I don't even know what the joke was supposed to be. Does this lunatic not know what a ceiling is? Is that funny? Fucking awful.Aaand of course the very next comic after me saying that is another "laugh at the psychotic bitch who's Ethan with tits and a green paint job" comic that doesn't even get a chuckle.
Yes, as a consequence that she never looks up because she's afraid her eyes will keep rolling and she'll be looking at her own brain.I don't even know what the joke was supposed to be. Does this lunatic not know what a ceiling is? Is that funny? Fucking awful.
Nah, he's still shit.
Yep. Exactly.I do have to agree with TheGuy up to a point: if PvP were launched now, it'd have maybe 10% of the userbase - even the early work. There's far more contenders for our attention - at much higher quality - than there were 10 or 15 years ago.
It's gotten much harder to become succesful in webcomics than back in the day with limited competition. Talent alone doesn't necessarily have much to do with it anymore.
Take PA: I think they're two very talented guys and I'm happy they're as successful as they are - but look back at the first few weeks of comics and wonder if, if you found that as a brand new webcomic today, you'd add it to your list. And no, two-guys-on-a-couch wasn't original at the time, either.
This was correct. This has been a storyline spanning three comics (at least). About the ceiling.Part 1.
More like Desura, or the Humble Store. Not to mention GOG.com now supports new games, and tons of indie titles get published to iPhone and Android through those stores, or Amazon. Oh, and don't forget that Sony is working hard courting indie developers for the PS4, and Microsoft announced that every retail Xbone will be able to function as a dev kit.So they are creating.... Steam?
More like Desura, or the Humble Store. Not to mention GOG.com now supports new games, and tons of indie titles get published to iPhone and Android through those stores, or Amazon. Oh, and don't forget that Sony is working hard courting indie developers for the PS4, and Microsoft announced that every retail Xbone will be able to function as a dev kit.
What PvP is doing is entering an already saturated market. There's no shortage of distribution platforms for indie games at the moment. Why do I get the feeling that Kurtz isn't keeping up on gaming news?
Quiet, you.It's just a comic. They don't need to live in the real world. It's not like Scott is trying to come up with a crazy brand new idea that will revolutionize gaming. He just needs something for the characters to do.
See, here's the thing... Comics are funny because they reflect the world in a distorted way. PvP used to be really funny when it made gaming and pop-culture references. The comics don't need to match the real world 1:1, but they do need to be close enough to the real world that jokes can spring from that. If Kurtz starts writing about a situation that's completely disconnected from the real world, then humor won't come from that.It's just a comic. They don't need to live in the real world. It's not like Scott is trying to come up with a crazy brand new idea that will revolutionize gaming. He just needs something for the characters to do.
That edit is actually not a bad idea. Like an agent for indie game designers. That's brilliant.See, here's the thing... Comics are funny because they reflect the world in a distorted way. PvP used to be really funny when it made gaming and pop-culture references. The comics don't need to match the real world 1:1, but they do need to be close enough to the real world that jokes can spring from that. If Kurtz starts writing about a situation that's completely disconnected from the real world, then humor won't come from that.
EDIT: Better idea, after like 30 seconds of thinking, instead of the over-saturated distribution market, what about the marketing? PvP, as a magazine, would already have connections to advertisers, an active community of readers, and more, maybe instead they could switch over to a company that specializes in helping indie gamemakers market their games. Be the company that helps get indie games noticed on Greenlight, in the Xbox Indie store (where titles notoriously languish), and elsewhere. It's tough getting noticed, it's not tough finding a place to distribute your game.
How could a gaming mag with maybe 5 employees ever make it in the real world? Especially when that market was already dominated by only a couple of huge magazines. You're thinking too much into it.See, here's the thing... Comics are funny because they reflect the world in a distorted way. PvP used to be really funny when it made gaming and pop-culture references. The comics don't need to match the real world 1:1, but they do need to be close enough to the real world that jokes can spring from that. If Kurtz starts writing about a situation that's completely disconnected from the real world, then humor won't come from that.
Fiction compresses things. Have you seen how few people work at a major metropolitan TV station on the Mary Tyler Moore Show? PvP would be more realistic if they had more staff, but as it is they respresent the idea of gaming magazine's staff. The idea of a new start-up company surviving as an indie game distributor doesn't work. The idea of people working in an office of a gaming magazine worked, at least back when PvP started, and having less than a dozen characters was the concession made for it to work as a comic strip.How could a gaming mag with maybe 5 employees ever make it in the real world? Especially when that market was already dominated by only a couple of huge magazines. You're thinking too much into it.
Only if there is a special appearance of LOLBat!Seriously though, a pvp/trenches crossover is going to rule.
LOLBat can meet up with the guy who thinks he's a bat, and then Shecky can be friends with the rabbit and it'll be totally awful!Only if there is a special appearance of LOLBat!