The Expanded Universe explanation as to why some people could not see Skull was that they were not ready to have their entire world view blown by the existence of a giant, blue, magical, troll.
So...it had nothing to do with Skull being imaginary? That is a bit hard to swallow, but I guess it makes sense.The explanation that came back from the mouth of Kurtz was that Max couldn't see skull because he was incapable of accepting a reality that had something like skull in it, so his psyche just kind of "edited out" skull. After some personal growth, that didn't happen any more.
Simple. Kurtz is a hack.So...it had nothing to do with Skull being imaginary? That is a bit hard to swallow, but I guess it makes sense.
Also on the topic of Skull being imaginary, Skulls most recent origin is that he was supposed to be Brent's imaginary mentor who as hinted by his mother has been around him since Brent was a kid. However thats impossible as the "Origin of PvP" storyline stated that they first met when PvP was just starting out as a magazine and Skull got an internship because he to work with Quake as well as all of the cast of Samwise. Why is Skull the epicenter of so many damn continuity errors?
When Kurtz gets bored, his latest 'awesome' idea is definitely is definitely more important than what he has previously defined, and since Skull is the fantastic character that's fun to play with, he's at the center of many of these ideas.Why is Skull the epicenter of so many damn continuity errors?
... Let's not talk about that... It's too painful.I can't argue with that. Even in real life, if what you like is replaced, you have to move on. I'm sure a lot of people loved the Sega Dreamcast but switched to a different console.
Aaaaaaah, possible repressed memory. Wish that was the official explanation, that'd be funny as hell!I can't argue with that. Even in real life, if what you like is replaced, you have to move on. I'm sure a lot of people loved the Sega Dreamcast but switched to a different console.
I'm gonna be honest here, if Val didn't have awesome cleavage I wouldn't be paying her any attention at all. She'd be just another member of that random D&D group, with those other two (or was it three) guys whose names I can't recall.Man... who else is excited for Table Titans!
I'm stoked!!! Wow, I mean Val is such an interesting character I can't see this being anything but total awesomesauce...
With a side of Skinemax.I'm sorry, but I love the way this arc has turned into them basically watching Telemundo.
If you've ever watched a telenovella, that's basically all it is: A Mexican Soap Opera with tons of skin.With a side of Skinemax.
Eh, I disagree, when it's a running arc. And if this is the last strip in the arc, I think I'll have to give props to kurtz for bringing it full circle with closure.I never like strips that require information from another strip. Good writing should mean a strip is self-contained. All the info you need is present. Unlike today's PvP.
If it was all part of one big strip, it would be fine. As it is, you have to divine what the hell Brent is talking about, including the punchline. The format of the joke relies on information not present in the strip at all. Closure? Sure, I guess, but the humor was certainly killed. He traded off funny for continuity.Eh, I disagree, when it's a running arc. And if this is the last strip in the arc, I think I'll have to give props to kurtz for bringing it full circle with closure.
Sure, but we're talking about the humor. As a story, it is fine. Let the plot span many strips. Reference them to your heart's content. But the joke relies on past comics and that to me breaks the rules. Humor requires a setup and then a punchline. The set up was yesterday.But isn't that what arcs are? I mean, yesterday's had Brent and Francis watching security footage of the cleaning staff. Had you not been paying attention you;d have thought it was Telemundo - which was the actual joke. So you needed background.
I have no problems with the way today's was written and I disagree with your assessment.
I have to tell you, I really disagree. I'm a big fan of the brick joke, and humorous references to previous parts of plot are really good to me, in all forms of media. Plus, it is not uncommon for PVP to have arcs, and it is not uncommon for comics with arcs to do extended setups for payoffs in later strips. I could see where you were coming from if we were talking a joke-a-day format like Far Side or Garfield, but this is really a different beast.Sure, but we're talking about the humor. As a story, it is fine. Let the plot span many strips. Reference them to your heart's content. But the joke relies on past comics and that to me breaks the rules. Humor requires a setup and then a punchline. The set up was yesterday.
Depends. A lot of those video surveillance systems re-record over their own tapes if you don't pull them within a week or two.If the joke was all encompassing, Jade would know that there are sex-tapes of her floating around... and that would make it less funny.
He's basically created an in-joke. In-jokes by definition will appeal to a smaller segment of the audience than strips that contain the set-up for the punchline.I have to tell you, I really disagree. I'm a big fan of the brick joke, and humorous references to previous parts of plot are really good to me, in all forms of media. Plus, it is not uncommon for PVP to have arcs, and it is not uncommon for comics with arcs to do extended setups for payoffs in later strips. I could see where you were coming from if we were talking a joke-a-day format like Far Side or Garfield, but this is really a different beast.
Well, you have a point there, but that's actually the case with everything regarding arcs vs joke-a-days. The guy over at Nerf Now has noticed that although his forum users clamor for more arcs, especially TF2 arcs, his hits/readership stays stagnant on days when he is putting out arc strips, and only grows when he puts out single-serving punchline strips. Thus, it hurts his business model to do lots of arcs even though there is a vocal portion of his readership that really, really likes plot arcs.He's basically created an in-joke. In-jokes by definition will appeal to a smaller segment of the audience than strips that contain the set-up for the punchline.
Popular CAN also be better. Let's not get into any false equivalencies.Well, you have a point there, but that's actually the case with everything regarding arcs vs joke-a-days. The guy over at Nerf Now has noticed that although his forum users clamor for more arcs, especially TF2 arcs, his hits/readership stays stagnant on days when he is putting out arc strips, and only grows when he puts out single-serving punchline strips. Thus, it hurts his business model to do lots of arcs even though there is a vocal portion of his readership that really, really likes plot arcs.
But that's a different argument than what is better. McDonald's sells more food than Ruth's Chris.
It CAN, but it doesn't necessarily follow, which is what I was interpreting your assertion to be - that making a joke that requires previous strips to have been read hurts popularity, and is thus a worse joke.Popular CAN also be better. Let's not get into any false equivalencies.
Actually, my contention is that it is a worse joke and therefore hurts popularity. Popularity is an affected variable rather than the defining characteristic.It CAN, but it doesn't necessarily follow, which is what I was interpreting your assertion to be - that making a joke that requires previous strips to have been read hurts popularity, and is thus a worse joke.