[PC Game] Scrolls, a CCG from the creators of Minecraft

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I figured it was on the list of things to implement. Though I imagine it will be closer to the release of the full version before it is added.
 
I figured it was on the list of things to implement. Though I imagine it will be closer to the release of the full version before it is added.
In the mean time, make sure to join Halforums whenever on! You'll sometimes run into other forumites in between games!
 
Stag Heart crisis averted. Switched from pure Growth to a Growth/Order rapid cycling deck with Purification, Pushback, lots of wolves, and my own Stag Heart.
 

Dave

Staff member
Stag Heart crisis averted. Switched from pure Growth to a Growth/Order rapid cycling deck with Purification, Pushback, lots of wolves, and my own Stag Heart.

Translation: If you can't beat 'em, exploit right along with 'em.
 
I prefer "if you can't beat 'em, profit off 'em".

I remember selling my Naoidi for 800g more than the current going price, the week before it got "fixed".
 
I've been getting really bad shuffles lately. All my expensive cards at the beginning, and then all my monsters and spells/enchantments kinda clumped together by type. I can never seem to get anything I need.
 

Dave

Staff member
I've been getting really bad shuffles lately. All my expensive cards at the beginning, and then all my monsters and spells/enchantments kinda clumped together by type. I can never seem to get anything I need.
I lost my first match yesterday against a human (other than the first one I lost to frickin' Poe when I first started playing the game). He had a growth deck and my deck kept pulling up only enchantments. By the time I got creatures, his side of the board was totally filled. It was brutal.
 
I've been getting really bad shuffles lately. All my expensive cards at the beginning, and then all my monsters and spells/enchantments kinda clumped together by type. I can never seem to get anything I need.
If I start with some expensive cards, say a gravelock elder (5 cost) and a cannon automaton (6 cost) I've started keeping them instead of saccing them, and just biding my time until I can play them on turns 5 and 6. The enemy might manage to do some damage against my idols, but once I hit six energy and can start saccing for scrolls, I can usually make a pretty good comeback, and having those expensive units out early can really make a difference.
 
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