figmentPez
Staff member
These plays are amazing:
There's tons of gameplay vids out from people streaming the alpha.I saw the trailer they put out but haven't seen any gameplay. I imagine my computer wouldn't run it anyways. At least Hearthstone is easy on my computer and scratches my CCG itch.
With as many spells as you run, might consider slotting in a gadgetzan auctioneer for some great draw ability.I'm loving my Warrior deck. Win or lose, I really don't mind either way. It's tons of fun just to play a bunch of big stuff.
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I know it's a pretty typical Warrior deck, I don't care though. Way fun.
I'd probably replace the Azure Drake if I did that.With as many spells as you run, might consider slotting in a gadgetzan auctioneer for some great draw ability.
I've had the Ragnaros for a long time. Hell, I've even had the damn golden Ragnaros twice. Both times I turned him into something else. I've been a whole lot luckier lately.I finally have ragnaros the firelord. I got tired of not having any of the top legendaries, said "FUCK IT!" and spent all my dust to craft it.
sen'jin shieldmasta or defender or argus are good taunts. But paladins have a lot of great options for removal. Wild Pyromancer + Equality = everything on the board dies. You can also combo it with consecration for 3 damage across the board (usually enough to wipe most zoo creatures). Stampeding khodo is also good for this, and stampeding khodo combined with an aldor peacekeeper can destroy even big scary threats.I was playing my Paladin deck today, to complete a quest. I really need to put more taunt in, because right now it's getting mauled by tons and tons of Zoolock.
I'd really like to see Blizzard implement an automatic man-mode. It'd be fun to play against random opponents, with random cards, and just see how well you can fly by the seat of your pants.I think what I'm enjoying lately is the fact that I know absolutely nothing about the current "fad" decks.
…so nobody knows what the Hell I'm going to play next.
I've personally found the direct taunt of sen'jin to be more valuable (against zoo) than defender/protector, because it doesn't rely on other minions to work. And I've found that combined with earthen ring farseer, that shieldmasta can stay alive a lot longer than the zoolock expects.I may have to craft a Defender of Argus. I'll need to check to see if I have any Wild Pyromancers. I probably need to drop my Hammers of Wrath and Blessing of Kings. Or maybe my really late-game stuff like Rag and Ysera. I guess it depends on the meta. Right now all I've got for taunt is 1 Sen'jin and 1 Sunfuy Protector. Which is not quite adequate.
Would be far too powerful, especially for a class like druid that can give all their minions deathrattle, and then suck them all up into the death knight.There's been a lot of talk about how all the deathrattles in CoN will mean that silence will become very popular/necessary, but what if some of the new cards target deathrattles? Imagine a Blood Knight for deathrattles. 3/3 for 3, but gains +1/+1 for each deathrattle removed.
A Blood Knight can hit 12/12 with just three divine shields. Even if a Druid had 7 minions, all with Soul of the Forest, that'd only reach 10/10 for my hypothetical card. Maybe my stats aren't balanced, but I suspect that there will be new cards specifically made to counter deathrattles, and I don't think it's going to just be more ways to silence. Even if it's not a "destroy deathrattles, gain stats" type minion, I bet there will be a way to mass remove just deathrattles.Would be far too powerful, especially for a class like druid that can give all their minions deathrattle, and then suck them all up into the death knight.
Destroying minions doesn't cause damage, so it won't trigger effects like the Acolyte of Pain, Armorsmith, Frothing Berserker, etc. but I'm pretty sure that the only ways to avoid a deathrattle are silence and polymorph/hex/tinkmaster.Maybe there will be more cards that destroy minions, or however the way that doesn't activate deathrattles is called.