime, we’d love to hear your feedback!
Weird there were tons of them.You can still cross-realm group with friends from RealID and BattleTag. It wasn't CRZ.
I like it. That means I will be getting nearly 1k reputation for each of my Cloud Serpent dailies (plus a good 3oo for the First Aid bonus daily), a good 3000k+ a day when I want to deck those guys out with serpents.
Open a ticket and explain why. You might get a refund. Couldn't hurt either way.And account cancelled. Wish I could get my MoP money back at this point.
Will not be back.
I thought you played back in BC? Daily quests were added back then in Patch 2.1, for factions like the Netherwing, Shat'ari Skyguard, and Ogri'la. It's been a staple of the game ever since.What the hell are these "dailies" I keep hearing everyone here referring to?
That's when I had last played as well. I still find it crazy that three of us did BWL.Heh, nope... I stopped playing before Burning Crusade was released. I'm a pure vanilla noob.
That's when I had last played as well. I still find it crazy that three of us did BWL.
Disc of the Red Flying Cloud, an item you can purchase from the Lorewalkers Quartermaster once you reach Exalted.The hell is that?!?
Because after having over a hundred different forms of animals, it's nice when we get a mount that thinks outside the box. It's one of the reasons I love riding around on the flying carpet on my tailors, because it feels so unique. This is like giving me the carpet on all my characters and does not have that wavy up-and-down feel to it, so it's just a smooth satisfying feeling of cutting through the air.I honestly don't understand why people are going ga ga over that disk...
Like Dei said, it's not much of a grind. Actually it's a great way to get some lore information about Pandaria while getting a cool bonus at the end. Takes no time at all once you can fly.To each their own I guess. Personally, I wouldn't grind for it, but I can see if people find it cool why they would.
Sadly too, I didn't do it on my archaeologist, which means I need to go do it again so i can buy the thingies that will teleport me to digsites. /lazyLike Dei said, it's not much of a grind. Actually it's a great way to get some lore information about Pandaria while getting a cool bonus at the end. Takes no time at all once you can fly.
Archaeology is so much easier to level then it used to be, I actually decided to cap it just this weekend on my Draenei. Will still put you back most of a day, but at 5-9 fragments per survey and 6 surveys per digsite, it goes a lot smoother then the old 3-4 fragments per survey and 3 surveys per digsite.Sadly too, I didn't do it on my archaeologist, which means I need to go do it again so i can buy the thingies that will teleport me to digsites. /lazy
I love the Klaxxi, and someday I really want that Scorpion mount.Golden Lotus is the one I refuse to skip, because right now I can't spend my valor points. I have been slacking on Klaxxi instead.
I think the logic was that heads already had a unique "enchant", meta gems, and by adding meta gems, regular gems, and an enchant, it was just getting a little silly.I'm still trying to figure out Blizzards logic behind completely removing head enchants, making shoulder enchants a profession crafted item, and then proceeding to make us grind a bunch of different factions to get our JP/VP gear. Sure they say it's because you don't *have* to get gear from JP/VP, but it seems like really odd logic to me.
Personally I just use Dominos in a custom configuration with a few extra mods to make life a little easier, like Outfitter, TinyPlates, DBM, Auctionator, etc... If you want to move the unit frames those can be moved using the base UI now.Since I've been away for so long, a new UI is on order to streamline and speed up my play. I'm looking at Spartan UI again, but what else is there for a rogue, DK, or monk?
I use it mostly because it works with WeightWatchers, which allows me to basically take all the gear I have, say "make me a good retribution set out of this junk" and it uses the updated stat weights to form the set out of all the stuff in my bank and bags. Works like a charm when I have three different gear types I need.Personally I don't see much of a point to using Outfitter anymore, and I stopped caring about auction mods since the mobile app became free.
Brings up a raidframe containing coloured bars for your party representing health and status. You assign button presses (left, middle, right) as well as modifiers (Ctrl, Shift, Alt) to spells and then click on the bars to heal/purify, etc.How does heal bot work?
The first World of Warcraft: Mists of Pandaria patch of the year is in development and now available for testing on the Public Test Realms. This patch will include several updates to the ongoing conflict between the Horde and Alliance, the new Brawler’s Guild, Pet Battle improvements, assorted bug fixes, and more. If you'd like to help us test out this patch and provide feedback, you can start by copying your character over to a test realm. Once you've had a chance to try things out, be sure to visit our Public Test Realm forum to discuss the patch.
Note: Features mentioned in the 5.1 Patch Preview may not initially be available on the PTR, and could be included as testing progresses.
World of Warcraft PTR Patch 5.1.0
General
- The Pandaren Campaign begins!
- The conflict between the Horde and the Alliance has ignited a new series of daily quests along the shore of the Krasarang Wilds.
- Players can visit their faction strongholds in the Vale of Eternal Blossoms to begin the quest to summon their war fleets to the continent of Pandaria. (Please note: The Alliance version of this quest is not yet complete, but will still unlock the new missions and features).
- Players will both valiantly defend their faction’s outpost and assault the opposing faction's headquarters.
- Two new Reputations have been added: Alliance players can earn reputation with Operation: Shieldwall, while Horde players will curry favor with the Dominance Offensive.
- Players can slay rival NPCs and opposing faction players along the shore to earn commissions that can be spent to upgrade their faction's base.
- Look for strategic objectives to capture, including graveyards and towers. Commissions can be spent to recruit guards that will help protect this captured territory!
- Players who are truly dedicated to their faction can spend their commissions on an item that will give their fellows an extra reputation group quest for the day. Horde players can speak with Ongrom Black Tooth, while Alliance players can contact Proveditor Grantley for details.
Pet Battles
- A new item has been introduced that can be used to upgrade the quality of Battle Pets: Battle-stones.
- Battle-stones are available in two basic types, general purpose Battle-stones that can be used to upgrade the quality of any pet, and family specific Battle-stones, which can only be used to upgrade pets of a specific pet family.
- Battle-stones are available in two qualities: Flawless Battle-stones can upgrade pets directly to Rare quality, while Polished Battle-stones will upgrade a pet to Uncommon quality.
- Players will have a very small chance to obtain a general purpose Flawless Battle-stone after winning a match against wild pets; defeating higher level opponents increases the chances of obtaining a stone. These valuable items are not soulbound, and can be sold on the Auction House.
- Family specific Flawless Battle-stones can be found in the Sack of Pet Supplies obtained from performing Pet Trainer quests, and are Bind on Pickup.
- General purpose Polished Battle-stones can be purchased for 1000 Justice Points.
- Pet Journal
- The quality of each pet is now visible in its slot in the Pet Journal.
- Pets can now be filtered by name, type, rarity and level, and filters will remain in place each time the Pet Journal is viewed.
- It is now possible to search locations in the Pet Journal. For example, searching “Westfall” will display all the Battle Pets that can be found in Westfall.
- Right clicking a pet's portrait will now offer the option to look it up in the Pet Journal.
- Players can now keep up to 650 pets.
- Battle Pet tooltips will now display whether a pet is owned, and how many pets of that type are owned.
- Pet Quality is now displayed in battles, and will be visible on portraits, names and tooltips.
- The level of battle pets in a zone can now be seen on the map, and it’s now possible to see the strength of wild pets relative to your team at a glance.
- Backline pets now display debuffs affecting them as well as the remaining duration of these effects.
- The experience multiplier obtained by all seven Grand Master pet trainers in Pandaria has been increased to x5 from x3.5.
- The experience multiplier obtained by defeating Pet Trainers Julia Stevens, Old Macdonald, Zunta, and Dagra the Fierce has been reduced to x2.5 from x3.5.
- Macros have been added that allow for summoning random pets and random favorite pets.
- The achievement Taming the World now awards the Safari Hat, which increases pet experience gained from Pet Battles by 10%.
- The I Choose You achievement has been added for defeating Zen Master Aki. The reward for this achievement is 3000 gold.
- A new Master Pet Tamer offering daily quests has been added to the Darkmoon Faire. Completing quests for the new trainer will offer the chance to acquire a new pet: the Darkmoon Eye.
- Two new Battle Pets now roam Darkmoon Island waiting to be caught.
- Fixed a bug where the Gazelle would join pet battles.
UI
- A new banner will appear when a player is subjected to an effect that causes them to lose control of their character. The effect that caused the loss of control and remaining duration will be displayed. Configuration options are available in the “Combat” section of the “Interface Options" menu.
- A search bar has been added to the mount section of the Mount and Pet Journal.
- The Mount and Pet Journal remembers which tab you were last using.
Brawler's Guild
- Underground fighting rings have sprung up in Stormwind and Orgrimmar that will give brawlers a chance to earn bragging rights by testing their solo PvE mettle against some of the toughest creatures found in World of Warcraft.
- Players will prove their skill, and increase their rank with the Brawler's Guild, as they win matches against some of the most difficult solo encounters in World of Warcraft.
- As their Brawler's Guild rank increases, players will unlock additional rewards and activities within the Brawler’s Guild.
- Brawlers on a realm will gather together into the blood spattered ring to watch as their peers face down their own opponents. They can watch the battles in progress to learn from hardened Brawler's Guild veterans as they wait for their own turn to fight.
- If this is your first night at Brawler's Guild, you have to fight.
Loved that feature in Ultima Online.I wish you could declare war on other Guilds and they'd become flagged.
Very much this.FUCK THAT.Killing Anduin??!?!
I'm so ridiculously against that I can't even begin to explain.
FUCK THAT.
I'm so ridiculously against that I can't even begin to explain.
I wouldn't say that...I'm still rooting for Vol'jin to take over leadership of the Horde when Garrosh finally gets defeated. I know it probably won't happen, but I've always really liked his character.
There are no Orcs worthy to take the mantle of Warchief. Saurfang and Etrigg wouldn't even take it if offered.I wouldn't say that...
Vol'jin has been really pushed for awhile now. He got good development during the retaking of the Echo Isles, a strong personal story on the website, he was a focus for the 4.1 troll patch, he has appeared constantly in the new novels as a large counter to Garrosh (As has Baine, but on less of a scale), and he is even confirmed to be getting his own novel. Right now, we have no orc character that can really take the role outside of Thrall gaining it back, and considering Blizzard outright stated that Thrall is not returning to the mantle of leadership, that does not seem very likely.
Vol'jin, frankly, is the best option to take the position. His only counter to such an event is the fact that, historically, the Warchief has always been an orc, but that does not mean it always has to be. In WC2, two clans had ogres as chieftens (Cho'gall and Mogor), so it's not like having another race take leadership is entirely alien to orcs, just not very common.
I meant more active in the Horde, possibly making way for the final playable race addition.Rexxar's ogres are already horde. Look in Dustwallow and Feralas.
Vol'jin, Shadows of the Horde will be released in April 2013. Chen Stormstout will be in the novel.
I don't think anyone expected the story to conclude before sometime late next year. Most expansions last for nearly a year before they reach the "final patch" and then linger on a bit more before the expansion. Cataclysm released in December 2010 and 4.3 hit in November 2011.Seems we're going to be waiting a long time to see this storyline set-up/conclusion:
Vol'jin taking over the Alliance? What a twist!One more notch towards him taking over a certain role from a certain big doofus.
I totally told you about the 415 thing a few pages back, and you even replied about it lol.It's funny how I know so much about the game, but sometimes the little things sneak past me.
So I had 985908474875847 (give or take) ghost iron ore in my guild bank, so decided it was about time to suck it up and level my worgen warrior's blacksmithing up to MoP levels (had him lingering in BC levels, just didn't care enough to go after the Fel Iron) After finishing that process I started using up the ghost iron and found that the Ghost-Forged items have a random chance to proc a blue 415 version of the item rather then the green. I had no idea it did this. Needless to say a good chuck of iron later and my warrior is going to have a pretty easy time charging through Jade Forest.
Also, got my Cloud Serpent yesterday, made flying around getting the old materials a lot of fun, since random lowbies were whispering me about how awesome it looked.
For those interested in more 5.1 info, Vol'jin is confirmed to be getting his own model. One more notch towards him taking over a certain role from a certain big doofus.
My brain sucks! Don't expect me to remember something that happens ten minutes ago let alone a few pages ago. I was to engrossed in all the other things I was doing in the game.I totally told you about the 415 thing a few pages back, and you even replied about it lol.
What's sad is Varian is now one of the moderate leaders. Instead they decided to make another popular Alliance character turn into the other sides Garrosh, much to my disappointment.Vol'jin taking over the Alliance? What a twist!
Who is the Alliance -Garrosh- ? Everyone seems to be pretty level headed on the Alliance side these days.What's sad is Varian is now one of the moderate leaders. Instead they decided to make another popular Alliance character turn into the other sides Garrosh, much to my disappointment.
I kind of pointed it out in my spoiler post, but I guess I can go into a bit more detail.Who is the Alliance -Garrosh- ? Everyone seems to be pretty level headed on the Alliance side these days.
........I kind of pointed it out in my spoiler post, but I guess I can go into a bit more detail.
During the events of 5.1, Jaina learns about Anduin's death and that an attack was carried out using Sunreaver portals. She goes crazy over the fact "her" city was used in such a way and goes back to Dalaran to confront them. Aethas Sunreaver, who in Jaina's novel supported her becoming the new leader to replace Rhonin, attempts to defend himself but she cuts him off and tells him that he "Should have run when you had the chance".
She proceeds to capture and imprison every single Sunreaver in the city, regardless of guilt, and says she is "not responsible" for what happens to those that resist or flee. The Silver Covenant even joins in the bloodbath, taking out their own aggression on the Sunreavers. In other words, a systematic purge to everyone in the Sunreaver faction. Realize we have no idea how many of them actually were involved with helping Garrosh (the one at Theramore was denounced by Aethas), so for what could be only a dozen mages, the entire faction is being hunted down.
Why? Because they want Jaina to be seen as a brash and reckless, to be taking things to extremes rather then thinking over her actions. (Well, unless Kalec dong is involved I guess.) Varian himself is seen to be taken aback by her ruthlessness in 5.1, with her basically telling him "Not to go soft on me".
Dreadful.I kind of pointed it out in my spoiler post, but I guess I can go into a bit more detail.
During the events of 5.1, Jaina learns about Anduin's death and that an attack was carried out using Sunreaver portals. She goes crazy over the fact "her" city was used in such a way and goes back to Dalaran to confront them. Aethas Sunreaver, who in Jaina's novel supported her becoming the new leader to replace Rhonin, attempts to defend himself but she cuts him off and tells him that he "Should have run when you had the chance".
She proceeds to capture and imprison every single Sunreaver in the city, regardless of guilt, and says she is "not responsible" for what happens to those that resist or flee. The Silver Covenant even joins in the bloodbath, taking out their own aggression on the Sunreavers. In other words, a systematic purge to everyone in the Sunreaver faction. Realize we have no idea how many of them actually were involved with helping Garrosh (the one at Theramore was denounced by Aethas), so for what could be only a dozen mages, the entire faction is being hunted down.
Why? Because they want Jaina to be seen as a brash and reckless, to be taking things to extremes rather then thinking over her actions. (Well, unless Kalec dong is involved I guess.) Varian himself is seen to be taken aback by her ruthlessness in 5.1, with her basically telling him "Not to go soft on me".
I got the point, you compared Jaina to Garrosh. My point was, no, she's not that bad despite your example.You seem to be missing the point.
It's not about the suspicion, it's about the methods.
She has a right to want justice. She shouldn't be carrying out that justice through the death of innocent magi, more so without valid proof. She saw what could have been the work of a single Sunreaver, and now the whole faction is getting brutalized by her own magi. The reason I say she is becoming the Alliance Garrosh is because her action are heavy-handed and not really seen through in any way that would be deemed respectable. Remember, this is not some random Horde outpost, these are the citizens of her own new city, lead by one of the Council of Six. It would be like a member of SI:7 decided to work for the Horde and helped feed them information, and suddenly Varian finds out and throws Mathias Shaw and all his men in the Stockades, cutting down any that try to escape. (And SI:7 has worked with the Horde in the past). Dare I say she is doing what Garrosh did to her at Theramore, lashing out versus a group because she can't see people, only a flag that now represents her enemy.
Also, I would not really call Varian "genocidal". Just because he was being mouthy with Thrall does not mean he wants all the orcs to be dead. He even let Varok Saurfang collect his son at Icecrown because he respected him. He is not entirely without merit. (Metzen even said that during the upcoming Orgrimmar Raid, Varian will be shown saving orc children to help starve off a lot of the image he developed during WOTLK.)
That's the joke.I'm starting to wonder if CRZ is disabled on my server, ran around Northrend last night, didn't see anyone else...
My comparison was more that they are making her into the Alliance Garrosh, not on the same level of Garrosh, but she is supposed to be the new war focused, anti-horde character. The events in 5.1 are designed specifically to make her our as ruthless, reckless, and even a bit crazy, doing things despite what may happen to innocent people, because she only cares about her justice. Again, they are making VARIAN uneasy by her methods, and that's pretty nuts.I got the point, you compared Jaina to Garrosh. My point was, no, she's not that bad despite your example.
That was him being mouthy, like I said, but being mouthy does not mean he is actually genocidal. He was riding high on passions. The Wrathgate just occurred, he got to see his old home of Lordaeron turned into a corpse factory, and he had just gotten over getting merged back together and dealing with the Lo'Gosh persona. He was wrong, obviously, but in that same expansion he proved it was not all "I hate orcs, kill them all!" when he allowed Saurfang to take his dead son away.For the record, Varian WAS genocidal or have we forgotten the Undercity event?
Varian being uneasy about her methods is not remotely nuts if you (and I know you have) have read about how far he has come and the person he is today. Also -Making her into the Alliance Garrosh but not on the same level of Garrosh- why bother making the comparison at all. Again, she is not as ruthless, reckless or crazy. If she were, she'd be slaughtering the Sunreavers and throwing them off the edges of Dalaran, laughing while they splatter onto the ground below.My comparison was more that they are making her into the Alliance Garrosh, not on the same level of Garrosh, but she is supposed to be the new war focused, anti-horde character. The events in 5.1 are designed specifically to make her our as ruthless, reckless, and even a bit crazy, doing things despite what may happen to innocent people, because she only cares about her justice. Again, they are making VARIAN uneasy by her methods, and that's pretty nuts.
King Varian Wrynn says: I was away for too long. My absence cost us the lives of some of our greatest heroes. Trash like you and this evil witch were allowed to roam free -- unchecked.ScytheRexx said:That was him being mouthy, like I said, but being mouthy does not mean he is actually genocidal. He was riding high on passions. The Wrathgate just occurred, he got to see his old home of Lordaeron turned into a corpse factory, and he had just gotten over getting merged back together and dealing with the Lo'Gosh persona. He was wrong, obviously, but in that same expansion he proved it was not all "I hate orcs, kill them all!" when he allowed Saurfang to take his dead son away.
Link? Lots of reforging addons, but none by that specific name.Reforger is an amazing add-on. Totally should look into it.
Varian being uneasy about her methods is not remotely nuts if you (and I know you have) have read about how far he has come and the person he is today. Also -Making her into the Alliance Garrosh but not on the same level of Garrosh- why bother making the comparison at all. Again, she is not as ruthless, reckless or crazy. If she were, she'd be slaughtering the Sunreavers and throwing them off the edges of Dalaran, laughing while they splatter onto the ground below.
How so? Can you point out where in that sentence he said he was going to kill every orc in existence? You do understand what genocide means, correct?Direct transcript from the Undercity event. That's not mouthy, that's genocidal.
Simply going to keep disagreeing, she still finds purpose in diplomacy between the Horde and the Alliance. It is her goal once Garrosh is unseated. This attack on the Sunreavers is in part of that. So again, she's a -drivinge wedge force- She's not doing it for the sake of doing it.You keep misunderstanding the point of my comparison because you think I am saying Jaina IS Garrosh, I never said that, I said she is now the Alliances Garrosh in purpose. A new wedge driver.
King Varian Wrynn says: For every time I was thrown into one of your damned arenas... for every time I killed a green-skinned aberration like you... I could only think of one thing. What our world could be without you and your twisted Horde... It ends now.How so? Can you point out where in that sentence he said he was going to kill every orc in existence? You do understand what genocide means, correct?
Part of what? Diplomacy? I don't see killing innocent magi much diplomacy, and it sure didn't help her blood elf relations, as she has become enemy number one to the entire race.Simply going to keep disagreeing, she still finds purpose in diplomacy between the Horde and the Alliance. It is her goal once Garrosh is unseated. This attack on the Sunreavers is in part of that. So again, she's a -drivinge wedge force- She's not doing it for the sake of doing it.
Shakey already pointed it out, but nothing in that says he wants to kill all the orcs. He wants to see the world without the Horde. You have yet to actual point out what in that sentence implies genocide. Terenas wanted the Horde destroyed too, but when the Second War came to a close and the Horde dismantled, he put all the orcs into camps, because he didn't want to murder them all. If anything Varian showed racist tendencies, not genocidal ones.King Varian Wrynn says: For every time I was thrown into one of your damned arenas... for every time I killed a green-skinned aberration like you... I could only think of one thing. What our world could be without you and your twisted Horde... It ends now.
Um, no. It was an amazingly well told story as to why she becomes the way she did. 100% justified in her actions. Her extremes? Not completely, but her actions have some real weight behind them. Also, she's not nuts in the least.You could read it either way guys, seriously.
I'm still more perturbed over the Jaina 180. It just seems super out of character. A demon/undead apocalypse didn't turn her nuts. Her lover being the world's ultimate evil didn't turn her nuts. Then the thought that a wizard could do something bad means all wizards like him must die? Come on.
HA HA!Um, no. It was an amazingly well told story as to why she becomes the way she did. 100% justified in her actions. Her extremes? Not completely, but her actions have some real weight behind them. Also, she's not nuts in the least.
Once again, you miss the key word. World without the Horde. He obviously is going to imagine a world without said enemy faction while fighting and killing members of said enemy faction, that is not exactly an unheard of outlook. Where you are making a huge jump is extrapolating that sentence into meaning genocide.You all are reading what you want to in Varian's quote, he clearly says -Every time I killed a green-skin I could only think of one thing a world without you and the Horde- it's that simple. A world without them. An erradication.
Once again, the issue is not the fact she is stopping people who are helping Garrosh, it's the fact she is basically imprisoning and killing an entire faction because of the possible actions of a few of them. That is not how you handle diplomacy. You don't make friends with the other faction by killing their civilians, she should know that better then anyone by now considering what happened not too long ago.And yes, Diplomacy, sometimes you break eggs to make an omlette but in the end she's aiming for a peace between them. She's getting rid of any problems that will stand in the way of that. Anything or anyone who stands by Garrosh or helped him to do his evil are fair game.
Eh. it doesn't stop me from playing the game, but yeah, trying to turn even the good characters in the WC universe into raid bosses by twisting their characters is annoying. I still hate what they did with Kael'Thas Sunstrider in the Burning Crusade. For that matter, going from the morally complex stance of the naga, blood elves, and Illidan at the end of the Frozen Thrown to outright cartoon villains in BC annoyed me as well.I... it's crazy shit like this that kill any desire I have to re-start this game. They have taken a character who was supposed to be the BASTION of diplomancy (spelling intentional) in Azeroth, and completely destroyed everything that she stood for via what amounts to "DM fiat."
Fuck that noise.
Yep. In many ways I just pretend the lore ended at Wc3: FT and I'm a lot happier.Eh. it doesn't stop me from playing the game, but yeah, trying to turn even the good characters in the WC universe into raid bosses by twisting their characters is annoying. I still hate what they did with Kael'Thas Sunstrider in the Burning Crusade. For that matter, going from the morally complex stance of the naga, blood elves, and Illidan at the end of the Frozen Thrown to outright cartoon villains in BC annoyed me as well.
Look, a lot of us grew up playing the Warcraft series, and many of us played WoW as well. WoW presented some great storylines, but the lore had to change in so many ways and be pigeonholed into the way the MMO was set up. A lot of our favorite characters went off the deep-end to become loot chests for reasons that stretch credibility. It's why "...and then he went CRAZY" became such a meme for WoW players. Not saying it's all bad, but I do believe that story-wise, Warcraft has suffered in some respects.Wow, seriously guys? It's not even remotely as you all are taking it.
It is sad that none of this information is being relayed in game, but the storyline that change Jaina into a bit more of a firestarter than a firedowser is amazing.
It was a good novel, the issue is many people like me didn't like it because of what it did to Jaina. I know you are going to hate it, but the back and forth between her "peaceful" side and her new "pissed" side reminds many of us lore hounds of the "I am honorable!" and "kill the babies!" that came to define Garrosh as such a weak character for years, one minute you are seeing him slapping an orc for being dishonorable and killing innocents with a bomb, the next he is dropping a bomb on a city filled with innocents.It is sad that none of this information is being relayed in game, but the storyline that change Jaina into a bit more of a firestarter than a firedowser is amazing.
Ahem, to follow up on this. There's a recurring theme here where Gilgamesh gets into a subjective argument, presents his side as fact, and dismisses opposing ideas as "well that's just your opinion!" and I find it funny as hell. Hence my funny tags!Hard to post properly on my phone, so you just get initial reactions for now!
They had fucking forgot themselves.Let's not even start on which came first, evil Eredar or evil Sargeras.
No, I state quite clearly the parts of my argument that are opinion and which are fact. I never claim they're all 100% fact. When I DO claim fact, I use example and proof of fact as well. So I will continue to take your funny tags as backing me upAhem, to follow up on this. There's a recurring theme here where Gilgamesh gets into a subjective argument, presents his side as fact, and dismisses opposing ideas as "well that's just your opinion!" and I find it funny as hell. Hence my funny tags!
Or mine and all the sweet sweet trophy points it gets me!that doesn't dilute my amusement at all.
Trophies are broken. I have enough likes alone to have all but the highest level one.Or mine and all the sweet sweet trophy points it gets me!
Trophies are broken. I have enough likes alone to have all but the highest level one.
Look, a lot of us grew up playing the Warcraft series, and many of us played WoW as well. WoW presented some great storylines, but the lore had to change in so many ways and be pigeonholed into the way the MMO was set up. A lot of our favorite characters went off the deep-end to become loot chests for reasons that stretch credibility. It's why "...and then he went CRAZY" became such a meme for WoW players. Not saying it's all bad, but I do believe that story-wise, Warcraft has suffered in some respects.
INCORRECT VIEW ON THINGS.It was a good novel, the issue is many people like me didn't like it because of what it did to Jaina. I know you are going to hate it, but the back and forth between her "peaceful" side and her new "pissed" side reminds many of us lore hounds of the "I am honorable!" and "kill the babies!" that came to define Garrosh as such a weak character for years, one minute you are seeing him slapping an orc for being dishonorable and killing innocents with a bomb, the next he is dropping a bomb on a city filled with innocents.
You are not the only one that reads these novels, some of us that have read it don't exactly agree with it was amazing.
No, he's quite correct. Why would you disagree with that?INCORRECT VIEW ON THINGS.
No one is saying Blizz didn't come up with a reason for her to do what she did. What they are saying is they don't like the direction they've taken her character. She's always been a level headed character, and the Jaina of the past wouldn't have done what she is going to do. Justified or not, it feels out of character for her.I didn't say they were all great, I'm saying:
1: She didn't go -crazy-
2: She didn't flip out over -nothing-
You all took it that way and it's not my fault you didn't read the source material where it's explained. For that, I blame Blizzard for only putting the character building storylines in their novels and leaving people who only play WoW to have an incorrect view on the changes. It's not your fault either. That doesn't make you any less wrong about the facts.
I don't have a single problem with that at all. I only speak up against -Oh she just went crazy like all Blizzard's characters. How original- or -It's so stupid they made her crazy- when that's not the case at all. I wanted to clear up the misunderstanding.No one is saying Blizz didn't come up with a reason for her to do what she did. What they are saying is they don't like the direction they've taken her character. She's always been a level headed character, and the Jaina of the past wouldn't have done what she is going to do. Justified or not, it feels out of character for her.
Just disappointing, that's all.Sometimes you just gotta disengage, man. There is nothing further to be gained by keeping this going.
Welp on the bright side the second LFR opened up today and it was damn fun and eye opening to the continuing storyline of Pandaria (whether your opinion is positive or negative ). I'm not a fan of the COIN system because now we have people joining LFR to kill the first quick boss in the first LFR, using their coin, then ditching the raid and doing it again and again.Well, you disappear for a couple weeks and the only thread you followed back then goes to shit. Huh.
The Sprites that you have to fight for the Golden Lotus dailies are worse. If you get that far, you'll see. Trust me... I know it sounds impossible, but they are.Virmen are by far the most annoying mob ever created in any MMO, ever.
They come in guaranteed insta-dazing packs of a dozen, they run at like 40% health to the undoubtedly dozens of more of them nearby and areas with virmen are more densely mob packed than any other area I've ever seen. Awful creatures.
There are some in the Valley that do an ankle bite DOT. 10K per tick. Not dispellable AFAIK. Fuckers.Virmen are by far the most annoying mob ever created in any MMO, ever.
They come in guaranteed insta-dazing packs of a dozen, they run at like 40% health to the undoubtedly dozens of more of them nearby and areas with virmen are more densely mob packed than any other area I've ever seen. Awful creatures.
Virmin in Valley of the Four Winds are basically what made me swap from leveling as a DPS to leveling as a tank. Fucking running, training, assholes.Virmen are by far the most annoying mob ever created in any MMO, ever.
They come in guaranteed insta-dazing packs of a dozen, they run at like 40% health to the undoubtedly dozens of more of them nearby and areas with virmen are more densely mob packed than any other area I've ever seen. Awful creatures.
Yeah, when I cooldown pop, I obliterate everything that's ever lived. I don't know at what point they decided to make arms warriors so cooldown dependent but I have basically everything macro'd to my middle mouse button which I click every 20 seconds or so to be sure all my cooldowns are blazing. The only one I haven't macro'd is Recklessness since it has a 5 minute cooldown and I like to save it for execute spam time.I'm able to take down a pack of Virmin if I have NO cooldowns active, otherwise, I'm kinda screwed. This expansion is big on packs of mobs for some reason. There are swarms of wasps, packs of Virmin, packs of cats.
I seriously blazed through Cata content on my rogue in 6 hours tops over the weekend.I found 85-86 and 89-90 incredibly slow. Maybe I'm just super impatient. Looking back, it didn't take me a ton of time.
Leveling my hunter in BC now and it feels like its taking forever.
I feel your pain with BC content. It feels like I hit a brick wall. If you want, I can run you through some dungeons tonight to get you to 68.[DOUBLEPOST=1351086212][/DOUBLEPOST]And the guild just hit 16 last night! Next level we get instant mail between guild members.I found 85-86 and 89-90 incredibly slow. Maybe I'm just super impatient. Looking back, it didn't take me a ton of time.
Leveling my hunter in BC now and it feels like its taking forever.
n looking forward to heirloom pants!I feel your pain with BC content. It feels like I hit a brick wall. If you want, I can run you through some dungeons tonight to get you to 68.[DOUBLEPOST=1351086212][/DOUBLEPOST]And the guild just hit 16 last night! Next level we get instant mail between guild members.
Hate the kazoo music, love EVERYTHING else. This is the first time in a long time playing WoW that I play WITH the music on in every zone.I absolutely love the kazoo music in the inns.
Different strokes.Yup, it's like nails on a chalkboard for me.
True true, that one doesn't really kick off for a few minutes.It's good, but they could have changed the opening minute and a half to be more Pandaria-ish. The first minute of the intro music has always reflected the expansion pretty well, using the same tune with much different tone. The first minute and a half is almost exactly the same as Cataclysm.
Mine too. Northrend and the storyarc of Arthas had the biggest impact, and was the most emotionally invested thanks to the War3/Frozen ThroneMan, I forgot how good the Wrath of the Lich King intro was. Probably the best of all of them, in my opinion anyway. Wrath was my favorite expansion overall anyway though.
I remember when DKs first appeared, blood was the preferred DPS spec, and frost was the tank. Now it's all backwards.You know what's nonsense? The absolutely berserk amount of DPS DK tanks put out.
Or we could go back to the BC days when tanks didn't do shit for damage and therefore could never do anything outside of tanking instances.The high DPS has always been a side effect of how they tank. A DK does not utilize a shield for blocks, and does not have a huge dodge boost like the Druid (Savage Defense). They tank based on healing themselves, which they do by causing damage using Death Strike.
The only way we can stop the damage is to change the dynamic of how they tank, because without the high damage they would be pretty horrible as tanks.
That's a great thing to say, but it's still completely fucked that blood DKs trash frost and unholy Dks in DPS. I don't do less DPS than a prot warrior.The high DPS has always been a side effect of how they tank. A DK does not utilize a shield for blocks, and does not have a huge dodge boost like the Druid (Savage Defense). They tank based on healing themselves, which they do by causing damage using Death Strike.
The only way we can stop the damage is to change the dynamic of how they tank, because without the high damage they would be pretty horrible as tanks.