After work, yes. If I buy it now I'd have to load it on my work computer and I think they'd frown on that.
Man I think all three of us have Energy, hilarious.
I'm trying to buy another copy for a contest but the system won't let me buy another one.
If anyone runs across any Quake scrolls (Growth), I'm paying 1000g each for three of them.
Wow. There be a lot of whiny bitches on the scrolls forums. I'm not surprised - it's the same with any game's forums - but damn. You'd think this was a $60+ major studio release like CoD, not a $25 beta of a CCG game.
"Having scrolls reshuffle when you run out isn't fair!"
"Having scrolls in the deck that allow you to cycle your deck quickly isn't fair!"
"My opponents are cheating! They obviously have more than three scrolls of each type in their deck! How else could they possibly play a scroll of the same type that I just destroyed on their next turn?"
But not one mention of what Poe and I are really hoping is a bug with the new Growth scroll, Stag Heart.
Which is why I said I wasn't surprised.It's a message board full of gamers, of course it's full of whiny bitches. The fact that it's a video card game probably only makes it worse.
It's a very fun beta.Whiners who whine about paying to play a beta deserve whatever bullshit they get.
Well then I expect it to get nerfed. Growth is already a little overpowered, even without it.Bad news Ravenpoe - I submitted a bug to Mojang for that Stag Heart multiplication - it's working as intended.
No, actually it doesn't happen if you enchant multiple creatures. If you have 3 Stag Hearts on 1 creature, that creature will be +9/+9, but if you spread those 3 Stag Hearts across 3 creatures, each creature will have +3/+3. I have no idea what would happen if you put 2 Stag Hearts on Creature A and 1 Stag Heart on Creature B. But here's the text of Mojang's response to my ticket.Holy shit is that broken. Stacking in this case is just...dumb. I mean, I could see it if it were a chain, but not like this.
Worst part is that according to the ticket Gared opened, it doesn't even matter that the hearts aren't enchanting the same target!! In other words, if you have three hearts enchanting three separate units, EACH UNIT GETS +9/0/+9!!!
That's just...looney.
If they added +9/+9 to each of 3 creatures, it would sum up to a total of +27/+27. It is still broken, and very overpowered, especially since you can put that on a Relentless creature and just destroy everything, and unless your opponent has a way to reduce the movement to zero, or Pushback, there's no way you can stop that creature from slaughtering your entire army.This is as intended, if 3 stags hearts are in play each give +3/+3 summing up to a total of +9/+9 no matter if they are on a single unit or multiple.
I actually started running an order and an energy/order deck with pushback just because of this. Honestly, putting all of these enchantments on a single creature is making it very easy for your opponent to counter them, I just severely lack the counter cards.No, actually it doesn't happen if you enchant multiple creatures. If you have 3 Stag Hearts on 1 creature, that creature will be +9/+9, but if you spread those 3 Stag Hearts across 3 creatures, each creature will have +3/+3. I have no idea what would happen if you put 2 Stag Hearts on Creature A and 1 Stag Heart on Creature B. But here's the text of Mojang's response to my ticket.
If they added +9/+9 to each of 3 creatures, it would sum up to a total of +27/+27. It is still broken, and very overpowered, especially since you can put that on a Relentless creature and just destroy everything, and unless your opponent has a way to reduce the movement to zero, or Pushback, there's no way you can stop that creature from slaughtering your entire army.
Order has Purification, which removes all enchantments from a target unit.Are there any "destroy enchantment" type cards? I don't recall seeing any.
Order has purification, it costs 1 order and removes any and all enchantments from a friendly or enemy unit. This includes positive enchantments as well as negative ones.[DOUBLEPOST=1373482930][/DOUBLEPOST]Order also has metapsychosis, which resets any creature back to face value (it technically temporarily removes and then replays the card in the same spot)Are there any "destroy enchantment" type cards? I don't recall seeing any.