Velen is like most 7+cost legendaries. Nearly a game winner if he survives a turn, but rarely does.Prophet Velen is so amazing, if a bit situational. I killed someone with 26 health in one turn with that dude (2xMindblast)
Personally I would take out the goldshire footman. Worgen infiltrators would be better as they can take out a 2 drop instead of just delaying their damage for one turn. Even a holy smite might work in their place (plus it synergizes with your velen if you draw it in late game). The voodoo doctor I would take out entirely. You can fill it's roll better with the 3/3 heal for 3 creature(sorry can't think of the name right now). I might trade the stormwind knight for another holy nova. I'm not sure what else I would change but I think that would be a pretty decent deck.So if anyone has any advice on my deck I would appreciate it. I've been playing for all of 2 days so I am fairly certain there are some glaring errors in it
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I have actually really been wanting to do this, as it seems the most universally effective, so I look forward to watching the video.a deck designed to overload an opponent's hand with cards, and force them to either destroy cards, or burn through their deck.
Was he timing out or just passing his turn immediately? If he was timing out, I'd guess he had gone to the bathroom.I had the weirdest game today. I'm playing my Shaman and go up against a Priest. The Priest is playing the control game better than I am, and by round 6 I have 3 really meh cards to his hand of 5 and I'm in a dire position. I close out my turn 6 and on turn 7 he does... nothing. Not a damn thing. I think this is really strange and I play out turn 7 by playing some stuff and putting out a totem, punch him in the face for 4. Turn 8 he does... nothing.
This continued through the game. Anyone ever have that happen?
Timing out through 4 turns. Don't get me wrong, I appreciated the win, but it was kinda weird.Was he timing out or just passing his turn immediately? If he was timing out, I'd guess he had gone to the bathroom.
Or maybe nothing is the new meta, I don't know.
Oh, he probably just had to go afk.Timing out through 4 turns. Don't get me wrong, I appreciated the win, but it was kinda weird.
I waffle on which ones I like best. Right now my Mage and Paladin decks are my weakest, though I've been watching enough of Trump playing Mage that I could probably do pretty well at the class if I rebuilt my deck to be similar to his.So which classes do you gravitate toward? I'm really liking Shaman and Warlock so far. Rogue makes no sense to me (though I see people beat my face with it from time to time).
He did miss lethal on the first turn though, by not attacking with the cleric before bouncing ithaha, wow. That poor Druid didn't have anything to clear the board, either. Yikes.
This only effects two Paladin secrets, best I can tell, but it's really significant for any Paladins using Redemption and Eye for an Eye.Secrets can now only activate on your opponent’s turn.
Activating your own secrets feels a little strange, but mostly, the ability to do this was preventing us from creating new and powerful secrets that trigger off of events you can easily control (like a minion dying). They end up functioning just like spells, instead of trying to bait your opponent into a bad play. This change keeps secrets working like traps you lay for your opponent, instead of spells that you cast and use on your own turn.