Hell yes. I wanted void storage to be like a gear barbershop. You collect items, disenchant them into some storage thing, and then when you transmog you just cycle through the learned looks until you get the one you want. Sadly that didn't happen, so instead I have a bank and bags full of stuff. I just know I am going to delete some chest and regret it later when I find something that it would work with.SR isn't going to be happy until the inventory system simply becomes a checklist of each individual piece of equipment that he can just check at any time in any arrangement for purely aesthetic use.
I have an embarrassing number of storage alts...not just here in Diablo 3 too.[DOUBLEPOST=1349117933][/DOUBLEPOST]You guys need to be on an episode of nerd hoarders.
It was almost too easy - I agree. Not that skinning is ever all that tough, but I expected enchanting to be harder. Getting it to 500 was rough...as soon as I passed that I got to 600 pretty quick and only bought minimal dust on the AH. And that was just because I was impatient. I could have easily disenchanted quest drops over the next few days for it.Weird things that irritate me:
I think they made tradeskills *too* easy to cap out in MoP. I already have every production profession capped, except for leatherworking because that character is on the opposite faction from the rest, but seriously, when I can cap blacksmithing before hitting level 90, and be able to mail mats around to cap out engie, JC, enchanting, and alchemy before the xpac has been out a week... that is so wrong to me. I managed to cap out tailoring without having to even pass mats around to the tailor because cloth drops are as ridic as node spawns.[DOUBLEPOST=1349106502][/DOUBLEPOST]
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Yeah, if you have a coordinate mod, this guide tells you where all the spots are and you can get it done in about an hour, tops.Hell yes. I wanted void storage to be like a gear barbershop. You collect items, disenchant them into some storage thing, and then when you transmog you just cycle through the learned looks until you get the one you want. Sadly that didn't happen, so instead I have a bank and bags full of stuff. I just know I am going to delete some chest and regret it later when I find something that it would work with.
Random bit of info, supposedly Lorewalkers is the easiest reputation to raise in the game. You simply get the achievements for the lore scrolls and it gives you reputation up to Exalted. Something you can do in an hour at most once you can fly. I already see a lot of people riding around on the cloud disk.
I am only at 88 with my warlock, but I am finding it really slow as well. The quests each reward 141k experience and my bar hardly seems to move. Even with a rested bonus its slow.Leveling
While the leveling feels more consistent then Cataclysm, it still feels like it takes a long time to level. Maybe once I play one of my better DPS classes the leveling will speed up, but even compared to Cataclysm is just feels awfully slow (this might also be a side effect of not having a flying mount). Personally I think they should reduce the requirements by another 20% and decrease monster health by 25%, so that it does not feel like I am beating down a monster for ages. Will it happen? Not likely, but I feel it would help. At least they didn't go through with the even more steep experience requirements from Beta. This gets into another issue.
Just don't loot them right away.I do have a rant though Mr. Horde guy last night....let me skin my own kills thank you very much.
That's what I do. Tol Barad was the place to get savage leather because people did dailies and there were just corpses everywhere, so I wold kill a bunch myself and leave them glittering so I could quick get them skinned when everything was clear.[DOUBLEPOST=1349134958][/DOUBLEPOST]Also, rant-wise, I'm getting sick of other monk heal specced folks coming into my instances as DPS and taking my healer lootJust don't loot them right away.
I noticed this too. Plus as a Monk your abilities come at pretty large intervals until 50 or so.Finding levelling a toon right from Level 1 is inexorably slow and unfulfilling. At least previously you would hit level 11 and start putting skill points into anything you want. To have to wait every 5 levels to choose one skill is really quite painful. There's really no sense of accomplishment to dinging any more. Sad
It's meant to give you the freedom to just level. No need to go back and train every level. Just keep going.Finding levelling a toon right from Level 1 is inexorably slow and unfulfilling. At least previously you would hit level 11 and start putting skill points into anything you want. To have to wait every 5 levels to choose one skill is really quite painful. There's really no sense of accomplishment to dinging any more. Sad
All tanks should top the dps meters till Cata and higher honestly.My monk is only level 25ish, but I haven't felt any long gaps between skills. Well, except from 1 to 10, that felt really starved for buttons to mash.
It feels like every other level or so I've been getting new abilities. Fire breath, touch of death, some really neato skills to use. It doesn't feel as exciting as it used to, though. Opening up your spellbook and trying to see what levels you'll be getting new skills isn't as interactive as a talent tree that you open up every ding to get instant feedback on how you're improving.
As a side note, low level monk tanking is ridiculous. I've been tanking level 20 instances and topping dps by nearly double, without heirlooms.
Same, I said before the whole design made me scratch my head. It didn't make any sense to me to put lower ilevel JP gear behind a barrier that meant people would mostly out gear it before they were even able to purchase it. It was a mistake it seems they realized quickly.The Justice Point thing was dumb, since JP gear is lower ilvl than what drops in heroics, and you could only get it after you grinded out rep and by then you'd probably have better. I'm glad they reneged on that.
I was already going to need to gear my priest in PvP gear in order to do heroics, which is dumb. I did not have this problem with my tank because I could craft her ilvl 450 tank gear.Same, I said before the whole design made me scratch my head. It didn't make any sense to me to put lower ilevel JP gear behind a barrier that meant people would mostly out gear it before they were even able to purchase it. It was a mistake it seems they realized quickly.
It's more around 30-50 I suppose, mainly because (at least as the Windwalker) you're stuck with Jab, Blackout Kick and Tiger Palm as your only real useable abilities for DPS (Fists of Fury as well, but it's difficult to use while leveling as it's such a long channel). Your main DPS move, Rising Sun Kick, is at 56 and you can really feel how much better your damage and killing speed is once you get it. Brewmaster really only needs Keg Smash and Breath of Fire to stomp a group, Spinning Crane Kick makes it even easier.My monk is only level 25ish, but I haven't felt any long gaps between skills. Well, except from 1 to 10, that felt really starved for buttons to mash.
It feels like every other level or so I've been getting new abilities. Fire breath, touch of death, some really neato skills to use. It doesn't feel as exciting as it used to, though. Opening up your spellbook and trying to see what levels you'll be getting new skills isn't as interactive as a talent tree that you open up every ding to get instant feedback on how you're improving.
As a side note, low level monk tanking is ridiculous. I've been tanking level 20 instances and topping dps by nearly double, without heirlooms.
- There are no longer skill trees, but every 15 levels you will get to choose one of three talents.So I logged into the starter account thingy and meddled around with a new paladin... and holy crap the skills are... um... unrecognizable to me now. Are there no longer skill trees? I got up to like level 7 or something but I didn't get to pick any skills... every once in a while a new skill would just magically appear on my hotbar. Do they still have specializations like Holy, Protection and Retribution? When the hell do I get my holy light healing spell?
Sorry for the massively ignorant questions... but the game has changed just a wee bit since I last played. Also, Wyrmrest Accord takes me forever to log into lol.
Already answered but I will give a bit more detail.So I logged into the starter account thingy and meddled around with a new paladin... and holy crap the skills are... um... unrecognizable to me now. Are there no longer skill trees? I got up to like level 7 or something but I didn't get to pick any skills... every once in a while a new skill would just magically appear on my hotbar. Do they still have specializations like Holy, Protection and Retribution? When the hell do I get my holy light healing spell?
Yep and you can change specific Talents on the fly (out of combat)Can I still have at least 2 different builds to switch between at lvl 90?
Yes, you can still dual spec.Can I still have at least 2 different builds to switch between at lvl 90?
Close! You can take good gear and imbue it to look like any other gear that you own.Piotyr and ScytheRexx thanks for your responses. I'll level this guy up to 20 and fart around with him for a while before making a final decision on coming back to Azeroth... although that's really going to depend on whether my wife enjoys the game or not .[DOUBLEPOST=1349205669][/DOUBLEPOST]Oh, also... what's this transmogrify thingy all about? Can I take old gear that I like the look of (like the Paladin tier 2 judgement set) and imbue it with the stats of much better gear that may look like crap?
I still think Vanilla had the best armor and weapon models. They weren't over the top cartoonish in their size or design like they tend to be now.Man, I need to go back and start farming Molten Core, T1 was the coolest Dwarf Hunter armor model.
There's a reason that I run around in my fishing clothes....
I still think Vanilla had the best armor and weapon models. They weren't over the top cartoonish in their size or design like they tend to be now.