[Handheld] Pokemon X/Y and Alpha Centari with Beta Ray Bill

Are we lucky enough that they're 5IV?

Most of them are 3 or 4. I could breed a 5IV one if I wanted to be really generous, but I'm not :p

Actually, I'd be willing to do some breeding in exchange for cool stuff. What cool stuff? Make me an offer.
 
Ooooo, just caught a Cubone with a Thick Club. I like Marowak, so I think I've got another member of my team now! :D
 
I've reached a point where the stuff I randomly get on Wonder Trade tends to not be better than the stuff I send out now. "Oh you gave me a Volbeat there? That's cool I guess, except I sent you an Onix, who is demonstrably more awesome..."

On the other hand, I managed to catch a Bagon on Route 8, so I plan on breeding a bunch and then sending them out on Wonder Trade. Sort of repaying the good karma I've enjoyed on it.
 
Ok, what the hell?

I was grinding games in the battle maison for BP, and came up again an enemy Lapras. Mega Charizard Y uses solar beam... and misses. TWICE!

This move has 100% accuracy, and I wasn't under any effects of lowered accuracy. What could have caused this?
 
The Lapras was holding a Brightpowder, which increases it evasiveness. 100% accuracy goes down.
Well, that's more hax then all the damn confusion the battle maison trainers run.

Fun fact, what's the chance of hurting yourself three times in a row under confusion? 100%.
 
Huh, so my "send out Bagons on Wonder Trade for karma" plan worked exceptionally well. I now have a Rotom, a Goomy, a Dratini (pity it's not the Marvel Scale version), and a bunch of others I hadn't caught yet.

So... do I want a Salamence or a Dragonite on my in-game team... choices choices...
 
Huh, so my "send out Bagons on Wonder Trade for karma" plan worked exceptionally well. I now have a Rotom, a Goomy, a Dratini (pity it's not the Marvel Scale version), and a bunch of others I hadn't caught yet.

So... do I want a Salamence or a Dragonite on my in-game team... choices choices...
If you want a dragonite, I have marvel scale dratinis...
 

Zappit

Staff member
Routes 14 and 19, why you gotta rain all the damn time at the same damn time? I need my attack EV hordes!
 
Routes 14 and 19, why you gotta rain all the damn time at the same damn time? I need my attack EV hordes!
Scraggy's on route 5 also give attack EV's, though aren't as super common as bellsprouts and weepinbells, though. They appear alongside gulpins for hp, though.[DOUBLEPOST=1386969378,1386969331][/DOUBLEPOST]Oh, also trevenents in the maze place before pokemon village, they give attack ev's and it never rains there.
 

Zappit

Staff member
I saw my third shiny this gen - a Zangoose that appeared in a horde with four Sevipers.

I have no shiny Zangoose. :(
 

Zappit

Staff member
Worst thing is, I was EV training, and that desperate grab to get the shiny threw my progress off. I can fill out the rest, but I'm not popping Reset Bags in the Super Training screen. I'm taking a new approach now, trying to crossbreed some EV reducing berries. I only need one type, so it shouldn't be that hard to get it.

I'm not in any hurry - things will really get fun when the Pokebank opens at the end of the month.
 
Worst thing is, I was EV training, and that desperate grab to get the shiny threw my progress off. I can fill out the rest, but I'm not popping Reset Bags in the Super Training screen. I'm taking a new approach now, trying to crossbreed some EV reducing berries. I only need one type, so it shouldn't be that hard to get it.

I'm not in any hurry - things will really get fun when the Pokebank opens at the end of the month.
Unless you don't have the power items (or pokerus, in which case I can send you an infectious mon), I'd just pop the reset bag. EV training only takes like ten minutes.
 

Zappit

Staff member
Got Pokerus, and the Macho Brace, but ran out of Reset Bags, and they're just not showing up when I hit the blank bag on that screen. That's all.
 
Ok, so I got my sun team prepared. Tell me what you guys think of this. I've never built competitive battle teams before, so I don't know shit about teambuilding.

Spoilered for length (that's what she said)

Rotom-W, calm (special defense) nature with leftovers

HP and special def evs.

will-o-wisp, thunder wave, volt switch and hydro pump.

I usually lead with this guy. He doesn't really fit the sun theme I was going for, but I wanted a strong special tank that could switch in to take hard water and other special hits, as well as act as a status inflictor. Will-O-Wisp is there to take the punch out of physical attackers (and makes him able to tank them pretty well as well) while thunder wave is there for pokemon that can't be burned, as well as speed demons that need to be slowed, while hydropump is there to give him some offensive oomph. Volt switch is of course a great stab attack, and since rotom is a bit slow, allows him to absorb a hit and then switch in to another pokemon for free.

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Ninetails, Drought with a Heat Rock, Timid Nature (speed)
Max speed ev's, with a healthy dosing of HP and some special attack for seasoning.

Sunny Day, Will-O-Wisp, Fire Blast and Toxic

My sun setter. Sunny Day is there to help confirm that sun stays up, able to counter a rain dance or refresh the sun in the strange even that Ninetails remains in long enough for the sun to set. I don't expect her to last very long, she's mainly there to switch in when possible, and maybe poison or burn a pokemon along the way, while packing a powerful fire blast to avoid being made useless by taunt.

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Excadrill, Moldbreaker with Adamant (attack) nature, holding an air balloon. (EVs currently uncertain)

Rapid Spin, Earthquake, Rock Slide and Swords Dance

The other pokemon that doesn't really fit the sun theme, he's here purely because I needed a rapid spinner. Truth be told, I'm at a bit of a loss what to use him for other than that. He does have a nice electricity and poison immunity, as well as being able to switch in to take an earthquake for free up until his air balloon gets popped. Other than that, I've given him earthquake to use as a powerful stab attack, rock slide is there in case he gets stuck against a flying type (levitate won't stop him thanks to moldbreaker), and swords dance is there so that maybe he can pose a serious threat if he goes unchecked? This guy doesn't really inspire me all that much, I'm thinking about replacing him, maybe with a defogger since I don't run any hazards myself.

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Now for the pokemon I built this team around:

Venusaur, Chlorophyll with Life Orb, Timid (special attack) nature.
Special attack and speed ev's.

Growth, Giga Drain, Sludge Bomb and Sleep Powder.

This thing is an absolute beast. Under the sun, he's incredibly fast, and with life orb hits like a truck. Ideally, he'll come in when he's able to set up a growth, which gives him +2 to special attack if the sun is still out, with giga drain acting as his primary attack (which also negates the life lost through the life orb). Sludge bomb is his other super powerful stab attack, and obliterates fairies while covering the types that resist grass. Sleep powder is there to help secure a kill, set up a chance to use growth, or just give him a fighting chance if the sun is about to set, because his speed isn't that great outside of the sun (unless the foe is paralyzed, of course).

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Mega Charizard Y, modest with a charizardite Y, Solar Powered ability (though Drought when mega evolved)
Special attack and speed ev's.

Heat Wave, Solar Beam, Dragon Pulse, Focus Blast (or maybe roost?)

Two special sweepers? Why not. Mega Charizard Y doesn't need any setup under the sun, able to obliterate near everything with heatwave, while one-turn solar beams make short work of any water types that might try to oppose him, and focus blast is there for those super tanky normals. Dragon Pulse rounds out his type coverage, giving him an effective answer to dragons. If he can come in while the sun is still out, Solar Powered will still allow him to sweep with impressive power, while still keeping the ability to mega evolve to bring the sun back out if it sets. Because solar power is going to be sapping his health, I might replace focus blast with roost, but he's pretty fragile as is, so it might not make much difference.

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Trevenant, Impish behavior with Sitrus Berry, Harvest ability
Def and HP ev's with some attack thrown in to give him punch.

Leech Seed, Will-O-Wisp, Horn Leech and Shadow Claw.

I fucking love this thing. He acts as my physical defensive tank. Will-O-Wisp is there to make physical attackers even more useless while providing annoying, constant damage, and leech seed is always annoying while adding to his survivability. Horn Leech is a pretty powerful stab physical attack, with shadow claw for stab and type coverage. With leech seed and burn up, he's able to attack with horn leech and regain tons of health each turn, while also chipping away at tough opponents. Harvest gives him a 50% chance to recover his sitrus berry every turn, giving him even more health regen, and during sunlight that becomes a 100% chance. With his health regen and strong defense, he can even tank some super effective physical moves, with Rotom-W hopefully available to switch in and absorb any super effective special attacks sent his way.

That's it, and turned much longer than I expected. Thoughts? Suggestions?
 
You know how you have a Rotom-W to ruin the day of opposing rain teams? If your Excadrill had Sand Force or Sand Rush, it could serve a similar purpose for opposing sand teams.

An online damage calculator tells me an adamant Sand Rush Excadrill with maxed attack IVs and EVs has a 93.8% chance to OHKO an opposing Tyranitar who has maxed HP and defense IVs but no EV investment—which is a reasonable assumption, considering a lot of Tyranitars are geared for attack—with Earthquake. If you pack Sand Force, you're probably looking at a guaranteed OHKO.

Hippowdon is iffier, since they tend to be built quite bulkily, so you're probably looking at a 2HKO at best, probably 3HKO. Still, though, if your opponent's running sand, then you bring in Excadrill and start punching holes in his pokemon.
 
You know how you have a Rotom-W to ruin the day of opposing rain teams? If your Excadrill had Sand Force or Sand Rush, it could serve a similar purpose for opposing sand teams.

An online damage calculator tells me an adamant Sand Rush Excadrill with maxed attack IVs and EVs has a 93.8% chance to OHKO an opposing Tyranitar who has maxed HP and defense IVs but no EV investment—which is a reasonable assumption, considering a lot of Tyranitars are geared for attack—with Earthquake. If you pack Sand Force, you're probably looking at a guaranteed OHKO.

Hippowdon is iffier, since they tend to be built quite bulkily, so you're probably looking at a 2HKO at best, probably 3HKO. Still, though, if your opponent's running sand, then you bring in Excadrill and start punching holes in his pokemon.
That's not a bad idea. He rarely gets much use out of his moldbreaker. But I still think I might replace excadrill. Maybe it'll grow on me, but so far I just don't like him that much.
 
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