BG got fun later, when cards designed for it started to come out, but before they started making cards that catered to Y-builds*, you really had to work to make anything work that wasn't neighbors.I liked black/green :x
My absolute favorite deck is landless. It is also completely, horribly broken, and too expensive to build in the real world.I played landless.
WG was unstoppable during the Protection from **** days.Always preferred UW or UG, myself. Or WG for casual play.
--Patrick
One of the last decks I use to play before I quit the game.Infinite Slivers 4 life.
That's why White was so awesome. A single Prot Vs Color card and you'd destroy entire Theme decks.Infinite Slivers 4 life.
No, infinite slivers were colorless. Turn 1 Bird of Paradise, turn 2 Crystaline Sliver, Turn 3 Sliver Queen, Turn 4 infinite engine, Turn 5 you're dead.That's why White was so awesome. A single Prot Vs Color card and you'd destroy entire Theme decks.
Beats me. All I know is back when I played it I was thumping skulls pretty regular. I loved using Balance too, though. Besides, if that was going to happen I'd sack the goobers for 4 life a piece.Is Balance still restricted in some way?
Infinite Engine? I've never heard of that card.No, infinite slivers were colorless. Turn 1 Bird of Paradise, turn 2 Crystaline Sliver, Turn 3 Sliver Queen, Turn 4 infinite engine, Turn 5 you're dead.
Yeah, I don't remember what cards I used to reduce the cost. It's been 10 years, ya know.Infinite Engine? I've never heard of that card.
That's my point though, if it's done on turn four, unless it was a spell cast that would give infinite mana (not an artifact, enchantment, creature), it'd be destroyed on turn 4 by any good White deck. Also if your plan is to create an infinite number of creatures and kill someone a turn later, White always had a nice -Wipe the floor- card in every season.Yeah, I don't remember what cards I used to reduce the cost. It's been 10 years, ya know.
I'm not going to play "If I have it" with ya. I'm telling you, I won tournaments easily with the deck, against all variety of decks. Believe me or don't, I really don't care.That's my point though, if it's done on turn four, unless it was a spell cast that would give infinite mana (not an artifact, enchantment, creature), it'd be destroyed on turn 4 by any good White deck. Also if your plan is to create an infinite number of creatures and kill someone a turn later, White always had a nice -Wipe the floor- card in every season.
What I am saying, is that White (that was the point of the entire color, much like BLUE had the job of stopping spells from getting to the battlefield, Black used the dead to it's advantage, RED was all about direct damage and GREEN was about creature power) had a near counter for everything so getting a perfect hand was never really necessary to stop theme decks. Beating White took attrition and strategy, a one trick pony usually never did. This also comes from winning tournaments on a local and placing well at state run. I could go a step further and do a long list of major tournament wins and the decks they've been built around since 1995+ but that'd be a huge waste of time.I'm not going to play "If I have it" with ya. I'm telling you, I won tournaments easily with the deck, against all variety of decks. Believe me or don't, I really don't care.
Well said.Anyways, stupidity aside. Slivers 4 life.
Ashnod's Altar, maybe?Infinite Engine? I've never heard of that card.
This was the three-card combo that got me infinite slivers:Yeah, I don't remember what cards I used to reduce the cost. It's been 10 years, ya know.
I'm telling you, it did then. White and blue were just too slow at the time to do anything about it. Black discard had the best chance in that era.Yeah that'd never fly against White or Blue.
It'd wreck Green, Black or Red for sure though.
On further inspection, that set combo isn't even within the same Season release. Meaning the only way you'd play a combo like that is a Type 1 tournament which is completely invalid outside of local play. So I can see how you could have destroyed people with it, then again, there are 2 combo instant win decks in Type 1 the entire concept is silly because in Type 1 you can combine cards from every single expansion into combos that were never meant for competitive play.I'm telling you, it did then. White and blue were just too slow at the time to do anything about it. Black discard had the best chance in that era.
Yes, locally you can have Type 1, I know exactly what I'm talking about and wrote in detail the differences, I even acknowledged that your combo worked in Type 2 during the Rath cycle.Yeah, we still had type 1, dude. You have no idea what you're talking about.
Let him think he's right.